Virtua Fighter 5 REVO · v1.10 · Region: Asia
MalangJelly
Characters played — VF5's own record
| Akira | 38 | 2,809 | 1,467 | 1,342 | 52.2% |
|---|---|---|---|---|---|
| Jean | 34 | 646 | 354 | 292 | 54.8% |
| Sarah | 34 | 416 | 238 | 178 | 57.2% |
| Brad | 32 | 286 | 172 | 114 | 60.1% |
| Pai | 31 | 202 | 127 | 75 | 62.9% |
| Wolf | 31 | 152 | 94 | 58 | 61.8% |
| Goh | 30 | 149 | 88 | 61 | 59.1% |
| Eileen | 33 | 119 | 91 | 28 | 76.5% |
| Jeffry | 28 | 28 | 21 | 7 | 75.0% |
| Kage | 26 | 18 | 10 | 8 | 55.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Sarah | 30 | 15 | 15 | 50.0% | +2.7 |
|---|---|---|---|---|---|
| Jeffry | 22 | 11 | 11 | 50.0% | -1.8 |
| Wolf | 22 | 9 | 13 | 40.9% | -6.2 |
| Akira | 21 | 12 | 9 | 57.1% | +4.6 |
| Jacky | 21 | 12 | 9 | 57.1% | +10.9 |
| Lion | 21 | 8 | 13 | 38.1% | -14.9 |
| Brad | 20 | 4 | 16 | 20.0% | -29.6 |
| Pai | 20 | 9 | 11 | 45.0% | +1.6 |
| Shun | 20 | 10 | 10 | 50.0% | +9.1 |
| Jean | 18 | 11 | 7 | 61.1% | +16.6 |
| Vanessa | 17 | 6 | 11 | 35.3% | -8.7 |
| Goh | 15 | 10 | 5 | 66.7% | +16.0 |
| Kage | 15 | 4 | 11 | 26.7% | -14.3 |
| Aoi | 13 | 4 | 9 | 30.8% | -11.8 |
| Lau | 10 | 7 | 3 | 70.0% | +25.6 |
| Lei Fei | 8 | 5 | 3 | 62.5% | +18.4 |
| El Blaze | 7 | 2 | 5 | 28.6% | -23.7 |
| Eileen | 3 | 3 | 0 | 100.0% | +63.7 |
| Taka | 2 | 0 | 2 | 0.0% | -36.0 |
| Dural | 1 | 1 | 0 | 100.0% | +65.1 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 46 | 18 | 28 | 39.1% | -10.9 |
|---|---|---|---|---|---|
| Half Fence | 35 | 15 | 20 | 42.9% | -5.8 |
| Full Fence | 34 | 25 | 9 | 73.5% | +30.5 |
| Low Fence | 34 | 15 | 19 | 44.1% | -0.1 |
| Breakable Half Fence | 32 | 14 | 18 | 43.8% | -1.8 |
| Breakable Full Fence | 28 | 11 | 17 | 39.3% | -9.6 |
| Octagon | 25 | 10 | 15 | 40.0% | -10.9 |
| Rectangle | 24 | 8 | 16 | 33.3% | -10.6 |
| Single Wall | 20 | 10 | 10 | 50.0% | +4.8 |
| Full Fence and Open | 19 | 13 | 6 | 68.4% | +20.6 |
1 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 178 | 46.6% | 46.8% | -0.2 |
| No walls | 100 | 43.0% | 46.4% | -3.4 |
Walls against open: +3.2 points (95% range -9.1 to +15.4), p 0.615 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| lapislazuli (Rank 35) | 10 | 6 | 4 | 60.0% |
|---|---|---|---|---|
| つがさん (Rank 41) | 9 | 2 | 7 | 22.2% |
| クレウル (Rank 33) | 9 | 2 | 7 | 22.2% |
| RUSH (Rank 36) | 9 | 3 | 6 | 33.3% |
| CoCoSyrup (Rank 37) | 8 | 5 | 3 | 62.5% |
| MaBoy (Rank 32) | 8 | 3 | 5 | 37.5% |
| マサオチョップの廻天 (Rank 39) | 8 | 3 | 5 | 37.5% |
| Tokkovanessa_VF (Rank 42) | 7 | 2 | 5 | 28.6% |
| jiwoonpk (Rank 31) | 7 | 2 | 5 | 28.6% |
| AzaeManV (Rank 35) | 6 | 2 | 4 | 33.3% |
| Hi:D (Rank 29) | 6 | 3 | 3 | 50.0% |
| klkun (Rank 40) | 6 | 3 | 3 | 50.0% |
| 구닥스트렌져 (Rank 33) | 6 | 3 | 3 | 50.0% |
