Virtua Fighter 5 REVO · v1.10 · Region: Asia
くりたろう
Characters played — VF5's own record
| Akira | 40 | 3,276 | 1,723 | 1,553 | 52.6% |
|---|---|---|---|---|---|
| Kage | 40 | 2,831 | 1,504 | 1,327 | 53.1% |
| Jean | 39 | 2,804 | 1,482 | 1,322 | 52.9% |
| Lau | 39 | 2,511 | 1,330 | 1,181 | 53.0% |
| Lei Fei | 39 | 2,325 | 1,235 | 1,090 | 53.1% |
| Jeffry | 39 | 1,503 | 838 | 665 | 55.8% |
| Lion | 39 | 1,451 | 788 | 663 | 54.3% |
| Wolf | 38 | 1,130 | 614 | 516 | 54.3% |
| Pai | 39 | 930 | 539 | 391 | 58.0% |
| Eileen | 41 | 885 | 542 | 343 | 61.2% |
| Taka | 41 | 629 | 395 | 234 | 62.8% |
| Aoi | 38 | 490 | 297 | 193 | 60.6% |
| Jacky | 27 | 16 | 13 | 3 | 81.2% |
| Brad | 26 | 7 | 5 | 2 | 71.4% |
| Sarah | 26 | 6 | 6 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 367 | 200 | 167 | 54.5% | +3.9 |
|---|---|---|---|---|---|
| Akira | 310 | 167 | 143 | 53.9% | -0.3 |
| Kage | 302 | 169 | 133 | 56.0% | +4.4 |
| Brad | 292 | 149 | 143 | 51.0% | -2.0 |
| Lau | 273 | 127 | 146 | 46.5% | -6.1 |
| Lion | 222 | 124 | 98 | 55.9% | +4.5 |
| Sarah | 208 | 119 | 89 | 57.2% | +2.5 |
| Shun | 192 | 95 | 97 | 49.5% | -2.1 |
| Jeffry | 177 | 98 | 79 | 55.4% | +2.5 |
| Pai | 160 | 76 | 84 | 47.5% | -7.7 |
| Vanessa | 160 | 86 | 74 | 53.8% | -1.9 |
| Wolf | 148 | 79 | 69 | 53.4% | -3.0 |
| Lei Fei | 144 | 81 | 63 | 56.2% | +4.6 |
| Goh | 140 | 80 | 60 | 57.1% | +2.1 |
| El Blaze | 133 | 64 | 69 | 48.1% | -3.9 |
| Taka | 98 | 56 | 42 | 57.1% | +7.2 |
| Eileen | 89 | 39 | 50 | 43.8% | -5.3 |
| Jean | 81 | 43 | 38 | 53.1% | -4.7 |
| Aoi | 78 | 45 | 33 | 57.7% | +2.6 |
| Dural | 18 | 6 | 12 | 33.3% | -20.9 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 396 | 214 | 182 | 54.0% | +1.8 |
|---|---|---|---|---|---|
| Half Fence | 378 | 203 | 175 | 53.7% | +1.9 |
| Single Wall | 375 | 199 | 176 | 53.1% | -1.0 |
| Octagon | 367 | 175 | 192 | 47.7% | -5.6 |
| Low Fence | 352 | 168 | 184 | 47.7% | -4.9 |
| Breakable Half Fence | 351 | 183 | 168 | 52.1% | -1.2 |
| Rectangle | 350 | 201 | 149 | 57.4% | +3.8 |
| Breakable Full Fence | 343 | 184 | 159 | 53.6% | +0.4 |
| Open | 324 | 175 | 149 | 54.0% | +1.9 |
| Full Fence and Open | 187 | 102 | 85 | 54.5% | -0.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 2,185 | 53.1% | 52.9% | +0.2 |
| No walls | 1,051 | 51.6% | 52.9% | -1.3 |
