VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Eileen

れうくろった

Career matches3,210
Career win rate56.7%
Round win rate53.4%
Peak rank42
Distinct opponents251
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen422,0341,12590955.3%
Goh3658934124857.9%
Jeffry3858735423360.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage60253541.7%-12.2
Lau58362262.1%+5.7
Lei Fei52282453.9%-1.9
Jacky51282354.9%-0.8
Akira47331470.2%+15.6
Lion41231856.1%+1.9
Sarah38191950.0%-7.8
Goh36181850.0%-4.7
Jean34201458.8%+0.0
Jeffry33231069.7%+9.9
El Blaze32171553.1%-1.3
Pai29151451.7%-2.6
Brad28161257.1%+2.2
Shun28181064.3%+6.4
Vanessa28141450.0%-9.1
Wolf2315865.2%+5.9
Eileen1911857.9%-3.5
Aoi138561.5%-2.4
Taka136746.1%-6.9
Dural110100.0%+41.0

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence77443357.1%+1.4
Octagon71333846.5%-13.8
Half Fence70432761.4%+3.6
Open68333548.5%-8.0
Low Fence66412562.1%+6.3
Rectangle63362757.1%+1.4
Breakable Full Fence60362460.0%+5.2
Single Wall60322853.3%-2.9
Full Fence and Open58352360.3%+4.7
Full Fence49311863.3%+9.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls39057.2%56.5%+0.7
No walls19454.6%56.1%-1.4

Walls against open: +2.1 points (95% range -6.9 to +11.0), p 0.647 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

kansimamoto (Rank 35)2026/06/2964266.7%
hattori1357 (Rank 36)2026/06/2975271.4%
昆虫ちゃん (Rank 40)2026/06/2973442.9%
jikacho-Gigas (Rank 38)2026/06/2994544.4%
うるヲ参拾 (Rank 38)2026/06/27114736.4%
小名浜DC (Rank 37)2026/06/21105550.0%
フルレバ (Rank 37)2026/06/2062433.3%
ピーエス (Rank 38)2026/06/2084450.0%
super-lowdropman (Rank 38)2026/06/2062433.3%
kuro-uzu (Rank 36)2026/06/2094544.4%
stepan_BVFA (Rank 37)2026/06/2061516.7%
CRY-xxBABYxx (Rank 37)2026/06/2072528.6%
mahiro_725 (Rank 36)2026/06/18118372.7%
ダンプよっし~改 (Rank 38)2026/06/1473442.9%
くりたろう (Rank 38)2026/06/0864266.7%
真夏 (Rank 43)2026/06/0784450.0%
ゾンチャン (Rank 42)2026/05/3171614.3%
Drum'S子 (Rank 38)2026/05/2853260.0%
せろり☆ (Rank 43)2026/05/28145935.7%
tu-kun0223 (Rank 40)2026/05/2564266.7%
村長~災禍の中心~ (Rank 39)2026/05/23660100.0%
PHILTER_BOX (Rank 39)2026/05/2387187.5%
ツッチー (Rank 36)2026/05/2173442.9%
ひら@弱キャラしか使 (Rank 32)2026/05/1765183.3%
ひざくん☆中能登VF部 (Rank 33)2026/05/0563350.0%

Round openings

Every character

backdash into evade down1656.1%
Douchu6P1144.2%
throwP+G1043.8%
forward dash into throwP+G993.6%
Elbow Butt6P843.1%
Hiji'ate6P752.8%
evade up into throwP+G732.7%
forward dash into guardG692.5%
backdash into Karura4P+K602.2%
forward movement into punchP542.0%
Douchu6P into backdash501.8%
evade down into forward dash481.8%
evade down into throwP+G471.7%
no input471.7%
guardG into throwP+G441.6%

473 further openings account for the other 1,592 rounds.

Eileen

Douchu6P11410.4%
backdash into evade down585.3%
forward dash into throwP+G555.0%
Douchu6P into backdash504.5%
backdash into Ribyou Hoso43P+K383.5%
forward dash into Douchu6P383.5%
throwP+G353.2%
forward dash into guardG282.5%
backdash into Enkou Kenka46P272.5%
evade down into throwP+G252.3%
evade up into throwP+G252.3%
evade down into forward dash191.7%
forward movement into punchP191.7%
Hikou Senshi66K into forward movement161.4%
Douchu6P into punchP151.4%

190 further openings account for the other 538 rounds.

Goh

Hiji'ate6P758.6%
backdash into Karura4P+K606.9%
backdash into evade down546.2%
throwP+G414.7%
Soukyu46P into forward dash313.6%
evade up into throwP+G273.1%
forward dash into throwP+G222.5%
no input212.4%
forward dash into guardG202.3%
forward dash into Hiji'ate6P182.1%
forward movement into punchP171.9%
backdash into throwP+G151.7%
crouch dash back into evade up151.7%
crouch dash back into guardG151.7%
evade up into crouch dash forward151.7%

185 further openings account for the other 426 rounds.

Jeffry

Elbow Butt6P8411.2%
backdash into evade down537.0%
forward movement into Double KnucklePP283.7%
throwP+G283.7%
backdash into Megaton Knuckle43P+K273.6%
forward dash into throwP+G222.9%
evade up into throwP+G212.8%
forward dash into guardG212.8%
Middle Hell Stab6P+K192.5%
forward movement into punchP182.4%
guardG into throwP+G172.3%
no input162.1%
evade down into forward dash152.0%
evade up into forward dash152.0%
Tsunami Beat3K+G131.7%

160 further openings account for the other 356 rounds.