| PING.....세가..쫌..팍..씨. (Rank 38) | 5 | 1 | 4 | 20.0% |
| montanmo (Rank 36) | 5 | 3 | 2 | 60.0% |
| あむざん (Rank 42) | 5 | 1 | 4 | 20.0% |
| アナパイ1973 (Rank 38) | 5 | 1 | 4 | 20.0% |
| ニトロ (Rank 34) | 5 | 4 | 1 | 80.0% |
| 指無しライダー (Rank 40) | 5 | 2 | 3 | 40.0% |
| 타우끼/taukee (Rank 35) | 5 | 3 | 2 | 60.0% |
| Gravastar (Rank 32) | 4 | 0 | 4 | 0.0% |
| おむすび山かず kaz_kcjj (Rank 39) | 4 | 2 | 2 | 50.0% |
| どろパイ (Rank 33) | 4 | 1 | 3 | 25.0% |
| ヘニオ (Rank 32) | 4 | 3 | 1 | 75.0% |
| なつ (Rank 31) | 3 | 3 | 0 | 100.0% |
Most played opponents, most recent first
| マサオチョップの廻天 (Rank 39) | 2026/09/11 | 8 | 3 | 5 | 37.5% |
|---|---|---|---|---|---|
| ニトロ (Rank 34) | 2026/09/11 | 5 | 4 | 1 | 80.0% |
| CoCoSyrup (Rank 37) | 2026/07/04 | 8 | 5 | 3 | 62.5% |
| クレウル (Rank 33) | 2026/07/04 | 9 | 2 | 7 | 22.2% |
| lapislazuli (Rank 35) | 2026/07/03 | 10 | 6 | 4 | 60.0% |
| Gravastar (Rank 32) | 2026/07/03 | 4 | 0 | 4 | 0.0% |
| 구닥스트렌져 (Rank 33) | 2026/07/03 | 6 | 3 | 3 | 50.0% |
| jiwoonpk (Rank 31) | 2026/07/03 | 7 | 2 | 5 | 28.6% |
| ヘニオ (Rank 32) | 2026/07/03 | 4 | 3 | 1 | 75.0% |
| RUSH (Rank 36) | 2026/06/30 | 9 | 3 | 6 | 33.3% |
| あむざん (Rank 42) | 2026/06/27 | 5 | 1 | 4 | 20.0% |
| つがさん (Rank 41) | 2026/06/27 | 9 | 2 | 7 | 22.2% |
| 指無しライダー (Rank 40) | 2026/06/27 | 5 | 2 | 3 | 40.0% |
| アナパイ1973 (Rank 38) | 2026/06/25 | 5 | 1 | 4 | 20.0% |
| AzaeManV (Rank 35) | 2026/06/24 | 6 | 2 | 4 | 33.3% |
| klkun (Rank 40) | 2026/06/24 | 6 | 3 | 3 | 50.0% |
| Hi:D (Rank 29) | 2026/06/21 | 6 | 3 | 3 | 50.0% |
| montanmo (Rank 36) | 2026/06/21 | 5 | 3 | 2 | 60.0% |
| Tokkovanessa_VF (Rank 42) | 2026/06/21 | 7 | 2 | 5 | 28.6% |
| MaBoy (Rank 32) | 2026/06/19 | 8 | 3 | 5 | 37.5% |
| 타우끼/taukee (Rank 35) | 2026/06/18 | 5 | 3 | 2 | 60.0% |
| なつ (Rank 31) | 2026/06/11 | 3 | 3 | 0 | 100.0% |
| どろパイ (Rank 33) | 2026/04/03 | 4 | 1 | 3 | 25.0% |
| おむすび山かず kaz_kcjj (Rank 39) | 2026/03/31 | 4 | 2 | 2 | 50.0% |
| PING.....세가..쫌..팍..씨. (Rank 38) | 2026/03/31 | 5 | 1 | 4 | 20.0% |
Round openings
Every character
| backdash into evade up | 153 | 12.2% |
|---|---|---|
| evade down into backdash | 58 | 4.6% |
| evade up into Rimon Chouchu66P | 50 | 4.0% |
| backdash into Jouho Senshou46P | 47 | 3.8% |
| evade down into Rimon Chouchu66P | 43 | 3.4% |
| backdash into evade down | 36 | 2.9% |
| evade down into forward dash | 32 | 2.5% |
| guardG into evade up | 26 | 2.1% |
| backdash | 24 | 1.9% |
| evade up into forward dash | 24 | 1.9% |
| guardG into Rimon Chouchu66P | 21 | 1.7% |
| backdash into Crescent Heel4K+G | 20 | 1.6% |
| backdash into backward movement | 18 | 1.4% |
| guardG into evade down | 18 | 1.4% |
| evade down into Jouho Touken6P | 16 | 1.3% |
288 further openings account for the other 669 rounds.
