Virtua Fighter 5 REVO · v1.10 · Region: South America
sentakuya_k
Characters played — VF5's own record
| Jeffry | 33 | 4,395 | 2,177 | 2,218 | 49.5% |
|---|---|---|---|---|---|
| Sarah | 31 | 2,947 | 1,478 | 1,469 | 50.1% |
| Shun | 31 | 2,618 | 1,308 | 1,310 | 50.0% |
| Kage | 33 | 1,991 | 1,008 | 983 | 50.6% |
| Brad | 31 | 1,277 | 644 | 633 | 50.4% |
| Eileen | 31 | 552 | 283 | 269 | 51.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 138 | 63 | 75 | 45.6% | -0.8 |
|---|---|---|---|---|---|
| Jacky | 126 | 53 | 73 | 42.1% | -1.8 |
| Wolf | 89 | 46 | 43 | 51.7% | +5.2 |
| Aoi | 78 | 39 | 39 | 50.0% | -3.7 |
| Jean | 78 | 35 | 43 | 44.9% | +0.3 |
| Jeffry | 73 | 37 | 36 | 50.7% | +5.9 |
| Shun | 73 | 41 | 32 | 56.2% | +6.7 |
| Sarah | 67 | 34 | 33 | 50.8% | +4.5 |
| Pai | 63 | 31 | 32 | 49.2% | +1.1 |
| Goh | 59 | 29 | 30 | 49.1% | +1.4 |
| Lion | 56 | 24 | 32 | 42.9% | -0.3 |
| Kage | 48 | 22 | 26 | 45.8% | +0.7 |
| Brad | 44 | 14 | 30 | 31.8% | -13.0 |
| Vanessa | 40 | 18 | 22 | 45.0% | +0.6 |
| Lau | 39 | 20 | 19 | 51.3% | +2.6 |
| El Blaze | 38 | 15 | 23 | 39.5% | -7.2 |
| Lei Fei | 26 | 10 | 16 | 38.5% | -3.7 |
| Taka | 19 | 8 | 11 | 42.1% | +0.5 |
| Eileen | 13 | 4 | 9 | 30.8% | -18.1 |
| Dural | 7 | 2 | 5 | 28.6% | -25.9 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 146 | 67 | 79 | 45.9% | -1.0 |
|---|---|---|---|---|---|
| Half Fence | 141 | 68 | 73 | 48.2% | +2.1 |
| Open | 124 | 49 | 75 | 39.5% | -5.7 |
| Breakable Half Fence | 116 | 54 | 62 | 46.5% | -1.6 |
| Octagon | 114 | 60 | 54 | 52.6% | +5.0 |
| Rectangle | 107 | 61 | 46 | 57.0% | +10.7 |
| Low Fence | 102 | 45 | 57 | 44.1% | -0.6 |
| Single Wall | 102 | 51 | 51 | 50.0% | +3.6 |
| Breakable Full Fence | 97 | 45 | 52 | 46.4% | +2.9 |
| Full Fence and Open | 58 | 22 | 36 | 37.9% | -9.9 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 721 | 49.2% | 46.8% | +2.5 |
| No walls | 328 | 44.2% | 45.3% | -1.1 |
Walls against open: +3.5 points (95% range -3.1 to +10.1), p 0.297 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 34) | 20 | 5 | 15 | 25.0% |
|---|---|---|---|---|
| ふぇに (Rank 32) | 17 | 3 | 14 | 17.6% |
| アベル (Rank 30) | 16 | 12 | 4 | 75.0% |
| delicioso (Rank 33) | 15 | 5 | 10 | 33.3% |
| orz (Rank 31) | 13 | 3 | 10 | 23.1% |
| くろね@のびしろF (Rank 35) | 13 | 6 | 7 | 46.1% |
| ミッチー (Rank 34) | 13 | 5 | 8 | 38.5% |
| BANANA (Rank 30) | 12 | 10 | 2 | 83.3% |
| don'tthink,feel. (Rank 28) | 12 | 8 | 4 | 66.7% |
| ooosugi1202 (Rank 28) | 12 | 6 | 6 | 50.0% |
| どろパイ (Rank 29) | 12 | 8 | 4 | 66.7% |
| Bird-Tat (Rank 32) | 11 | 4 | 7 | 36.4% |
| MikuMartineau (Rank 30) | 11 | 6 | 5 | 54.5% |
| SHUSHUSHU (Rank 30) | 11 | 8 | 3 | 72.7% |
| 滝太郎(Takitarou) (Rank 33) | 11 | 5 | 6 | 45.5% |
| A56-7W (Rank 29) | 10 | 3 | 7 | 30.0% |
| nanami.madogiwa (Rank 31) | 10 | 2 | 8 | 20.0% |
| お~ちゃん (Rank 35) | 10 | 3 | 7 | 30.0% |
| ぷこ (Rank 30) | 10 | 7 | 3 | 70.0% |
| ガリバー (Rank 31) | 10 | 4 | 6 | 40.0% |
| マクシミリアン15世 (Rank 32) | 10 | 6 | 4 | 60.0% |
| ルビーロマン葵 (Rank 32) | 10 | 6 | 4 | 60.0% |