Walls against open: +1.4 points (95% range -2.2 to +5.1), p 0.437 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| cyomiko (Rank 42) | 69 | 38 | 31 | 55.1% |
|---|---|---|---|---|
| ankocat2 (Rank 39) | 41 | 23 | 18 | 56.1% |
| ふかふか (Rank 38) | 37 | 24 | 13 | 64.9% |
| ikkyusaaan (Rank 41) | 35 | 15 | 20 | 42.9% |
| mudanadoryokuzki (Rank 38) | 31 | 14 | 17 | 45.2% |
| papermoon_7 (Rank 37) | 30 | 19 | 11 | 63.3% |
| ゲッパー (Rank 38) | 29 | 18 | 11 | 62.1% |
| パパ (Rank 40) | 29 | 12 | 17 | 41.4% |
| RUSH (Rank 37) | 29 | 19 | 10 | 65.5% |
| nepros (Rank 37) | 28 | 17 | 11 | 60.7% |
| ラッキーボーイ (Rank 39) | 27 | 11 | 16 | 40.7% |
| Sore (Rank 36) | 26 | 13 | 13 | 50.0% |
| manatsu_7 (Rank 43) | 26 | 5 | 21 | 19.2% |
| rikubon-ps (Rank 35) | 25 | 13 | 12 | 52.0% |
| デネ (Rank 41) | 24 | 9 | 15 | 37.5% |
| shenron0321 (Rank 42) | 23 | 9 | 14 | 39.1% |
| かえる (Rank 38) | 23 | 14 | 9 | 60.9% |
| しょべるん (Rank 38) | 23 | 12 | 11 | 52.2% |
| ちび太☆らふぁ~る (Rank 41) | 23 | 9 | 14 | 39.1% |
| uomofastidioso (Rank 39) | 22 | 11 | 11 | 50.0% |
| ビルちゃん (Rank 40) | 22 | 8 | 14 | 36.4% |
| 天我 (Rank 38) | 22 | 10 | 12 | 45.5% |
| ピーエス (Rank 39) | 21 | 9 | 12 | 42.9% |
| atototto1000 (Rank 38) | 20 | 8 | 12 | 40.0% |
| ぁ やごろ (Rank 36) | 20 | 12 | 8 | 60.0% |
Most played opponents, most recent first
| ぁ やごろ (Rank 36) | 2026/09/23 | 20 | 12 | 8 | 60.0% |
|---|---|---|---|---|---|
| 天我 (Rank 38) | 2026/09/23 | 22 | 10 | 12 | 45.5% |
| ビルちゃん (Rank 40) | 2026/09/23 | 22 | 8 | 14 | 36.4% |
| ふかふか (Rank 38) | 2026/09/18 | 37 | 24 | 13 | 64.9% |
| nepros (Rank 37) | 2026/09/18 | 28 | 17 | 11 | 60.7% |
| cyomiko (Rank 42) | 2026/09/11 | 69 | 38 | 31 | 55.1% |
| atototto1000 (Rank 38) | 2026/09/11 | 20 | 8 | 12 | 40.0% |
| manatsu_7 (Rank 43) | 2026/09/11 | 26 | 5 | 21 | 19.2% |
| ちび太☆らふぁ~る (Rank 41) | 2026/09/10 | 23 | 9 | 14 | 39.1% |
| ankocat2 (Rank 39) | 2026/09/10 | 41 | 23 | 18 | 56.1% |
| shenron0321 (Rank 42) | 2026/09/08 | 23 | 9 | 14 | 39.1% |
| ゲッパー (Rank 38) | 2026/09/08 | 29 | 18 | 11 | 62.1% |
| ikkyusaaan (Rank 41) | 2026/09/06 | 35 | 15 | 20 | 42.9% |
| papermoon_7 (Rank 37) | 2026/09/06 | 30 | 19 | 11 | 63.3% |
| ラッキーボーイ (Rank 39) | 2026/08/21 | 27 | 11 | 16 | 40.7% |
| uomofastidioso (Rank 39) | 2026/08/05 | 22 | 11 | 11 | 50.0% |
| ピーエス (Rank 39) | 2026/08/03 | 21 | 9 | 12 | 42.9% |
| しょべるん (Rank 38) | 2026/08/02 | 23 | 12 | 11 | 52.2% |
| かえる (Rank 38) | 2026/07/24 | 23 | 14 | 9 | 60.9% |
| RUSH (Rank 37) | 2026/07/20 | 29 | 19 | 10 | 65.5% |
