Virtua Fighter 5 REVO · v1.10
whitnes
Characters played — VF5's own record
| Lion | 34 | 178 | 165 | 13 | 92.7% |
|---|---|---|---|---|---|
| Akira | 33 | 149 | 135 | 14 | 90.6% |
| Brad | 33 | 138 | 120 | 18 | 87.0% |
| Pai | 35 | 129 | 106 | 23 | 82.2% |
| Aoi | 34 | 128 | 105 | 23 | 82.0% |
| Jean | 33 | 123 | 110 | 13 | 89.4% |
| Kage | 34 | 122 | 103 | 19 | 84.4% |
| El Blaze | 35 | 111 | 97 | 14 | 87.4% |
| Jacky | 34 | 111 | 96 | 15 | 86.5% |
| Taka | 34 | 109 | 98 | 11 | 89.9% |
| Dural | 35 | 107 | 96 | 11 | 89.7% |
| Goh | 32 | 92 | 82 | 10 | 89.1% |
| Wolf | 33 | 69 | 63 | 6 | 91.3% |
| Shun | 31 | 59 | 57 | 2 | 96.6% |
| Jeffry | 29 | 51 | 51 | 0 | 100.0% |
| Lau | 31 | 50 | 50 | 0 | 100.0% |
| Eileen | 33 | 48 | 46 | 2 | 95.8% |
| Lei Fei | 31 | 46 | 43 | 3 | 93.5% |
| Sarah | 32 | 13 | 13 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 121 | 109 | 12 | 90.1% | +0.9 |
|---|---|---|---|---|---|
| Akira | 105 | 94 | 11 | 89.5% | +1.3 |
| Jean | 91 | 85 | 6 | 93.4% | +4.8 |
| Goh | 76 | 66 | 10 | 86.8% | -2.2 |
| Sarah | 72 | 65 | 7 | 90.3% | +1.3 |
| Wolf | 71 | 65 | 6 | 91.5% | +1.3 |
| Jeffry | 67 | 55 | 12 | 82.1% | -5.9 |
| Shun | 59 | 49 | 10 | 83.0% | -4.5 |
| Lau | 53 | 47 | 6 | 88.7% | +0.6 |
| Brad | 48 | 39 | 9 | 81.2% | -6.5 |
| Kage | 47 | 39 | 8 | 83.0% | -2.5 |
| Pai | 40 | 38 | 2 | 95.0% | +5.3 |
| Aoi | 39 | 37 | 2 | 94.9% | +4.7 |
| Lion | 34 | 30 | 4 | 88.2% | +1.1 |
| El Blaze | 33 | 33 | 0 | 100.0% | +11.8 |
| Lei Fei | 23 | 18 | 5 | 78.3% | -7.7 |
| Vanessa | 23 | 19 | 4 | 82.6% | -7.1 |
| Dural | 19 | 17 | 2 | 89.5% | +2.1 |
| Eileen | 15 | 11 | 4 | 73.3% | -16.5 |
| Taka | 10 | 10 | 0 | 100.0% | +10.0 |
0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 136 | 117 | 19 | 86.0% | -3.9 |
|---|---|---|---|---|---|
| Full Fence | 130 | 116 | 14 | 89.2% | +1.2 |
| Half Fence | 114 | 102 | 12 | 89.5% | +1.5 |
| Breakable Half Fence | 113 | 104 | 9 | 92.0% | +4.3 |
| Rectangle | 107 | 91 | 16 | 85.0% | -1.6 |
| Breakable Full Fence | 94 | 78 | 16 | 83.0% | -7.0 |
| Low Fence | 94 | 85 | 9 | 90.4% | +1.6 |
| Single Wall | 83 | 76 | 7 | 91.6% | +2.1 |
| Octagon | 69 | 59 | 10 | 85.5% | -4.5 |
| Full Fence and Open | 55 | 49 | 6 | 89.1% | +1.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 627 | 87.7% | 88.2% | -0.5 |
| No walls | 313 | 88.8% | 89.3% | -0.5 |
Walls against open: -0.0 points (95% range -4.4 to +4.4), p 1.000 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| OgreAunt (Rank 29) | 28 | 28 | 0 | 100.0% |
