Virtua Fighter 5 REVO · v1.10 · Region: South America
Akishin-0313
Characters played — VF5's own record
| Wolf | 33 | 7,703 | 3,822 | 3,881 | 49.6% |
|---|---|---|---|---|---|
| Jeffry | 31 | 3,607 | 1,781 | 1,826 | 49.4% |
| Akira | 26 | 130 | 53 | 77 | 40.8% |
| Lau | 26 | 1 | 0 | 1 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 140 | 68 | 72 | 48.6% | +0.6 |
|---|---|---|---|---|---|
| Jacky | 136 | 72 | 64 | 52.9% | +4.0 |
| Jean | 102 | 46 | 56 | 45.1% | +1.1 |
| Shun | 97 | 52 | 45 | 53.6% | +4.4 |
| Wolf | 76 | 41 | 35 | 54.0% | +3.3 |
| Sarah | 75 | 33 | 42 | 44.0% | +0.1 |
| Kage | 72 | 36 | 36 | 50.0% | +2.3 |
| Lau | 72 | 32 | 40 | 44.4% | -2.3 |
| Goh | 58 | 29 | 29 | 50.0% | -3.8 |
| Brad | 53 | 25 | 28 | 47.2% | -3.1 |
| Lei Fei | 52 | 23 | 29 | 44.2% | +0.0 |
| Pai | 52 | 34 | 18 | 65.4% | +19.9 |
| Jeffry | 49 | 17 | 32 | 34.7% | -11.2 |
| Vanessa | 46 | 17 | 29 | 37.0% | -11.2 |
| Aoi | 45 | 25 | 20 | 55.6% | +10.0 |
| El Blaze | 45 | 23 | 22 | 51.1% | +0.6 |
| Lion | 45 | 19 | 26 | 42.2% | -4.7 |
| Taka | 31 | 12 | 19 | 38.7% | -9.8 |
| Eileen | 26 | 9 | 17 | 34.6% | -25.6 |
| Dural | 21 | 8 | 13 | 38.1% | -10.2 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 161 | 72 | 89 | 44.7% | -4.0 |
|---|---|---|---|---|---|
| Full Fence | 146 | 64 | 82 | 43.8% | -4.8 |
| Breakable Half Fence | 133 | 60 | 73 | 45.1% | -5.7 |
| Octagon | 132 | 58 | 74 | 43.9% | -2.6 |
| Rectangle | 131 | 78 | 53 | 59.5% | +10.3 |
| Low Fence | 122 | 59 | 63 | 48.4% | +2.0 |
| Half Fence | 121 | 68 | 53 | 56.2% | +10.6 |
| Open | 121 | 59 | 62 | 48.8% | -0.4 |
| Single Wall | 114 | 53 | 61 | 46.5% | -1.7 |
| Full Fence and Open | 46 | 21 | 25 | 45.6% | +2.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 824 | 48.5% | 48.3% | +0.3 |
| No walls | 357 | 47.9% | 47.9% | +0.0 |
Walls against open: +0.2 points (95% range -5.8 to +6.3), p 0.935 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| アセスルファムK (Rank 32) | 47 | 19 | 28 | 40.4% |
|---|---|---|---|---|
| MikuMartineau (Rank 31) | 38 | 17 | 21 | 44.7% |
| itrap (Rank 31) | 29 | 11 | 18 | 37.9% |
| orz (Rank 28) | 27 | 14 | 13 | 51.9% |
| kampfarkz (Rank 33) | 26 | 13 | 13 | 50.0% |
| Melt (Rank 34) | 22 | 10 | 12 | 45.5% |
| はげまん (Rank 29) | 21 | 14 | 7 | 66.7% |
| うをん (Rank 30) | 19 | 14 | 5 | 73.7% |
| PuzzG/ぱず爺 (Rank 36) | 18 | 5 | 13 | 27.8% |
| RuOK? (Rank 32) | 18 | 10 | 8 | 55.6% |
| 伍の人 (Rank 30) | 18 | 12 | 6 | 66.7% |
| Momomia (Rank 26) | 17 | 14 | 3 | 82.3% |
| AcidNine-JPN (Rank 28) | 16 | 9 | 7 | 56.2% |
| けいすけ新宿 (Rank 34) | 15 | 4 | 11 | 26.7% |
| マンジャロ打ちたい (Rank 34) | 15 | 3 | 12 | 20.0% |