| 躑躅 (Rank 32) | 10 | 3 | 7 | 30.0% |
| tawava (Rank 30) | 9 | 5 | 4 | 55.6% |
| 鳩男 (Rank 32) | 9 | 5 | 4 | 55.6% |
Most played opponents, most recent first
| 滝太郎(Takitarou) (Rank 33) | 2026/09/23 | 11 | 5 | 6 | 45.5% |
|---|---|---|---|---|---|
| ルビーロマン葵 (Rank 32) | 2026/09/23 | 10 | 6 | 4 | 60.0% |
| どろパイ (Rank 29) | 2026/09/22 | 12 | 8 | 4 | 66.7% |
| tawava (Rank 30) | 2026/09/18 | 9 | 5 | 4 | 55.6% |
| BANANA (Rank 30) | 2026/09/18 | 12 | 10 | 2 | 83.3% |
| ヘニオ (Rank 34) | 2026/09/17 | 20 | 5 | 15 | 25.0% |
| お~ちゃん (Rank 35) | 2026/09/17 | 10 | 3 | 7 | 30.0% |
| nanami.madogiwa (Rank 31) | 2026/09/15 | 10 | 2 | 8 | 20.0% |
| orz (Rank 31) | 2026/09/15 | 13 | 3 | 10 | 23.1% |
| ミッチー (Rank 34) | 2026/09/13 | 13 | 5 | 8 | 38.5% |
| SHUSHUSHU (Rank 30) | 2026/09/13 | 11 | 8 | 3 | 72.7% |
| Bird-Tat (Rank 32) | 2026/09/12 | 11 | 4 | 7 | 36.4% |
| 鳩男 (Rank 32) | 2026/09/05 | 9 | 5 | 4 | 55.6% |
| ガリバー (Rank 31) | 2026/08/31 | 10 | 4 | 6 | 40.0% |
| A56-7W (Rank 29) | 2026/08/31 | 10 | 3 | 7 | 30.0% |
| マクシミリアン15世 (Rank 32) | 2026/08/29 | 10 | 6 | 4 | 60.0% |
| アベル (Rank 30) | 2026/08/23 | 16 | 12 | 4 | 75.0% |
| don'tthink,feel. (Rank 28) | 2026/08/23 | 12 | 8 | 4 | 66.7% |
| ooosugi1202 (Rank 28) | 2026/08/23 | 12 | 6 | 6 | 50.0% |
| ぷこ (Rank 30) | 2026/08/21 | 10 | 7 | 3 | 70.0% |
| ふぇに (Rank 32) | 2026/08/17 | 17 | 3 | 14 | 17.6% |
| くろね@のびしろF (Rank 35) | 2026/06/29 | 13 | 6 | 7 | 46.1% |
| MikuMartineau (Rank 30) | 2026/05/31 | 11 | 6 | 5 | 54.5% |
| delicioso (Rank 33) | 2026/05/27 | 15 | 5 | 10 | 33.3% |
| 躑躅 (Rank 32) | 2026/04/20 | 10 | 3 | 7 | 30.0% |
Round openings
Every character
| guardG | 479 | 10.3% |
|---|---|---|
| backdash into evade up | 309 | 6.6% |
| punchP | 259 | 5.6% |
| guardG into evade down | 95 | 2.0% |
| Rasen4P | 94 | 2.0% |
| crouch dash forward into Knee Attack6K | 82 | 1.8% |
| Ryu'eikyaku66K | 75 | 1.6% |
| Knee Push4K | 68 | 1.5% |
| guardG into throwP+G | 68 | 1.5% |
| Middle Spin Kick66K | 62 | 1.3% |
| kickK | 59 | 1.3% |
| backward movement into Kasen Chugeki6P | 58 | 1.2% |
| Shoushi Outeki1P+K | 54 | 1.2% |
| backward movement into Sawk Klab6P+K | 52 | 1.1% |
| evade down into guardG | 52 | 1.1% |
588 further openings account for the other 2,793 rounds.
Counted from 1,149 of the 1,174 matches played. The rest were not pulled for openings.
Shun
| backdash into evade up | 105 | 8.4% |
|---|---|---|
| guardG | 76 | 6.1% |
| punchP | 59 | 4.7% |
| backward movement into Kasen Chugeki6P | 58 | 4.7% |
| Shoushi Outeki1P+K | 54 | 4.3% |
| Gyou'in Haishu3P into Tenshin Benshu4P+K | 39 | 3.1% |
| Haisenchu1P | 39 | 3.1% |
| backward movement into Gekizan Senchu3P+K | 37 | 3.0% |
| Gyou'in Haishu3P | 31 | 2.5% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 27 | 2.2% |
| backdash into Rensai Gakushu46PP | 23 | 1.9% |
| Shinho Suikoushu43P+K | 22 | 1.8% |
| guardG into evade down | 22 | 1.8% |
| crouch dash forward into Gyou'in Haishu3P | 21 | 1.7% |
| Gyou'in Haishu3P into guardG | 20 | 1.6% |
170 further openings account for the other 613 rounds.