| Sore (Rank 36) | 2026/07/20 | 26 | 13 | 13 | 50.0% |
| rikubon-ps (Rank 35) | 2026/07/20 | 25 | 13 | 12 | 52.0% |
| パパ (Rank 40) | 2026/07/17 | 29 | 12 | 17 | 41.4% |
| mudanadoryokuzki (Rank 38) | 2026/06/27 | 31 | 14 | 17 | 45.2% |
| デネ (Rank 41) | 2026/05/29 | 24 | 9 | 15 | 37.5% |
Round openings
Every character
| backdash into evade up | 1,636 | 11.2% |
|---|---|---|
| backdash into evade down | 1,449 | 9.9% |
| backdash into throwP+G | 856 | 5.9% |
| Rimon Chouchu66P | 217 | 1.5% |
| backdash into punchP | 198 | 1.4% |
| Senchutai | 155 | 1.1% |
| Low Knuckle2P | 134 | 0.9% |
| crouch dash forward into guardG | 132 | 0.9% |
| Hiji'uchi6P | 128 | 0.9% |
| Chugeki6P | 122 | 0.8% |
| Dantai | 118 | 0.8% |
| forward movement into punchP | 118 | 0.8% |
| backdash into Sako Soushou4P+K | 117 | 0.8% |
| backdash into Senchutai | 107 | 0.7% |
| kickK | 99 | 0.7% |
1,394 further openings account for the other 9,032 rounds.
Counted from 3,566 of the 3,592 matches played. The rest were not pulled for openings.
Lau
| backdash into evade up | 294 | 11.2% |
|---|---|---|
| backdash into evade down | 228 | 8.7% |
| backdash into throwP+G | 178 | 6.8% |
| Chugeki6P | 122 | 4.7% |
| Senchutai3K | 122 | 4.7% |
| backdash into Sako Soushou4P+K | 117 | 4.5% |
| forward dash into Sako Soushou4P+K | 81 | 3.1% |
| Kosoushou46P into forward movement | 77 | 2.9% |
| backdash into Senchutai3K | 75 | 2.9% |
| Souchuken2P | 67 | 2.6% |
| backdash into Kosoushou46P | 55 | 2.1% |
| backdash into Shakashou3P | 54 | 2.1% |
| Senchutai3K into guardG | 45 | 1.7% |
| forward dash into Chisoutai2K+G | 40 | 1.5% |
| Sako Soushou4P+K into punchP | 39 | 1.5% |
178 further openings account for the other 1,021 rounds.
Jeffry
| backdash into evade down | 213 | 10.5% |
|---|---|---|
| backdash into evade up | 156 | 7.7% |
| Low Knuckle2P | 134 | 6.6% |
| Elbow Butt6P | 90 | 4.5% |
| backdash into Toe Kick2K | 84 | 4.2% |
| Ducking Low2K+G | 66 | 3.3% |
| Overblow Shoulder66P+K | 55 | 2.7% |
| backdash into throwP+G | 51 | 2.5% |
| backdash into Double Hammer Down43P | 48 | 2.4% |
| backdash into punchP | 47 | 2.3% |
| forward dash into Ducking Low2K+G | 44 | 2.2% |
| Knee Push4K | 42 | 2.1% |
| backdash into Tsunami Beat3K+G | 41 | 2.0% |
| Toe Kick2K | 40 | 2.0% |
| Tsunami Beat3K+G | 38 | 1.9% |
179 further openings account for the other 872 rounds.
