VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Brad

攻擊型整人武器

Career matches1,492
Career win rate55.4%
Round win rate51.4%
Peak rank35
Distinct opponents61
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad351,49282766555.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Goh27161159.3%+16.6
Akira26101638.5%-14.3
Shun2081240.0%-10.3
Vanessa1712570.6%+17.3
Lei Fei169756.2%+6.3
Jeffry148657.1%+2.9
Lion147750.0%-2.7
Jean136746.1%-4.9
Aoi116554.5%+16.0
Kage105550.0%-3.9
Sarah94544.4%-11.2
Lau83537.5%-20.7
Jacky74357.1%-4.6
Wolf63350.0%-1.2
Brad32166.7%+24.2
Dural3030.0%-56.0
Eileen220100.0%+36.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence39221756.4%-0.0
Open34191555.9%+13.2
Full Fence27131448.1%-5.4
Half Fence22111150.0%-2.8
Octagon1810855.6%+6.3
Rectangle169756.2%-0.1
Breakable Half Fence156940.0%-11.7
Single Wall1331023.1%-21.7
Low Fence105550.0%+2.4
Full Fence and Open63350.0%-7.8

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls13751.8%53.6%-1.8
No walls5747.4%45.0%+2.3

Walls against open: -4.1 points (95% range -22.1 to +13.9), p 0.656 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

GOGOPEKAaa (Rank 33)2026/05/2086275.0%
でんでんでん123 (Rank 39)2026/05/206060.0%
TKS_5150 (Rank 32)2026/05/2053260.0%
mahiro_725 (Rank 36)2026/05/1973442.9%
ヘニオ (Rank 32)2026/05/1995455.6%
じゃんぬ兄(公認) (Rank 35)2026/05/1942250.0%
kansimamoto (Rank 34)2026/05/1943175.0%
禅-ZEN- (Rank 36)2026/04/2332166.7%
こまち (Rank 36)2026/04/23116554.5%
hsat0310 (Rank 33)2026/04/2263350.0%
ジークリオン (Rank 33)2026/04/22330100.0%
イイダ (Rank 29)2026/04/2232166.7%
ハマラウ (Rank 35)2026/04/2241325.0%
pnt_555 (Rank 35)2026/04/2271614.3%
KumadaP (Rank 33)2026/04/2152340.0%
MOTO (Rank 34)2026/04/2141325.0%
黒鵜なぎ@Vtuber (Rank 31)2026/04/2131233.3%
めっちゃセコいラウ (Rank 36)2026/04/2131233.3%
mi-na_1112 (Rank 31)2026/04/2153260.0%
ゲッパー (Rank 36)2026/04/16159660.0%
あいりく (Rank 34)2026/04/1651420.0%
negipy (Rank 30)2026/04/1654180.0%
VF12360-PC(PS将~魔王) (Rank 33)2026/04/164040.0%
jefrikko (Rank 36)2026/04/1632166.7%
Shiokara_RV (Rank 45)2026/04/164040.0%

Round openings

Brad

backdash into Sway Back4P+K+G11714.3%
backdash into Stop Kick4K9311.4%
Middle Spin Kick66K718.7%
punchP into kickK718.7%
backdash into evade down334.0%
Ducking6P+K+G into Crush Knee KickK+G293.5%
crouch into Sit Jab2P293.5%
backdash into evade up273.3%
Jackal Straight46P+K253.0%
backdash into Jackal Straight46P+K242.9%
backdash into Turn Savate44K222.7%
Sit Jab2P121.5%
punchP121.5%
backdash into punchP111.3%
punchP into Jab StraightPP111.3%

94 further openings account for the other 232 rounds.