VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

El Blaze

キーウィマスク

Career matches1,291
Career win rate55.6%
Round win rate49.4%
Peak rank33
Distinct opponents114
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze3377545432158.6%
Brad2724612312350.0%
Shun292031109354.2%
Taka2652252748.1%
Lei Fei26104640.0%
Jeffry2652340.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira47262155.3%+2.7
Wolf44232152.3%-1.0
Jeffry36152141.7%-2.5
Jacky2581732.0%-15.0
Aoi1991047.4%-3.4
Lau146842.9%-8.0
Jean139469.2%+26.5
Sarah135838.5%-10.1
El Blaze128466.7%+17.8
Goh1210283.3%+36.0
Kage126650.0%+7.9
Pai126650.0%-2.4
Lion93633.3%-4.4
Vanessa94544.4%-11.6
Shun76185.7%+32.7
Lei Fei5050.0%-35.8
Taka51420.0%-32.3
Eileen3030.0%-56.0
Brad220100.0%+24.5
Dural21150.0%+0.1

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon53292454.7%+6.3
Breakable Half Fence46232350.0%-1.4
Low Fence35231265.7%+19.0
Full Fence31121938.7%-14.6
Rectangle31131841.9%-6.5
Single Wall27111640.7%-4.5
Half Fence24111345.8%-8.9
Breakable Full Fence2281436.4%-8.8
Open135838.5%-6.6
Full Fence and Open117463.6%+22.8

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls20746.4%50.0%-3.6
No walls7552.0%46.8%+5.2

Walls against open: -8.8 points (95% range -23.8 to +6.2), p 0.248 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

フルメタル (Rank 29)93633.3%
タイヨウ (Rank 29)86275.0%
M&E (Rank 25)76185.7%
r1s1d8 (Rank 27)76185.7%
マクシミリアン15世 (Rank 28)71614.3%
鳶飛戾天,魚躍於淵 (Rank 24)74357.1%
juste (Rank 29)63350.0%
tawava (Rank 30)62433.3%
cokeshi (Rank 29)52340.0%
imhanzo (Rank 27)52340.0%
kyu (Rank 25)53260.0%
xXsoul-childXx (Rank 28)53260.0%
zakisan (Rank 34)52340.0%
けつ毛バーガー相場 (Rank 24)53260.0%
ヒ・ジハー (Rank 26)52340.0%
A56-7W (Rank 27)4040.0%
AgnusDei (Rank 27)4040.0%
BigBoin (Rank 32)4040.0%
CELIS (Rank 27)42250.0%
chileung18 (Rank 32)41325.0%
yasai (Rank 21)43175.0%
μ (Rank 26)43175.0%
ありがとナス (Rank 27)41325.0%
攻撃j (Rank 23)4040.0%
無槪念野獸/무개념야수 (Rank 26)42250.0%

Most played opponents, most recent first

cokeshi (Rank 29)2026/08/2252340.0%
マクシミリアン15世 (Rank 28)2026/08/0471614.3%
juste (Rank 29)2026/08/0463350.0%
AgnusDei (Rank 27)2026/07/304040.0%
M&E (Rank 25)2026/07/2576185.7%
chileung18 (Rank 32)2026/07/2541325.0%
けつ毛バーガー相場 (Rank 24)2026/07/2453260.0%
A56-7W (Rank 27)2026/07/234040.0%
BigBoin (Rank 32)2026/07/234040.0%
フルメタル (Rank 29)2026/07/1893633.3%
タイヨウ (Rank 29)2026/07/1886275.0%
CELIS (Rank 27)2026/07/1642250.0%
r1s1d8 (Rank 27)2026/07/1676185.7%
yasai (Rank 21)2026/07/1643175.0%
無槪念野獸/무개념야수 (Rank 26)2026/07/1642250.0%
μ (Rank 26)2026/07/1643175.0%
imhanzo (Rank 27)2026/07/1052340.0%
xXsoul-childXx (Rank 28)2026/07/0253260.0%
ありがとナス (Rank 27)2026/06/1141325.0%
ヒ・ジハー (Rank 26)2026/06/1152340.0%
tawava (Rank 30)2026/06/1162433.3%
攻撃j (Rank 23)2026/05/294040.0%
kyu (Rank 25)2026/05/2953260.0%
鳶飛戾天,魚躍於淵 (Rank 24)2026/05/2874357.1%
zakisan (Rank 34)2026/05/2252340.0%

Round openings

Every character

crouch into Haisenchu1P675.6%
evade down605.0%
crouch into Gyou'in Haishu3P494.1%
Sway Back4P+K+G into Mighty Knee UpperK473.9%
crouch into Fukuchougeki2P393.2%
crouch into Sit Jab363.0%
evade up302.5%
RengekiPP into Saishu RenkangekiPPP262.2%
Sway Back4P+K+G into BreakdownP+K242.0%
guardG231.9%
evade down into guardG201.7%
Kouhi Tentai7K+G191.6%
Sway Back4P+K+G into Sway Back LowK+G191.6%
guardG into evade down171.4%
Morotezuki66P into Morote Tsuppari66PP151.2%

315 further openings account for the other 712 rounds.

