Virtua Fighter 5 REVO · v1.10 · Region: Asia
SATORI_ASK
Characters played — VF5's own record
| Aoi | 36 | 1,070 | 605 | 465 | 56.5% |
|---|---|---|---|---|---|
| Sarah | 33 | 577 | 321 | 256 | 55.6% |
| Shun | 33 | 266 | 160 | 106 | 60.1% |
| Lei Fei | 32 | 245 | 151 | 94 | 61.6% |
| Akira | 27 | 244 | 119 | 125 | 48.8% |
| Kage | 30 | 196 | 113 | 83 | 57.6% |
| Jacky | 29 | 139 | 87 | 52 | 62.6% |
| Lion | 30 | 83 | 59 | 24 | 71.1% |
| Brad | 27 | 64 | 36 | 28 | 56.2% |
| Wolf | 27 | 27 | 19 | 8 | 70.4% |
| Goh | 26 | 15 | 10 | 5 | 66.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 47 | 30 | 17 | 63.8% | +2.6 |
|---|---|---|---|---|---|
| Akira | 41 | 23 | 18 | 56.1% | -6.8 |
| Sarah | 38 | 27 | 11 | 71.0% | +14.9 |
| Jacky | 33 | 18 | 15 | 54.5% | -3.6 |
| Lion | 31 | 12 | 19 | 38.7% | -15.4 |
| Lau | 29 | 15 | 14 | 51.7% | -1.0 |
| Goh | 28 | 16 | 12 | 57.1% | -0.9 |
| Aoi | 27 | 17 | 10 | 63.0% | +11.7 |
| Jeffry | 25 | 14 | 11 | 56.0% | -3.4 |
| Vanessa | 20 | 12 | 8 | 60.0% | +5.7 |
| Brad | 19 | 9 | 10 | 47.4% | -9.8 |
| Kage | 19 | 8 | 11 | 42.1% | -9.4 |
| Shun | 18 | 12 | 6 | 66.7% | +2.7 |
| Jean | 17 | 10 | 7 | 58.8% | -3.0 |
| Pai | 16 | 10 | 6 | 62.5% | +10.5 |
| El Blaze | 14 | 6 | 8 | 42.9% | -12.5 |
| Taka | 9 | 5 | 4 | 55.6% | +3.6 |
| Dural | 2 | 2 | 0 | 100.0% | +51.0 |
| Eileen | 2 | 2 | 0 | 100.0% | +34.0 |
| Lei Fei | 2 | 2 | 0 | 100.0% | +32.5 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 62 | 38 | 24 | 61.3% | +4.6 |
|---|---|---|---|---|---|
| Full Fence | 49 | 31 | 18 | 63.3% | +6.2 |
| Rectangle | 47 | 31 | 16 | 66.0% | +12.9 |
| Octagon | 46 | 19 | 27 | 41.3% | -21.1 |
| Open | 46 | 31 | 15 | 67.4% | +11.6 |
| Low Fence | 43 | 27 | 16 | 62.8% | +4.5 |
| Single Wall | 37 | 17 | 20 | 46.0% | -12.1 |
| Breakable Half Fence | 33 | 22 | 11 | 66.7% | +11.7 |
| Half Fence | 29 | 12 | 17 | 41.4% | -15.7 |
| Full Fence and Open | 22 | 14 | 8 | 63.6% | +8.8 |
0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 266 | 57.5% | 57.1% | +0.4 |
| No walls | 126 | 59.5% | 57.6% | +1.9 |
Walls against open: -1.5 points (95% range -11.7 to +8.7), p 0.776 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| M&E (Rank 23) | 17 | 13 | 4 | 76.5% |
|---|---|---|---|---|
| hahaha (Rank 28) | 11 | 7 | 4 | 63.6% |
| けいすけ新宿 (Rank 32) | 11 | 6 | 5 | 54.5% |
| みんみんさん (Rank 35) | 11 | 6 | 5 | 54.5% |
| AcidNine-JPN (Rank 28) | 10 | 6 | 4 | 60.0% |
| imhanzo (Rank 27) | 8 | 5 | 3 | 62.5% |
| A56-7W (Rank 29) | 6 | 4 | 2 | 66.7% |
| majide (Rank 32) | 6 | 4 | 2 | 66.7% |
