Virtua Fighter 5 REVO · v1.10 · Region: Asia
METSURYU
Characters played — VF5's own record
| Jacky | 43 | 2,574 | 1,455 | 1,119 | 56.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 103 | 52 | 51 | 50.5% | -3.9 |
|---|---|---|---|---|---|
| Lau | 90 | 40 | 50 | 44.4% | -6.6 |
| Jacky | 84 | 49 | 35 | 58.3% | +10.5 |
| Vanessa | 79 | 40 | 39 | 50.6% | -0.8 |
| Kage | 66 | 45 | 21 | 68.2% | +12.8 |
| Lion | 45 | 22 | 23 | 48.9% | -3.3 |
| Aoi | 38 | 22 | 16 | 57.9% | +4.4 |
| Sarah | 32 | 14 | 18 | 43.8% | -9.1 |
| Shun | 27 | 14 | 13 | 51.9% | +2.8 |
| Wolf | 26 | 16 | 10 | 61.5% | +6.4 |
| Brad | 24 | 11 | 13 | 45.8% | -10.8 |
| Jeffry | 21 | 13 | 8 | 61.9% | +7.2 |
| Goh | 18 | 7 | 11 | 38.9% | -17.9 |
| Eileen | 14 | 8 | 6 | 57.1% | +2.9 |
| Lei Fei | 14 | 6 | 8 | 42.9% | -0.8 |
| El Blaze | 11 | 5 | 6 | 45.5% | -13.2 |
| Pai | 9 | 7 | 2 | 77.8% | +26.5 |
| Taka | 9 | 3 | 6 | 33.3% | -13.5 |
| Jean | 8 | 2 | 6 | 25.0% | -22.3 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 87 | 44 | 43 | 50.6% | -1.9 |
|---|---|---|---|---|---|
| Full Fence | 84 | 47 | 37 | 56.0% | +2.2 |
| Rectangle | 78 | 44 | 34 | 56.4% | +1.2 |
| Low Fence | 76 | 37 | 39 | 48.7% | -3.4 |
| Half Fence | 74 | 28 | 46 | 37.8% | -15.4 |
| Breakable Full Fence | 67 | 38 | 29 | 56.7% | +6.8 |
| Open | 67 | 37 | 30 | 55.2% | +2.6 |
| Breakable Half Fence | 63 | 39 | 24 | 61.9% | +11.1 |
| Single Wall | 58 | 30 | 28 | 51.7% | -0.1 |
| Full Fence and Open | 28 | 15 | 13 | 53.6% | +2.3 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 453 | 53.0% | 52.7% | +0.3 |
| No walls | 201 | 51.7% | 52.1% | -0.4 |
Walls against open: +0.7 points (95% range -7.7 to +9.1), p 0.870 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| siroiro_16bit (Rank 38) | 25 | 15 | 10 | 60.0% |
|---|---|---|---|---|
| Tokkovanessa_VF (Rank 42) | 22 | 11 | 11 | 50.0% |
| モブ太郎 (Rank 42) | 22 | 8 | 14 | 36.4% |
| jean (Rank 43) | 16 | 12 | 4 | 75.0% |
| ロンダルキアの悪魔 (Rank 41) | 16 | 10 | 6 | 62.5% |
| GP (Rank 40) | 14 | 7 | 7 | 50.0% |
| banjar (Rank 38) | 13 | 7 | 6 | 53.9% |
| interceptor (Rank 40) | 13 | 9 | 4 | 69.2% |
| jinmenusagi (Rank 42) | 13 | 2 | 11 | 15.4% |
| 힘내라코스피아직더물렸다. (Rank 39) | 13 | 9 | 4 | 69.2% |
| Aki (Rank 39) | 12 | 6 | 6 | 50.0% |
| かべごん (Rank 38) | 12 | 7 | 5 | 58.3% |
| ctraum (Rank 39) | 11 | 4 | 7 | 36.4% |
| manatsu_7 (Rank 43) | 11 | 1 | 10 | 9.1% |
| アヒルさんチーム (Rank 44) | 11 | 5 | 6 | 45.5% |
| あむざん (Rank 43) | 10 | 4 | 6 | 40.0% |
| しろくまーじ (Rank 42) | 10 | 6 | 4 | 60.0% |
| たまつばき (Rank 42) | 10 | 6 | 4 | 60.0% |
| のりシオン (Rank 42) | 10 | 3 | 7 | 30.0% |
