VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Sarah

小名浜DC

Career matches7,112
Career win rate53.9%
Round win rate51.6%
Peak rank39
Distinct opponents579
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah373,1321,6331,49952.1%
Jean372,6631,3781,28551.8%
Wolf3656433023458.5%
Eileen3950431219261.9%
Jeffry331721195369.2%
Aoi273123874.2%
Jacky282521484.0%
Kage2713130100.0%
Goh2683537.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky24513111453.5%-1.8
Wolf2421529062.8%+6.9
Akira2041109453.9%+1.7
Kage147737449.7%-2.4
Jean143796455.2%+2.5
Goh139667347.5%-6.4
Brad129656450.4%-0.9
Lion123705356.9%+5.7
Jeffry119645553.8%-0.8
Pai117595850.4%-4.4
Sarah117605751.3%-1.5
Lau108495945.4%-5.8
Aoi107575053.3%-1.7
Vanessa96593761.5%+11.0
Lei Fei84444052.4%-0.8
El Blaze78324641.0%-11.2
Shun50282256.0%+3.4
Taka48222645.8%-3.6
Eileen28171160.7%+6.4
Dural117463.6%+10.7

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon26914712254.6%+1.8
Breakable Half Fence25213611654.0%+1.1
Low Fence24913811155.4%+2.0
Breakable Full Fence24313710656.4%+2.3
Full Fence24211812448.8%-6.1
Open23611811850.0%-4.2
Single Wall2211269557.0%+4.5
Half Fence2071149355.1%+3.4
Rectangle1939110247.1%-6.7
Full Fence and Open116615552.6%+0.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,40652.8%53.3%-0.5
No walls70654.1%53.5%+0.6

Walls against open: -1.1 points (95% range -5.6 to +3.3), p 0.620 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Wallaby360 (Rank 36)2026/09/2234161847.1%
onigiryy_14 (Rank 36)2026/09/221610662.5%
俺様バーンズ (Rank 37)2026/09/22138561.5%
ぶーん (Rank 33)2026/09/22137653.9%
ken3000wo (Rank 36)2026/09/18105654061.9%
lapislazuli (Rank 36)2026/09/1827121544.4%
ジークリオン (Rank 36)2026/09/18159660.0%
でんでんでん123X (Rank 39)2026/09/172581732.0%
ねこむーと (Rank 38)2026/09/1632181456.2%
えなお (Rank 35)2026/09/16134930.8%
anzenpai (Rank 34)2026/09/15167943.8%
aona (Rank 35)2026/09/12135838.5%
fixed-star_61 (Rank 34)2026/09/12149564.3%
hurikake1999 (Rank 37)2026/09/111981142.1%
ゲッパー (Rank 38)2026/09/10137653.9%
たたみん♪ (Rank 37)2026/09/092091145.0%
フルレバ (Rank 36)2026/09/091981142.1%
ピーエス (Rank 38)2026/09/052181338.1%
じゃんぬ兄(公認) (Rank 37)2026/09/05149564.3%
montanmo (Rank 37)2026/08/21179852.9%
mudanadoryokuzki (Rank 37)2026/07/3120101050.0%
moto__666 (Rank 35)2026/07/29145935.7%
しょべるん (Rank 37)2026/07/26189950.0%
hattori1357 (Rank 33)2026/07/262011955.0%
muumuu (Rank 37)2026/04/191321115.4%

Round openings

Every character

forward movement into punchP8118.7%
backdash into Crescent Heel4K+G4284.6%
Kou'un Nidan Hizageri9K+G2542.7%
backdash into evade up2442.6%
guardG into throwP+G2032.2%
Long Snap Side Chop3P+K into forward dash1821.9%
backdash into Switch Kick4K1731.9%
crouch into Nozuchi1P+K1711.8%
Kou'un Nidan Hizageri9K+G into evade up1251.3%
Gyaku Seikenzuki66P1101.2%
crouch dash forward into throwP+G1101.2%
guardG into evade up1071.1%
Harai'uke (Deflect)4P+K+G into Kake'uchi46P1061.1%
Nozuchi1P+K1051.1%
guardG into Nozuchi1P+K1011.1%

942 further openings account for the other 6,141 rounds.

Counted from 2,282 of the 2,335 matches played. The rest were not pulled for openings.

Jean

forward movement into punchP45210.7%
Kou'un Nidan Hizageri9K+G2546.0%
crouch into Nozuchi1P+K1714.1%
guardG into throwP+G1443.4%
Kou'un Nidan Hizageri9K+G into evade up1253.0%
Gyaku Seikenzuki66P1102.6%
Harai'uke (Deflect)4P+K+G into Kake'uchi46P1062.5%
Nozuchi1P+K1052.5%
guardG into Nozuchi1P+K1012.4%
guardG into evade up912.2%
crouch into Shitamaeken2P741.8%
evade up into throwP+G641.5%
evade up into Gyaku Seikenzuki66P631.5%
evade down into Gyaku Seikenzuki66P521.2%
evade up into forward dash521.2%

354 further openings account for the other 2,252 rounds.