Lei Fei
| backdash into evade up | 181 | 10.7% |
|---|---|---|
| backdash into evade down | 104 | 6.2% |
| Dantai4K | 103 | 6.1% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 81 | 4.8% |
| backdash into Hai Shiki2P+K+G | 81 | 4.8% |
| Fukusoushou2P | 73 | 4.3% |
| Toushou66P into Kakushu Suigeki6P | 71 | 4.2% |
| backdash into offensive move | 71 | 4.2% |
| backdash into throwP+G | 62 | 3.7% |
| kickK | 52 | 3.1% |
| crouch into Bunkyaku3K | 46 | 2.7% |
| Gaiken6P+K into punch+kick+guardP+K+G | 43 | 2.5% |
| backdash into Dantai4K | 40 | 2.4% |
| backdash into Shatenshou33P | 37 | 2.2% |
| forward dash into Kaisei Tento1P+K | 30 | 1.8% |
173 further openings account for the other 613 rounds.
Kage
| backdash into evade up | 184 | 12.5% |
|---|---|---|
| backdash into evade down | 155 | 10.6% |
| Hiji'uchi6P | 128 | 8.7% |
| backdash into throwP+G | 95 | 6.5% |
| Rasen4P | 47 | 3.2% |
| backdash into Nakageri3K | 47 | 3.2% |
| backdash into Ryubigeri4KK | 46 | 3.1% |
| backdash into Furikakato OtoshiK+G | 45 | 3.1% |
| backdash into Gen'you4K+G | 42 | 2.9% |
| Rasen4P into kickK | 41 | 2.8% |
| Nakageri3K | 33 | 2.2% |
| backdash into Fusenjin3P | 25 | 1.7% |
| Ura Tsumujigeri44K into Kodachinuki4K | 23 | 1.6% |
| Nagiharai6P+K | 22 | 1.5% |
| forward dash into Nagiharai6P+K | 22 | 1.5% |
138 further openings account for the other 512 rounds.
Akira
| Rimon Chouchu66P | 217 | 15.1% |
|---|---|---|
| backdash into evade down | 189 | 13.1% |
| backdash into evade up | 134 | 9.3% |
| Senzankou66P+K into throwP+G | 82 | 5.7% |
| backdash into throwP+G | 74 | 5.1% |
| backdash into Jouho Senshou46P | 42 | 2.9% |
| Rimon Chouchu66P into forward dash | 41 | 2.9% |
| backdash into Rimon Chouchu66P | 36 | 2.5% |
| backdash into Koboku214P | 31 | 2.1% |
| crouch dash forward into Youhou33P | 24 | 1.7% |
| crouch dash forward into Jouho Touken6P | 23 | 1.6% |
| forward dash into Souka Housui3P+K | 22 | 1.5% |
| forward dash into Jouho Senshou46P | 21 | 1.5% |
| crouch dash forward into Rimon Chouchu66P | 17 | 1.2% |
| Jouho Senshou46P into forward movement | 15 | 1.0% |
114 further openings account for the other 471 rounds.
Counted from 352 of the 360 matches played. The rest were not pulled for openings.
Jean
| backdash into evade down | 151 | 11.8% |
|---|---|---|
| backdash into evade up | 131 | 10.2% |
| backdash into throwP+G | 83 | 6.5% |
| Yoko'enpi6P | 67 | 5.2% |
| Shitamaeken2P | 64 | 5.0% |
| Gyaku Seikenzuki66P into Yoko'enpi6P | 46 | 3.6% |
| Chudan Mawashigeri3K | 43 | 3.4% |
| backdash into Kake'uchi46P | 41 | 3.2% |
| backdash into Gyaku Seikenzuki66P | 33 | 2.6% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 24 | 1.9% |
| backdash into Chudan Mawashigeri3K | 24 | 1.9% |
| crouch dash forward into guardG | 24 | 1.9% |
| backdash into Kake'uchi~Maekeri'age46PK | 23 | 1.8% |
| backdash into Doumawashi Kaitengeri46K+G | 22 | 1.7% |
| crouch into Shitamaeken2P | 22 | 1.7% |
132 further openings account for the other 486 rounds.
Counted from 319 of the 330 matches played. The rest were not pulled for openings.