|---|---|---|---|---|
| はげまん (Rank 28) | 24 | 24 | 0 | 100.0% |
| elf4sale (Rank 31) | 22 | 21 | 1 | 95.5% |
| MikuMartineau (Rank 31) | 21 | 19 | 2 | 90.5% |
| MELTBUTTER (Rank 29) | 17 | 15 | 2 | 88.2% |
| akira__9633 (Rank 30) | 15 | 11 | 4 | 73.3% |
| orz (Rank 29) | 13 | 12 | 1 | 92.3% |
| BANANA (Rank 28) | 12 | 12 | 0 | 100.0% |
| fwnd1396 (Rank 32) | 12 | 12 | 0 | 100.0% |
| ndroiworld (Rank 35) | 11 | 5 | 6 | 45.5% |
| nuku2pai428 (Rank 31) | 11 | 9 | 2 | 81.8% |
| 구닥스트렌져 (Rank 35) | 11 | 10 | 1 | 90.9% |
| コロット (Rank 27) | 10 | 10 | 0 | 100.0% |
| GuardbReaK8274 (Rank 30) | 9 | 7 | 2 | 77.8% |
| NORESPECT (Rank 34) | 8 | 6 | 2 | 75.0% |
| saw121 (Rank 30) | 8 | 8 | 0 | 100.0% |
| ひで (Rank 20) | 8 | 8 | 0 | 100.0% |
| ふかふか (Rank 35) | 8 | 5 | 3 | 62.5% |
| アセスルファムK (Rank 30) | 8 | 7 | 1 | 87.5% |
| Hi-VisionZERO (Rank 30) | 7 | 5 | 2 | 71.4% |
| TAPIOKA (Rank 30) | 7 | 5 | 2 | 71.4% |
| gyoujyun (Rank 30) | 7 | 7 | 0 | 100.0% |
| mosakiti-555 (Rank 31) | 7 | 6 | 1 | 85.7% |
| zephyr_dural (Rank 31) | 7 | 7 | 0 | 100.0% |
| ふぇに (Rank 33) | 7 | 6 | 1 | 85.7% |
Most played opponents, most recent first
| fwnd1396 (Rank 32) | 2026/06/27 | 12 | 12 | 0 | 100.0% |
|---|---|---|---|---|---|
| ふぇに (Rank 33) | 2026/06/26 | 7 | 6 | 1 | 85.7% |
| 구닥스트렌져 (Rank 35) | 2026/06/22 | 11 | 10 | 1 | 90.9% |
| saw121 (Rank 30) | 2026/06/20 | 8 | 8 | 0 | 100.0% |
| nuku2pai428 (Rank 31) | 2026/06/18 | 11 | 9 | 2 | 81.8% |
| BANANA (Rank 28) | 2026/06/18 | 12 | 12 | 0 | 100.0% |
| akira__9633 (Rank 30) | 2026/06/18 | 15 | 11 | 4 | 73.3% |
| Hi-VisionZERO (Rank 30) | 2026/06/18 | 7 | 5 | 2 | 71.4% |
| はげまん (Rank 28) | 2026/06/18 | 24 | 24 | 0 | 100.0% |
| TAPIOKA (Rank 30) | 2026/06/16 | 7 | 5 | 2 | 71.4% |
| ndroiworld (Rank 35) | 2026/06/16 | 11 | 5 | 6 | 45.5% |
| gyoujyun (Rank 30) | 2026/06/14 | 7 | 7 | 0 | 100.0% |
| GuardbReaK8274 (Rank 30) | 2026/06/13 | 9 | 7 | 2 | 77.8% |
| zephyr_dural (Rank 31) | 2026/06/11 | 7 | 7 | 0 | 100.0% |
| NORESPECT (Rank 34) | 2026/06/04 | 8 | 6 | 2 | 75.0% |
| MELTBUTTER (Rank 29) | 2026/06/04 | 17 | 15 | 2 | 88.2% |
| MikuMartineau (Rank 31) | 2026/06/03 | 21 | 19 | 2 | 90.5% |
| ふかふか (Rank 35) | 2026/06/03 | 8 | 5 | 3 | 62.5% |
| elf4sale (Rank 31) | 2026/05/31 | 22 | 21 | 1 | 95.5% |
| orz (Rank 29) | 2026/05/31 | 13 | 12 | 1 | 92.3% |
| mosakiti-555 (Rank 31) | 2026/05/27 | 7 | 6 | 1 | 85.7% |
| OgreAunt (Rank 29) | 2026/05/19 | 28 | 28 | 0 | 100.0% |