Sarah

backdash into Crescent Heel4K+G42813.4%
forward movement into punchP2728.5%
Long Snap Side Chop3P+K into forward dash1825.7%
backdash into Switch Kick4K1735.4%
backdash into evade up1474.6%
forward movement into Punch High KickPK802.5%
forward movement into High Kick StraightKP782.4%
backdash into Jackknife Kick3K742.3%
crouch into Long Snap Side Chop3P+K742.3%
crouch dash forward into Long Snap Side Chop3P+K652.0%
Hide Side Kick (Deflect)P+K642.0%
Stiletto66K632.0%
Snap Side Chop3P581.8%
Leg Slicer2K+G551.7%
Wind Knuckle6P+KP into Storm Combination6P+KPK511.6%

251 further openings account for the other 1,337 rounds.

Counted from 785 of the 835 matches played. The rest were not pulled for openings.

Wolf

Arrow Knuckle3P738.5%
forward movement into Elbow Butt4P738.5%
Arrow Knuckle3P into guardG354.1%
crouch dash forward into throwP+G354.1%
evade down into Elbow Butt4P354.1%
Rolling Savate6K+G333.9%
Elbow Butt4P into punchP303.5%
Low Drop Kick62K303.5%
throwP+G293.4%
evade down into throwP+G283.3%
forward movement into punchP222.6%
punchP212.5%
Elbow Butt4P172.0%
Low Hammer2P172.0%
forward dash into throwP+G161.9%

163 further openings account for the other 364 rounds.

Eileen

forward movement into Enkou RensouPP638.5%
backdash into evade up415.5%
forward movement into punchP344.6%
guardG into throwP+G314.2%
backdash into Kesshi Hanbi46K+G283.8%
punchP192.5%
forward dash into Douchu6P172.3%
backdash into Enkou Kenka46P162.1%
evade up into crouch dash forward141.9%
backdash into guardG131.7%
guardG into punchP131.7%
forward dash into throwP+G121.6%
evade down into Enkou Nyurin66P111.5%
guardG into evade up111.5%
backdash into punchP101.3%

178 further openings account for the other 412 rounds.

Jeffry

forward movement into punchP269.0%
backdash into evade up196.6%
crouch dash forward into throwP+G175.9%
Overblow Shoulder66P+K144.9%
guardG into throwP+G124.2%
punchP124.2%
Overblow Shoulder66P+K into throwP+G103.5%
backdash into Megaton Knuckle43P+K103.5%
Low Knuckle2P72.4%
Toe Kick2K72.4%
evade up into crouch dash forward62.1%
Megaton Knuckle43P+K51.7%
evade up into throwP+G51.7%
guardG51.7%
throwP+G51.7%

87 further openings account for the other 128 rounds.

Kage

forward movement into punchP513.2%
crouch dash back into guardG410.5%
backdash into Kodachinuki4K37.9%
backdash into Hagakure-ryu In Raijingeki46P+K25.3%
backdash into evade down25.3%
forward dash into Senpujin2P+K25.3%
Fusen Renkyaku6K+G into forward movement12.6%
Hagakure-ryu In Raijingeki46P+K12.6%
Hagakure-ryu In Raijingeki46P+K into Hiji'uchi6P12.6%
Hagakure-ryu In Raijingeki46P+K into forward movement12.6%
Hiji'uchi6P12.6%
Hiji'uchi6P into forward movement12.6%
Ryu'eikyaku66K12.6%
Ryubisen44K+G12.6%
backdash into Fujin Urasuisha2P+KK12.6%

11 further openings account for the other 11 rounds.

Goh

Soukyu46P317.6%
backdash into Karura4P+K211.8%
Karura4P+K into forward movement15.9%
crouch dash forward into Tsurane ShoudaPP15.9%
crouch dash forward into kickK15.9%
crouch into Maegeri3K15.9%
evade down into Raikou3P15.9%
evade up15.9%
evade up into Jibishou3P+K15.9%
evade up into crouch dash back15.9%
evade up into crouch dash forward15.9%
evade up into evade down15.9%
forward dash into Kumite Harai~Tsukami4P+K+GP+G15.9%
punchP into kickK15.9%

Jacky

Bil Jee6P+K into forward dash120.0%
Dash Hammer Kick66K into forward dash120.0%
backward movement120.0%
crouch dash forward into throwP+G120.0%
forward dash into Slant Back Knuckle1P120.0%

Counted from 1 of the 4 matches played. The rest were not pulled for openings.

Aoi

evade up into Sodeshinken33P+K133.3%
guardG133.3%
guardG into Hou'oushu3P133.3%