| 影虎 (Rank 33) | 6 | 4 | 2 | 66.7% |
| Ray'ne (Rank 32) | 5 | 4 | 1 | 80.0% |
| kampfarkz (Rank 33) | 5 | 1 | 4 | 20.0% |
| おむすび山▲かずkaz_kcj (Rank 35) | 5 | 4 | 1 | 80.0% |
| こうちゃん(`ー´)SRGM (Rank 28) | 5 | 3 | 2 | 60.0% |
| たつや (Rank 35) | 5 | 2 | 3 | 40.0% |
| ふぇに (Rank 35) | 5 | 2 | 3 | 40.0% |
| イイクルーン (Rank 37) | 5 | 2 | 3 | 40.0% |
| ジークリオン (Rank 36) | 5 | 1 | 4 | 20.0% |
| 乃木ぽん (Rank 30) | 5 | 3 | 2 | 60.0% |
| Umemon2026 (Rank 37) | 4 | 2 | 2 | 50.0% |
| a_h_i_k_o (Rank 29) | 4 | 2 | 2 | 50.0% |
| ばねばば (Rank 33) | 4 | 4 | 0 | 100.0% |
| やまだ.com (Rank 32) | 4 | 0 | 4 | 0.0% |
| らんぶらぁ (Rank 34) | 4 | 0 | 4 | 0.0% |
| ジャーキー山田 (Rank 36) | 4 | 1 | 3 | 25.0% |
| 滝太郎(Takitarou) (Rank 33) | 4 | 2 | 2 | 50.0% |
Most played opponents, most recent first
| ジークリオン (Rank 36) | 2026/09/18 | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|---|
| AcidNine-JPN (Rank 28) | 2026/09/17 | 10 | 6 | 4 | 60.0% |
| a_h_i_k_o (Rank 29) | 2026/09/16 | 4 | 2 | 2 | 50.0% |
| ふぇに (Rank 35) | 2026/09/11 | 5 | 2 | 3 | 40.0% |
| 滝太郎(Takitarou) (Rank 33) | 2026/09/11 | 4 | 2 | 2 | 50.0% |
| Umemon2026 (Rank 37) | 2026/09/10 | 4 | 2 | 2 | 50.0% |
| majide (Rank 32) | 2026/08/30 | 6 | 4 | 2 | 66.7% |
| らんぶらぁ (Rank 34) | 2026/08/30 | 4 | 0 | 4 | 0.0% |
| A56-7W (Rank 29) | 2026/08/29 | 6 | 4 | 2 | 66.7% |
| 影虎 (Rank 33) | 2026/08/27 | 6 | 4 | 2 | 66.7% |
| ばねばば (Rank 33) | 2026/08/27 | 4 | 4 | 0 | 100.0% |
| kampfarkz (Rank 33) | 2026/08/17 | 5 | 1 | 4 | 20.0% |
| イイクルーン (Rank 37) | 2026/08/05 | 5 | 2 | 3 | 40.0% |
| けいすけ新宿 (Rank 32) | 2026/08/05 | 11 | 6 | 5 | 54.5% |
| imhanzo (Rank 27) | 2026/07/23 | 8 | 5 | 3 | 62.5% |
| こうちゃん(`ー´)SRGM (Rank 28) | 2026/07/23 | 5 | 3 | 2 | 60.0% |
| hahaha (Rank 28) | 2026/07/23 | 11 | 7 | 4 | 63.6% |
| M&E (Rank 23) | 2026/07/22 | 17 | 13 | 4 | 76.5% |
| みんみんさん (Rank 35) | 2026/07/06 | 11 | 6 | 5 | 54.5% |
| 乃木ぽん (Rank 30) | 2026/07/06 | 5 | 3 | 2 | 60.0% |
| おむすび山▲かずkaz_kcj (Rank 35) | 2026/06/16 | 5 | 4 | 1 | 80.0% |
| やまだ.com (Rank 32) | 2026/06/16 | 4 | 0 | 4 | 0.0% |
| ジャーキー山田 (Rank 36) | 2026/05/10 | 4 | 1 | 3 | 25.0% |
| Ray'ne (Rank 32) | 2026/05/10 | 5 | 4 | 1 | 80.0% |
| たつや (Rank 35) | 2026/03/29 | 5 | 2 | 3 | 40.0% |
Round openings
Every character
| backdash into evade up | 129 | 7.4% |
|---|---|---|
| guardG | 60 | 3.4% |
| forward movement into punchP | 56 | 3.2% |
| Sou'unha66K | 51 | 2.9% |
| forward dash into Kusanagi2K+G | 49 | 2.8% |
| guardG into evade up | 45 | 2.6% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 34 | 1.9% |