Jeffry
| guardG | 107 | 9.3% |
|---|---|---|
| punchP | 102 | 8.9% |
| crouch dash forward into Knee Attack6K | 82 | 7.2% |
| Knee Push4K | 68 | 5.9% |
| backdash into evade up | 56 | 4.9% |
| Middle Hell Stab6P+K | 35 | 3.0% |
| Overblow Shoulder66P+K | 32 | 2.8% |
| guardG into evade down | 32 | 2.8% |
| crouch into Full Swing Upper33P | 31 | 2.7% |
| punchP into Double KnucklePP | 31 | 2.7% |
| Sunlit Body Upper3P+K | 29 | 2.5% |
| Knee Push4K into Knee Push Wild Hook4KP | 24 | 2.1% |
| backdash into Kenka Hook46P | 20 | 1.7% |
| crouch dash forward into Full Swing Upper33P | 20 | 1.7% |
| crouch dash forward into throwP+G | 20 | 1.7% |
136 further openings account for the other 458 rounds.
Counted from 279 of the 304 matches played. The rest were not pulled for openings.
Kage
| Rasen4P | 94 | 10.7% |
|---|---|---|
| guardG | 93 | 10.6% |
| Ryu'eikyaku66K | 75 | 8.5% |
| backdash into evade up | 49 | 5.6% |
| Ura Tsumujigeri44K | 43 | 4.9% |
| punchP | 43 | 4.9% |
| backward movement into forward kick6K | 36 | 4.1% |
| backdash into Furikakato OtoshiK+G | 32 | 3.6% |
| Senpugeri7K | 30 | 3.4% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 29 | 3.3% |
| backward movement into Nagiharai6P+K | 27 | 3.1% |
| Doukudaki46K | 16 | 1.8% |
| forward kick6K | 16 | 1.8% |
| Ryubisen44K+G | 13 | 1.5% |
| guardG into throwP+G | 13 | 1.5% |
115 further openings account for the other 271 rounds.
Sarah
| guardG | 80 | 12.4% |
|---|---|---|
| backdash into evade up | 41 | 6.4% |
| backdash into Crescent Heel4K+G | 37 | 5.7% |
| kickK | 32 | 5.0% |
| backdash into Full Spin Heel Kick9K | 26 | 4.0% |
| forward dash into Full Spin Heel Kick9K | 19 | 3.0% |
| guardG into evade down | 17 | 2.6% |
| Breeze Shot6P+K into Wind Knuckle6P+KP | 16 | 2.5% |
| Queen Bee Needle66K+G | 16 | 2.5% |
| Long Snap Side Chop3P+K | 15 | 2.3% |
| Rising Elbow6P | 15 | 2.3% |
| Hide Side Kick (Deflect)P+K | 14 | 2.2% |
| forward dash into Mellow Heel Kick6K+G | 14 | 2.2% |
| guardG into throwP+G | 12 | 1.9% |
| Snap Side Chop3P | 10 | 1.6% |
108 further openings account for the other 281 rounds.
Brad
| guardG | 108 | 18.2% |
|---|---|---|
| Middle Spin Kick66K | 62 | 10.5% |
| backward movement into Sawk Klab6P+K | 52 | 8.8% |
| backdash into evade up | 41 | 6.9% |
| punchP | 29 | 4.9% |
| backdash into Dtee Sawk Lang3P+KP | 25 | 4.2% |
| Sawk Klab6P+K | 19 | 3.2% |
| Dtee Sawk Dtrohng4P+K | 18 | 3.0% |
| Ducking6P+K+G into Sting BlowP+K | 15 | 2.5% |
| guardG into throwP+G | 14 | 2.4% |
| Destruction Body3P+K into Dtee Sawk Lang3P+KP | 13 | 2.2% |
| Jackal Straight46P+K | 13 | 2.2% |
| guardG into evade down | 13 | 2.2% |
| backdash into Jackal Straight46P+K | 10 | 1.7% |
| Ducking6P+K+G into Crush Knee KickK+G | 8 | 1.4% |
74 further openings account for the other 152 rounds.
Eileen
| punchP | 18 | 12.1% |
|---|---|---|
| backdash into evade up | 17 | 11.4% |
| backdash into Enkou Kenka46P | 15 | 10.1% |
| guardG | 15 | 10.1% |
| Hikou Senshi66K | 12 | 8.1% |
| Enkou Nyurin66P | 8 | 5.4% |
| backdash into throwP+G | 6 | 4.0% |
| Goku Senshin (Deflect)4P+K+G | 4 | 2.7% |
| backward movement into Douchu6P | 4 | 2.7% |
| Douchu6P into Jouho Chu'un6PP | 3 | 2.0% |
| Enkou Kenka46P | 3 | 2.0% |
| backdash into Douchu6P | 3 | 2.0% |
| Enkou Tekitou1P+K into Enkou Soutekitou1P+KP | 2 | 1.3% |
| Hikou Bokushoku9P | 2 | 1.3% |
| Zensoutai2K+G into Zensou Senpu2K+GK | 2 | 1.3% |
28 further openings account for the other 35 rounds.
