VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jeffry

sentakuya_k

Career matches13,780
Career win rate50.1%
Round win rate48.3%
Peak rank33
Distinct opponents334
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry334,3952,1772,21849.5%
Sarah312,9471,4781,46950.1%
Shun312,6181,3081,31050.0%
Kage331,9911,00898350.6%
Brad311,27764463350.4%
Eileen3155228326951.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira138637545.6%-0.8
Jacky126537342.1%-1.8
Wolf89464351.7%+5.2
Aoi78393950.0%-3.7
Jean78354344.9%+0.3
Jeffry73373650.7%+5.9
Shun73413256.2%+6.7
Sarah67343350.8%+4.5
Pai63313249.2%+1.1
Goh59293049.1%+1.4
Lion56243242.9%-0.3
Kage48222645.8%+0.7
Brad44143031.8%-13.0
Vanessa40182245.0%+0.6
Lau39201951.3%+2.6
El Blaze38152339.5%-7.2
Lei Fei26101638.5%-3.7
Taka1981142.1%+0.5
Eileen134930.8%-18.1
Dural72528.6%-25.9

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence146677945.9%-1.0
Half Fence141687348.2%+2.1
Open124497539.5%-5.7
Breakable Half Fence116546246.5%-1.6
Octagon114605452.6%+5.0
Rectangle107614657.0%+10.7
Low Fence102455744.1%-0.6
Single Wall102515150.0%+3.6
Breakable Full Fence97455246.4%+2.9
Full Fence and Open58223637.9%-9.9

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls72149.2%46.8%+2.5
No walls32844.2%45.3%-1.1

Walls against open: +3.5 points (95% range -3.1 to +10.1), p 0.297 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

滝太郎(Takitarou) (Rank 33)2026/09/23115645.5%
ルビーロマン葵 (Rank 32)2026/09/23106460.0%
どろパイ (Rank 29)2026/09/22128466.7%
tawava (Rank 30)2026/09/1895455.6%
BANANA (Rank 30)2026/09/181210283.3%
ヘニオ (Rank 34)2026/09/172051525.0%
お~ちゃん (Rank 35)2026/09/17103730.0%
nanami.madogiwa (Rank 31)2026/09/15102820.0%
orz (Rank 31)2026/09/151331023.1%
ミッチー (Rank 34)2026/09/13135838.5%
SHUSHUSHU (Rank 30)2026/09/13118372.7%
Bird-Tat (Rank 32)2026/09/12114736.4%
鳩男 (Rank 32)2026/09/0595455.6%
ガリバー (Rank 31)2026/08/31104640.0%
A56-7W (Rank 29)2026/08/31103730.0%
マクシミリアン15世 (Rank 32)2026/08/29106460.0%
アベル (Rank 30)2026/08/231612475.0%
don'tthink,feel. (Rank 28)2026/08/23128466.7%
ooosugi1202 (Rank 28)2026/08/23126650.0%
ぷこ (Rank 30)2026/08/21107370.0%
ふぇに (Rank 32)2026/08/171731417.6%
くろね@のびしろF (Rank 35)2026/06/29136746.1%
MikuMartineau (Rank 30)2026/05/31116554.5%
delicioso (Rank 33)2026/05/271551033.3%
躑躅 (Rank 32)2026/04/20103730.0%

Round openings

Every character

guardG47910.3%
backdash into evade up3096.6%
punchP2595.6%
guardG into evade down952.0%
Rasen4P942.0%
crouch dash forward into Knee Attack6K821.8%
Ryu'eikyaku66K751.6%
Knee Push4K681.5%
guardG into throwP+G681.5%
Middle Spin Kick66K621.3%
kickK591.3%
backward movement into Kasen Chugeki6P581.2%
Shoushi Outeki1P+K541.2%
backward movement into Sawk Klab6P+K521.1%
evade down into guardG521.1%

588 further openings account for the other 2,793 rounds.

Counted from 1,149 of the 1,174 matches played. The rest were not pulled for openings.

