VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

くりたろう

Career matches20,794
Career win rate54.4%
Round win rate51.7%
Peak rank41
Distinct opponents621
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira403,2761,7231,55352.6%
Kage402,8311,5041,32753.1%
Jean392,8041,4821,32252.9%
Lau392,5111,3301,18153.0%
Lei Fei392,3251,2351,09053.1%
Jeffry391,50383866555.8%
Lion391,45178866354.3%
Wolf381,13061451654.3%
Pai3993053939158.0%
Eileen4188554234361.2%
Taka4162939523462.8%
Aoi3849029719360.6%
Jacky271613381.2%
Brad2675271.4%
Sarah26660100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky36720016754.5%+3.9
Akira31016714353.9%-0.3
Kage30216913356.0%+4.4
Brad29214914351.0%-2.0
Lau27312714646.5%-6.1
Lion2221249855.9%+4.5
Sarah2081198957.2%+2.5
Shun192959749.5%-2.1
Jeffry177987955.4%+2.5
Pai160768447.5%-7.7
Vanessa160867453.8%-1.9
Wolf148796953.4%-3.0
Lei Fei144816356.2%+4.6
Goh140806057.1%+2.1
El Blaze133646948.1%-3.9
Taka98564257.1%+7.2
Eileen89395043.8%-5.3
Jean81433853.1%-4.7
Aoi78453357.7%+2.6
Dural1861233.3%-20.9

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence39621418254.0%+1.8
Half Fence37820317553.7%+1.9
Single Wall37519917653.1%-1.0
Octagon36717519247.7%-5.6
Low Fence35216818447.7%-4.9
Breakable Half Fence35118316852.1%-1.2
Rectangle35020114957.4%+3.8
Breakable Full Fence34318415953.6%+0.4
Open32417514954.0%+1.9
Full Fence and Open1871028554.5%-0.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2,18553.1%52.9%+0.2
No walls1,05151.6%52.9%-1.3

Walls against open: +1.4 points (95% range -2.2 to +5.1), p 0.437 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ぁ     やごろ (Rank 36)2026/09/232012860.0%
天我 (Rank 38)2026/09/2322101245.5%
ビルちゃん (Rank 40)2026/09/232281436.4%
ふかふか (Rank 38)2026/09/1837241364.9%
nepros (Rank 37)2026/09/1828171160.7%
cyomiko (Rank 42)2026/09/1169383155.1%
atototto1000 (Rank 38)2026/09/112081240.0%
manatsu_7 (Rank 43)2026/09/112652119.2%
ちび太☆らふぁ~る (Rank 41)2026/09/102391439.1%
ankocat2 (Rank 39)2026/09/1041231856.1%
shenron0321 (Rank 42)2026/09/082391439.1%
ゲッパー (Rank 38)2026/09/0829181162.1%
ikkyusaaan (Rank 41)2026/09/0635152042.9%
papermoon_7 (Rank 37)2026/09/0630191163.3%
ラッキーボーイ (Rank 39)2026/08/2127111640.7%
uomofastidioso (Rank 39)2026/08/0522111150.0%
ピーエス (Rank 39)2026/08/032191242.9%
しょべるん (Rank 38)2026/08/0223121152.2%
かえる (Rank 38)2026/07/242314960.9%
RUSH (Rank 37)2026/07/2029191065.5%
Sore (Rank 36)2026/07/2026131350.0%
rikubon-ps (Rank 35)2026/07/2025131252.0%
パパ (Rank 40)2026/07/1729121741.4%
mudanadoryokuzki (Rank 38)2026/06/2731141745.2%
デネ (Rank 41)2026/05/292491537.5%

Round openings

Every character

backdash into evade up1,63611.2%
backdash into evade down1,4499.9%
backdash into throwP+G8565.9%
Rimon Chouchu66P2171.5%
backdash into punchP1981.4%
Senchutai1551.1%
Low Knuckle2P1340.9%
crouch dash forward into guardG1320.9%
Hiji'uchi6P1280.9%
Chugeki6P1220.8%
Dantai1180.8%
forward movement into punchP1180.8%
backdash into Sako Soushou4P+K1170.8%
backdash into Senchutai1070.7%
kickK990.7%

1,394 further openings account for the other 9,032 rounds.

Counted from 3,566 of the 3,592 matches played. The rest were not pulled for openings.

Lau

backdash into evade up29411.2%
backdash into evade down2288.7%
backdash into throwP+G1786.8%
Chugeki6P1224.7%
Senchutai3K1224.7%
backdash into Sako Soushou4P+K1174.5%
forward dash into Sako Soushou4P+K813.1%
Kosoushou46P into forward movement772.9%
backdash into Senchutai3K752.9%
Souchuken2P672.6%
backdash into Kosoushou46P552.1%
backdash into Shakashou3P542.1%
Senchutai3K into guardG451.7%
forward dash into Chisoutai2K+G401.5%
Sako Soushou4P+K into punchP391.5%

178 further openings account for the other 1,021 rounds.