| コロット (Rank 27) | 2026/05/19 | 10 | 10 | 0 | 100.0% |
| アセスルファムK (Rank 30) | 2026/05/17 | 8 | 7 | 1 | 87.5% |
| ひで (Rank 20) | 2026/05/16 | 8 | 8 | 0 | 100.0% |
Round openings
Every character
| forward movement into punchP | 443 | 11.5% |
|---|---|---|
| backdash into evade up | 409 | 10.6% |
| backdash into evade down | 184 | 4.8% |
| crouch dash back into backdash | 98 | 2.5% |
| forward movement into backdash | 57 | 1.5% |
| Rimon Chouchu66P | 43 | 1.1% |
| Juchou Senshou8P+K | 37 | 1.0% |
| backdash into throwP+G | 34 | 0.9% |
| Rimon Chouchu66P into crouch dash forward | 29 | 0.8% |
| crouch dash back into guardG | 29 | 0.8% |
| backdash into guardG | 27 | 0.7% |
| backdash into punchP | 27 | 0.7% |
| Chudan Hiji'ate6P | 26 | 0.7% |
| Rimon Chouchu66P into forward dash | 25 | 0.7% |
| Middle Spin Kick | 24 | 0.6% |
899 further openings account for the other 2,357 rounds.
Counted from 1,045 of the 1,046 matches played. The rest were not pulled for openings.
Akira
| Rimon Chouchu66P | 43 | 11.3% |
|---|---|---|
| Rimon Chouchu66P into crouch dash forward | 29 | 7.6% |
| Rimon Chouchu66P into forward dash | 25 | 6.5% |
| forward movement into punchP | 25 | 6.5% |
| backdash into evade up | 24 | 6.3% |
| crouch dash back into backdash | 22 | 5.8% |
| backdash into evade down | 19 | 5.0% |
| backdash into Goko Shutsudou3K+GP | 16 | 4.2% |
| backdash into Souka Housui3P+K | 12 | 3.1% |
| Geimon Tessen46P+K+G | 11 | 2.9% |
| crouch into Housui2P | 8 | 2.1% |
| Rimon Chouchu66P into evade down | 7 | 1.8% |
| backdash into guardG | 7 | 1.8% |
| forward dash into Jouho Touken6P | 7 | 1.8% |
| forward dash into Souka Housui3P+K | 7 | 1.8% |
78 further openings account for the other 120 rounds.
El Blaze
| forward movement into punchP | 55 | 15.1% |
|---|---|---|
| backdash into evade up | 47 | 12.9% |
| crouch dash back into backdash | 28 | 7.7% |
| backdash into evade down | 22 | 6.0% |
| Shadow Strike6P | 11 | 3.0% |
| forward movement into Sit Jab2P | 11 | 3.0% |
| up-back kick+guard7K+G | 11 | 3.0% |
| backdash into Demon's Tail9P+KK | 9 | 2.5% |
| backdash into Sit Jab2P | 7 | 1.9% |
| backdash into Darkness Sword43K+G | 6 | 1.6% |
| forward movement into Shadow Strike6P | 6 | 1.6% |
| forward movement into back, up-back kick+guard47K+G | 6 | 1.6% |
| kickK into Midday HeatKK | 6 | 1.6% |
| Midday HeatKK into Combo Twilight GlowKKK | 5 | 1.4% |
| forward movement into Jab~High KickPK | 5 | 1.4% |
91 further openings account for the other 130 rounds.
