VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

MalangJelly

Career matches4,825
Career win rate55.2%
Round win rate49.0%
Peak rank38
Distinct opponents121
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira382,8091,4671,34252.2%
Jean3464635429254.8%
Sarah3441623817857.2%
Brad3228617211460.1%
Pai312021277562.9%
Wolf31152945861.8%
Goh30149886159.1%
Eileen33119912876.5%
Jeffry282821775.0%
Kage261810855.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Sarah30151550.0%+2.7
Jeffry22111150.0%-1.8
Wolf2291340.9%-6.2
Akira2112957.1%+4.6
Jacky2112957.1%+10.9
Lion2181338.1%-14.9
Brad2041620.0%-29.6
Pai2091145.0%+1.6
Shun20101050.0%+9.1
Jean1811761.1%+16.6
Vanessa1761135.3%-8.7
Goh1510566.7%+16.0
Kage1541126.7%-14.3
Aoi134930.8%-11.8
Lau107370.0%+25.6
Lei Fei85362.5%+18.4
El Blaze72528.6%-23.7
Eileen330100.0%+63.7
Taka2020.0%-36.0
Dural110100.0%+65.1

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open46182839.1%-10.9
Half Fence35152042.9%-5.8
Full Fence3425973.5%+30.5
Low Fence34151944.1%-0.1
Breakable Half Fence32141843.8%-1.8
Breakable Full Fence28111739.3%-9.6
Octagon25101540.0%-10.9
Rectangle2481633.3%-10.6
Single Wall20101050.0%+4.8
Full Fence and Open1913668.4%+20.6

1 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls17846.6%46.8%-0.2
No walls10043.0%46.4%-3.4

Walls against open: +3.2 points (95% range -9.1 to +15.4), p 0.615 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

マサオチョップの廻天 (Rank 39)2026/09/1183537.5%
ニトロ (Rank 34)2026/09/1154180.0%
CoCoSyrup (Rank 37)2026/07/0485362.5%
クレウル (Rank 33)2026/07/0492722.2%
lapislazuli (Rank 35)2026/07/03106460.0%
Gravastar (Rank 32)2026/07/034040.0%
구닥스트렌져 (Rank 33)2026/07/0363350.0%
jiwoonpk (Rank 31)2026/07/0372528.6%
ヘニオ (Rank 32)2026/07/0343175.0%
RUSH (Rank 36)2026/06/3093633.3%
あむざん (Rank 42)2026/06/2751420.0%
つがさん (Rank 41)2026/06/2792722.2%
指無しライダー (Rank 40)2026/06/2752340.0%
アナパイ1973 (Rank 38)2026/06/2551420.0%
AzaeManV (Rank 35)2026/06/2462433.3%
klkun (Rank 40)2026/06/2463350.0%
Hi:D (Rank 29)2026/06/2163350.0%
montanmo (Rank 36)2026/06/2153260.0%
Tokkovanessa_VF (Rank 42)2026/06/2172528.6%
MaBoy (Rank 32)2026/06/1983537.5%
타우끼/taukee (Rank 35)2026/06/1853260.0%
なつ (Rank 31)2026/06/11330100.0%
どろパイ (Rank 33)2026/04/0341325.0%
おむすび山かず kaz_kcjj (Rank 39)2026/03/3142250.0%
PING.....세가..쫌..팍..씨. (Rank 38)2026/03/3151420.0%

Round openings

Every character

backdash into evade up15312.2%
evade down into backdash584.6%
evade up into Rimon Chouchu66P504.0%
backdash into Jouho Senshou46P473.8%
evade down into Rimon Chouchu66P433.4%
backdash into evade down362.9%
evade down into forward dash322.5%
guardG into evade up262.1%
backdash241.9%
evade up into forward dash241.9%
guardG into Rimon Chouchu66P211.7%
backdash into Crescent Heel4K+G201.6%
backdash into backward movement181.4%
guardG into evade down181.4%
evade down into Jouho Touken6P161.3%

288 further openings account for the other 669 rounds.

Akira

backdash into evade up639.8%
evade up into Rimon Chouchu66P507.8%
backdash into Jouho Senshou46P477.3%
evade down into Rimon Chouchu66P436.7%
evade down into backdash355.5%
evade down into forward dash294.5%
backdash into evade down264.1%
guardG into Rimon Chouchu66P213.3%
guardG into evade up213.3%
guardG into evade down172.7%
evade down into Jouho Touken6P162.5%
evade up into forward dash162.5%
Rimon Chouchu66P152.3%
forward dash into Yakuho Chouchu666P132.0%
forward movement into Hachimon KaidaPP111.7%

88 further openings account for the other 217 rounds.