Shun

backdash into evade up1058.4%
guardG766.1%
punchP594.7%
backward movement into Kasen Chugeki6P584.7%
Shoushi Outeki1P+K544.3%
Gyou'in Haishu3P into Tenshin Benshu4P+K393.1%
Haisenchu1P393.1%
backward movement into Gekizan Senchu3P+K373.0%
Gyou'in Haishu3P312.5%
Getsuga Gakushu46P into Getsuga Gyou'in46PP+K272.2%
backdash into Rensai Gakushu46PP231.9%
Shinho Suikoushu43P+K221.8%
guardG into evade down221.8%
crouch dash forward into Gyou'in Haishu3P211.7%
Gyou'in Haishu3P into guardG201.6%

170 further openings account for the other 613 rounds.

Jeffry

guardG1079.3%
punchP1028.9%
crouch dash forward into Knee Attack6K827.2%
Knee Push4K685.9%
backdash into evade up564.9%
Middle Hell Stab6P+K353.0%
Overblow Shoulder66P+K322.8%
guardG into evade down322.8%
crouch into Full Swing Upper33P312.7%
punchP into Double KnucklePP312.7%
Sunlit Body Upper3P+K292.5%
Knee Push4K into Knee Push Wild Hook4KP242.1%
backdash into Kenka Hook46P201.7%
crouch dash forward into Full Swing Upper33P201.7%
crouch dash forward into throwP+G201.7%

136 further openings account for the other 458 rounds.

Counted from 279 of the 304 matches played. The rest were not pulled for openings.

Kage

Rasen4P9410.7%
guardG9310.6%
Ryu'eikyaku66K758.5%
backdash into evade up495.6%
Ura Tsumujigeri44K434.9%
punchP434.9%
backward movement into forward kick6K364.1%
backdash into Furikakato OtoshiK+G323.6%
Senpugeri7K303.4%
backdash into Hagakure-ryu In Raijingeki46P+K293.3%
backward movement into Nagiharai6P+K273.1%
Doukudaki46K161.8%
forward kick6K161.8%
Ryubisen44K+G131.5%
guardG into throwP+G131.5%

115 further openings account for the other 271 rounds.

Sarah

guardG8012.4%
backdash into evade up416.4%
backdash into Crescent Heel4K+G375.7%
kickK325.0%
backdash into Full Spin Heel Kick9K264.0%
forward dash into Full Spin Heel Kick9K193.0%
guardG into evade down172.6%
Breeze Shot6P+K into Wind Knuckle6P+KP162.5%
Queen Bee Needle66K+G162.5%
Long Snap Side Chop3P+K152.3%
Rising Elbow6P152.3%
Hide Side Kick (Deflect)P+K142.2%
forward dash into Mellow Heel Kick6K+G142.2%
guardG into throwP+G121.9%
Snap Side Chop3P101.6%

108 further openings account for the other 281 rounds.

Brad

guardG10818.2%
Middle Spin Kick66K6210.5%
backward movement into Sawk Klab6P+K528.8%
backdash into evade up416.9%
punchP294.9%
backdash into Dtee Sawk Lang3P+KP254.2%
Sawk Klab6P+K193.2%
Dtee Sawk Dtrohng4P+K183.0%
Ducking6P+K+G into Sting BlowP+K152.5%
guardG into throwP+G142.4%
Destruction Body3P+K into Dtee Sawk Lang3P+KP132.2%
Jackal Straight46P+K132.2%
guardG into evade down132.2%
backdash into Jackal Straight46P+K101.7%
Ducking6P+K+G into Crush Knee KickK+G81.4%

74 further openings account for the other 152 rounds.

Eileen

punchP1812.1%
backdash into evade up1711.4%
backdash into Enkou Kenka46P1510.1%
guardG1510.1%
Hikou Senshi66K128.1%
Enkou Nyurin66P85.4%
backdash into throwP+G64.0%
Goku Senshin (Deflect)4P+K+G42.7%
backward movement into Douchu6P42.7%
Douchu6P into Jouho Chu'un6PP32.0%
Enkou Kenka46P32.0%
backdash into Douchu6P32.0%
Enkou Tekitou1P+K into Enkou Soutekitou1P+KP21.3%
Hikou Bokushoku9P21.3%
Zensoutai2K+G into Zensou Senpu2K+GK21.3%

28 further openings account for the other 35 rounds.