Aoi
| backdash into evade up | 36 | 11.5% |
|---|---|---|
| Chudan Hiji'ate6P | 26 | 8.3% |
| backdash into evade down | 25 | 8.0% |
| forward movement into punchP | 22 | 7.0% |
| Ryoushi43P | 21 | 6.7% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 10 | 3.2% |
| Ryoushi43P into guardG | 9 | 2.9% |
| backdash into Sou'unha66K | 9 | 2.9% |
| backdash into Sodeshinken33P+K | 7 | 2.2% |
| backward movement into Hou'oushu3P | 7 | 2.2% |
| crouch dash back into backdash | 7 | 2.2% |
| Kusanagi2K+G | 6 | 1.9% |
| backdash into Maegeri3K | 6 | 1.9% |
| crouch dash back into guardG | 6 | 1.9% |
| backdash into Sanseigan66P+K | 5 | 1.6% |
74 further openings account for the other 112 rounds.
Jacky
| backdash into evade up | 40 | 13.5% |
|---|---|---|
| forward movement into punchP | 32 | 10.8% |
| backdash into evade down | 20 | 6.8% |
| forward movement into Squat Straight2P | 16 | 5.4% |
| Dash Hammer Kick66K | 14 | 4.7% |
| Middle Spin Kick46K+G | 11 | 3.7% |
| Middle Smash6P | 10 | 3.4% |
| forward movement into Low Spin Kick1K+G | 10 | 3.4% |
| backdash into Slant Back Knuckle1P | 9 | 3.0% |
| backdash into Spin Heel Sword4K+G | 7 | 2.4% |
| backdash into Dash Hammer Kick66K | 6 | 2.0% |
| forward movement into Jab StraightPP | 6 | 2.0% |
| backdash into Rage Kick1PK | 5 | 1.7% |
| forward dash into evade up | 5 | 1.7% |
| forward movement into Slant Back Knuckle1P | 5 | 1.7% |
63 further openings account for the other 100 rounds.
Lion
| Juchou Senshou8P+K | 37 | 12.5% |
|---|---|---|
| forward movement into punchP | 37 | 12.5% |
| backdash into evade up | 31 | 10.5% |
| backdash into evade down | 13 | 4.4% |
| crouch into Katousui2P | 13 | 4.4% |
| forward movement into Katousui2P | 11 | 3.7% |
| Senputai8K | 7 | 2.4% |
| backdash into Senshippo66P | 6 | 2.0% |
| backdash into Sentai4K | 6 | 2.0% |
| crouch dash back into Touku Rigou Bantaitetsu46K+G | 6 | 2.0% |
| crouch dash back into backdash | 5 | 1.7% |
| forward movement into Banchu6P | 5 | 1.7% |
| forward movement into backdash | 5 | 1.7% |
| forward movement into Juchou Senshou8P+K | 4 | 1.4% |
| Banchu6P | 3 | 1.0% |
76 further openings account for the other 107 rounds.
Taka
| forward movement into punchP | 63 | 22.6% |
|---|---|---|
| backdash into evade up | 40 | 14.3% |
| Morotezuki66P | 12 | 4.3% |
| backdash into evade down | 12 | 4.3% |
| Hiji'ate6P | 9 | 3.2% |
| backdash into Kachi'age33P+K | 9 | 3.2% |
| forward movement into Shita Harite2P | 9 | 3.2% |
| backdash into Aka'oni MidaremageP+K | 7 | 2.5% |
| Morotezuki66P into punchP | 6 | 2.1% |
| Tsuyubarai2P+K | 6 | 2.1% |
| guardG | 6 | 2.1% |
| backdash into Marutahiza6K | 5 | 1.8% |
| forward movement into Hiji'ate6P | 5 | 1.8% |
| forward movement into Tsuppari 2PP | 5 | 1.8% |
| forward movement into Tsuyubarai2P+K | 5 | 1.8% |
48 further openings account for the other 80 rounds.
Pai
| forward movement into punchP | 29 | 12.3% |
|---|---|---|
| backdash into evade up | 19 | 8.1% |
| up-forward kick+guard9K+G | 15 | 6.4% |
| up-forward kick+guard9K+G into guardG | 15 | 6.4% |
| backdash into evade down | 11 | 4.7% |
| Honshin Soukyaku1K+G | 9 | 3.8% |
| Kochoukyaku4K+G | 9 | 3.8% |
| Souanshou3P+K | 9 | 3.8% |
| forward movement into Honshin Soukyaku1K+G | 8 | 3.4% |
| forward movement into Souchuken2P | 6 | 2.5% |
| Enbu Renkyaku6K+G into guardG | 5 | 2.1% |
| forward movement into backdash | 5 | 2.1% |
| up, up-forward kick+guard89K+G into guardG | 5 | 2.1% |
| backdash into Meishouho4P+K+G | 4 | 1.7% |
| forward movement into Kochoukyaku4K+G | 4 | 1.7% |
55 further openings account for the other 83 rounds.
