Virtua Fighter 5 REVO · v1.10 · Region: Asia
メタボおじさん
Characters played — VF5's own record
| Wolf | 31 | 1,834 | 919 | 915 | 50.1% |
|---|---|---|---|---|---|
| Goh | 26 | 29 | 18 | 11 | 62.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 13 | 8 | 5 | 61.5% | +10.8 |
|---|---|---|---|---|---|
| Akira | 12 | 12 | 0 | 100.0% | +42.3 |
| Brad | 10 | 6 | 4 | 60.0% | -6.1 |
| Aoi | 7 | 4 | 3 | 57.1% | -6.9 |
| Lei Fei | 5 | 3 | 2 | 60.0% | -1.5 |
| Goh | 4 | 0 | 4 | 0.0% | -60.0 |
| Kage | 4 | 1 | 3 | 25.0% | -17.9 |
| El Blaze | 3 | 2 | 1 | 66.7% | +20.9 |
| Jeffry | 3 | 2 | 1 | 66.7% | +10.0 |
| Lau | 2 | 2 | 0 | 100.0% | +45.9 |
| Lion | 2 | 1 | 1 | 50.0% | -0.8 |
| Pai | 2 | 0 | 2 | 0.0% | -66.2 |
| Sarah | 2 | 0 | 2 | 0.0% | -61.5 |
| Shun | 2 | 1 | 1 | 50.0% | -18.6 |
| Vanessa | 2 | 0 | 2 | 0.0% | -43.2 |
| Dural | 1 | 0 | 1 | 0.0% | -56.1 |
| Jean | 1 | 1 | 0 | 100.0% | +45.2 |
| Wolf | 1 | 1 | 0 | 100.0% | +59.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 14 | 6 | 8 | 42.9% | -18.1 |
|---|---|---|---|---|---|
| Open | 10 | 4 | 6 | 40.0% | -6.9 |
| Half Fence | 8 | 6 | 2 | 75.0% | +15.2 |
| Low Fence | 8 | 7 | 1 | 87.5% | +31.3 |
| Octagon | 8 | 6 | 2 | 75.0% | +14.9 |
| Breakable Half Fence | 7 | 3 | 4 | 42.9% | -17.3 |
| Breakable Full Fence | 6 | 3 | 3 | 50.0% | -15.0 |
| Rectangle | 6 | 2 | 4 | 33.3% | -34.1 |
| Full Fence and Open | 3 | 2 | 1 | 66.7% | +16.8 |
| Single Wall | 3 | 2 | 1 | 66.7% | +14.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 49 | 53.1% | 60.7% | -7.6 |
| No walls | 21 | 61.9% | 52.1% | +9.8 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| arafif-50 (Rank 30) | 5 | 3 | 2 | 60.0% |
|---|---|---|---|---|
| ねいぴーだよ! (Rank 28) | 5 | 4 | 1 | 80.0% |
| T_munetora (Rank 27) | 4 | 4 | 0 | 100.0% |
| ふぇに (Rank 34) | 4 | 0 | 4 | 0.0% |
| Holmes-sensei (Rank 29) | 3 | 3 | 0 | 100.0% |
| Enazo_L18_lol (Rank 28) | 2 | 2 | 0 | 100.0% |
| HEDO/ (Rank 29) | 2 | 2 | 0 | 100.0% |
| JISERU (Rank 29) | 2 | 0 | 2 | 0.0% |
| Jet_Akira (Rank 29) | 2 | 2 | 0 | 100.0% |
| NAO-Fei (Rank 29) | 2 | 1 | 1 | 50.0% |
| Penoco (Rank 24) | 2 | 1 | 1 | 50.0% |
| a_h_i_k_o (Rank 27) | 2 | 2 | 0 | 100.0% |
| diev80 (Rank 30) | 2 | 2 | 0 | 100.0% |
| fixed-star_61 (Rank 34) | 2 | 0 | 2 | 0.0% |
| ringoski23 (Rank 33) | 2 | 1 | 1 | 50.0% |
| tanechin (Rank 27) | 2 | 2 | 0 | 100.0% |
| windowkhs (Rank 27) | 2 | 0 | 2 | 0.0% |
| たか (Rank 33) | 2 | 0 | 2 | 0.0% |
| ASTURIASSOLO (Rank 27) | 1 | 1 | 0 | 100.0% |
| EVOyan (Rank 29) | 1 | 1 | 0 | 100.0% |
| Handive (Rank 34) | 1 | 1 | 0 | 100.0% |
| sby (Rank 30) | 1 | 1 | 0 | 100.0% |
| テクノモデル (Rank 34) | 1 | 1 | 0 | 100.0% |
| ニトロ (Rank 32) | 1 | 0 | 1 | 0.0% |
| 雷電 (Rank 32) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| Holmes-sensei (Rank 29) | 2026/08/25 | 3 | 3 | 0 | 100.0% |
|---|---|---|---|---|---|
| Penoco (Rank 24) | 2026/08/25 | 2 | 1 | 1 | 50.0% |
| EVOyan (Rank 29) | 2026/08/25 | 1 | 1 | 0 | 100.0% |
| HEDO/ (Rank 29) | 2026/07/29 | 2 | 2 | 0 | 100.0% |
| 雷電 (Rank 32) | 2026/07/29 | 1 | 1 | 0 | 100.0% |
| arafif-50 (Rank 30) | 2026/07/20 | 5 | 3 | 2 | 60.0% |