Pai
| backdash into evade up | 166 | 15.8% |
|---|---|---|
| backdash into evade down | 92 | 8.8% |
| backdash into throwP+G | 66 | 6.3% |
| forward movement into punchP | 47 | 4.5% |
| forward movement into Renken ToukyakuPPK | 34 | 3.2% |
| Senchutai3K | 33 | 3.1% |
| backdash into Senchutai3K | 32 | 3.0% |
| Senchuken6P | 29 | 2.8% |
| backdash into punchP | 28 | 2.7% |
| Enshi Soushou66P into forward movement | 27 | 2.6% |
| backdash into Honrakukyaku46K+G | 23 | 2.2% |
| Honshin Soukyaku1K+G | 19 | 1.8% |
| Honshin Soukyaku1K+G into Ensei SenpukyakuK+G | 18 | 1.7% |
| backdash into Enshi Soushou66P | 18 | 1.7% |
| Hi'en Tankyaku9K | 17 | 1.6% |
153 further openings account for the other 401 rounds.
Lion
| backdash into evade up | 109 | 10.9% |
|---|---|---|
| backdash into throwP+G | 94 | 9.4% |
| backdash into evade down | 86 | 8.6% |
| Banchu6P | 50 | 5.0% |
| backdash into Dantai3K | 49 | 4.9% |
| Dantai3K into kickK | 36 | 3.6% |
| forward dash into Senkyutai1K | 33 | 3.3% |
| Senputai8K | 30 | 3.0% |
| Sentai4K into punchP | 26 | 2.6% |
| Sentai4K | 25 | 2.5% |
| Katousui2P | 23 | 2.3% |
| backdash into Tanhikyaku46K | 19 | 1.9% |
| backdash into Souji SenpuP+K | 18 | 1.8% |
| backdash into Sentai4K | 17 | 1.7% |
| Dantai3K | 15 | 1.5% |
132 further openings account for the other 369 rounds.
Counted from 246 of the 249 matches played. The rest were not pulled for openings.
Aoi
| backdash into evade up | 127 | 16.3% |
|---|---|---|
| backdash into evade down | 91 | 11.7% |
| backdash into throwP+G | 69 | 8.9% |
| forward movement into Nirentotsu OuchuPPP | 42 | 5.4% |
| Ouda6P+K into Chudan Hiji'ate6P | 19 | 2.4% |
| crouch dash forward into Hou'oushu3P | 19 | 2.4% |
| backdash into Sodeshinken33P+K | 17 | 2.2% |
| backdash into Sanseigan66P+K | 15 | 1.9% |
| backdash into Maegeri3K | 13 | 1.7% |
| backdash into Sou'unha66K | 12 | 1.5% |
| backdash into Soushouda46P+K | 12 | 1.5% |
| backdash into punchP | 11 | 1.4% |
| crouch dash forward into guardG | 11 | 1.4% |
| forward dash into Kusanagi2K+G | 11 | 1.4% |
| Gedan Shouda2P | 10 | 1.3% |
118 further openings account for the other 300 rounds.
Counted from 193 of the 195 matches played. The rest were not pulled for openings.
Wolf
| backdash into evade down | 53 | 9.1% |
|---|---|---|
| backdash into evade up | 52 | 8.9% |
| Low Hammer2P | 42 | 7.2% |
| backdash into throwP+G | 42 | 7.2% |
| Screw Hook63214P | 41 | 7.1% |
| backdash into Heavy Middle Kick3K+G | 30 | 5.2% |
| Rolling Savate6K+G into Death ScytheK+G | 22 | 3.8% |
| forward dash into Low Drop Kick62K | 20 | 3.4% |
| Heavy Middle Kick3K+G | 16 | 2.8% |
| forward dash into Low Smash2K | 15 | 2.6% |
| Rolling Savate6K+G | 13 | 2.2% |
| forward dash into Knee Lift6K | 13 | 2.2% |
| Arrow Knuckle3P | 11 | 1.9% |
| Comet Hook1P | 8 | 1.4% |
| crouch dash forward into Arrow Knuckle3P | 8 | 1.4% |
92 further openings account for the other 195 rounds.
Counted from 136 of the 138 matches played. The rest were not pulled for openings.