Jeffry

backdash into evade down21310.5%
backdash into evade up1567.7%
Low Knuckle2P1346.6%
Elbow Butt6P904.5%
backdash into Toe Kick2K844.2%
Ducking Low2K+G663.3%
Overblow Shoulder66P+K552.7%
backdash into throwP+G512.5%
backdash into Double Hammer Down43P482.4%
backdash into punchP472.3%
forward dash into Ducking Low2K+G442.2%
Knee Push4K422.1%
backdash into Tsunami Beat3K+G412.0%
Toe Kick2K402.0%
Tsunami Beat3K+G381.9%

179 further openings account for the other 872 rounds.

Lei Fei

backdash into evade up18110.7%
backdash into evade down1046.2%
Dantai4K1036.1%
SokutankyakuK+G into Shishi DaichoukouK+GP814.8%
backdash into Hai Shiki2P+K+G814.8%
Fukusoushou2P734.3%
Toushou66P into Kakushu Suigeki6P714.2%
backdash into offensive move714.2%
backdash into throwP+G623.7%
kickK523.1%
crouch into Bunkyaku3K462.7%
Gaiken6P+K into punch+kick+guardP+K+G432.5%
backdash into Dantai4K402.4%
backdash into Shatenshou33P372.2%
forward dash into Kaisei Tento1P+K301.8%

173 further openings account for the other 613 rounds.

Kage

backdash into evade up18412.5%
backdash into evade down15510.6%
Hiji'uchi6P1288.7%
backdash into throwP+G956.5%
Rasen4P473.2%
backdash into Nakageri3K473.2%
backdash into Ryubigeri4KK463.1%
backdash into Furikakato OtoshiK+G453.1%
backdash into Gen'you4K+G422.9%
Rasen4P into kickK412.8%
Nakageri3K332.2%
backdash into Fusenjin3P251.7%
Ura Tsumujigeri44K into Kodachinuki4K231.6%
Nagiharai6P+K221.5%
forward dash into Nagiharai6P+K221.5%

138 further openings account for the other 512 rounds.

Akira

Rimon Chouchu66P21715.1%
backdash into evade down18913.1%
backdash into evade up1349.3%
Senzankou66P+K into throwP+G825.7%
backdash into throwP+G745.1%
backdash into Jouho Senshou46P422.9%
Rimon Chouchu66P into forward dash412.9%
backdash into Rimon Chouchu66P362.5%
backdash into Koboku214P312.1%
crouch dash forward into Youhou33P241.7%
crouch dash forward into Jouho Touken6P231.6%
forward dash into Souka Housui3P+K221.5%
forward dash into Jouho Senshou46P211.5%
crouch dash forward into Rimon Chouchu66P171.2%
Jouho Senshou46P into forward movement151.0%

114 further openings account for the other 471 rounds.

Counted from 352 of the 360 matches played. The rest were not pulled for openings.

Jean

backdash into evade down15111.8%
backdash into evade up13110.2%
backdash into throwP+G836.5%
Yoko'enpi6P675.2%
Shitamaeken2P645.0%
Gyaku Seikenzuki66P into Yoko'enpi6P463.6%
Chudan Mawashigeri3K433.4%
backdash into Kake'uchi46P413.2%
backdash into Gyaku Seikenzuki66P332.6%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK241.9%
backdash into Chudan Mawashigeri3K241.9%
crouch dash forward into guardG241.9%
backdash into Kake'uchi~Maekeri'age46PK231.8%
backdash into Doumawashi Kaitengeri46K+G221.7%
crouch into Shitamaeken2P221.7%

132 further openings account for the other 486 rounds.

Counted from 319 of the 330 matches played. The rest were not pulled for openings.

Pai

backdash into evade up16615.8%
backdash into evade down928.8%
backdash into throwP+G666.3%
forward movement into punchP474.5%
forward movement into Renken ToukyakuPPK343.2%
Senchutai3K333.1%
backdash into Senchutai3K323.0%
Senchuken6P292.8%
backdash into punchP282.7%
Enshi Soushou66P into forward movement272.6%
backdash into Honrakukyaku46K+G232.2%
Honshin Soukyaku1K+G191.8%
Honshin Soukyaku1K+G into Ensei SenpukyakuK+G181.7%
backdash into Enshi Soushou66P181.7%
Hi'en Tankyaku9K171.6%

153 further openings account for the other 401 rounds.

Lion

backdash into evade up10910.9%
backdash into throwP+G949.4%
backdash into evade down868.6%
Banchu6P505.0%
backdash into Dantai3K494.9%
Dantai3K into kickK363.6%
forward dash into Senkyutai1K333.3%
Senputai8K303.0%
Sentai4K into punchP262.6%
Sentai4K252.5%
Katousui2P232.3%
backdash into Tanhikyaku46K191.9%
backdash into Souji SenpuP+K181.8%
backdash into Sentai4K171.7%
Dantai3K151.5%

132 further openings account for the other 369 rounds.

