Virtua Fighter 5 REVO · v1.10
KURO-TORA8080
Characters played — VF5's own record
| Jacky | 31 | 332 | 233 | 99 | 70.2% |
|---|---|---|---|---|---|
| Kage | 29 | 164 | 117 | 47 | 71.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 21 | 17 | 4 | 81.0% | +11.9 |
|---|---|---|---|---|---|
| Jacky | 13 | 8 | 5 | 61.5% | -6.0 |
| Jean | 11 | 7 | 4 | 63.6% | +0.5 |
| Sarah | 9 | 4 | 5 | 44.4% | -13.4 |
| Wolf | 9 | 4 | 5 | 44.4% | -27.7 |
| Shun | 8 | 6 | 2 | 75.0% | +8.4 |
| Lei Fei | 5 | 5 | 0 | 100.0% | +42.3 |
| Goh | 4 | 1 | 3 | 25.0% | -43.7 |
| Kage | 4 | 2 | 2 | 50.0% | -19.0 |
| Pai | 3 | 1 | 2 | 33.3% | -46.0 |
| Taka | 3 | 3 | 0 | 100.0% | +30.0 |
| Jeffry | 2 | 2 | 0 | 100.0% | +30.3 |
| Lion | 2 | 2 | 0 | 100.0% | +54.5 |
| Vanessa | 2 | 2 | 0 | 100.0% | +21.5 |
| Brad | 1 | 1 | 0 | 100.0% | +18.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 15 | 11 | 4 | 73.3% | +12.0 |
|---|---|---|---|---|---|
| Low Fence | 13 | 8 | 5 | 61.5% | -14.3 |
| Breakable Full Fence | 12 | 10 | 2 | 83.3% | +16.2 |
| Breakable Half Fence | 12 | 7 | 5 | 58.3% | -13.3 |
| Octagon | 10 | 4 | 6 | 40.0% | -24.0 |
| Full Fence and Open | 9 | 6 | 3 | 66.7% | +9.0 |
| Open | 9 | 7 | 2 | 77.8% | +5.3 |
| Half Fence | 7 | 5 | 2 | 71.4% | +2.6 |
| Single Wall | 6 | 4 | 2 | 66.7% | +1.1 |
| Full Fence | 4 | 3 | 1 | 75.0% | +13.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 60 | 66.7% | 66.0% | +0.6 |
| No walls | 28 | 67.9% | 71.8% | -4.0 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| BANANA (Rank 27) | 6 | 2 | 4 | 33.3% |
|---|---|---|---|---|
| H4T (Rank 33) | 5 | 3 | 2 | 60.0% |
| shumai (Rank 21) | 5 | 5 | 0 | 100.0% |
| D A I (Rank 34) | 4 | 4 | 0 | 100.0% |
| ヘニオ (Rank 31) | 4 | 2 | 2 | 50.0% |
| 流形 (Rank 15) | 4 | 4 | 0 | 100.0% |
| don'tthink,feel. (Rank 28) | 3 | 1 | 2 | 33.3% |
| jiwoonpk (Rank 30) | 3 | 1 | 2 | 33.3% |
| kinoppy0126 (Rank 16) | 3 | 3 | 0 | 100.0% |
| ウシジマ (Rank 29) | 3 | 2 | 1 | 66.7% |
| フェイス (Rank 32) | 3 | 1 | 2 | 33.3% |
| 改悪 (Rank 29) | 3 | 1 | 2 | 33.3% |
| Gun-Interceptor (Rank 27) | 2 | 2 | 0 | 100.0% |
| KAISER (Rank 21) | 2 | 2 | 0 | 100.0% |
| nagato_0519 (Rank 26) | 2 | 0 | 2 | 0.0% |
| osAnKIRA (Rank 21) | 2 | 2 | 0 | 100.0% |
| pinturicchio (Rank 30) | 2 | 0 | 2 | 0.0% |
| μ (Rank 27) | 2 | 2 | 0 | 100.0% |
| りてりん (Rank 26) | 2 | 2 | 0 | 100.0% |
| るりじゃいき (Rank 35) | 2 | 2 | 0 | 100.0% |
| れもん@のびしろF (Rank 28) | 2 | 2 | 0 | 100.0% |
| ウィーザー聴きたい (Rank 32) | 2 | 2 | 0 | 100.0% |
| コデリン03 (Rank 21) | 2 | 2 | 0 | 100.0% |
| 乃木ぽん (Rank 31) | 2 | 0 | 2 | 0.0% |
| 以前用姊夫的乾淨又衛生㊣gtkuo (Rank 29) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| H4T (Rank 33) | 2026/07/29 | 5 | 3 | 2 | 60.0% |
|---|---|---|---|---|---|
| 以前用姊夫的乾淨又衛生㊣gtkuo (Rank 29) | 2026/07/28 | 2 | 1 | 1 | 50.0% |
| ウィーザー聴きたい (Rank 32) | 2026/07/28 | 2 | 2 | 0 | 100.0% |
| フェイス (Rank 32) | 2026/07/26 | 3 | 1 | 2 | 33.3% |
| 乃木ぽん (Rank 31) | 2026/07/25 | 2 | 0 | 2 | 0.0% |
| れもん@のびしろF (Rank 28) | 2026/07/25 | 2 | 2 | 0 | 100.0% |
| jiwoonpk (Rank 30) | 2026/07/24 | 3 | 1 | 2 | 33.3% |
| D A I (Rank 34) | 2026/07/24 | 4 | 4 | 0 | 100.0% |
| don'tthink,feel. (Rank 28) | 2026/07/23 | 3 | 1 | 2 | 33.3% |
