Virtua Fighter 5 REVO · v1.10 · Region: Asia
亜希
Characters played — VF5's own record
| Lion | 44 | 7,779 | 4,607 | 3,172 | 59.2% |
|---|---|---|---|---|---|
| Dural | — | 518 | 280 | 238 | 54.0% |
| Pai | 34 | 209 | 126 | 83 | 60.3% |
| Jacky | 33 | 143 | 77 | 66 | 53.9% |
| Wolf | 33 | 132 | 68 | 64 | 51.5% |
| Kage | 33 | 46 | 27 | 19 | 58.7% |
| Brad | — | 17 | 10 | 7 | 58.8% |
| Jeffry | 33 | 13 | 6 | 7 | 46.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 97 | 59 | 38 | 60.8% | +2.6 |
|---|---|---|---|---|---|
| Lau | 61 | 28 | 33 | 45.9% | -11.0 |
| Wolf | 59 | 32 | 27 | 54.2% | -3.5 |
| Jacky | 54 | 35 | 19 | 64.8% | +9.5 |
| Kage | 54 | 26 | 28 | 48.1% | -9.1 |
| El Blaze | 45 | 31 | 14 | 68.9% | +13.2 |
| Brad | 40 | 23 | 17 | 57.5% | -1.5 |
| Jeffry | 35 | 17 | 18 | 48.6% | -13.7 |
| Pai | 30 | 24 | 6 | 80.0% | +18.0 |
| Vanessa | 30 | 22 | 8 | 73.3% | +13.1 |
| Lion | 28 | 16 | 12 | 57.1% | -2.8 |
| Lei Fei | 27 | 12 | 15 | 44.4% | -17.0 |
| Sarah | 26 | 14 | 12 | 53.9% | -7.3 |
| Shun | 24 | 13 | 11 | 54.2% | -7.1 |
| Eileen | 18 | 13 | 5 | 72.2% | +13.1 |
| Jean | 17 | 13 | 4 | 76.5% | +18.8 |
| Aoi | 12 | 5 | 7 | 41.7% | -14.8 |
| Taka | 10 | 6 | 4 | 60.0% | +3.1 |
| Goh | 5 | 3 | 2 | 60.0% | +2.8 |
| Dural | 2 | 2 | 0 | 100.0% | +43.8 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 80 | 45 | 35 | 56.2% | -2.7 |
|---|---|---|---|---|---|
| Rectangle | 80 | 54 | 26 | 67.5% | +9.3 |
| Breakable Full Fence | 76 | 43 | 33 | 56.6% | -3.1 |
| Breakable Half Fence | 74 | 39 | 35 | 52.7% | -7.8 |
| Full Fence | 74 | 48 | 26 | 64.9% | +7.6 |
| Open | 71 | 38 | 33 | 53.5% | -5.8 |
| Half Fence | 62 | 33 | 29 | 53.2% | -5.3 |
| Octagon | 56 | 41 | 15 | 73.2% | +13.3 |
| Single Wall | 40 | 19 | 21 | 47.5% | -6.0 |
| Full Fence and Open | 24 | 14 | 10 | 58.3% | +1.5 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 422 | 61.1% | 59.2% | +1.9 |
| No walls | 191 | 53.4% | 57.5% | -4.1 |
Walls against open: +6.1 points (95% range -3.6 to +15.8), p 0.221 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| せろり☆ (Rank 42) | 19 | 10 | 9 | 52.6% |
|---|---|---|---|---|
| エンたん (Rank 43) | 19 | 12 | 7 | 63.2% |
| いくお (Rank 43) | 17 | 11 | 6 | 64.7% |
| jinmenusagi (Rank 42) | 16 | 7 | 9 | 43.8% |
| ハマラウ (Rank 42) | 16 | 8 | 8 | 50.0% |
| バルゴ・デミーラ (Rank 39) | 16 | 11 | 5 | 68.8% |
| マクシミリアン15世 (Rank 32) | 15 | 12 | 3 | 80.0% |
| ス~パ~スナックマン (Rank 41) | 14 | 6 | 8 | 42.9% |
| こば次狼/covajiro (Rank 42) | 13 | 5 | 8 | 38.5% |
| あむざん (Rank 42) | 12 | 6 | 6 | 50.0% |
| VIPism『稲庭飯』 (Rank 43) | 11 | 7 | 4 | 63.6% |
| manatsu_7 (Rank 42) | 11 | 7 | 4 | 63.6% |
| ndroiworld (Rank 41) | 11 | 6 | 5 | 54.5% |
| じゃんぬ (Rank 44) | 11 | 4 | 7 | 36.4% |
