Virtua Fighter 5 REVO · v1.10 · Region: Asia
丁程鑫
Characters played — VF5's own record
| Dural | 41 | 755 | 429 | 326 | 56.8% |
|---|---|---|---|---|---|
| Akira | 36 | 559 | 321 | 238 | 57.4% |
| Lau | 32 | 142 | 103 | 39 | 72.5% |
| Sarah | 34 | 117 | 94 | 23 | 80.3% |
| Jeffry | 30 | 113 | 85 | 28 | 75.2% |
| Kage | 37 | 83 | 61 | 22 | 73.5% |
| Pai | 29 | 54 | 43 | 11 | 79.6% |
| Vanessa | 26 | 13 | 4 | 9 | 30.8% |
| Jacky | 26 | 6 | 0 | 6 | 0.0% |
| Brad | 26 | 5 | 2 | 3 | 40.0% |
| Goh | 26 | 1 | 0 | 1 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 64 | 24 | 40 | 37.5% | -21.9 |
|---|---|---|---|---|---|
| Goh | 44 | 22 | 22 | 50.0% | -2.5 |
| Jacky | 43 | 27 | 16 | 62.8% | +7.0 |
| Sarah | 43 | 24 | 19 | 55.8% | +1.8 |
| Aoi | 42 | 27 | 15 | 64.3% | +9.2 |
| Jeffry | 39 | 18 | 21 | 46.1% | -14.7 |
| Kage | 38 | 14 | 24 | 36.8% | -18.3 |
| Lau | 38 | 25 | 13 | 65.8% | +16.7 |
| Lei Fei | 37 | 26 | 11 | 70.3% | +16.1 |
| Shun | 35 | 24 | 11 | 68.6% | +9.7 |
| Wolf | 31 | 23 | 8 | 74.2% | +20.8 |
| Jean | 29 | 14 | 15 | 48.3% | +0.3 |
| Brad | 28 | 15 | 13 | 53.6% | -9.1 |
| Lion | 27 | 15 | 12 | 55.6% | +4.9 |
| Eileen | 22 | 14 | 8 | 63.6% | +17.6 |
| Vanessa | 20 | 10 | 10 | 50.0% | -4.0 |
| Pai | 19 | 11 | 8 | 57.9% | +14.5 |
| Dural | 17 | 0 | 17 | 0.0% | -48.6 |
| El Blaze | 14 | 10 | 4 | 71.4% | +5.3 |
| Taka | 6 | 3 | 3 | 50.0% | +4.9 |
0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 81 | 49 | 32 | 60.5% | +5.7 |
|---|---|---|---|---|---|
| Octagon | 73 | 48 | 25 | 65.8% | +12.2 |
| Breakable Full Fence | 72 | 39 | 33 | 54.2% | +2.1 |
| Rectangle | 66 | 38 | 28 | 57.6% | +4.2 |
| Full Fence | 64 | 36 | 28 | 56.2% | -4.0 |
| Low Fence | 56 | 28 | 28 | 50.0% | -0.4 |
| Single Wall | 54 | 29 | 25 | 53.7% | +0.3 |
| Half Fence | 53 | 24 | 29 | 45.3% | -10.3 |
| Breakable Half Fence | 47 | 26 | 21 | 55.3% | -2.6 |
| Full Fence and Open | 41 | 13 | 28 | 31.7% | -21.6 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 375 | 56.3% | 55.4% | +0.9 |
| No walls | 191 | 55.5% | 53.4% | +2.1 |
Walls against open: -1.2 points (95% range -12.2 to +9.8), p 0.833 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| tearful-liquid7 (Rank 39) | 17 | 0 | 17 | 0.0% |
|---|---|---|---|---|
| ヘニオ (Rank 32) | 14 | 0 | 14 | 0.0% |
| しゆう@1974 (Rank 36) | 13 | 9 | 4 | 69.2% |
