VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

IzumiKyoka_bungo

Career matches4,595
Career win rate50.6%
Round win rate48.6%
Peak rank33
Distinct opponents221
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi333,5971,8161,78150.5%
Shun2982543439152.6%
Jean26133617245.9%
Pai2638152339.5%
Taka2621150.0%
Jeffry26000

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky94494552.1%+4.2
Akira65293644.6%-1.0
Wolf58292950.0%+0.4
Sarah42152735.7%-14.7
Lau40192147.5%+9.1
Jean35191654.3%-0.2
Brad33181554.5%+8.9
Pai2992031.0%-20.6
Vanessa29111837.9%-5.5
Jeffry27141351.9%+0.6
Goh2571828.0%-14.6
Shun25101540.0%-11.3
Kage2416866.7%+19.1
Lion2481633.3%-5.8
El Blaze2315865.2%+14.0
Aoi1916384.2%+31.6
Eileen84450.0%-4.0
Lei Fei85362.5%+1.1
Dural2020.0%-58.7
Taka1010.0%-61.0

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon72363650.0%+2.0
Low Fence71284339.4%-7.1
Half Fence68313745.6%-1.9
Breakable Half Fence64362856.2%+8.3
Rectangle60243640.0%-9.6
Breakable Full Fence59283147.5%+0.3
Full Fence51222943.1%-6.6
Single Wall44232152.3%+4.1
Open42281466.7%+14.9
Full Fence and Open39192048.7%+1.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls37447.3%48.2%-0.9
No walls15750.3%48.4%+1.9

Walls against open: -2.8 points (95% range -12.0 to +6.4), p 0.549 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

銀 (Rank 29)2026/09/2273442.9%
会長さん (Rank 33)2026/09/2271614.3%
Phrazes_For_The_Young (Rank 34)2026/09/18113827.3%
ワクワク (Rank 33)2026/09/1785362.5%
SAMCHAY® (Rank 33)2026/09/082011955.0%
とちぎ (Rank 29)2026/09/0487187.5%
Wonda15426 (Rank 29)2026/09/0472528.6%
のみ (Rank 34)2026/09/0262433.3%
pallmtree (Rank 28)2026/08/2963350.0%
aona (Rank 35)2026/08/28157846.7%
auftakt (Rank 24)2026/08/2675271.4%
ジャキる。 (Rank 32)2026/08/261813572.2%
μ (Rank 28)2026/08/2653260.0%
南部の釣れないルアー (Rank 32)2026/08/2582625.0%
jinjin (Rank 32)2026/08/2282625.0%
zakisan (Rank 36)2026/08/2162433.3%
JeanKujo (Rank 31)2026/08/0272528.6%
Light (Rank 29)2026/07/0563350.0%
カミナリおやじ (Rank 29)2026/07/0583537.5%
jackgnhang (Rank 29)2026/07/0561516.7%
こて (Rank 26)2026/06/2976185.7%
鳩男 (Rank 30)2026/06/2862433.3%
りてりん (Rank 25)2026/06/2151420.0%
BANANA (Rank 30)2026/06/0962433.3%
ふぇに (Rank 31)2026/05/2163350.0%

Round openings

Every character

crouch dash back into crouch1968.3%
backdash into evade up1516.4%
crouch dash back into evade down1456.2%
backdash into evade down1365.8%
crouch dash back into Hou'oushu3P934.0%
crouch into Haisenchu1P934.0%
crouch dash forward into evade down803.4%
forward movement into punchP632.7%
crouch dash back into offensive move522.2%
crouch dash forward into punchP512.2%
crouch dash forward into Hou'oushu3P482.0%
crouch dash forward into offensive move441.9%
crouch dash back341.4%
crouch dash back into Ryusen3P+K311.3%
backdash into Maegeri3K301.3%

328 further openings account for the other 1,102 rounds.

Counted from 594 of the 611 matches played. The rest were not pulled for openings.

Aoi

crouch dash back into crouch17110.9%
crouch dash back into evade down1117.1%
crouch dash back into Hou'oushu3P935.9%
backdash into evade up895.7%
backdash into evade down674.3%
crouch dash forward into Hou'oushu3P483.1%
crouch dash back into offensive move473.0%
forward movement into punchP473.0%
crouch dash forward into evade down452.9%
crouch dash forward into offensive move442.8%
crouch dash forward into punchP382.4%
crouch dash back322.0%
crouch dash back into Ryusen3P+K312.0%
backdash into Maegeri3K301.9%
crouch dash forward into crouch271.7%

178 further openings account for the other 645 rounds.

Counted from 393 of the 410 matches played. The rest were not pulled for openings.

Shun

crouch into Haisenchu1P9315.1%
backdash into evade down548.7%
backdash into evade up457.3%
crouch dash forward into evade down254.0%
crouch dash back into evade down223.6%
crouch dash back into crouch203.2%
backdash into Rengeki Gakushu46PPP162.6%
backdash into Gyou'in Haishu3P121.9%
crouch dash back into Gyou'in Haishu3P121.9%
Haisenchu1P into crouch111.8%
Gyou'in Haishu3P into punchP101.6%
crouch dash forward into punchP101.6%
Rensai Gakushu46PP into Rengeki Gakushu46PPP91.5%
Tenshin Souchushou6P+K91.5%
forward movement into RengekiPP91.5%

120 further openings account for the other 261 rounds.

Pai

crouch into down-back kick1K1618.8%
crouch dash forward into evade down89.4%
crouch dash forward into Souanshou3P+K67.1%
backdash into evade up55.9%
crouch dash back into Souanshou3P+K55.9%
crouch dash back into crouch55.9%
crouch dash back into evade down55.9%
Hi'en Tankyaku9K44.7%
backdash into evade down22.4%
crouch22.4%
crouch dash forward into Souchuken2P22.4%
crouch dash forward into crouch22.4%
forward movement into punchP22.4%
Ensei Haijinkyaku7K+G11.2%
Ryoushou6P+K into Renkan Maho Chuken6P+KP11.2%

19 further openings account for the other 19 rounds.

Jean

backdash into evade down1320.0%
forward movement into punchP710.8%
backdash into evade up69.2%
crouch dash back into evade down69.2%
crouch dash forward into guardG46.2%
crouch dash forward into Kousenshu4KP34.6%
backdash into Gedan~Joudan Mawashigeri2KK23.1%
crouch dash forward into evade down23.1%
crouch dash forward into punchP23.1%
evade up into guardG23.1%
forward dash into Yoko'enpi6P23.1%
Gedan Mawashigeri2K into Gedan~Joudan Mawashigeri2KK11.5%
Hangetsu NirenzukiP+K11.5%
Tate'enpi33P into guardG11.5%
backdash into Hangetsu NirenzukiP+K11.5%

12 further openings account for the other 12 rounds.

Taka

backdash into evade up325.0%
Chu Tsuppari6P+K into Chu Tsuppari 26P+KP18.3%
crouch dash back into evade down18.3%
crouch dash forward into punchP18.3%
crouch into Kachi'age33P+K18.3%
crouch into Shita Harite2P18.3%
crouch into Zangeki33P18.3%
forward movement into Kirikabu Kudaki1P+K18.3%
guardG into Hiji'ate6P18.3%
guardG into Kumoyaburi4P+K18.3%

Jeffry

backdash into evade up375.0%
evade up into crouch dash forward125.0%