VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

ハティーン

Career matches7,918
Career win rate53.1%
Round win rate51.3%
Peak rank42
Distinct opponents274
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau427,4393,9033,53652.5%
Pai332751789764.7%
Brad3494514354.3%
Shun3356371966.1%
Jacky2854381670.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky145816455.9%+5.5
Lau114466840.4%-12.8
Kage104604457.7%+7.3
Akira101633862.4%+8.1
Brad93543958.1%+5.5
Shun90484253.3%+1.0
El Blaze78374147.4%+0.1
Sarah77364146.8%-4.4
Wolf72413156.9%+4.3
Lion71294240.9%-8.7
Goh61382362.3%+3.7
Aoi59293049.1%-2.2
Pai53282552.8%-2.5
Taka49331667.3%+13.5
Jean43202346.5%-9.3
Lei Fei42162638.1%-10.9
Jeffry41231856.1%-1.2
Vanessa39211853.9%+3.0
Eileen2031715.0%-29.3
Dural1010.0%-39.7

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence167779046.1%-6.2
Open150777351.3%-1.3
Octagon145776853.1%+1.5
Rectangle142855759.9%+8.4
Breakable Full Fence141776454.6%+2.8
Half Fence128686053.1%+3.1
Breakable Half Fence117556247.0%-6.5
Single Wall114555948.2%-5.0
Full Fence111674460.4%+5.3
Full Fence and Open65333250.8%+2.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls78454.7%52.4%+2.3
No walls43148.5%52.2%-3.7

Walls against open: +6.0 points (95% range +0.2 to +11.9), p 0.043 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ikkyusaaan (Rank 41)2026/09/06126650.0%
いくお (Rank 42)2026/08/2842132930.9%
ぱりぱり (Rank 41)2026/08/2827101737.0%
cyomiko (Rank 41)2026/08/2824121250.0%
manatsu_7 (Rank 42)2026/08/271951426.3%
かんしゅ (Rank 39)2026/08/27126650.0%
マハリータまるこ (Rank 39)2026/08/271711664.7%
ピーエス (Rank 39)2026/08/27149564.3%
たまつばき (Rank 41)2026/08/24124833.3%
ビルちゃん (Rank 39)2026/08/24146842.9%
힘내라코스피아직더물렸다. (Rank 40)2026/08/242012860.0%
klkun (Rank 41)2026/08/24136746.1%
グラウンド・ゼロ (Rank 39)2026/08/24178947.1%
かえる (Rank 37)2026/08/06119281.8%
mudanadoryokuzki (Rank 37)2026/07/31129375.0%
jinmenusagi (Rank 42)2026/07/311911857.9%
ハマラウ (Rank 42)2026/07/301761135.3%
しょべるん (Rank 38)2026/07/27158753.3%
lesser-pram7 (Rank 39)2026/07/261991047.4%
ken1chin (Rank 39)2026/07/26138561.5%
RUSH (Rank 37)2026/07/2621111052.4%
interceptor (Rank 35)2026/07/2129141548.3%
siroiro_16bit (Rank 38)2026/07/051511473.3%
かめやま (Rank 42)2026/06/20147750.0%
CLEARCARE (Rank 41)2026/06/13112918.2%

Round openings

Every character

crouch dash forward into Chugeki6P55110.1%
crouch dash forward into guardG5079.3%
Fukko Kensou1P3506.4%
crouch dash forward into Sako Soushou4P+K2103.8%
Kosoushou46P2053.8%
Kensou4P into Kosoushou46P2013.7%
forward movement into punchP1863.4%
backdash into evade down1703.1%
Senchutai3K1572.9%
crouch dash forward into punchP1442.6%
crouch dash forward into throwP+G1302.4%
crouch dash forward into Chisoutai2K+G1172.1%
crouch dash forward into Hou'ou Soushou6PP1082.0%
evade down into Chugeki6P991.8%
crouch dash forward into Rouko Tankai6P+K921.7%

346 further openings account for the other 2,235 rounds.