| punchP | 33 | 1.9% |
| Senzankou66P+K into throwP+G | 30 | 1.7% |
| guardG into evade down | 30 | 1.7% |
| forward dash into Low Spin Kick3K+G | 25 | 1.4% |
| punchP into kickK | 24 | 1.4% |
| backdash into punchP | 23 | 1.3% |
| forward dash into guardG | 23 | 1.3% |
| backdash into evade down | 22 | 1.3% |
445 further openings account for the other 1,111 rounds.
Aoi
| Sou'unha66K | 51 | 14.1% |
|---|---|---|
| forward dash into Kusanagi2K+G | 49 | 13.6% |
| forward movement into punchP | 30 | 8.3% |
| backdash into evade up | 28 | 7.8% |
| guardG into Tenchi In'youP+K+G | 22 | 6.1% |
| guardG | 14 | 3.9% |
| backdash into Kusanagi2K+G | 13 | 3.6% |
| Tenchi In'youP+K+G | 12 | 3.3% |
| guardG into evade down | 10 | 2.8% |
| guardG into down-back punch+kick1P+K | 9 | 2.5% |
| backdash into Sodeshinken33P+K | 7 | 1.9% |
| backdash into evade down | 7 | 1.9% |
| guardG into Kusanagi2K+G | 6 | 1.7% |
| guardG into evade up | 6 | 1.7% |
| backdash into Tenchi In'youP+K+G | 5 | 1.4% |
65 further openings account for the other 92 rounds.
Sarah
| forward dash into Low Spin Kick3K+G | 25 | 9.3% |
|---|---|---|
| backdash into evade up | 21 | 7.8% |
| backdash into Crescent Heel4K+G | 18 | 6.7% |
| forward dash into guardG | 13 | 4.8% |
| guardG | 10 | 3.7% |
| Snap Side Chop3P into Setup Combination3PK | 9 | 3.4% |
| guardG into evade up | 9 | 3.4% |
| Hide Side Kick (Deflect)P+K | 8 | 3.0% |
| Rising Elbow6P into Double Joint Butt6PK | 8 | 3.0% |
| forward dash into evade down | 7 | 2.6% |
| backdash into punchP | 6 | 2.2% |
| guardG into evade down | 6 | 2.2% |
| Somersault Kick7K into Switch Kick4K | 5 | 1.9% |
| backdash into evade down | 5 | 1.9% |
| evade down into evade up | 5 | 1.9% |
73 further openings account for the other 114 rounds.
Shun
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 34 | 14.6% |
|---|---|---|
| backdash into evade up | 14 | 6.0% |
| Tanhi ChougekiK+G | 9 | 3.9% |
| guardG into evade up | 9 | 3.9% |
| Tenshin Haishu4P into Shinho Suikoushu43P+K | 8 | 3.4% |
| guardG | 8 | 3.4% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 6 | 2.6% |
| forward movement into punchP | 6 | 2.6% |
| punchP | 6 | 2.6% |
| Haisenchu1P | 5 | 2.1% |
| guardG into Haisenchu Kaikakyaku1PK | 5 | 2.1% |
| guardG into punchP | 5 | 2.1% |
| backdash into Kasen Gyou'in6P+K+G | 4 | 1.7% |
| Shinho Suikoushu43P+K into Rengeki Gakushu46PPP | 3 | 1.3% |
| Tenshin Benshu4P+K into throwP+G | 3 | 1.3% |
72 further openings account for the other 108 rounds.