Jean
| backdash into evade up | 23 | 9.9% |
|---|---|---|
| forward movement into punchP | 19 | 8.2% |
| Yoko'enpi6P | 18 | 7.8% |
| Tate'enpi33P into Agezuki3P+K | 12 | 5.2% |
| evade down into Shitazuki3P | 11 | 4.7% |
| backdash into evade down | 10 | 4.3% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 9 | 3.9% |
| forward dash into Yoko'enpi6P | 9 | 3.9% |
| Tate'enpi33P into Hangetsu NirenzukiP+K | 8 | 3.5% |
| backdash into Doumawashi Kaitengeri46K+G | 7 | 3.0% |
| forward movement into Shitamaeken2P | 7 | 3.0% |
| backdash into Kake'uchi46P | 5 | 2.2% |
| backdash into throwP+G | 4 | 1.7% |
| forward movement into Maeken~Joudan MawashigeriPK | 4 | 1.7% |
| Hizageri4K | 3 | 1.3% |
61 further openings account for the other 83 rounds.
Brad
| forward movement into punchP | 28 | 13.4% |
|---|---|---|
| backdash into evade up | 17 | 8.1% |
| Middle Spin Kick66K | 13 | 6.2% |
| forward movement into Sit Jab2P | 12 | 5.7% |
| Elbow Hook6P | 10 | 4.8% |
| forward movement into Elbow Hook6P | 8 | 3.8% |
| forward movement into Combination LowPPK | 7 | 3.4% |
| forward movement into backdash | 6 | 2.9% |
| backdash into Middle Kick3K | 5 | 2.4% |
| forward dash into evade up | 5 | 2.4% |
| forward movement into Dtee Sawk Dtrohng4P+K | 5 | 2.4% |
| forward movement into Sway Back4P+K+G | 5 | 2.4% |
| Sit Jab2P | 4 | 1.9% |
| backdash into Destruction Body3P+K | 4 | 1.9% |
| crouch dash back into backdash | 4 | 1.9% |
48 further openings account for the other 76 rounds.
Kage
| backdash into evade up | 24 | 11.7% |
|---|---|---|
| forward movement into punchP | 19 | 9.2% |
| Hiji'uchi6P | 17 | 8.2% |
| Ura Tsumujigeri44K | 17 | 8.2% |
| forward movement into Jizuridan2P | 11 | 5.3% |
| Ryubisen44K+G | 5 | 2.4% |
| backdash into Nakageri3K | 5 | 2.4% |
| forward dash into Hiji'uchi6P | 5 | 2.4% |
| forward movement into Hiji'uchi6P | 5 | 2.4% |
| backdash into Doukudaki46K | 4 | 1.9% |
| backdash into Gen'you4K+G | 4 | 1.9% |
| crouch dash back into Furikakato OtoshiK+G | 4 | 1.9% |
| crouch dash back into backdash | 4 | 1.9% |
| forward movement into backdash | 4 | 1.9% |
| Jizuridan2P | 3 | 1.5% |
55 further openings account for the other 75 rounds.
Sarah
| forward movement into punchP | 19 | 10.4% |
|---|---|---|
| backdash into evade up | 18 | 9.8% |
| Hide Side Kick (Deflect)P+K | 12 | 6.6% |
| crouch dash back into backdash | 10 | 5.5% |
| Back Knuckle Turn44P into Squat Straight2P | 7 | 3.8% |
| backdash into Crescent Heel4K+G | 7 | 3.8% |
| Back Knuckle Turn44P | 6 | 3.3% |
| Round Kick8K+G | 6 | 3.3% |
| forward movement into Long Snap Side Chop3P+K | 6 | 3.3% |
| forward movement into Squat Straight2P | 6 | 3.3% |
| forward movement into Leg Slicer2K+G | 5 | 2.7% |
| kickK into punchP | 5 | 2.7% |
| Back Knuckle Turn44P into evade down | 3 | 1.6% |
| Long Snap Side Chop3P+K | 3 | 1.6% |
| Sharpsword44K into Sharpsword Combo44KK | 3 | 1.6% |
46 further openings account for the other 67 rounds.