Sarah

backdash into evade up3415.2%
backdash into Crescent Heel4K+G209.0%
kickK125.4%
evade down into backdash94.0%
forward movement into punchP73.1%
Rising Elbow6P62.7%
backdash62.7%
forward dash into Leg Slicer2K+G62.7%
backdash into Back Knuckle4P52.2%
kickK into punchP52.2%
backdash into backward movement41.8%
evade down into Crescent Heel4K+G41.8%
evade down into guardG41.8%
guardG into kickK41.8%
guardG into punchP41.8%

65 further openings account for the other 93 rounds.

Jean

backdash into evade up3014.7%
forward dash into Shitanagi Shutou1P104.9%
Yoko'enpi6P83.9%
punchP into evade up73.4%
backdash into Kake'uchi46P62.9%
evade down into backdash62.9%
Gyaku Seikenzuki66P52.5%
backdash into backward movement52.5%
evade down into Gyaku Seikenzuki66P52.5%
guardG into Gyaku Seikenzuki66P52.5%
backdash into Gyaku Seikenzuki66P42.0%
backdash into Kake'uchi~Maekeri'age46PK42.0%
backdash into evade down42.0%
evade up into Gyaku Seikenzuki66P42.0%
evade up into forward dash42.0%

69 further openings account for the other 97 rounds.

Goh

backdash into evade up1518.8%
backdash into Karura4P+K1012.5%
evade down into backdash810.0%
punchP into Tsurane ShoudaPP56.2%
backdash into Soukyu46P33.8%
backdash22.5%
backdash into Hoderi4P22.5%
backdash into Sune Kudaki43P22.5%
guardG into evade up22.5%
punchP into Shouda~KasumigoroshiPK22.5%
AgitosogiP+K11.2%
Ni'oudaoshi3K+G11.2%
Soukyu46P11.2%
backdash into Aragami4K11.2%
backdash into Garyu66K11.2%

24 further openings account for the other 24 rounds.

Brad

backdash into Sway Back4P+K+G720.6%
backdash into evade up38.8%
punchP into Jab StraightPP38.8%
Jab StraightPP into Combination LowPPK25.9%
Middle Spin Kick66K25.9%
backdash25.9%
Ducking6P+K+G into Sting BlowP+K12.9%
High Spin KickK+G into Tornado CombinationK+GK12.9%
Sharp Shoot1P into crouch12.9%
backdash into Dtee Sawk Lang3P+KP12.9%
backdash into Ducking6P+K+G12.9%
backdash into Jab StraightPP12.9%
backdash into Ten Kao6K12.9%
backdash into evade down12.9%
backdash into guardG12.9%

6 further openings account for the other 6 rounds.

Jeffry

backdash into evade up417.4%
backdash into Knee Push4K28.7%
backdash into backward movement28.7%
Dash Elbow66P14.3%
Knuckle KickPK into Combo Pile BunkerPKP14.3%
backdash14.3%
backdash into Dash Elbow Upper66PP14.3%
backdash into Double Hammer Down43P14.3%
backdash into Rising Hammer43PP14.3%
backdash into Sunlit Body Upper3P+K14.3%
backdash into Torpedo Head Butt4P+K14.3%
backdash into kickK14.3%
backward movement into backdash14.3%
crouch into Side Kick3K14.3%
evade down into Scoop Kick4K+G14.3%

3 further openings account for the other 3 rounds.

Pai

backdash into kickK315.0%
Enbu Renkyaku6K+G210.0%
guardG into punchP210.0%
Ensei Haijinkyaku7K+G15.0%
Honshin Soukyaku1K+G15.0%
Senchuken6P15.0%
backdash into Ensei Haikyaku4K15.0%
backdash into Rikensui1P15.0%
backdash into Senchuken6P15.0%
backdash into evade down15.0%
backdash into evade up15.0%
backdash into punchP15.0%
evade down into Tenshi Katsumentai Haishin2P+KK15.0%
evade up into Rikensui1P15.0%
punchP15.0%

1 further openings account for the other 1 rounds.

Eileen

punchP into evade up320.0%
Enkou RensouPP into Rensou HekizanPPP16.7%
backdash16.7%
backdash into Enkou Nyudou214P+K16.7%
backdash into Enkou Nyurin66P16.7%
backdash into Goku Senshin (Deflect)4P+K+G16.7%
backdash into backward movement16.7%
backdash into offensive move16.7%
backward movement into Soumensou4P16.7%
forward dash into Honshin Kousoutai3K+G16.7%
guardG into punchP16.7%
punchP into crouch dash forward16.7%
punchP into evade down16.7%

Wolf

backdash into evade down215.4%
backdash into evade up215.4%
forward movement into Elbow Butt4P215.4%
Elbow Butt4P17.7%
backdash into Elbow Butt4P17.7%
backdash into Heavy Toe Kick4K+G17.7%
backdash into Short Shoulder46P+K17.7%
backdash into throwP+G17.7%
evade up into forward dash17.7%
guardG into Low Drop Kick62K17.7%

Kage

backdash into evade up133.3%
evade down into Shippuzan3PP133.3%
evade down into Tsumujigeri2K+G133.3%