VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

チャベス

Career matches3,074
Career win rate54.2%
Round win rate51.9%
Peak rank42
Distinct opponents129
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira422,5981,3731,22552.9%
Goh3745027717361.6%
Pai26158753.3%
Lau2652340.0%
Jacky2643175.0%
Lion26220100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad39162341.0%-10.0
Lau39231659.0%+11.5
Jacky34181652.9%-5.2
Pai27151255.6%-5.0
Shun26131350.0%-9.5
Kage2415962.5%+8.5
Lion24141058.3%+9.6
Wolf24121250.0%-5.1
Aoi23131056.5%+7.4
El Blaze2213959.1%+13.6
Jeffry2011955.0%-0.6
Sarah1910952.6%-1.5
Akira178947.1%+1.2
Goh1711664.7%+5.5
Eileen128466.7%+17.1
Vanessa102820.0%-32.8
Jean94544.4%-7.2
Lei Fei84450.0%-6.0
Taka63350.0%-9.3
Dural1010.0%-57.3

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle53341964.2%+10.9
Octagon45232251.1%-2.2
Single Wall44242054.5%+4.1
Open43202346.5%-7.2
Breakable Half Fence41202148.8%-4.4
Breakable Full Fence37201754.0%+0.1
Low Fence34201458.8%+7.5
Full Fence32122037.5%-20.0
Half Fence31191261.3%+13.3
Full Fence and Open22111150.0%-6.4

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls23953.6%53.4%+0.2
No walls12152.9%51.9%+1.0

Walls against open: -0.8 points (95% range -11.9 to +10.4), p 0.892 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

★闘将拉麵男★ (Rank 36)2026/09/1363350.0%
ハマラウ (Rank 42)2026/09/0652340.0%
寿司眼鉄 (Rank 36)2026/09/0673442.9%
cyomiko (Rank 41)2026/09/0564266.7%
jinmenusagi (Rank 43)2026/09/0563350.0%
ピーエス (Rank 39)2026/08/2265183.3%
P式截拳道こくとう (Rank 40)2026/08/2274357.1%
ダンプよっし~2.0 (Rank 39)2026/08/22660100.0%
VF劳模 (Rank 37)2026/08/2298188.9%
CLEARCARE (Rank 41)2026/08/22128466.7%
こんにちわアキラ (Rank 41)2026/08/21125741.7%
manatsu_7 (Rank 42)2026/08/17102820.0%
津古さん (Rank 38)2026/08/1754180.0%
グラウンド・ゼロ (Rank 39)2026/08/1762433.3%
いくお (Rank 43)2026/08/0272528.6%
hurikake1999 (Rank 37)2026/08/0284450.0%
GP (Rank 40)2026/08/0264266.7%
NEWTYPE (Rank 39)2026/07/20137653.9%
ぁ     やごろ (Rank 38)2026/07/2095455.6%
jikacho-Gigas (Rank 39)2026/07/1252340.0%
ikkyusaaan (Rank 40)2026/07/126060.0%
papermoon_7 (Rank 38)2026/06/0774357.1%
ゼータ(MSZ-006) (Rank 38)2026/05/2454180.0%
O-cha_GAMI-san-3 (Rank 22)2026/05/0665183.3%
デネ (Rank 37)2026/04/2053260.0%

Round openings

Every character

backdash into Jouho Senshou46P1267.7%
forward dash into evade up1207.4%
backdash into evade up1106.8%
Rimon Chouchu66P into crouch dash forward1016.2%
crouch dash forward into throwP+G764.7%
Rimon Chouchu66P into evade down593.6%
backdash into Satei3K+G503.1%
forward dash into throwP+G482.9%
backdash into Karura4P+K442.7%
backdash into kickK322.0%
backdash into Chouzan Housui46P+K301.8%
backdash into forward movement301.8%
crouch dash back into Jouho Touken6P281.7%
guardG into throwP+G271.7%
Housui2P261.6%

231 further openings account for the other 723 rounds.

Akira

backdash into Jouho Senshou46P12610.5%
Rimon Chouchu66P into crouch dash forward1018.4%
backdash into evade up756.2%
forward dash into evade up726.0%
Rimon Chouchu66P into evade down594.9%
backdash into Satei3K+G504.2%
crouch dash forward into throwP+G403.3%
backdash into Chouzan Housui46P+K302.5%
backdash into kickK302.5%
backdash into forward movement292.4%
crouch dash back into Jouho Touken6P282.3%
forward dash into throwP+G272.2%
Housui2P262.2%
forward dash into Jouho Touken6P221.8%
crouch dash back into forward dash211.8%

125 further openings account for the other 465 rounds.

Goh

backdash into Karura4P+K4413.7%
forward dash into evade up3611.2%
crouch dash forward into throwP+G278.4%
Tsukikage6K257.8%
backdash into evade up195.9%
forward dash into throwP+G154.7%
backdash into Soukyu46P123.7%
throwP+G123.7%
Raikou3P into Denkou3PP72.2%
guardG into throwP+G61.9%
Tsukikage6K into kickK51.6%
Ni'oudaoshi3K+G41.2%
Sune'uchi2P41.2%
backdash into throwP+G41.2%
evade down into throwP+G41.2%

75 further openings account for the other 97 rounds.

Pai

forward dash into evade up1016.1%
crouch dash forward into throwP+G711.3%
backdash into evade up69.7%
forward dash into throwP+G46.5%
Senchuken6P23.2%
crouch dash back into guardG23.2%
forward dash into punchP23.2%
guardG into throwP+G23.2%
throwP+G23.2%
Chouho Soukasui66P+K11.6%
Enbu Renkyaku6K+G11.6%
Ensei KatanhekiP+K into Soukasui3P11.6%
Ensei SenpukyakuK+G into forward dash11.6%
Rikensui1P into forward movement11.6%
Soukasui3P into crouch11.6%

19 further openings account for the other 19 rounds.

Lau

backdash into evade up416.7%
crouch dash back into throwP+G28.3%
crouch dash forward into throwP+G28.3%
forward dash into throwP+G28.3%
Fukko Kensou1P into Kosoushou46P14.2%
Souchuken2P14.2%
backdash into Junho Chushou33P14.2%
backdash into Kosoushou46P14.2%
backdash into Souko Reppa3P+K14.2%
backdash into crouch dash back14.2%
backdash into punchP14.2%
crouch dash forward into Honshin Hekiken1P+K14.2%
down-back kick+guard1K+G into down-back kick1K14.2%
evade up into throwP+G14.2%
forward dash into Souko Sensou66P+K14.2%

3 further openings account for the other 3 rounds.

Lion

backdash into evade up430.8%
Ukoushin46P+K17.7%
backdash into Kouho Hachihonsui44P+K17.7%
backdash into Kousoutai2K+G17.7%
backdash into Senshou Haiten44P17.7%
backdash into Sentai4K17.7%
backdash into Tanhikyaku46K17.7%
crouch dash back into Banchu Renkanshu6PP17.7%
crouch dash back into crouch17.7%
crouch into Katousui2P17.7%

Jacky

backdash into evade up222.2%
Bil Jee6P+K into backward movement111.1%
backdash into Spin Heel Sword4K+G111.1%
backdash into Switch StepP+K+G111.1%
evade up into throwP+G111.1%
forward dash into Bil Jee6P+K111.1%
forward dash into Standing Knee Kick Combo4KK111.1%
forward dash into evade up111.1%