| エル・シエロ (Rank 41) | 10 | 4 | 6 | 40.0% |
| ジンベエ (Rank 35) | 10 | 7 | 3 | 70.0% |
| ハマラウ (Rank 42) | 10 | 5 | 5 | 50.0% |
| ひらがなであおき (Rank 42) | 9 | 7 | 2 | 77.8% |
| ふかふか (Rank 37) | 9 | 8 | 1 | 88.9% |
| るりじゃいき (Rank 39) | 9 | 6 | 3 | 66.7% |
Most played opponents, most recent first
| モブ太郎 (Rank 42) | 2026/09/17 | 22 | 8 | 14 | 36.4% |
|---|---|---|---|---|---|
| のりシオン (Rank 42) | 2026/09/17 | 10 | 3 | 7 | 30.0% |
| あむざん (Rank 43) | 2026/09/14 | 10 | 4 | 6 | 40.0% |
| ロンダルキアの悪魔 (Rank 41) | 2026/09/14 | 16 | 10 | 6 | 62.5% |
| たまつばき (Rank 42) | 2026/09/14 | 10 | 6 | 4 | 60.0% |
| Tokkovanessa_VF (Rank 42) | 2026/09/14 | 22 | 11 | 11 | 50.0% |
| jinmenusagi (Rank 42) | 2026/09/14 | 13 | 2 | 11 | 15.4% |
| ctraum (Rank 39) | 2026/09/14 | 11 | 4 | 7 | 36.4% |
| manatsu_7 (Rank 43) | 2026/09/12 | 11 | 1 | 10 | 9.1% |
| ふかふか (Rank 37) | 2026/09/12 | 9 | 8 | 1 | 88.9% |
| 힘내라코스피아직더물렸다. (Rank 39) | 2026/09/06 | 13 | 9 | 4 | 69.2% |
| ひらがなであおき (Rank 42) | 2026/09/06 | 9 | 7 | 2 | 77.8% |
| ジンベエ (Rank 35) | 2026/09/05 | 10 | 7 | 3 | 70.0% |
| かべごん (Rank 38) | 2026/08/30 | 12 | 7 | 5 | 58.3% |
| しろくまーじ (Rank 42) | 2026/08/25 | 10 | 6 | 4 | 60.0% |
| ハマラウ (Rank 42) | 2026/08/24 | 10 | 5 | 5 | 50.0% |
| jean (Rank 43) | 2026/07/27 | 16 | 12 | 4 | 75.0% |
| アヒルさんチーム (Rank 44) | 2026/07/25 | 11 | 5 | 6 | 45.5% |
| interceptor (Rank 40) | 2026/07/06 | 13 | 9 | 4 | 69.2% |
| banjar (Rank 38) | 2026/06/13 | 13 | 7 | 6 | 53.9% |
| エル・シエロ (Rank 41) | 2026/06/09 | 10 | 4 | 6 | 40.0% |
| siroiro_16bit (Rank 38) | 2026/05/24 | 25 | 15 | 10 | 60.0% |
| GP (Rank 40) | 2026/05/23 | 14 | 7 | 7 | 50.0% |
| Aki (Rank 39) | 2026/05/12 | 12 | 6 | 6 | 50.0% |
| るりじゃいき (Rank 39) | 2026/04/30 | 9 | 6 | 3 | 66.7% |
Round openings
Jacky
| backdash into backward movement | 451 | 15.6% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 191 | 6.6% |
| backdash into guardG | 178 | 6.2% |
| Dash Hammer Kick66K | 153 | 5.3% |
| Squat Straight2P | 121 | 4.2% |
| backdash into Double Back Knuckle4PP | 96 | 3.3% |
| backdash into throwP+G | 93 | 3.2% |
| backdash into High Angle Upper Kick6K | 90 | 3.1% |
| backdash into Slant Back Knuckle1P | 82 | 2.8% |
| Squat Straight2P into crouch | 65 | 2.2% |
| Spin Heel Sword4K+G into forward movement | 62 | 2.1% |
| backdash into Rage Kick1PK | 60 | 2.1% |
| Middle Smash6P | 57 | 2.0% |
| crouch into Squat Straight2P | 56 | 1.9% |
| forward movement into punchP | 55 | 1.9% |
198 further openings account for the other 1,078 rounds.
Counted from 717 of the 718 matches played. The rest were not pulled for openings.