Counted from 246 of the 249 matches played. The rest were not pulled for openings.

Aoi

backdash into evade up12716.3%
backdash into evade down9111.7%
backdash into throwP+G698.9%
forward movement into Nirentotsu OuchuPPP425.4%
Ouda6P+K into Chudan Hiji'ate6P192.4%
crouch dash forward into Hou'oushu3P192.4%
backdash into Sodeshinken33P+K172.2%
backdash into Sanseigan66P+K151.9%
backdash into Maegeri3K131.7%
backdash into Sou'unha66K121.5%
backdash into Soushouda46P+K121.5%
backdash into punchP111.4%
crouch dash forward into guardG111.4%
forward dash into Kusanagi2K+G111.4%
Gedan Shouda2P101.3%

118 further openings account for the other 300 rounds.

Counted from 193 of the 195 matches played. The rest were not pulled for openings.

Wolf

backdash into evade down539.1%
backdash into evade up528.9%
Low Hammer2P427.2%
backdash into throwP+G427.2%
Screw Hook63214P417.1%
backdash into Heavy Middle Kick3K+G305.2%
Rolling Savate6K+G into Death ScytheK+G223.8%
forward dash into Low Drop Kick62K203.4%
Heavy Middle Kick3K+G162.8%
forward dash into Low Smash2K152.6%
Rolling Savate6K+G132.2%
forward dash into Knee Lift6K132.2%
Arrow Knuckle3P111.9%
Comet Hook1P81.4%
crouch dash forward into Arrow Knuckle3P81.4%

92 further openings account for the other 195 rounds.

Counted from 136 of the 138 matches played. The rest were not pulled for openings.

Taka

backdash into evade up5514.9%
Morotezuki66P5113.8%
backdash into evade down4010.8%
kickK3910.6%
forward movement into Tsuppari 4PPPP143.8%
forward movement into Tsuppari 2PP133.5%
Shita Harite2P113.0%
backdash into throwP+G113.0%
Hiji'ate6P102.7%
backdash into punchP102.7%
crouch dash forward into guardG102.7%
crouch dash forward into Shita Harite2P71.9%
Morotezuki66P into forward movement61.6%
backdash into Zangeki33P61.6%
forward movement into Tsuppari 3PPP61.6%

45 further openings account for the other 80 rounds.

Eileen

backdash into evade down3114.7%
backdash into evade up219.9%
backdash into throwP+G219.9%
backdash into Ribyou Hoso43P+K125.7%
Hikou Senshi66K into Hikou Niki6K94.3%
crouch into Sokutantai3K83.8%
Enkou Toutou3P+K73.3%
backdash into Sokutantai3K62.8%
forward movement into Rensou HekizanPPP62.8%
Sokutantai3K52.4%
Honshin Kousoutai3K+G into Zensoutai2K+G41.9%
backdash into Enkou Tekitou1P+K41.9%
forward dash into Enkou Tekitou1P+K41.9%
forward dash into Enkou Toutou3P+K41.9%
Douchu6P31.4%

48 further openings account for the other 66 rounds.

Jacky

backdash into evade up1928.4%
backdash into evade down1319.4%
forward movement into punchP57.5%
backdash into throwP+G46.0%
Middle Smash6P23.0%
Squat Straight2P23.0%
backdash into Beat KnuckleP+K23.0%
Beat KnuckleP+K into forward movement11.5%
Bil Jee6P+K into forward movement11.5%
Dash Hammer Kick66K into High Angle Upper Kick6K11.5%
Middle Kick3K11.5%
Spinning Back Knuckle4P into Double Back Knuckle4PP11.5%
backdash into Dash Hammer Kick66K11.5%
backdash into Punch High KickPK11.5%
backdash into Slant Back Knuckle1P11.5%

12 further openings account for the other 12 rounds.

Brad

backdash into throwP+G615.0%
Sit Jab2P37.5%
backdash into evade down37.5%
backdash into Sit Jab2P25.0%
backdash into Stop Kick4K25.0%
backdash into evade up25.0%
backdash into punchP25.0%
Dtee Sawk Dtrohng4P+K12.5%
Dtee Sawk Dtrohng4P+K into backdash12.5%
Elbow Hook6P into evade up12.5%
Middle Kick3K into guardG12.5%
Sharp Shoot1P12.5%
Sharp Shoot1P into Sit Jab2P12.5%
Sit Jab2P into forward movement12.5%
Spine Whip4P into Lumpini Combination4PK12.5%

12 further openings account for the other 12 rounds.

Sarah

backdash into evade up562.5%
kickK into High Kick StraightKP225.0%
forward movement into punchP112.5%