| okinawa_39 (Rank 40) | 12 | 7 | 5 | 58.3% |
| ヤヤ (Rank 32) | 12 | 0 | 12 | 0.0% |
| PuzzG/ぱず爺 (Rank 35) | 10 | 5 | 5 | 50.0% |
| マハリータまるこ (Rank 39) | 9 | 7 | 2 | 77.8% |
| nassy-0106 (Rank 33) | 8 | 3 | 5 | 37.5% |
| なめ (Rank 35) | 8 | 0 | 8 | 0.0% |
| マクシミリアン15世 (Rank 33) | 8 | 4 | 4 | 50.0% |
| 楽天アキラ (Rank 29) | 8 | 5 | 3 | 62.5% |
| Light (Rank 30) | 7 | 6 | 1 | 85.7% |
| VF12360-PC (Rank 39) | 7 | 1 | 6 | 14.3% |
| azn3_ayapin (Rank 35) | 7 | 6 | 1 | 85.7% |
| ginchuwan (Rank 27) | 7 | 4 | 3 | 57.1% |
| カルティカ (Rank 42) | 7 | 4 | 3 | 57.1% |
| テクノモデル (Rank 34) | 7 | 4 | 3 | 57.1% |
| 誰でもどーぞdaredemo (Rank 36) | 7 | 6 | 1 | 85.7% |
| Teruo_1114 (Rank 29) | 6 | 4 | 2 | 66.7% |
| bisupo_ (Rank 34) | 6 | 6 | 0 | 100.0% |
| yossystanp-ussa (Rank 35) | 6 | 6 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 35) | 6 | 3 | 3 | 50.0% |
| けいすけ新宿 (Rank 33) | 6 | 2 | 4 | 33.3% |
| しょべるん (Rank 38) | 6 | 3 | 3 | 50.0% |
| キネマ (Rank 29) | 6 | 4 | 2 | 66.7% |
Most played opponents, most recent first
| マクシミリアン15世 (Rank 33) | 2026/08/25 | 8 | 4 | 4 | 50.0% |
|---|---|---|---|---|---|
| azn3_ayapin (Rank 35) | 2026/08/03 | 7 | 6 | 1 | 85.7% |
| nassy-0106 (Rank 33) | 2026/08/03 | 8 | 3 | 5 | 37.5% |
| しょべるん (Rank 38) | 2026/07/27 | 6 | 3 | 3 | 50.0% |
| ∈挙動不審∋ (Rank 35) | 2026/07/27 | 6 | 3 | 3 | 50.0% |
| VF12360-PC (Rank 39) | 2026/07/27 | 7 | 1 | 6 | 14.3% |
| PuzzG/ぱず爺 (Rank 35) | 2026/07/27 | 10 | 5 | 5 | 50.0% |
| カルティカ (Rank 42) | 2026/07/25 | 7 | 4 | 3 | 57.1% |
| しゆう@1974 (Rank 36) | 2026/07/25 | 13 | 9 | 4 | 69.2% |
| マハリータまるこ (Rank 39) | 2026/07/24 | 9 | 7 | 2 | 77.8% |
| Light (Rank 30) | 2026/07/21 | 7 | 6 | 1 | 85.7% |
| bisupo_ (Rank 34) | 2026/07/20 | 6 | 6 | 0 | 100.0% |
| ヘニオ (Rank 32) | 2026/07/20 | 14 | 0 | 14 | 0.0% |
| けいすけ新宿 (Rank 33) | 2026/07/20 | 6 | 2 | 4 | 33.3% |
| キネマ (Rank 29) | 2026/07/09 | 6 | 4 | 2 | 66.7% |
| テクノモデル (Rank 34) | 2026/06/27 | 7 | 4 | 3 | 57.1% |
| tearful-liquid7 (Rank 39) | 2026/06/10 | 17 | 0 | 17 | 0.0% |
| ginchuwan (Rank 27) | 2026/06/07 | 7 | 4 | 3 | 57.1% |
| Teruo_1114 (Rank 29) | 2026/04/23 | 6 | 4 | 2 | 66.7% |
| 楽天アキラ (Rank 29) | 2026/04/21 | 8 | 5 | 3 | 62.5% |
| ヤヤ (Rank 32) | 2026/04/17 | 12 | 0 | 12 | 0.0% |
| なめ (Rank 35) | 2026/04/17 | 8 | 0 | 8 | 0.0% |
| okinawa_39 (Rank 40) | 2026/04/16 | 12 | 7 | 5 | 58.3% |
| yossystanp-ussa (Rank 35) | 2026/03/28 | 6 | 6 | 0 | 100.0% |