Akira
| backdash into evade up | 63 | 9.8% |
|---|---|---|
| evade up into Rimon Chouchu66P | 50 | 7.8% |
| backdash into Jouho Senshou46P | 47 | 7.3% |
| evade down into Rimon Chouchu66P | 43 | 6.7% |
| evade down into backdash | 35 | 5.5% |
| evade down into forward dash | 29 | 4.5% |
| backdash into evade down | 26 | 4.1% |
| guardG into Rimon Chouchu66P | 21 | 3.3% |
| guardG into evade up | 21 | 3.3% |
| guardG into evade down | 17 | 2.7% |
| evade down into Jouho Touken6P | 16 | 2.5% |
| evade up into forward dash | 16 | 2.5% |
| Rimon Chouchu66P | 15 | 2.3% |
| forward dash into Yakuho Chouchu666P | 13 | 2.0% |
| forward movement into Hachimon KaidaPP | 11 | 1.7% |
88 further openings account for the other 217 rounds.
Sarah
| backdash into evade up | 34 | 15.2% |
|---|---|---|
| backdash into Crescent Heel4K+G | 20 | 9.0% |
| kickK | 12 | 5.4% |
| evade down into backdash | 9 | 4.0% |
| forward movement into punchP | 7 | 3.1% |
| Rising Elbow6P | 6 | 2.7% |
| backdash | 6 | 2.7% |
| forward dash into Leg Slicer2K+G | 6 | 2.7% |
| backdash into Back Knuckle4P | 5 | 2.2% |
| kickK into punchP | 5 | 2.2% |
| backdash into backward movement | 4 | 1.8% |
| evade down into Crescent Heel4K+G | 4 | 1.8% |
| evade down into guardG | 4 | 1.8% |
| guardG into kickK | 4 | 1.8% |
| guardG into punchP | 4 | 1.8% |
65 further openings account for the other 93 rounds.
Jean
| backdash into evade up | 30 | 14.7% |
|---|---|---|
| forward dash into Shitanagi Shutou1P | 10 | 4.9% |
| Yoko'enpi6P | 8 | 3.9% |
| punchP into evade up | 7 | 3.4% |
| backdash into Kake'uchi46P | 6 | 2.9% |
| evade down into backdash | 6 | 2.9% |
| Gyaku Seikenzuki66P | 5 | 2.5% |
| backdash into backward movement | 5 | 2.5% |
| evade down into Gyaku Seikenzuki66P | 5 | 2.5% |
| guardG into Gyaku Seikenzuki66P | 5 | 2.5% |
| backdash into Gyaku Seikenzuki66P | 4 | 2.0% |
| backdash into Kake'uchi~Maekeri'age46PK | 4 | 2.0% |
| backdash into evade down | 4 | 2.0% |
| evade up into Gyaku Seikenzuki66P | 4 | 2.0% |
| evade up into forward dash | 4 | 2.0% |
69 further openings account for the other 97 rounds.
Goh
| backdash into evade up | 15 | 18.8% |
|---|---|---|
| backdash into Karura4P+K | 10 | 12.5% |
| evade down into backdash | 8 | 10.0% |
| punchP into Tsurane ShoudaPP | 5 | 6.2% |
| backdash into Soukyu46P | 3 | 3.8% |
| backdash | 2 | 2.5% |
| backdash into Hoderi4P | 2 | 2.5% |
| backdash into Sune Kudaki43P | 2 | 2.5% |
| guardG into evade up | 2 | 2.5% |
| punchP into Shouda~KasumigoroshiPK | 2 | 2.5% |
| AgitosogiP+K | 1 | 1.2% |
| Ni'oudaoshi3K+G | 1 | 1.2% |
| Soukyu46P | 1 | 1.2% |
| backdash into Aragami4K | 1 | 1.2% |
| backdash into Garyu66K | 1 | 1.2% |
24 further openings account for the other 24 rounds.