| 使われジュニア。 (Rank 44) | 11 | 7 | 4 | 63.6% |
| 『ρε』.α (Rank 40) | 9 | 7 | 2 | 77.8% |
| おさげ (Rank 45) | 9 | 4 | 5 | 44.4% |
| でんでんでん123V (Rank 39) | 9 | 8 | 1 | 88.9% |
| サムシングまさお (Rank 39) | 9 | 8 | 1 | 88.9% |
| ハナノコルンルン (Rank 39) | 9 | 6 | 3 | 66.7% |
| 硬め濃いめ少なめお米 (Rank 43) | 9 | 5 | 4 | 55.6% |
| ミスターDOPPO 山田勝巳 (Rank 42) | 8 | 5 | 3 | 62.5% |
| 空き缶。 (Rank 40) | 8 | 7 | 1 | 87.5% |
| ひらがなであおき (Rank 41) | 7 | 7 | 0 | 100.0% |
| キャサ夫 (Rank 42) | 7 | 1 | 6 | 14.3% |
Most played opponents, most recent first
| 使われジュニア。 (Rank 44) | 2026/09/18 | 11 | 7 | 4 | 63.6% |
|---|---|---|---|---|---|
| jinmenusagi (Rank 42) | 2026/09/17 | 16 | 7 | 9 | 43.8% |
| manatsu_7 (Rank 42) | 2026/09/17 | 11 | 7 | 4 | 63.6% |
| サムシングまさお (Rank 39) | 2026/09/17 | 9 | 8 | 1 | 88.9% |
| エンたん (Rank 43) | 2026/09/17 | 19 | 12 | 7 | 63.2% |
| こば次狼/covajiro (Rank 42) | 2026/09/17 | 13 | 5 | 8 | 38.5% |
| 硬め濃いめ少なめお米 (Rank 43) | 2026/09/17 | 9 | 5 | 4 | 55.6% |
| せろり☆ (Rank 42) | 2026/09/17 | 19 | 10 | 9 | 52.6% |
| いくお (Rank 43) | 2026/09/12 | 17 | 11 | 6 | 64.7% |
| ハマラウ (Rank 42) | 2026/09/11 | 16 | 8 | 8 | 50.0% |
| VIPism『稲庭飯』 (Rank 43) | 2026/09/11 | 11 | 7 | 4 | 63.6% |
| おさげ (Rank 45) | 2026/08/21 | 9 | 4 | 5 | 44.4% |
| でんでんでん123V (Rank 39) | 2026/08/21 | 9 | 8 | 1 | 88.9% |
| ndroiworld (Rank 41) | 2026/08/21 | 11 | 6 | 5 | 54.5% |
| あむざん (Rank 42) | 2026/08/21 | 12 | 6 | 6 | 50.0% |
| ミスターDOPPO 山田勝巳 (Rank 42) | 2026/07/23 | 8 | 5 | 3 | 62.5% |
| マクシミリアン15世 (Rank 32) | 2026/07/22 | 15 | 12 | 3 | 80.0% |
| 『ρε』.α (Rank 40) | 2026/06/25 | 9 | 7 | 2 | 77.8% |
| 空き缶。 (Rank 40) | 2026/06/11 | 8 | 7 | 1 | 87.5% |
| ハナノコルンルン (Rank 39) | 2026/06/10 | 9 | 6 | 3 | 66.7% |
| じゃんぬ (Rank 44) | 2026/04/22 | 11 | 4 | 7 | 36.4% |
| バルゴ・デミーラ (Rank 39) | 2026/04/22 | 16 | 11 | 5 | 68.8% |
| ス~パ~スナックマン (Rank 41) | 2026/04/21 | 14 | 6 | 8 | 42.9% |
| ひらがなであおき (Rank 41) | 2026/04/17 | 7 | 7 | 0 | 100.0% |
| キャサ夫 (Rank 42) | 2026/04/10 | 7 | 1 | 6 | 14.3% |
Round openings
Every character
| Katousui2P | 161 | 6.0% |
|---|---|---|
| backdash into evade up | 153 | 5.7% |
| crouch dash forward into Sen'inshou3P | 139 | 5.2% |
| backdash into evade down | 131 | 4.9% |
| evade up into crouch dash forward | 114 | 4.2% |
| Juchou Senshou8P+K | 111 | 4.1% |
| Ukoushin46P+K | 88 | 3.3% |
| backward movement into forward punch+kick6P+K | 81 | 3.0% |
| punchP | 76 | 2.8% |
| crouch dash forward into Senkyutai1K | 69 | 2.6% |
| Tourou Teihozen (Deflect)4P+K+G | 59 | 2.2% |
| backdash into Senshippo66P | 58 | 2.1% |
| crouch into Dantai3K | 45 | 1.7% |
| evade up into Sen'inshou3P | 42 | 1.6% |
| Taizan Soukoushu4P+K | 39 | 1.4% |
350 further openings account for the other 1,327 rounds.
