VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jacky

KURO-TORA8080

Career matches496
Career win rate70.6%
Round win rate60.6%
Peak rank31
Distinct opponents42
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky313322339970.2%
Kage291641174771.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2117481.0%+11.9
Jacky138561.5%-6.0
Jean117463.6%+0.5
Sarah94544.4%-13.4
Wolf94544.4%-27.7
Shun86275.0%+8.4
Lei Fei550100.0%+42.3
Goh41325.0%-43.7
Kage42250.0%-19.0
Pai31233.3%-46.0
Taka330100.0%+30.0
Jeffry220100.0%+30.3
Lion220100.0%+54.5
Vanessa220100.0%+21.5
Brad110100.0%+18.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle1511473.3%+12.0
Low Fence138561.5%-14.3
Breakable Full Fence1210283.3%+16.2
Breakable Half Fence127558.3%-13.3
Octagon104640.0%-24.0
Full Fence and Open96366.7%+9.0
Open97277.8%+5.3
Half Fence75271.4%+2.6
Single Wall64266.7%+1.1
Full Fence43175.0%+13.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6066.7%66.0%+0.6
No walls2867.9%71.8%-4.0

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

BANANA (Rank 27)62433.3%
H4T (Rank 33)53260.0%
shumai (Rank 21)550100.0%
D A I (Rank 34)440100.0%
ヘニオ (Rank 31)42250.0%
流形 (Rank 15)440100.0%
don'tthink,feel. (Rank 28)31233.3%
jiwoonpk (Rank 30)31233.3%
kinoppy0126 (Rank 16)330100.0%
ウシジマ (Rank 29)32166.7%
フェイス (Rank 32)31233.3%
改悪 (Rank 29)31233.3%
Gun-Interceptor (Rank 27)220100.0%
KAISER (Rank 21)220100.0%
nagato_0519 (Rank 26)2020.0%
osAnKIRA (Rank 21)220100.0%
pinturicchio (Rank 30)2020.0%
μ (Rank 27)220100.0%
りてりん (Rank 26)220100.0%
るりじゃいき (Rank 35)220100.0%
れもん@のびしろF (Rank 28)220100.0%
ウィーザー聴きたい (Rank 32)220100.0%
コデリン03 (Rank 21)220100.0%
乃木ぽん (Rank 31)2020.0%
以前用姊夫的乾淨又衛生㊣gtkuo (Rank 29)21150.0%

Most played opponents, most recent first

H4T (Rank 33)2026/07/2953260.0%
以前用姊夫的乾淨又衛生㊣gtkuo (Rank 29)2026/07/2821150.0%
ウィーザー聴きたい (Rank 32)2026/07/28220100.0%
フェイス (Rank 32)2026/07/2631233.3%
乃木ぽん (Rank 31)2026/07/252020.0%
れもん@のびしろF (Rank 28)2026/07/25220100.0%
jiwoonpk (Rank 30)2026/07/2431233.3%
D A I (Rank 34)2026/07/24440100.0%
don'tthink,feel. (Rank 28)2026/07/2331233.3%
ウシジマ (Rank 29)2026/07/2232166.7%
改悪 (Rank 29)2026/07/2231233.3%
Gun-Interceptor (Rank 27)2026/07/22220100.0%
ヘニオ (Rank 31)2026/07/2142250.0%
pinturicchio (Rank 30)2026/07/162020.0%
nagato_0519 (Rank 26)2026/07/142020.0%
るりじゃいき (Rank 35)2026/07/11220100.0%
りてりん (Rank 26)2026/07/11220100.0%
μ (Rank 27)2026/07/11220100.0%
KAISER (Rank 21)2026/07/08220100.0%
BANANA (Rank 27)2026/07/0862433.3%
osAnKIRA (Rank 21)2026/07/06220100.0%
コデリン03 (Rank 21)2026/07/06220100.0%
shumai (Rank 21)2026/07/06550100.0%
kinoppy0126 (Rank 16)2026/07/06330100.0%
流形 (Rank 15)2026/07/06440100.0%

Round openings

Every character

Dash Hammer Kick66K8823.1%
Side Hook Turn44P205.2%
backdash into Gen'you4K+G205.2%
backdash into Spin Heel Sword4K+G195.0%
backdash into evade down195.0%
Low Spin Kick1K+G184.7%
Rasen4P into Rasen Urageri4PK143.7%
backdash into Furikakato OtoshiK+G143.7%
Jab StraightPP into Jab Double StraightPPP102.6%
Groin Kick6K+G61.6%
backdash into Beat & Back KnuckleP+KP61.6%
backdash into Dash Hammer Kick66K61.6%
guardG into throwP+G61.6%
backdash into Hagakure-ryu In Raijingeki46P+K51.3%
evade down51.3%

82 further openings account for the other 125 rounds.

Jacky

Dash Hammer Kick66K8830.2%
Side Hook Turn44P206.9%
backdash into Spin Heel Sword4K+G196.5%
Low Spin Kick1K+G186.2%
backdash into evade down155.2%
Jab StraightPP into Jab Double StraightPPP103.4%
Groin Kick6K+G62.1%
backdash into Beat & Back KnuckleP+KP62.1%
backdash into Dash Hammer Kick66K62.1%
guardG into throwP+G62.1%
evade down51.7%
forward movement into kickK51.7%
Side Hook Turn44P into Beat KnuckleP+K41.4%
evade up into guardG41.4%
High Angle Upper Kick6K31.0%

55 further openings account for the other 76 rounds.

Kage

backdash into Gen'you4K+G2022.2%
Rasen4P into Rasen Urageri4PK1415.6%
backdash into Furikakato OtoshiK+G1415.6%
backdash into Hagakure-ryu In Raijingeki46P+K55.6%
backdash into evade down44.4%
backward movement into Nagiharai6P+K33.3%
Ryubisen44K+G22.2%
Ura Tsumujigeri44K22.2%
Yokoshutou4P+K into Sunebarai4P+KP22.2%
backdash into Hagakure-ryu In Fujingeki46P+KP22.2%
backdash into Kodachinuki4K22.2%
backward movement into evade down22.2%
Furikakato OtoshiK+G11.1%
Hagakure-ryu In Raijingeki46P+K11.1%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP11.1%

15 further openings account for the other 15 rounds.