VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

rocku

Career matches10,198
Career win rate52.0%
Round win rate50.3%
Peak rank42
Distinct opponents214
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun427,1633,6793,48451.4%
Jeffry393,0351,6291,40653.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky112595352.7%+2.3
Lau94553958.5%+4.5
Akira78374147.4%-6.1
Brad78473160.3%+4.8
El Blaze76294738.2%-13.0
Kage63342954.0%+0.5
Lei Fei55272849.1%-2.0
Eileen49193038.8%-8.6
Shun48222645.8%-4.8
Wolf48291960.4%+6.6
Jean44261859.1%-0.8
Lion40202050.0%-2.1
Sarah40251562.5%+7.6
Taka40192147.5%+4.2
Goh37181948.6%+1.8
Pai35191654.3%-1.4
Vanessa32161650.0%+0.0
Jeffry28161257.1%-2.0
Aoi2315865.2%+11.0
Dural108280.0%+25.2

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence135706551.9%+1.5
Octagon123645952.0%-3.0
Breakable Full Fence114536146.5%-6.7
Half Fence113615254.0%-1.5
Open98514752.0%-0.1
Single Wall94425244.7%-5.0
Rectangle93563760.2%+9.0
Low Fence89474252.8%+1.2
Breakable Half Fence87444350.6%-0.5
Full Fence and Open48282058.3%+3.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls66552.3%52.7%-0.4
No walls28149.8%51.0%-1.2

Walls against open: +0.8 points (95% range -6.5 to +8.1), p 0.826 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

マハリータまるこ (Rank 40)2026/09/23127558.3%
★闘将拉麵男★ (Rank 37)2026/09/02148657.1%
mudanadoryokuzki (Rank 37)2026/09/021411378.6%
힘내라코스피아직더물렸다. (Rank 39)2026/08/31134930.8%
指無しライダー (Rank 42)2026/08/30189950.0%
いくお (Rank 42)2026/08/304163514.6%
藪からBOY (Rank 43)2026/08/281861233.3%
Gabaso_enemy (Rank 40)2026/08/28149564.3%
manatsu_7 (Rank 42)2026/08/231641225.0%
interceptor (Rank 40)2026/08/021411378.6%
くりたろう (Rank 38)2026/08/02179852.9%
Source-chaude-Pa (Rank 41)2026/08/02125741.7%
『ρε』.α (Rank 42)2026/07/301971236.8%
しょべるん (Rank 39)2026/07/30139469.2%
cyomiko (Rank 40)2026/07/301910952.6%
アルチャチャ (Rank 41)2026/07/26115645.5%
jikacho-Gigas (Rank 39)2026/07/261981142.1%
monkeytrick (Rank 41)2026/07/25145935.7%
atototto1000 (Rank 38)2026/07/25106460.0%
おろち ぽっぽ (Rank 43)2026/07/25115645.5%
jinmenusagi (Rank 42)2026/07/231871138.9%
pnt_555 (Rank 38)2026/07/23115645.5%
Mochi/かしわもち (Rank 39)2026/07/14117463.6%
banjar (Rank 38)2026/06/26156940.0%
ふじふじくん (Rank 42)2026/05/04103730.0%

Round openings

Every character

crouch into Haisenchu1P3528.8%
forward movement into punchP1694.2%
crouch into Gyou'in Haishu3P1684.2%
backdash into Tenshin Benshu4P+K1594.0%
backward movement into Kasen Zenbokushou6PP1393.5%
forward dash into throwP+G1313.3%
backdash into evade down1092.7%
backdash into evade up1072.7%
crouch dash back into Tenshin Benshu4P+K932.3%
Gyou'in Haishu3P into Tenshin Benshu4P+K832.1%
Elbow Butt6P822.0%
backdash into Kenka Hook46P792.0%
crouch into Fukuchougeki2P771.9%
backdash into Shinho Suikoushu43P+K761.9%
backward movement into Kasen Chugeki6P731.8%

344 further openings account for the other 2,097 rounds.

Counted from 1,009 of the 1,030 matches played. The rest were not pulled for openings.

Shun

crouch into Haisenchu1P35211.6%
crouch into Gyou'in Haishu3P1685.5%
backdash into Tenshin Benshu4P+K1595.2%
backward movement into Kasen Zenbokushou6PP1394.6%
forward dash into throwP+G973.2%
crouch dash back into Tenshin Benshu4P+K933.1%
Gyou'in Haishu3P into Tenshin Benshu4P+K832.7%
crouch into Fukuchougeki2P772.5%
backdash into Shinho Suikoushu43P+K762.5%
forward movement into punchP762.5%
backdash into evade up732.4%
backward movement into Kasen Chugeki6P732.4%
backdash into offensive move722.4%
backdash into evade down672.2%
Haisenchu1P642.1%

233 further openings account for the other 1,373 rounds.

Jeffry

forward movement into punchP939.8%
Elbow Butt6P828.6%
backdash into Kenka Hook46P798.3%
backdash into Double Hammer Down43P586.1%
backdash into evade down424.4%
crouch into Low Knuckle2P353.7%
backdash into evade up343.6%
forward dash into throwP+G343.6%
Dash Elbow66P into Dash Elbow Upper66PP303.1%
Low Knuckle2P262.7%
Knee Push4K into punchP252.6%
Elbow Butt6P into Elbow Hammer6PP222.3%
Knee Push4K202.1%
forward dash into Hammer Slide1P202.1%
Dash Elbow66P171.8%

128 further openings account for the other 335 rounds.

Counted from 237 of the 258 matches played. The rest were not pulled for openings.