Counted from 1,352 of the 1,353 matches played. The rest were not pulled for openings.

Lau

crouch dash forward into Chugeki6P55110.5%
crouch dash forward into guardG4899.3%
Fukko Kensou1P3506.6%
crouch dash forward into Sako Soushou4P+K2104.0%
Kosoushou46P2053.9%
Kensou4P into Kosoushou46P2013.8%
backdash into evade down1633.1%
Senchutai3K1573.0%
forward movement into punchP1552.9%
crouch dash forward into punchP1432.7%
crouch dash forward into throwP+G1282.4%
crouch dash forward into Chisoutai2K+G1172.2%
crouch dash forward into Hou'ou Soushou6PP1082.0%
evade down into Chugeki6P991.9%
crouch dash forward into Rouko Tankai6P+K921.8%

286 further openings account for the other 2,101 rounds.

Counted from 1,303 of the 1,304 matches played. The rest were not pulled for openings.

Pai

forward movement into punchP2524.0%
crouch dash forward into Souanshou3P+K1413.5%
crouch dash forward into Honshin Soukyaku1K+G109.6%
crouch dash forward into guardG87.7%
backdash into evade down65.8%
Honshin Soukyaku1K+G43.9%
forward movement into RenshouPP43.9%
Kochoukyaku4K+G32.9%
crouch dash forward into Senchuken6P32.9%
Ensei Haijinkyaku7K+G21.9%
backdash into evade up21.9%
Chouho Soukasui66P+K into backward movement11.0%
Enshi Soushou66P into Hien Dantai66PK11.0%
Hi'en Tankyaku9K11.0%
Koutankyaku66K into Renkan Tanheki66KP11.0%

19 further openings account for the other 19 rounds.

Brad

crouch dash forward into Jolt Upper3P1016.1%
crouch dash forward into guardG711.3%
crouch dash forward into Sharp Shoot1P58.1%
forward movement into punchP58.1%
crouch dash forward into Elbow Hook6P46.5%
crouch dash forward into Sawk Klab6P+K46.5%
crouch dash forward into Shovel Hook Double2P+KP34.8%
crouch dash forward into Low Kick2K23.2%
crouch dash forward into Shovel Hook2P+K23.2%
evade down into Sharp Shoot1P23.2%
Destruction Body3P+K into punchP11.6%
Jolt Upper3P11.6%
Jolt Upper3P into Jolt Upper~Spin Kick3PK11.6%
Jolt Upper3P into punchP11.6%
Sharp Shoot1P11.6%

13 further openings account for the other 13 rounds.

Jacky

Slant Back Knuckle1P into kickK212.5%
crouch dash forward into guardG212.5%
crouch dash back into Beat Spin KickP+KK16.2%
crouch dash forward into Beat Spin KickP+KK16.2%
crouch dash forward into High Angle Upper Kick6K16.2%
crouch dash forward into Middle Smash6P16.2%
crouch dash forward into Slant Back Knuckle1P16.2%
crouch dash forward into Smash Straight3P16.2%
crouch dash forward into Standing Knee Kick4K16.2%
crouch dash forward into crouch16.2%
crouch dash forward into punchP16.2%
evade down into Middle Smash Sword6PK16.2%
evade down into Slant Back Knuckle1P16.2%
evade down into guardG16.2%

Shun

Tenshin Haishu4P218.2%
Gyou'in Haishu3P into punchP19.1%
backdash into evade down19.1%
backward movement into Gyou'in Haishu3P19.1%
crouch dash forward into Gyou'in Haishu3P19.1%
crouch dash forward into Kasen Chugeki6P19.1%
crouch dash forward into Koushu Rentai1KK19.1%
crouch dash forward into guardG19.1%
forward movement into RengekiPP19.1%
forward movement into punchP19.1%