| ウシジマ (Rank 29) | 2026/07/22 | 3 | 2 | 1 | 66.7% |
| 改悪 (Rank 29) | 2026/07/22 | 3 | 1 | 2 | 33.3% |
| Gun-Interceptor (Rank 27) | 2026/07/22 | 2 | 2 | 0 | 100.0% |
| ヘニオ (Rank 31) | 2026/07/21 | 4 | 2 | 2 | 50.0% |
| pinturicchio (Rank 30) | 2026/07/16 | 2 | 0 | 2 | 0.0% |
| nagato_0519 (Rank 26) | 2026/07/14 | 2 | 0 | 2 | 0.0% |
| るりじゃいき (Rank 35) | 2026/07/11 | 2 | 2 | 0 | 100.0% |
| りてりん (Rank 26) | 2026/07/11 | 2 | 2 | 0 | 100.0% |
| μ (Rank 27) | 2026/07/11 | 2 | 2 | 0 | 100.0% |
| KAISER (Rank 21) | 2026/07/08 | 2 | 2 | 0 | 100.0% |
| BANANA (Rank 27) | 2026/07/08 | 6 | 2 | 4 | 33.3% |
| osAnKIRA (Rank 21) | 2026/07/06 | 2 | 2 | 0 | 100.0% |
| コデリン03 (Rank 21) | 2026/07/06 | 2 | 2 | 0 | 100.0% |
| shumai (Rank 21) | 2026/07/06 | 5 | 5 | 0 | 100.0% |
| kinoppy0126 (Rank 16) | 2026/07/06 | 3 | 3 | 0 | 100.0% |
| 流形 (Rank 15) | 2026/07/06 | 4 | 4 | 0 | 100.0% |
Round openings
Every character
| Dash Hammer Kick66K | 88 | 23.1% |
|---|---|---|
| Side Hook Turn44P | 20 | 5.2% |
| backdash into Gen'you4K+G | 20 | 5.2% |
| backdash into Spin Heel Sword4K+G | 19 | 5.0% |
| backdash into evade down | 19 | 5.0% |
| Low Spin Kick1K+G | 18 | 4.7% |
| Rasen4P into Rasen Urageri4PK | 14 | 3.7% |
| backdash into Furikakato OtoshiK+G | 14 | 3.7% |
| Jab StraightPP into Jab Double StraightPPP | 10 | 2.6% |
| Groin Kick6K+G | 6 | 1.6% |
| backdash into Beat & Back KnuckleP+KP | 6 | 1.6% |
| backdash into Dash Hammer Kick66K | 6 | 1.6% |
| guardG into throwP+G | 6 | 1.6% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 5 | 1.3% |
| evade down | 5 | 1.3% |
82 further openings account for the other 125 rounds.
Jacky
| Dash Hammer Kick66K | 88 | 30.2% |
|---|---|---|
| Side Hook Turn44P | 20 | 6.9% |
| backdash into Spin Heel Sword4K+G | 19 | 6.5% |
| Low Spin Kick1K+G | 18 | 6.2% |
| backdash into evade down | 15 | 5.2% |
| Jab StraightPP into Jab Double StraightPPP | 10 | 3.4% |
| Groin Kick6K+G | 6 | 2.1% |
| backdash into Beat & Back KnuckleP+KP | 6 | 2.1% |
| backdash into Dash Hammer Kick66K | 6 | 2.1% |
| guardG into throwP+G | 6 | 2.1% |
| evade down | 5 | 1.7% |
| forward movement into kickK | 5 | 1.7% |
| Side Hook Turn44P into Beat KnuckleP+K | 4 | 1.4% |
| evade up into guardG | 4 | 1.4% |
| High Angle Upper Kick6K | 3 | 1.0% |
55 further openings account for the other 76 rounds.
Kage
| backdash into Gen'you4K+G | 20 | 22.2% |
|---|---|---|
| Rasen4P into Rasen Urageri4PK | 14 | 15.6% |
| backdash into Furikakato OtoshiK+G | 14 | 15.6% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 5 | 5.6% |
| backdash into evade down | 4 | 4.4% |
| backward movement into Nagiharai6P+K | 3 | 3.3% |
| Ryubisen44K+G | 2 | 2.2% |
| Ura Tsumujigeri44K | 2 | 2.2% |
| Yokoshutou4P+K into Sunebarai4P+KP | 2 | 2.2% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 2 | 2.2% |
| backdash into Kodachinuki4K | 2 | 2.2% |
| backward movement into evade down | 2 | 2.2% |
| Furikakato OtoshiK+G | 1 | 1.1% |
| Hagakure-ryu In Raijingeki46P+K | 1 | 1.1% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 1 | 1.1% |
15 further openings account for the other 15 rounds.