| 誰でもどーぞdaredemo (Rank 36) | 2026/03/28 | 7 | 6 | 1 | 85.7% |
Round openings
Every character
| punchP | 178 | 7.2% |
|---|---|---|
| crouch dash back into evade down | 109 | 4.4% |
| crouch dash back into guardG | 103 | 4.2% |
| punchP into Punch High KickPK | 78 | 3.2% |
| crouch dash back into forward movement | 70 | 2.8% |
| Rimon Chouchu66P into Jouho Touken6P | 68 | 2.8% |
| punchP into crouch dash forward | 63 | 2.6% |
| evade down into crouch dash forward | 56 | 2.3% |
| crouch dash back into forward dash | 55 | 2.2% |
| Housui2P into throwP+G | 53 | 2.1% |
| backdash into crouch dash back | 51 | 2.1% |
| crouch into down-back kick1K | 46 | 1.9% |
| crouch into Sokutai3K | 39 | 1.6% |
| punchP into throwP+G | 39 | 1.6% |
| forward movement into punchP | 38 | 1.5% |
392 further openings account for the other 1,415 rounds.
Dural
| punchP into Punch High KickPK | 78 | 8.8% |
|---|---|---|
| punchP | 57 | 6.4% |
| crouch dash back into guardG | 49 | 5.5% |
| crouch dash back into evade down | 43 | 4.9% |
| crouch dash back into forward movement | 40 | 4.5% |
| crouch into Slant Back Knuckle1P | 35 | 4.0% |
| punchP into One TwoPP | 35 | 4.0% |
| crouch into High Spin Kick1PK | 30 | 3.4% |
| evade down into crouch dash forward | 27 | 3.0% |
| Low Knuckle2P into throwP+G | 26 | 2.9% |
| backdash into crouch dash back | 26 | 2.9% |
| crouch into Low Knuckle2P | 19 | 2.1% |
| punchP into crouch | 18 | 2.0% |
| One TwoPP into One Two UpperPPP | 16 | 1.8% |
| crouch dash back into backdash | 15 | 1.7% |
149 further openings account for the other 371 rounds.
Akira
| Rimon Chouchu66P into Jouho Touken6P | 68 | 9.0% |
|---|---|---|
| Housui2P into throwP+G | 53 | 7.0% |
| punchP | 45 | 5.9% |
| crouch dash back into forward dash | 43 | 5.7% |
| crouch into Sokutai3K | 39 | 5.2% |
| crouch dash back into evade down | 30 | 4.0% |
| crouch into Housui2P | 29 | 3.8% |
| punchP into forward dash | 26 | 3.4% |
| Housui2P | 24 | 3.2% |
| forward dash into Jouho Touken6P | 24 | 3.2% |
| punchP into crouch dash forward | 24 | 3.2% |
| ZanshuK+G into Youshi SaikenK+GP | 23 | 3.0% |
| backdash into crouch dash back | 16 | 2.1% |
| crouch dash back into guardG | 13 | 1.7% |
| evade down into crouch dash forward | 13 | 1.7% |
98 further openings account for the other 288 rounds.