Kage
| Ryu'eikyaku66K | 20 | 10.0% |
|---|---|---|
| Tsumujigeri2K+G | 17 | 8.5% |
| backdash into evade up | 13 | 6.5% |
| punchP | 12 | 6.0% |
| guardG | 11 | 5.5% |
| punchP into kickK | 10 | 5.0% |
| Rasen4P into Rasen Urageri4PK | 9 | 4.5% |
| Suishageri7K+G into Furikakato OtoshiK+G | 7 | 3.5% |
| Engetsugeri9K+G | 5 | 2.5% |
| backdash into Jizuridan2P | 5 | 2.5% |
| backdash into Engetsugeri9K+G | 4 | 2.0% |
| evade up | 4 | 2.0% |
| guardG into punchP | 4 | 2.0% |
| punchP into Hiji'uchi6P | 4 | 2.0% |
| Rasen4P | 3 | 1.5% |
51 further openings account for the other 72 rounds.
Lei Fei
| backdash into evade up | 13 | 6.5% |
|---|---|---|
| Souhikyaku9K+G | 12 | 6.0% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 11 | 5.5% |
| backdash into offensive move | 11 | 5.5% |
| kickK into evade down | 9 | 4.5% |
| offensive move | 9 | 4.5% |
| guardG into evade up | 8 | 4.0% |
| backdash into Kaisei Tento1P+K | 7 | 3.5% |
| guardG into evade down | 7 | 3.5% |
| guardG | 6 | 3.0% |
| backdash into throwP+G | 5 | 2.5% |
| Rigoutai6K | 4 | 2.0% |
| Toushou66P | 4 | 2.0% |
| backdash into Nehan Shiki1P+K+G | 4 | 2.0% |
| backdash into Shatenshou33P | 4 | 2.0% |
59 further openings account for the other 85 rounds.
Akira
| Senzankou66P+K into throwP+G | 30 | 21.3% |
|---|---|---|
| backdash into evade up | 18 | 12.8% |
| backdash into Koboku214P | 12 | 8.5% |
| backdash into punchP | 7 | 5.0% |
| forward dash into Jouho Touken6P | 6 | 4.3% |
| Fujinkyaku2K+G into Chutenshou2K+GP | 2 | 1.4% |
| Senzankou66P+K | 2 | 1.4% |
| backdash into Chouzan Housui46P+K | 2 | 1.4% |
| backdash into Fukko3K+GP+K | 2 | 1.4% |
| backdash into Hekishou43P | 2 | 1.4% |
| backdash into Jouho Senshou46P | 2 | 1.4% |
| backdash into Youhou33P | 2 | 1.4% |
| backdash into crouch dash forward | 2 | 1.4% |
| backdash into evade down | 2 | 1.4% |
| evade up into Jouho Touken6P | 2 | 1.4% |
43 further openings account for the other 48 rounds.
Jacky
| Middle Smash6P into Middle Smash Sword6PK | 8 | 7.1% |
|---|---|---|
| backdash into evade up | 6 | 5.4% |
| backdash into Spin Heel Sword4K+G | 5 | 4.5% |
| Low Spin Kick1K+G | 4 | 3.6% |
| Middle Spin Kick46K+G | 4 | 3.6% |
| backdash into Rage Kick1PK | 4 | 3.6% |
| Low Spin Kick1K+G into guardG | 3 | 2.7% |
| Slant Back Knuckle1P into offensive move | 3 | 2.7% |
| Somersault Kick7K into kickK | 3 | 2.7% |
| Spinning Back Knuckle4P into Spinning Arm Kick4PK | 3 | 2.7% |
| forward dash into High Angle Upper Kick6K | 3 | 2.7% |
| guardG into evade down | 3 | 2.7% |
| punchP | 3 | 2.7% |
| Dash Hammer Kick66K | 2 | 1.8% |
| Slant Back Knuckle1P into Rage Kick1PK | 2 | 1.8% |
45 further openings account for the other 56 rounds.
