VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

yamaneko

Career matches5,931
Career win rate53.1%
Round win rate52.3%
Peak rank35
Distinct opponents622
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira341,85097787352.8%
Wolf341,27865262651.0%
Lion351,11759252553.0%
Jean3497151445752.9%
Jacky3371541729858.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky23213210056.9%+3.5
Akira21911810153.9%-0.6
Jeffry160887255.0%+0.3
Wolf138825659.4%+5.7
Brad116635354.3%+2.6
Goh109595054.1%-0.8
Pai103554853.4%-0.1
Sarah101564555.5%+3.5
Lau94573760.6%+3.1
Kage92454748.9%-3.4
Shun92415144.6%-8.6
El Blaze91444748.4%-4.3
Jean77463159.7%+2.0
Aoi75403553.3%-2.8
Lei Fei72324044.4%-7.9
Lion64412364.1%+11.8
Vanessa58253343.1%-9.5
Eileen33161748.5%-6.2
Taka23121152.2%-0.3
Dural51420.0%-29.0

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle23711911850.2%-4.2
Low Fence2081218758.2%+4.5
Breakable Half Fence2071159255.6%+1.3
Single Wall2001128856.0%+3.0
Full Fence1981118756.1%+1.6
Breakable Full Fence1921029053.1%-1.0
Octagon1891058455.6%+2.7
Half Fence173878650.3%-3.8
Open173928153.2%-1.1
Full Fence and Open82424051.2%-0.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,19653.4%54.0%-0.5
No walls58155.9%53.9%+2.1

Walls against open: -2.6 points (95% range -7.5 to +2.3), p 0.293 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

openpen (Rank 30)2026/09/231713476.5%
ふぇに (Rank 32)2026/09/1822101245.5%
jiwoonpk (Rank 32)2026/09/18129375.0%
ルドルフ (Rank 33)2026/09/15147750.0%
クロサギ@はなちゃん (Rank 32)2026/09/15138561.5%
chileung18 (Rank 32)2026/09/151811761.1%
鳩男 (Rank 30)2026/09/121611568.8%
zaduhkj (Rank 34)2026/09/10115645.5%
zephyr_dural (Rank 29)2026/09/092415962.5%
南部の釣れないルアー (Rank 32)2026/08/291861233.3%
ぬっき~@ (Rank 35)2026/08/27123925.0%
ps-splitsecond (Rank 32)2026/08/27125741.7%
フルレバ (Rank 36)2026/08/26104640.0%
会長さん (Rank 33)2026/08/251910952.6%
弱者 (Rank 30)2026/08/25106460.0%
∈挙動不審∋ (Rank 34)2026/08/23106460.0%
hsat0310 (Rank 34)2026/07/23115645.5%
MaBoy (Rank 34)2026/07/16129375.0%
Sore (Rank 36)2026/07/16105550.0%
Alias-ks77 (Rank 36)2026/07/10145935.7%
goripon_actor (Rank 30)2026/07/10119281.8%
NORESPECT (Rank 36)2026/07/1029111837.9%
オムレツハンター© (Rank 31)2026/06/09107370.0%
pekopekopompom (Rank 34)2026/05/25136746.1%
Jason-m0822 (Rank 33)2026/05/23116554.5%

Round openings

Every character

crouch dash forward into throwP+G4385.6%
throwP+G2503.2%
forward movement into punchP2493.2%
forward movement into Elbow Butt4P2272.9%
punchP into kickK2132.7%
crouch dash back into evade down2102.7%
Yoko'enpi6P2072.6%
backdash into guardG1832.3%
Rimon Chouchu66P1562.0%
forward movement into backdash1542.0%
punchP1401.8%
backdash into evade up1371.8%
crouch dash back into guardG1371.8%
crouch into Low Drop Kick62K1211.6%
forward movement into crouch dash back861.1%

989 further openings account for the other 4,922 rounds.

Counted from 1,928 of the 1,954 matches played. The rest were not pulled for openings.

Wolf

forward movement into Elbow Butt4P2279.0%
crouch dash forward into throwP+G1586.3%
crouch into Low Drop Kick62K1214.8%
throwP+G642.5%
forward movement into backdash592.3%
Elbow Butt4P into punchP562.2%
Screw Hook63214P into Screw Lariat63214PP542.1%
crouch dash back into evade down542.1%
crouch dash back into guardG522.1%
Elbow Butt4P441.7%
evade down into Elbow Butt4P401.6%
forward dash into crouch dash back371.5%
forward movement into punchP371.5%
Screw Hook63214P351.4%
backdash into guardG351.4%

339 further openings account for the other 1,449 rounds.

Counted from 617 of the 643 matches played. The rest were not pulled for openings.

Jean

Yoko'enpi6P20712.4%
punchP into kickK1076.4%
crouch dash forward into throwP+G1046.2%
throwP+G814.8%
punchP into Hangetsu NirenzukiP+K553.3%
backdash into guardG472.8%
forward movement into punchP462.8%
Shitanagi Shutou1P into crouch452.7%
forward movement into backdash442.6%
crouch dash back into guardG352.1%
crouch into Shitanagi Shutou1P352.1%
crouch dash back into evade down311.9%
punchP311.9%
punchP into Yoko'enpi6P271.6%
backdash into evade up231.4%

240 further openings account for the other 754 rounds.

Akira

Rimon Chouchu66P15610.3%
crouch dash back into evade down835.5%
forward movement into punchP684.5%
crouch dash forward into throwP+G674.4%
Rimon Chouchu66P into forward dash593.9%
backward movement into Rimon Chouchu66P463.0%
crouch dash back into Jouho Touken6P463.0%
forward movement into Hachimon KaidaPP372.4%
crouch dash back into Jouho Senshou46P302.0%
forward movement into crouch dash back251.6%
throwP+G251.6%
forward dash into Jouho Touken6P221.4%
backdash into guardG211.4%
crouch dash back into Souka Housui3P+K211.4%
crouch dash back into guardG211.4%

230 further openings account for the other 789 rounds.

Lion

punchP into kickK1027.7%
forward movement into punchP947.1%
backdash into guardG644.8%
Banchu6P604.5%
crouch dash forward into throwP+G584.4%
throwP+G513.8%
Banchu6P into Banchu Renkanshu6PP493.7%
backdash into evade up423.2%
Juchou Senshou8P+K392.9%
punchP352.6%
forward movement into backdash292.2%
Ukoushin46P+K262.0%
backdash into Tanhikyaku46K241.8%
Ukoushin46P+K into punchP231.7%
punchP into Senkyutai1K211.6%

230 further openings account for the other 610 rounds.

Jacky

Middle Smash6P587.3%
crouch dash forward into throwP+G516.4%
punchP455.7%
throwP+G293.7%
backdash into evade up263.3%
crouch dash back into evade down232.9%
crouch dash back into guardG222.8%
evade down into Middle Smash6P222.8%
crouch dash back into backdash202.5%
crouch dash back into Spin Heel Sword4K+G192.4%
backdash into guardG162.0%
backdash into Spin Heel Sword4K+G151.9%
Low Spin Kick1K+G into crouch141.8%
evade down into backdash131.6%
forward movement into crouch dash back131.6%

172 further openings account for the other 407 rounds.