| 五寸釘くん (Rank 34) | 15 | 3 | 12 | 20.0% |
| 鳩男 (Rank 29) | 14 | 8 | 6 | 57.1% |
| 방가방가 (Rank 32) | 14 | 7 | 7 | 50.0% |
| ちび-G (Rank 31) | 13 | 8 | 5 | 61.5% |
| BANANA (Rank 29) | 12 | 9 | 3 | 75.0% |
| ちび太☆らふぁ~る (Rank 33) | 11 | 6 | 5 | 54.5% |
| ギンブチ影 (Rank 30) | 11 | 7 | 4 | 63.6% |
| AzaeManV (Rank 33) | 10 | 3 | 7 | 30.0% |
| ヘニオ (Rank 35) | 10 | 5 | 5 | 50.0% |
| 拳四郎 (Rank 34) | 10 | 2 | 8 | 20.0% |
Most played opponents, most recent first
| Melt (Rank 34) | 2026/09/22 | 22 | 10 | 12 | 45.5% |
|---|---|---|---|---|---|
| ヘニオ (Rank 35) | 2026/09/17 | 10 | 5 | 5 | 50.0% |
| 방가방가 (Rank 32) | 2026/09/16 | 14 | 7 | 7 | 50.0% |
| はげまん (Rank 29) | 2026/09/15 | 21 | 14 | 7 | 66.7% |
| ギンブチ影 (Rank 30) | 2026/09/15 | 11 | 7 | 4 | 63.6% |
| 鳩男 (Rank 29) | 2026/09/09 | 14 | 8 | 6 | 57.1% |
| orz (Rank 28) | 2026/09/07 | 27 | 14 | 13 | 51.9% |
| アセスルファムK (Rank 32) | 2026/09/07 | 47 | 19 | 28 | 40.4% |
| BANANA (Rank 29) | 2026/09/07 | 12 | 9 | 3 | 75.0% |
| けいすけ新宿 (Rank 34) | 2026/09/05 | 15 | 4 | 11 | 26.7% |
| AzaeManV (Rank 33) | 2026/08/30 | 10 | 3 | 7 | 30.0% |
| うをん (Rank 30) | 2026/08/29 | 19 | 14 | 5 | 73.7% |
| マンジャロ打ちたい (Rank 34) | 2026/08/29 | 15 | 3 | 12 | 20.0% |
| PuzzG/ぱず爺 (Rank 36) | 2026/08/28 | 18 | 5 | 13 | 27.8% |
| itrap (Rank 31) | 2026/08/25 | 29 | 11 | 18 | 37.9% |
| kampfarkz (Rank 33) | 2026/08/19 | 26 | 13 | 13 | 50.0% |
| RuOK? (Rank 32) | 2026/07/31 | 18 | 10 | 8 | 55.6% |
| ちび-G (Rank 31) | 2026/07/29 | 13 | 8 | 5 | 61.5% |
| 伍の人 (Rank 30) | 2026/07/25 | 18 | 12 | 6 | 66.7% |
| 五寸釘くん (Rank 34) | 2026/07/23 | 15 | 3 | 12 | 20.0% |
| 拳四郎 (Rank 34) | 2026/07/19 | 10 | 2 | 8 | 20.0% |
| ちび太☆らふぁ~る (Rank 33) | 2026/06/18 | 11 | 6 | 5 | 54.5% |
| AcidNine-JPN (Rank 28) | 2026/06/05 | 16 | 9 | 7 | 56.2% |
| MikuMartineau (Rank 31) | 2026/05/28 | 38 | 17 | 21 | 44.7% |
| Momomia (Rank 26) | 2026/05/19 | 17 | 14 | 3 | 82.3% |
Round openings
Every character
| backdash into Elbow Butt | 333 | 6.4% |
|---|---|---|
| Rolling Savate6K+G | 236 | 4.5% |
| crouch dash forward into throwP+G | 208 | 4.0% |
| backdash into Kenka Hook46P | 201 | 3.9% |
| backdash into evade up | 150 | 2.9% |
| guardG | 146 | 2.8% |
| crouch into Low Hammer2P | 145 | 2.8% |
| guardG into throwP+G | 131 | 2.5% |
| backdash into Heavy Middle Kick3K+G | 109 | 2.1% |
| crouch into Heavy Middle Kick3K+G | 108 | 2.1% |
| crouch into down-back kick1K | 105 | 2.0% |
| backdash into Megaton Knuckle43P+K | 102 | 1.9% |
| backdash into Savate4K | 98 | 1.9% |
| guardG into Gasp Kneel Palm Bomb6P+K | 93 | 1.8% |
| punchP | 84 | 1.6% |
504 further openings account for the other 2,973 rounds.