Lion
| Juchou Senshou8P+K into Souji SenpuP+K | 8 | 7.5% |
|---|---|---|
| backdash into Souji SenpuP+K | 7 | 6.6% |
| backdash into Touku Rigou Bantaitetsu46K+G | 6 | 5.7% |
| Banchu6P into Banchu Renkanshu6PP | 5 | 4.7% |
| Juchou Senshou8P+K | 5 | 4.7% |
| Kousoutai2K+G | 5 | 4.7% |
| backdash into evade up | 5 | 4.7% |
| forward dash into Kousoutai2K+G | 4 | 3.8% |
| punchP | 4 | 3.8% |
| backdash into Kousoutai2K+G | 3 | 2.8% |
| backdash into Zaban Shuhou33P+K | 3 | 2.8% |
| crouch into Senkyutai1K | 3 | 2.8% |
| forward movement into punchP | 3 | 2.8% |
| guardG | 3 | 2.8% |
| guardG into evade up | 3 | 2.8% |
34 further openings account for the other 39 rounds.
Brad
| backdash into evade up | 9 | 11.7% |
|---|---|---|
| backdash into Sway Back4P+K+G | 7 | 9.1% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 4 | 5.2% |
| punchP into kickK | 4 | 5.2% |
| Middle Spin Kick66K | 3 | 3.9% |
| guardG into evade up | 3 | 3.9% |
| offensive move | 3 | 3.9% |
| punchP | 3 | 3.9% |
| Jumping Dtee Sawk Bon9P+K | 2 | 2.6% |
| Stop Kick4K into forward movement | 2 | 2.6% |
| backdash into Sawk Klab6P+K | 2 | 2.6% |
| backdash into offensive move | 2 | 2.6% |
| evade down into evade up | 2 | 2.6% |
| forward dash into guardG | 2 | 2.6% |
| forward movement into punchP | 2 | 2.6% |
22 further openings account for the other 27 rounds.
Wolf
| Quick Shoulder66P+K | 5 | 20.8% |
|---|---|---|
| Low Smash2K | 3 | 12.5% |
| guardG into evade up | 2 | 8.3% |
| guardG into punchP | 2 | 8.3% |
| Comet Hook1P into Knuckle Part1PP | 1 | 4.2% |
| Heavy Toe Kick4K+G into throwP+G | 1 | 4.2% |
| Knee Lift6K | 1 | 4.2% |
| Low Drop Kick62K | 1 | 4.2% |
| Rolling Elbow43P | 1 | 4.2% |
| backdash into Knee Lift6K | 1 | 4.2% |
| backdash into evade up | 1 | 4.2% |
| backdash into punchP | 1 | 4.2% |
| crouch dash back into guardG | 1 | 4.2% |
| evade down into Knee Lift6K | 1 | 4.2% |
| evade down into Low Hammer2P | 1 | 4.2% |
1 further openings account for the other 1 rounds.
Goh
| guardG | 4 | 17.4% |
|---|---|---|
| Ni'oudaoshi3K+G | 3 | 13.0% |
| Tsukikage6K | 2 | 8.7% |
| backdash into evade down | 2 | 8.7% |
| crouch into Sune'uchi2P | 2 | 8.7% |
| Raikou3P into Denkou3PP | 1 | 4.3% |
| backdash into Kokuryusatsu Todome46P+KPP | 1 | 4.3% |
| backdash into evade up | 1 | 4.3% |
| evade down into guardG | 1 | 4.3% |
| evade down into punchP | 1 | 4.3% |
| forward dash into Haraigeri2K+G | 1 | 4.3% |
| forward dash into guardG | 1 | 4.3% |
| forward movement into punchP | 1 | 4.3% |
| guardG into Kusabigeri2K | 1 | 4.3% |
| guardG into evade up | 1 | 4.3% |