Sarah
| punchP | 25 | 11.3% |
|---|---|---|
| Squat Straight2P into throwP+G | 16 | 7.2% |
| punchP into crouch dash forward | 13 | 5.9% |
| crouch dash back into Crescent Heel4K+G | 10 | 4.5% |
| crouch dash back into forward movement | 10 | 4.5% |
| forward movement into punchP | 10 | 4.5% |
| crouch dash back into guardG | 9 | 4.0% |
| evade down into crouch dash forward | 8 | 3.6% |
| crouch dash back into evade down | 7 | 3.1% |
| punchP into throwP+G | 7 | 3.1% |
| crouch dash back | 6 | 2.7% |
| crouch dash back into backdash | 6 | 2.7% |
| crouch into Squat Straight2P | 5 | 2.2% |
| punchP into Jab StraightPP | 5 | 2.2% |
| punchP into forward dash | 5 | 2.2% |
54 further openings account for the other 80 rounds.
Jeffry
| crouch into down-back kick1K | 41 | 22.8% |
|---|---|---|
| punchP | 19 | 10.6% |
| punchP into crouch dash forward | 12 | 6.7% |
| crouch dash back into guardG | 9 | 5.0% |
| punchP into throwP+G | 8 | 4.4% |
| crouch dash back into forward movement | 7 | 3.9% |
| Side Kick3K | 6 | 3.3% |
| down-back kick1K | 6 | 3.3% |
| crouch dash back into evade down | 5 | 2.8% |
| punchP into Elbow Butt6P | 5 | 2.8% |
| Low Knuckle2P | 4 | 2.2% |
| Low Knuckle2P into throwP+G | 4 | 2.2% |
| crouch dash back into backdash | 4 | 2.2% |
| forward movement into punchP | 4 | 2.2% |
| crouch into Low Knuckle2P | 3 | 1.7% |
34 further openings account for the other 43 rounds.
Lau
| punchP | 17 | 10.8% |
|---|---|---|
| crouch dash back into guardG | 12 | 7.6% |
| crouch dash back into evade down | 11 | 7.0% |
| crouch dash back into Chugeki6P | 7 | 4.4% |
| backdash into Kensou4P | 6 | 3.8% |
| backdash into crouch dash back | 6 | 3.8% |
| crouch dash back into forward movement | 6 | 3.8% |
| crouch into Chisoutai2K+G | 6 | 3.8% |
| punchP into crouch dash forward | 6 | 3.8% |
| Souchuken2P into throwP+G | 5 | 3.2% |
| crouch into Souchuken2P | 5 | 3.2% |
| evade down into forward movement | 4 | 2.5% |
| evade down into guardG | 4 | 2.5% |
| punchP into Hou'ou Soushou6PP | 4 | 2.5% |
| crouch dash back into Chisoutai2K+G | 3 | 1.9% |
43 further openings account for the other 56 rounds.
Kage
| Jizuridan2P into throwP+G | 9 | 5.8% |
|---|---|---|
| crouch dash back into guardG | 8 | 5.2% |
| crouch into Jizuridan2P | 7 | 4.5% |
| punchP into ResshouPP | 7 | 4.5% |
| backdash into Gen'you4K+G | 6 | 3.9% |
| crouch dash back into forward movement | 6 | 3.9% |
| crouch into Fusenjin3P | 6 | 3.9% |
| forward movement into punchP | 6 | 3.9% |
| crouch dash back into Hiji'uchi6P | 5 | 3.2% |
| crouch dash back into evade down | 5 | 3.2% |
| evade down into crouch dash back | 5 | 3.2% |
| evade down into crouch dash forward | 5 | 3.2% |
| crouch dash back into Nakageri3K | 4 | 2.6% |
| crouch dash back into backdash | 4 | 2.6% |
| crouch into down-back kick+guard1K+G | 4 | 2.6% |
49 further openings account for the other 67 rounds.