Brad
| backdash into Sway Back4P+K+G | 7 | 20.6% |
|---|---|---|
| backdash into evade up | 3 | 8.8% |
| punchP into Jab StraightPP | 3 | 8.8% |
| Jab StraightPP into Combination LowPPK | 2 | 5.9% |
| Middle Spin Kick66K | 2 | 5.9% |
| backdash | 2 | 5.9% |
| Ducking6P+K+G into Sting BlowP+K | 1 | 2.9% |
| High Spin KickK+G into Tornado CombinationK+GK | 1 | 2.9% |
| Sharp Shoot1P into crouch | 1 | 2.9% |
| backdash into Dtee Sawk Lang3P+KP | 1 | 2.9% |
| backdash into Ducking6P+K+G | 1 | 2.9% |
| backdash into Jab StraightPP | 1 | 2.9% |
| backdash into Ten Kao6K | 1 | 2.9% |
| backdash into evade down | 1 | 2.9% |
| backdash into guardG | 1 | 2.9% |
6 further openings account for the other 6 rounds.
Jeffry
| backdash into evade up | 4 | 17.4% |
|---|---|---|
| backdash into Knee Push4K | 2 | 8.7% |
| backdash into backward movement | 2 | 8.7% |
| Dash Elbow66P | 1 | 4.3% |
| Knuckle KickPK into Combo Pile BunkerPKP | 1 | 4.3% |
| backdash | 1 | 4.3% |
| backdash into Dash Elbow Upper66PP | 1 | 4.3% |
| backdash into Double Hammer Down43P | 1 | 4.3% |
| backdash into Rising Hammer43PP | 1 | 4.3% |
| backdash into Sunlit Body Upper3P+K | 1 | 4.3% |
| backdash into Torpedo Head Butt4P+K | 1 | 4.3% |
| backdash into kickK | 1 | 4.3% |
| backward movement into backdash | 1 | 4.3% |
| crouch into Side Kick3K | 1 | 4.3% |
| evade down into Scoop Kick4K+G | 1 | 4.3% |
3 further openings account for the other 3 rounds.
Pai
| backdash into kickK | 3 | 15.0% |
|---|---|---|
| Enbu Renkyaku6K+G | 2 | 10.0% |
| guardG into punchP | 2 | 10.0% |
| Ensei Haijinkyaku7K+G | 1 | 5.0% |
| Honshin Soukyaku1K+G | 1 | 5.0% |
| Senchuken6P | 1 | 5.0% |
| backdash into Ensei Haikyaku4K | 1 | 5.0% |
| backdash into Rikensui1P | 1 | 5.0% |
| backdash into Senchuken6P | 1 | 5.0% |
| backdash into evade down | 1 | 5.0% |
| backdash into evade up | 1 | 5.0% |
| backdash into punchP | 1 | 5.0% |
| evade down into Tenshi Katsumentai Haishin2P+KK | 1 | 5.0% |
| evade up into Rikensui1P | 1 | 5.0% |
| punchP | 1 | 5.0% |
1 further openings account for the other 1 rounds.
Eileen
| punchP into evade up | 3 | 20.0% |
|---|---|---|
| Enkou RensouPP into Rensou HekizanPPP | 1 | 6.7% |
| backdash | 1 | 6.7% |
| backdash into Enkou Nyudou214P+K | 1 | 6.7% |
| backdash into Enkou Nyurin66P | 1 | 6.7% |
| backdash into Goku Senshin (Deflect)4P+K+G | 1 | 6.7% |
| backdash into backward movement | 1 | 6.7% |
| backdash into offensive move | 1 | 6.7% |
| backward movement into Soumensou4P | 1 | 6.7% |
| forward dash into Honshin Kousoutai3K+G | 1 | 6.7% |
| guardG into punchP | 1 | 6.7% |
| punchP into crouch dash forward | 1 | 6.7% |
| punchP into evade down | 1 | 6.7% |
Wolf
| backdash into evade down | 2 | 15.4% |
|---|---|---|
| backdash into evade up | 2 | 15.4% |
| forward movement into Elbow Butt4P | 2 | 15.4% |
| Elbow Butt4P | 1 | 7.7% |
| backdash into Elbow Butt4P | 1 | 7.7% |
| backdash into Heavy Toe Kick4K+G | 1 | 7.7% |
| backdash into Short Shoulder46P+K | 1 | 7.7% |
| backdash into throwP+G | 1 | 7.7% |
| evade up into forward dash | 1 | 7.7% |
| guardG into Low Drop Kick62K | 1 | 7.7% |
Kage
| backdash into evade up | 1 | 33.3% |
|---|---|---|
| evade down into Shippuzan3PP | 1 | 33.3% |
| evade down into Tsumujigeri2K+G | 1 | 33.3% |
