VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

マルコメX

Career matches5,929
Career win rate55.7%
Round win rate52.5%
Peak rank44
Distinct opponents131
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi445,6543,1312,52355.4%
Kage392451588764.5%
El Blaze33168850.0%
Lau145935.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira70383254.3%+1.3
Jacky48252352.1%+1.2
Lau47212644.7%-11.9
Lion33161748.5%-4.3
Lei Fei31102132.3%-20.6
Sarah29191065.5%+7.9
Pai2617965.4%+4.5
El Blaze25131252.0%-3.7
Wolf2113861.9%+2.4
Vanessa1914573.7%+25.6
Shun1712570.6%+12.6
Brad1610662.5%+7.6
Eileen169756.2%-3.7
Goh1611568.8%+7.2
Jean157846.7%-4.9
Jeffry137653.9%-0.9
Taka137653.9%+1.7
Aoi129375.0%+14.8
Kage125741.7%-11.6

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall58342458.6%+4.5
Breakable Full Fence57322556.1%+0.8
Full Fence52232944.2%-9.1
Open52302257.7%+2.5
Rectangle51302158.8%+5.2
Half Fence50252550.0%-3.3
Octagon45202544.4%-8.2
Low Fence39251464.1%+5.1
Breakable Half Fence32211165.6%+9.7
Full Fence and Open1810855.6%-1.3

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls28752.6%53.8%-1.2
No walls14959.7%56.2%+3.6

Walls against open: -4.8 points (95% range -14.4 to +4.9), p 0.333 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

堂島様 (Rank 43)2026/09/232371630.4%
Tokkovanessa_VF (Rank 42)2026/09/2387187.5%
いくお (Rank 42)2026/09/23115645.5%
jinmenusagi (Rank 43)2026/09/23168850.0%
じゃんぬ (Rank 46)2026/09/2391811.1%
エンたん (Rank 43)2026/09/095050.0%
硬め濃いめ少なめお米 (Rank 42)2026/09/0962433.3%
せろり☆ (Rank 44)2026/09/0961516.7%
cyomiko (Rank 41)2026/09/0776185.7%
カルティカ (Rank 41)2026/08/25115645.5%
ミニマム (Rank 41)2026/08/20106460.0%
shenron0321 (Rank 42)2026/08/2053260.0%
manatsu_7 (Rank 42)2026/08/20105550.0%
シエロJ (Rank 43)2026/07/2522121054.5%
ハマラウ (Rank 42)2026/07/0561516.7%
かめやま (Rank 41)2026/06/2153260.0%
おかし (Rank 41)2026/06/2185362.5%
kagesada (Rank 40)2026/06/12138561.5%
監守 (Rank 40)2026/06/1174357.1%
メツリュウ (Rank 42)2026/05/3076185.7%
clearcare (Rank 41)2026/05/2695455.6%
キルア (Rank 41)2026/05/1552340.0%
ATTIME (Rank 40)2026/05/1275271.4%
Taiyaki_Ltd (Rank 38)2026/05/05107370.0%
アルチャチャ (Rank 41)2026/04/2164266.7%

Round openings

Every character

backdash into evade up24113.2%
Koromoguruma66P into Chudan Hiji'ate6P1437.8%
Ouda6P+K1216.6%
Ryoushi43P663.6%
forward dash into Kusanagi2K+G553.0%
offensive move382.1%
backdash into throwP+G351.9%
backdash into evade down331.8%
backward movement into evade up321.8%
forward dash into Chudan Hiji'ate6P291.6%
Ouda6P+K into punchP271.5%
backdash into Kodachinuki4K251.4%
crouch dash forward into throwP+G231.3%
forward movement into punchP231.3%
forward dash into evade up221.2%

272 further openings account for the other 914 rounds.

Counted from 453 of the 479 matches played. The rest were not pulled for openings.

Aoi

backdash into evade up22214.3%
Koromoguruma66P into Chudan Hiji'ate6P1439.2%
Ouda6P+K1217.8%
Ryoushi43P664.2%
forward dash into Kusanagi2K+G553.5%
offensive move382.5%
backdash into throwP+G332.1%
backward movement into evade up291.9%
forward dash into Chudan Hiji'ate6P291.9%
Ouda6P+K into punchP271.7%
backdash into evade down251.6%
forward movement into punchP231.5%
Ouda6P+K into Oushu Hiji'ate6P+KP201.3%
forward dash into evade up201.3%
guardG into throwP+G201.3%

205 further openings account for the other 681 rounds.

Counted from 384 of the 410 matches played. The rest were not pulled for openings.

Kage

backdash into Kodachinuki4K2510.1%
crouch dash forward into throwP+G208.1%
Hiji'uchi6P166.5%
backdash into Furikakato OtoshiK+G145.7%
Hagakure-ryu In Raijingeki46P+K135.2%
backdash into Gen'you4K+G93.6%
backdash into evade up93.6%
Hagakure-ryu In Raijingeki46P+K into punchP83.2%
backdash into evade down83.2%
Nagiharai6P+K62.4%
Ryubisen44K+G62.4%
Senpugeri7K62.4%
crouch dash back into Senpujin2P+K62.4%
Jizuridan2P52.0%
Rasen4P52.0%

60 further openings account for the other 92 rounds.

El Blaze

backdash into evade up1037.0%
backward movement into evade up311.1%
backdash into Volcano Upper4P+K27.4%
forward dash into evade up27.4%
Straight6P+K13.7%
backdash into Demon Dance9P+K13.7%
backdash into Head Smash Kick46K13.7%
backdash into Inferno Savate46PKK13.7%
backdash into Overtune Blow3P+K13.7%
backdash into Shadow Lance66K13.7%
evade down into Hammer Smash46P+K13.7%
forward movement into backdash13.7%
forward movement into evade up13.7%
guardG into throwP+G13.7%