Taka
| backdash into evade up | 55 | 14.9% |
|---|---|---|
| Morotezuki66P | 51 | 13.8% |
| backdash into evade down | 40 | 10.8% |
| kickK | 39 | 10.6% |
| forward movement into Tsuppari 4PPPP | 14 | 3.8% |
| forward movement into Tsuppari 2PP | 13 | 3.5% |
| Shita Harite2P | 11 | 3.0% |
| backdash into throwP+G | 11 | 3.0% |
| Hiji'ate6P | 10 | 2.7% |
| backdash into punchP | 10 | 2.7% |
| crouch dash forward into guardG | 10 | 2.7% |
| crouch dash forward into Shita Harite2P | 7 | 1.9% |
| Morotezuki66P into forward movement | 6 | 1.6% |
| backdash into Zangeki33P | 6 | 1.6% |
| forward movement into Tsuppari 3PPP | 6 | 1.6% |
45 further openings account for the other 80 rounds.
Eileen
| backdash into evade down | 31 | 14.7% |
|---|---|---|
| backdash into evade up | 21 | 9.9% |
| backdash into throwP+G | 21 | 9.9% |
| backdash into Ribyou Hoso43P+K | 12 | 5.7% |
| Hikou Senshi66K into Hikou Niki6K | 9 | 4.3% |
| crouch into Sokutantai3K | 8 | 3.8% |
| Enkou Toutou3P+K | 7 | 3.3% |
| backdash into Sokutantai3K | 6 | 2.8% |
| forward movement into Rensou HekizanPPP | 6 | 2.8% |
| Sokutantai3K | 5 | 2.4% |
| Honshin Kousoutai3K+G into Zensoutai2K+G | 4 | 1.9% |
| backdash into Enkou Tekitou1P+K | 4 | 1.9% |
| forward dash into Enkou Tekitou1P+K | 4 | 1.9% |
| forward dash into Enkou Toutou3P+K | 4 | 1.9% |
| Douchu6P | 3 | 1.4% |
48 further openings account for the other 66 rounds.
Jacky
| backdash into evade up | 19 | 28.4% |
|---|---|---|
| backdash into evade down | 13 | 19.4% |
| forward movement into punchP | 5 | 7.5% |
| backdash into throwP+G | 4 | 6.0% |
| Middle Smash6P | 2 | 3.0% |
| Squat Straight2P | 2 | 3.0% |
| backdash into Beat KnuckleP+K | 2 | 3.0% |
| Beat KnuckleP+K into forward movement | 1 | 1.5% |
| Bil Jee6P+K into forward movement | 1 | 1.5% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 1 | 1.5% |
| Middle Kick3K | 1 | 1.5% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 1 | 1.5% |
| backdash into Dash Hammer Kick66K | 1 | 1.5% |
| backdash into Punch High KickPK | 1 | 1.5% |
| backdash into Slant Back Knuckle1P | 1 | 1.5% |
12 further openings account for the other 12 rounds.
Brad
| backdash into throwP+G | 6 | 15.0% |
|---|---|---|
| Sit Jab2P | 3 | 7.5% |
| backdash into evade down | 3 | 7.5% |
| backdash into Sit Jab2P | 2 | 5.0% |
| backdash into Stop Kick4K | 2 | 5.0% |
| backdash into evade up | 2 | 5.0% |
| backdash into punchP | 2 | 5.0% |
| Dtee Sawk Dtrohng4P+K | 1 | 2.5% |
| Dtee Sawk Dtrohng4P+K into backdash | 1 | 2.5% |
| Elbow Hook6P into evade up | 1 | 2.5% |
| Middle Kick3K into guardG | 1 | 2.5% |
| Sharp Shoot1P | 1 | 2.5% |
| Sharp Shoot1P into Sit Jab2P | 1 | 2.5% |
| Sit Jab2P into forward movement | 1 | 2.5% |
| Spine Whip4P into Lumpini Combination4PK | 1 | 2.5% |
12 further openings account for the other 12 rounds.
Sarah
| backdash into evade up | 5 | 62.5% |
|---|---|---|
| kickK into High Kick StraightKP | 2 | 25.0% |
| forward movement into punchP | 1 | 12.5% |