Lion
| Katousui2P | 161 | 7.1% |
|---|---|---|
| backdash into evade up | 140 | 6.1% |
| crouch dash forward into Sen'inshou3P | 139 | 6.1% |
| evade up into crouch dash forward | 113 | 5.0% |
| Juchou Senshou8P+K | 111 | 4.9% |
| backdash into evade down | 107 | 4.7% |
| Ukoushin46P+K | 88 | 3.9% |
| backward movement into forward punch+kick6P+K | 81 | 3.5% |
| crouch dash forward into Senkyutai1K | 69 | 3.0% |
| Tourou Teihozen (Deflect)4P+K+G | 59 | 2.6% |
| backdash into Senshippo66P | 58 | 2.5% |
| punchP | 54 | 2.4% |
| crouch into Dantai3K | 45 | 2.0% |
| evade up into Sen'inshou3P | 42 | 1.8% |
| Taizan Soukoushu4P+K | 39 | 1.7% |
217 further openings account for the other 976 rounds.
Jacky
| forward movement into Jab Double StraightPPP | 20 | 10.2% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 15 | 7.6% |
| backdash into evade down | 14 | 7.1% |
| Slide Shuffle (Deflect)4P+K+G | 11 | 5.6% |
| backdash into Smash Straight3P | 9 | 4.6% |
| backdash into evade up | 7 | 3.5% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 6 | 3.0% |
| Spin Heel Sword4K+G into forward movement | 6 | 3.0% |
| Squat Straight2P | 6 | 3.0% |
| backdash into Slide Shuffle (Deflect)4P+K+G | 6 | 3.0% |
| Jab StraightPP into Jab Double StraightPPP | 5 | 2.5% |
| forward movement into punchP | 5 | 2.5% |
| Middle Kick3K | 4 | 2.0% |
| backdash | 4 | 2.0% |
| Middle Smash6P | 3 | 1.5% |
58 further openings account for the other 76 rounds.
Wolf
| Low Hammer2P | 25 | 15.5% |
|---|---|---|
| punchP | 18 | 11.2% |
| backdash into Face Lift Kick3K | 10 | 6.2% |
| backdash into evade down | 8 | 5.0% |
| Mow Down Chop1P+K | 6 | 3.7% |
| backdash into guardG | 6 | 3.7% |
| forward movement into punchP | 5 | 3.1% |
| Face Lift Kick3K | 4 | 2.5% |
| Quick Shoulder66P+K into Level Back CrushP+K | 4 | 2.5% |
| backdash into Heavy Middle Kick3K+G | 4 | 2.5% |
| backdash into Quick Shoulder66P+K | 4 | 2.5% |
| backdash into evade up | 4 | 2.5% |
| crouch into Face Lift Kick3K | 4 | 2.5% |
| Knee Lift6K | 3 | 1.9% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 3 | 1.9% |
42 further openings account for the other 53 rounds.
Kage
| Hagakure-ryu In Raijingeki46P+K | 7 | 29.2% |
|---|---|---|
| Sokuten44P+K+G | 2 | 8.3% |
| Engetsugeri9K+G | 1 | 4.2% |
| Fusen Renkyaku6K+G | 1 | 4.2% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 1 | 4.2% |
| Hagakure-ryu In Shippujin4P+K+G | 1 | 4.2% |
| Hagakure-ryu You Jumonji KamaeP+K+G | 1 | 4.2% |
| Rairyu Hishoukyaku66P+K+G | 1 | 4.2% |
| Rasen4P | 1 | 4.2% |
| backdash | 1 | 4.2% |
| backdash into Doukudaki46K | 1 | 4.2% |
| backdash into Furikakato OtoshiK+G | 1 | 4.2% |
| crouch into Nakageri3K | 1 | 4.2% |
| forward dash into SouhajinP+K | 1 | 4.2% |
| forward movement into punchP | 1 | 4.2% |
2 further openings account for the other 2 rounds.
Jeffry
| backdash into Full Swing Double Hammer41236P+K | 3 | 14.3% |
|---|---|---|
| backdash into evade up | 2 | 9.5% |
| Dash Elbow66P | 1 | 4.8% |
| Full Swing Upper33P into forward movement | 1 | 4.8% |
| Hammer Slide1P into Grizzly Hammer1PP | 1 | 4.8% |
| Head Attack46P+K into forward movement | 1 | 4.8% |
| Heel Drop6K+G | 1 | 4.8% |
| Knee Push4K | 1 | 4.8% |
| Threat StanceP+K+G into Catch Blow6P | 1 | 4.8% |
| Tsunami Beat3K+G | 1 | 4.8% |
| backdash into Stunner KnuckleKP | 1 | 4.8% |
| backdash into Tsunami Beat3K+G | 1 | 4.8% |
| backdash into evade down | 1 | 4.8% |
| backdash into guardG | 1 | 4.8% |
| crouch dash forward into Full Swing Upper33P | 1 | 4.8% |
3 further openings account for the other 3 rounds.
Pai
| Senchutai3K into Senkyaku Chushou3KP | 1 | 12.5% |
|---|---|---|
| Souchuken2P | 1 | 12.5% |
| backdash into evade down | 1 | 12.5% |
| crouch dash forward into Souanshou3P+K | 1 | 12.5% |
| evade up into Bajou Kaikyuu236P | 1 | 12.5% |
| evade up into Souanshou3P+K | 1 | 12.5% |
| forward movement into RenshouPP | 1 | 12.5% |
| punchP | 1 | 12.5% |