Counted from 1,290 of the 1,293 matches played. The rest were not pulled for openings.
Wolf
| backdash into Elbow Butt4P | 330 | 9.2% |
|---|---|---|
| Rolling Savate6K+G | 236 | 6.6% |
| crouch dash forward into throwP+G | 171 | 4.8% |
| crouch into Low Hammer2P | 145 | 4.1% |
| backdash into Heavy Middle Kick3K+G | 109 | 3.0% |
| crouch into Heavy Middle Kick3K+G | 108 | 3.0% |
| backdash into evade up | 105 | 2.9% |
| backdash into Savate4K | 98 | 2.7% |
| crouch into down-back kick1K | 94 | 2.6% |
| guardG into throwP+G | 94 | 2.6% |
| guardG into Gasp Kneel Palm Bomb6P+K | 93 | 2.6% |
| guardG | 73 | 2.0% |
| punchP | 73 | 2.0% |
| punchP into Jab StraightPP | 68 | 1.9% |
| crouch into Arrow Knuckle3P | 60 | 1.7% |
308 further openings account for the other 1,715 rounds.
Counted from 885 of the 888 matches played. The rest were not pulled for openings.
Jeffry
| backdash into Kenka Hook46P | 201 | 12.4% |
|---|---|---|
| backdash into Megaton Knuckle43P+K | 102 | 6.3% |
| guardG | 72 | 4.5% |
| punchP into Elbow Butt6P | 59 | 3.6% |
| Middle Hell Stab6P+K | 52 | 3.2% |
| backdash into Tsunami Beat3K+G | 52 | 3.2% |
| crouch into Low Knuckle2P | 50 | 3.1% |
| crouch into Tsunami Beat3K+G | 49 | 3.0% |
| backdash into evade up | 44 | 2.7% |
| crouch dash forward into throwP+G | 36 | 2.2% |
| guardG into throwP+G | 36 | 2.2% |
| punchP into Double KnucklePP | 34 | 2.1% |
| forward movement into Double KnucklePP | 28 | 1.7% |
| backdash into Torpedo Head Butt4P+K | 25 | 1.6% |
| guardG into Middle Hell Stab6P+K | 24 | 1.5% |
226 further openings account for the other 753 rounds.
Akira
| backdash into Jouho Senshou46P | 4 | 16.0% |
|---|---|---|
| backdash into Koboku214P | 3 | 12.0% |
| guardG into Jouho Touken6P | 3 | 12.0% |
| backdash into Geimon Tessen46P+K+G | 2 | 8.0% |
| backdash into Kaikyusei4P | 1 | 4.0% |
| backdash into Sokutai3K | 1 | 4.0% |
| backdash into throwP+G | 1 | 4.0% |
| crouch dash forward into throwP+G | 1 | 4.0% |
| crouch into Housui2P | 1 | 4.0% |
| evade up | 1 | 4.0% |
| forward dash into Jouho Senshou46P | 1 | 4.0% |
| forward dash into Jouho Touken6P | 1 | 4.0% |
| forward dash into Rimon Chouchu66P | 1 | 4.0% |
| forward movement into Jouho Touken6P | 1 | 4.0% |
| guardG into Ekishou3P | 1 | 4.0% |
2 further openings account for the other 2 rounds.
Lau
| backdash into Kosoushou46P | 2 | 25.0% |
|---|---|---|
| backdash into Chisoutai2K+G | 1 | 12.5% |
| backdash into Senkyaku Renkan Sakurokushou3KPP | 1 | 12.5% |
| backdash into evade up | 1 | 12.5% |
| guardG | 1 | 12.5% |
| guardG into Kensou4P | 1 | 12.5% |
| guardG into throwP+G | 1 | 12.5% |