| ニトロ (Rank 32) | 2026/07/20 | 1 | 0 | 1 | 0.0% |
| Handive (Rank 34) | 2026/07/20 | 1 | 1 | 0 | 100.0% |
| NAO-Fei (Rank 29) | 2026/07/20 | 2 | 1 | 1 | 50.0% |
| diev80 (Rank 30) | 2026/07/20 | 2 | 2 | 0 | 100.0% |
| テクノモデル (Rank 34) | 2026/07/20 | 1 | 1 | 0 | 100.0% |
| Enazo_L18_lol (Rank 28) | 2026/07/20 | 2 | 2 | 0 | 100.0% |
| Jet_Akira (Rank 29) | 2026/07/20 | 2 | 2 | 0 | 100.0% |
| ふぇに (Rank 34) | 2026/07/20 | 4 | 0 | 4 | 0.0% |
| fixed-star_61 (Rank 34) | 2026/07/20 | 2 | 0 | 2 | 0.0% |
| ねいぴーだよ! (Rank 28) | 2026/07/20 | 5 | 4 | 1 | 80.0% |
| ASTURIASSOLO (Rank 27) | 2026/07/05 | 1 | 1 | 0 | 100.0% |
| sby (Rank 30) | 2026/07/05 | 1 | 1 | 0 | 100.0% |
| T_munetora (Rank 27) | 2026/05/05 | 4 | 4 | 0 | 100.0% |
| ringoski23 (Rank 33) | 2026/05/05 | 2 | 1 | 1 | 50.0% |
| たか (Rank 33) | 2026/05/05 | 2 | 0 | 2 | 0.0% |
| a_h_i_k_o (Rank 27) | 2026/05/05 | 2 | 2 | 0 | 100.0% |
| JISERU (Rank 29) | 2026/05/05 | 2 | 0 | 2 | 0.0% |
| windowkhs (Rank 27) | 2026/05/05 | 2 | 0 | 2 | 0.0% |
| tanechin (Rank 27) | 2026/05/05 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| forward movement into punchP | 59 | 18.9% |
|---|---|---|
| evade up into crouch dash forward | 23 | 7.4% |
| crouch into Low Hammer2P | 21 | 6.7% |
| Savate4K | 17 | 5.5% |
| backdash into Heavy Middle Kick3K+G | 13 | 4.2% |
| evade up into throwP+G | 10 | 3.2% |
| backdash into evade up | 8 | 2.6% |
| Low Hammer2P into crouch | 7 | 2.2% |
| evade up into Elbow Butt4P | 5 | 1.6% |
| evade up into Savate4K | 5 | 1.6% |
| punchP into Low Hammer2P | 5 | 1.6% |
| backdash into Elbow Butt4P | 4 | 1.3% |
| backdash into crouch | 4 | 1.3% |
| guardG into Savate4K | 4 | 1.3% |
| Hiji'ate6P | 3 | 1.0% |
84 further openings account for the other 124 rounds.
Wolf
| forward movement into punchP | 48 | 17.8% |
|---|---|---|
| evade up into crouch dash forward | 22 | 8.2% |
| crouch into Low Hammer2P | 21 | 7.8% |
| Savate4K | 17 | 6.3% |
| backdash into Heavy Middle Kick3K+G | 13 | 4.8% |
| evade up into throwP+G | 9 | 3.4% |
| backdash into evade up | 8 | 3.0% |
| Low Hammer2P into crouch | 7 | 2.6% |
| evade up into Elbow Butt4P | 5 | 1.9% |
| evade up into Savate4K | 5 | 1.9% |
| punchP into Low Hammer2P | 5 | 1.9% |
| backdash into Elbow Butt4P | 4 | 1.5% |
| backdash into crouch | 4 | 1.5% |
| guardG into Savate4K | 4 | 1.5% |
| Low Hammer2P | 3 | 1.1% |
62 further openings account for the other 94 rounds.
Goh
| forward movement into punchP | 11 | 25.6% |
|---|---|---|
| Hiji'ate6P | 3 | 7.0% |
| Sune'uchi2P into Sune Kudaki43P | 3 | 7.0% |
| crouch dash back into Ni'oudaoshi3K+G | 2 | 4.7% |
| crouch dash back into Soukyu46P | 2 | 4.7% |
| evade up into Batousatsu3KP | 2 | 4.7% |
| Hoderi4P | 1 | 2.3% |
| Maegeri3K | 1 | 2.3% |
| Sune Kudaki43P into crouch | 1 | 2.3% |
| backdash into Kurogane Kudaki66P | 1 | 2.3% |
| backdash into Soukyu46P | 1 | 2.3% |
| backdash into throwP+G | 1 | 2.3% |
| crouch | 1 | 2.3% |
| crouch dash back into Batousatsu3KP | 1 | 2.3% |
| crouch dash back into Karura4P+K | 1 | 2.3% |
11 further openings account for the other 11 rounds.