Dural
| forward movement into punchP | 18 | 10.6% |
|---|---|---|
| backdash into evade up | 14 | 8.2% |
| up kick+guard8K+G | 10 | 5.9% |
| backdash into back, back kick+guard44K+G | 7 | 4.1% |
| down-forward punch+kick3P+K | 7 | 4.1% |
| backdash into Dash Hammer Kick66K | 5 | 2.9% |
| crouch dash back into backdash | 5 | 2.9% |
| forward, up-forward kick+guard69K+G | 5 | 2.9% |
| backdash into Dash Elbow66P | 4 | 2.4% |
| backdash into back kick+guard4K+G | 4 | 2.4% |
| forward movement into One TwoPP | 4 | 2.4% |
| up-forward kick+guard9K+G | 4 | 2.4% |
| up-forward kick+guard9K+G into guardG | 4 | 2.4% |
| backdash into evade down | 3 | 1.8% |
| down-forward punch+kick3P+K into guardG | 3 | 1.8% |
58 further openings account for the other 73 rounds.
Goh
| backdash into evade up | 22 | 15.3% |
|---|---|---|
| forward movement into punchP | 18 | 12.5% |
| backdash into evade down | 8 | 5.6% |
| forward movement into Sune'uchi2P | 6 | 4.2% |
| Ni'oudaoshi3K+G | 5 | 3.5% |
| crouch dash back into Karura4P+K | 4 | 2.8% |
| forward movement into Tsurane ShoudaPP | 4 | 2.8% |
| backdash into Soukyu46P | 3 | 2.1% |
| evade down into guardG | 3 | 2.1% |
| forward movement into backdash | 3 | 2.1% |
| Hiji'ate6P | 2 | 1.4% |
| Sune Kudaki43P | 2 | 1.4% |
| backdash into forward dash | 2 | 1.4% |
| backdash into kickK | 2 | 1.4% |
| backdash into throwP+G | 2 | 1.4% |
51 further openings account for the other 58 rounds.
Shun
| crouch into Haisenchu1P | 11 | 10.1% |
|---|---|---|
| Gyou'in Haishu3P | 10 | 9.2% |
| Haisenchu1P | 8 | 7.3% |
| backdash into evade down | 6 | 5.5% |
| Gyou'in Haishu3P into guardG | 4 | 3.7% |
| Getsuga Gakushu46P into Rensai Gakushu46PP | 3 | 2.8% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 3 | 2.8% |
| backdash into evade up | 3 | 2.8% |
| crouch dash back into guardG | 3 | 2.8% |
| forward movement into punchP | 3 | 2.8% |
| Fukuchougeki2P into backdash | 2 | 1.8% |
| Getsuga Gakushu46P into punchP | 2 | 1.8% |
| Honshin Rensenkyaku4K+G | 2 | 1.8% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 2 | 1.8% |
| Tenshin Haishu4P | 2 | 1.8% |
42 further openings account for the other 45 rounds.
Jeffry
| forward movement into punchP | 22 | 22.4% |
|---|---|---|
| backdash into evade up | 14 | 14.3% |
| backdash into evade down | 5 | 5.1% |
| forward movement into Low Knuckle2P | 5 | 5.1% |
| backdash into throwP+G | 4 | 4.1% |
| backdash into Full Swing Upper33P | 3 | 3.1% |
| forward movement into Hammer Slide1P | 3 | 3.1% |
| Low Knuckle2P | 2 | 2.0% |
| backdash into Knee Attack6K | 2 | 2.0% |
| backdash into Stunner KnuckleKP | 2 | 2.0% |
| backdash into crouch dash forward | 2 | 2.0% |
| backdash into forward dash | 2 | 2.0% |
| crouch dash back into backdash | 2 | 2.0% |
| forward movement into Double KnucklePP | 2 | 2.0% |
| forward movement into Elbow Butt6P | 2 | 2.0% |
25 further openings account for the other 26 rounds.