Shun

crouch into Haisenchu1P6712.9%
crouch into Gyou'in Haishu3P499.5%
crouch into Fukuchougeki2P397.5%
RengekiPP into Saishu RenkangekiPPP265.0%
evade down234.4%
Kouhi Tentai7K+G193.7%
punchP into Chougeki RigoutaiPK142.7%
punchP into RengekiPP142.7%
guardG122.3%
evade down into Kasen Zenbokushou6PP112.1%
evade down into guardG101.9%
evade up81.5%
Gyou'in Haishu3P into backward movement71.4%
offensive move into Gyousentai2K71.4%
Honshin Rensenkyaku4K+G61.2%

121 further openings account for the other 206 rounds.

Brad

Sway Back4P+K+G into Mighty Knee UpperK479.9%
crouch into Sit Jab2P357.4%
evade down316.5%
Sway Back4P+K+G into BreakdownP+K245.1%
evade up214.4%
Sway Back4P+K+G into Sway Back LowK+G194.0%
Jab StraightPP into Combination UpperPPP112.3%
guardG112.3%
Jolt Upper3P into Jolt Upper~Spin Kick3PK102.1%
Turn Savate44K102.1%
guardG into evade down102.1%
Stop Kick4K into forward movement91.9%
evade down into guardG91.9%
Elbow Hook6P into forward movement81.7%
Jolt Upper3P into Jolt Double Shot3PP+K81.7%

106 further openings account for the other 210 rounds.

El Blaze

Fade Roll Kick7K1312.0%
backdash into Darkness Sword43K+G109.3%
Volcano Upper4P+K65.6%
Quick HookPP into Keen Edge ComboPPP54.6%
backward movement into Shadow Strike6P54.6%
Shadow Strike6P43.7%
evade up into Fade Roll Kick7K43.7%
Fade Roll Kick7K into kickK32.8%
Fake Roll41236P into VenusP32.8%
Shadow Spin Kick4PK into Shadow Storm Combo4PKP32.8%
backdash into Hammer Smash46P+K32.8%
Demon Dance9P+K into Demon's Tail9P+KK21.9%
Drop Kick9K21.9%
Fade Roll Kick7K into Death Scythe Slash8K21.9%
Fade Roll Kick7K into evade up21.9%

35 further openings account for the other 41 rounds.

Taka

Morotezuki66P into Morote Tsuppari66PP1524.2%
crouch into Shita Harite2P1321.0%
punchP into Tsuppari 2PP34.8%
Mawashi Harite44P23.2%
backdash into Kachi'age33P+K23.2%
kickK23.2%
punchP23.2%
Kachi'age33P+K into Chu Tsuppari6P+K11.6%
Kachi'age33P+K into Takatsumehashi3P+K11.6%
Mawashi Harite44P into Aka'oni MidaremageP+K11.6%
Sokubi Otoshi41236P into Tsuppari 2PP11.6%
Takatsumehashi3P+K11.6%
Tsuppari 2PP into Tsuppari 3PPP11.6%
Tsuppari 3PPP into Tsuppari 4PPPP11.6%
Yoko Harite4P11.6%

15 further openings account for the other 15 rounds.

Lei Fei

evade down413.3%
SokutankyakuK+G into Shishi DaichoukouK+GP26.7%
crouch into Kaisei Tento1P+K26.7%
offensive move26.7%
offensive move into kickK26.7%
Chinheki4P+K into Hekizan Jujikou4P+KP13.3%
Dokuritsu Shiki8P+K+G13.3%
Nehan Shiki1P+K+G into Honsha Teiken (Deflect)P+K13.3%
Nehan Shiki1P+K+G into Honshin KouryoukyakuK13.3%
Sayu ShoukenPP into Renkan MahosuiPPP13.3%
Shatenshou33P into Shaten Renshou33PP13.3%
Shazen Tenshin Haikyaku8K into Tenshin Senputai8KK13.3%
backdash into Chinheki4P+K13.3%
crouch dash forward into Dokuritsu Shiki8P+K+G13.3%
crouch into Bunkyaku3K13.3%

8 further openings account for the other 8 rounds.

Jeffry

backdash into Double Hammer Down43P325.0%
backdash into Tsunami Beat3K+G216.7%
crouch dash forward into evade down216.7%
crouch into Low Knuckle2P216.7%
Double KnucklePP into Double Knuckle~UpperPPP18.3%
Low Knuckle2P18.3%
punchP18.3%