VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Sarah

Jason-m0822

Career matches7,196
Career win rate49.7%
Round win rate49.8%
Peak rank36
Distinct opponents114
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah364,8462,4222,42450.0%
Pai2793142250945.3%
Brad2792848544352.3%
Jacky2539619919750.2%
Vanessa2595474849.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira39201951.3%-1.8
Wolf37201754.0%+6.9
Aoi30131743.3%-15.9
Lau30111936.7%-7.0
Jean25111444.0%-5.6
Jacky23121152.2%+1.6
Lion1981142.1%-2.4
El Blaze1611568.8%+23.8
Jeffry146842.9%-2.0
Kage148657.1%+6.7
Goh116554.5%+2.4
Pai84450.0%-2.4
Brad73442.9%-11.4
Shun74357.1%+9.5
Vanessa51420.0%-25.4
Sarah32166.7%+20.6
Dural21150.0%+9.8
Eileen220100.0%+31.1
Lei Fei220100.0%+41.7
Taka220100.0%+38.1

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence42192345.2%-6.3
Breakable Full Fence37201754.0%+9.1
Breakable Half Fence34161847.1%-8.2
Full Fence34171750.0%+3.4
Open31121938.7%-12.2
Octagon22121054.5%+4.2
Half Fence2116576.2%+25.8
Full Fence and Open2081240.0%-6.5
Rectangle1991047.4%-4.5
Single Wall1810855.6%+3.9

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls16753.9%50.0%+3.9
No walls9145.1%50.5%-5.5

Walls against open: +9.4 points (95% range -3.9 to +22.8), p 0.167 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

LEO (Rank 34)2026/07/141711664.7%
さいたま梅澤/T.Umezawa (Rank 30)2026/06/147070.0%
いつもの奴 (Rank 28)2026/06/1442250.0%
F (Rank 23)2026/06/0752340.0%
フルメタル (Rank 28)2026/06/0753260.0%
☆瞳氷☆ (Rank 22)2026/06/0765183.3%
伍の人 (Rank 30)2026/06/0543175.0%
ぬっき~@ ☆狼☆ (Rank 33)2026/06/0553260.0%
ロストマン (Rank 33)2026/06/0342250.0%
MikuMartineau (Rank 31)2026/06/0362433.3%
ぱお (Rank 35)2026/05/2531233.3%
へっぽこラウ (Rank 35)2026/05/2593633.3%
nanami.madogiwa (Rank 34)2026/05/2584450.0%
太鼓の別人/TaikoStrike (Rank 30)2026/05/2484450.0%
らうらう (Rank 35)2026/05/2442250.0%
Light (Rank 32)2026/05/2443175.0%
yamaneko (Rank 33)2026/05/23115645.5%
ekd (Rank 31)2026/05/1852340.0%
しゆう@1974 (Rank 35)2026/05/1172528.6%
テクノモデル (Rank 35)2026/05/1153260.0%
くろね@のびしろF (Rank 34)2026/05/1074357.1%
ジークリオン (Rank 35)2026/05/105050.0%
不運と踊っちまった (Rank 33)2026/05/1032166.7%
花形満 (Rank 33)2026/05/0531233.3%
onigiryy_14 (Rank 34)2026/05/0441325.0%

Round openings

Every character

backdash into Full Spin Heel Kick9K635.3%
Back Knuckle Turn44P into Hide Side Kick (Deflect)P+K554.6%
backdash into evade up514.3%
Rising Elbow6P into Double Joint Butt6PK484.0%
backdash into evade down484.0%
Rising Elbow6P into Elbow Side Chop6PP433.6%
Back Knuckle Turn44P into crouch413.5%
Back Knuckle Turn44P into Switch Kick4K393.3%
backdash into Sharpsword Combo44KK363.0%
Stiletto66K322.7%
backdash into Back Knuckle Turn44P322.7%
backdash into Switch Kick4K312.6%
Sharpsword44K into Sharpsword Combo44KK272.3%
Rising Elbow6P262.2%
Quick Knee6K into Quick Knee and Toe Kick6KK221.9%

200 further openings account for the other 592 rounds.

Sarah

backdash into Full Spin Heel Kick9K636.4%
Back Knuckle Turn44P into Hide Side Kick (Deflect)P+K555.5%
Rising Elbow6P into Double Joint Butt6PK484.8%
backdash into evade up444.4%
Rising Elbow6P into Elbow Side Chop6PP434.3%
Back Knuckle Turn44P into crouch414.1%
Back Knuckle Turn44P into Switch Kick4K393.9%
backdash into evade down393.9%
backdash into Sharpsword Combo44KK363.6%
Stiletto66K323.2%
backdash into Back Knuckle Turn44P323.2%
backdash into Switch Kick4K313.1%
Sharpsword44K into Sharpsword Combo44KK272.7%
Rising Elbow6P262.6%
Quick Knee6K into Quick Knee and Toe Kick6KK222.2%

120 further openings account for the other 413 rounds.

Jacky

backdash into Spin Heel Sword4K+G128.6%
Dash Hammer Kick66K107.1%
Middle Smash6P into Middle Smash Sword6PK96.4%
Low Spin Kick1K+G85.7%
backdash into evade down75.0%
Groin Kick6K+G64.3%
backdash into Low Spin Kick1K+G64.3%
backward movement into Groin Kick6K+G64.3%
backdash into Step-in Middle Kick66K+G42.9%
Head Hook Kick3K+G into guardG32.1%
backdash into Long Stride Back Knuckle4P+K32.1%
backdash into Middle Spin Kick46K+G32.1%
backdash into Slant Back Knuckle1P32.1%
backdash into evade up32.1%
forward movement into kickK32.1%

44 further openings account for the other 54 rounds.

Brad

Middle Spin Kick66K613.9%
backdash into evade up49.3%
punchP into evade up49.3%
Sawk Klab6P+K37.0%
Jolt Upper3P into Jolt Upper~Spin Kick3PK24.7%
Sharp Shoot1P24.7%
backdash into evade down24.7%
Jab StraightPP into Combination LowPPK12.3%
Jaguar Tail2K+G12.3%
Middle Kick3K into guardG12.3%
Spine Whip4P into Lumpini Combination4PK12.3%
Ten Kao6K12.3%
Ten Kao6K into guardG12.3%
backdash into Destruction Body3P+K12.3%
backdash into Dtee Sawk Lang3P+KP12.3%

12 further openings account for the other 12 rounds.

Vanessa

Defensive Style: Cut-in Knee Kick112.5%
Defensive Style: Cut-in Knee Kick into Jab~BodyPP112.5%
Defensive Style: Grand Spike112.5%
Defensive Style: Low Spin Slicer112.5%
Defensive Style: Shadow Slicer112.5%
Offensive Style: Body Blow into Body Blow Knee6PK112.5%
Offensive Style: backdash into evade up112.5%
Offensive Style: forward dash into Hunting Kick66KK112.5%

Pai

Senchutai3K into guardG125.0%
Shi'en Settai2K+G125.0%
backdash into Touku Kouhaikyaku44KK125.0%
guardG into Danshitsu6K125.0%