Wolf
| backdash into evade up | 11 | 11.7% |
|---|---|---|
| forward movement into punchP | 10 | 10.6% |
| evade down into Elbow Butt4P | 9 | 9.6% |
| forward movement into Elbow Butt4P | 8 | 8.5% |
| Elbow Butt4P | 7 | 7.5% |
| backdash into evade down | 5 | 5.3% |
| forward movement into Low Hammer2P | 4 | 4.3% |
| Elbow Butt4P into punchP | 3 | 3.2% |
| forward movement into Hammer KickPK | 3 | 3.2% |
| Low Hammer2P | 2 | 2.1% |
| backdash into Elbow Butt4P | 2 | 2.1% |
| forward movement into Jab StraightPP | 2 | 2.1% |
| forward movement into backdash | 2 | 2.1% |
| guardG into Middle Swing Upper3P+K | 2 | 2.1% |
| Arrow Knuckle3P | 1 | 1.1% |
23 further openings account for the other 23 rounds.
Counted from 24 of the 25 matches played. The rest were not pulled for openings.
Lau
| backdash into evade up | 11 | 12.8% |
|---|---|---|
| Chugeki6P | 8 | 9.3% |
| backdash into evade down | 8 | 9.3% |
| Souko Sensou66P+K | 7 | 8.1% |
| forward movement into Fukko Kensou1P | 6 | 7.0% |
| backdash into Junho Chushou33P | 4 | 4.7% |
| backdash into Touku Kosenkyaku9K | 3 | 3.5% |
| forward movement into Senchutai3K | 3 | 3.5% |
| forward movement into Souchuken2P | 3 | 3.5% |
| forward movement into punchP | 3 | 3.5% |
| backdash into Kosoushou46P | 2 | 2.3% |
| backdash into Senkyaku Chushou3KP | 2 | 2.3% |
| backdash into throwP+G | 2 | 2.3% |
| crouch dash back into Junho Chushou33P | 2 | 2.3% |
| crouch dash back into backdash | 2 | 2.3% |
19 further openings account for the other 20 rounds.
Eileen
| forward movement into punchP | 14 | 18.7% |
|---|---|---|
| backdash into evade up | 12 | 16.0% |
| forward movement into backdash | 5 | 6.7% |
| backdash into evade down | 4 | 5.3% |
| forward movement into Enkou RensouPP | 3 | 4.0% |
| forward movement into Enkou Tekitou1P+K | 3 | 4.0% |
| Enkou Tekitou1P+K | 2 | 2.7% |
| backdash into punchP | 2 | 2.7% |
| forward movement into Douchu6P | 2 | 2.7% |
| forward movement into Fukushinshou2P | 2 | 2.7% |
| punchP into Enkou RensouPP | 2 | 2.7% |
| Douchu6P | 1 | 1.3% |
| Enkou Nyudou214P+K | 1 | 1.3% |
| Enkou Tekitou1P+K into punchP | 1 | 1.3% |
| Fukushinshou2P | 1 | 1.3% |
20 further openings account for the other 20 rounds.
Lei Fei
| forward movement into Renkan MahosuiPPP | 12 | 16.0% |
|---|---|---|
| forward movement into punchP | 7 | 9.3% |
| backdash into offensive move | 6 | 8.0% |
| forward movement into Fukusoushou2P | 6 | 8.0% |
| backdash into evade down | 5 | 6.7% |
| Toushou66P into crouch dash forward | 3 | 4.0% |
| backdash into evade up | 3 | 4.0% |
| forward movement into Sayu ShoukenPP | 3 | 4.0% |
| Souryu Shukkai43P+K | 2 | 2.7% |
| Souryu Shukkai43P+K into guardG | 2 | 2.7% |
| backdash into Nehan Shiki1P+K+G | 2 | 2.7% |
| forward movement into offensive move | 2 | 2.7% |
| offensive move into evade down | 2 | 2.7% |
| Fukushin Soukyaku33K+G | 1 | 1.3% |
| Fukusoushou2P | 1 | 1.3% |
18 further openings account for the other 18 rounds.