Pai
| crouch into Senchutai3K | 7 | 18.9% |
|---|---|---|
| punchP into crouch dash forward | 5 | 13.5% |
| crouch into Honshin Soukyaku1K+G | 3 | 8.1% |
| crouch into down-back kick1K | 3 | 8.1% |
| crouch dash back into evade down | 2 | 5.4% |
| forward movement into punchP | 2 | 5.4% |
| punchP | 2 | 5.4% |
| punchP into throwP+G | 2 | 5.4% |
| Honshin Soukyaku1K+G | 1 | 2.7% |
| Meishouho4P+K+G into Ensei SenpukyakuK+G | 1 | 2.7% |
| RenshouPP into RaigekishouPPP | 1 | 2.7% |
| crouch dash back into crouch | 1 | 2.7% |
| crouch dash back into forward movement | 1 | 2.7% |
| crouch dash back into guardG | 1 | 2.7% |
| down-back kick1K | 1 | 2.7% |
4 further openings account for the other 4 rounds.
Brad
| crouch into Sit Jab2P | 6 | 24.0% |
|---|---|---|
| punchP | 5 | 20.0% |
| backdash into guardG | 2 | 8.0% |
| up kick+guard8K+G | 2 | 8.0% |
| Turn Savate44K into Stop Kick4K | 1 | 4.0% |
| backdash into Stop Kick4K | 1 | 4.0% |
| backdash into Turn Savate44K | 1 | 4.0% |
| backdash into back kick+guard4K+G | 1 | 4.0% |
| backdash into backward movement | 1 | 4.0% |
| backdash into punchP | 1 | 4.0% |
| crouch into Jaguar Tail2K+G | 1 | 4.0% |
| crouch into Stop Kick4K | 1 | 4.0% |
| forward dash into Elbow Hook~Screw High Kick6PK | 1 | 4.0% |
| punchP into kickK | 1 | 4.0% |
Jacky
| crouch dash back into evade down | 3 | 12.0% |
|---|---|---|
| punchP | 3 | 12.0% |
| backdash into backward movement | 2 | 8.0% |
| crouch dash back into guardG | 2 | 8.0% |
| crouch into Low Spin Kick1K+G | 2 | 8.0% |
| evade down into crouch dash back | 2 | 8.0% |
| backdash | 1 | 4.0% |
| backdash into guardG | 1 | 4.0% |
| backdash into throwP+G | 1 | 4.0% |
| crouch dash back into Spin Heel Sword4K+G | 1 | 4.0% |
| crouch dash back into backdash | 1 | 4.0% |
| crouch into Body Blow3P+K | 1 | 4.0% |
| crouch into Slant Back Knuckle1P | 1 | 4.0% |
| crouch into Squat Straight2P | 1 | 4.0% |
| crouch into Standing Knee Kick Combo: Spark4KKK | 1 | 4.0% |
2 further openings account for the other 2 rounds.
Vanessa
| Defensive Style: Defensive Elbow (Deflect) into back, down-back kick41K | 1 | 10.0% |
|---|---|---|
| Defensive Style: Set-up (Offensive Style) into Set-up (Defensive Style)P+K+G | 1 | 10.0% |
| Defensive Style: backward movement into Set-up (Offensive Style)P+K+G | 1 | 10.0% |
| Defensive Style: crouch dash back into Sliding Low Kick1K+G | 1 | 10.0% |
| Defensive Style: crouch dash back into evade down | 1 | 10.0% |
| Defensive Style: crouch dash back into guardG | 1 | 10.0% |
| Defensive Style: crouch into Defensive Elbow (Deflect)1P | 1 | 10.0% |
| Defensive Style: crouch into Low Spin Slicer2K+G | 1 | 10.0% |
| Defensive Style: evade down into backdash | 1 | 10.0% |
| Defensive Style: evade down into crouch dash back | 1 | 10.0% |
Goh
| crouch dash back into evade down | 3 | 42.9% |
|---|---|---|
| Kyousengeri46K | 1 | 14.3% |
| crouch into Sune'uchi2P | 1 | 14.3% |
| evade down into crouch dash back | 1 | 14.3% |
| punchP | 1 | 14.3% |
