Virtua Fighter 5 REVO · v1.10 · Region: Asia
JAGAMARU-MIKE
Characters played — VF5's own record
| Akira | 34 | 2,427 | 1,233 | 1,194 | 50.8% |
|---|---|---|---|---|---|
| Kage | 30 | 585 | 305 | 280 | 52.1% |
| Jacky | 30 | 460 | 244 | 216 | 53.0% |
| Wolf | 29 | 420 | 215 | 205 | 51.2% |
| El Blaze | 29 | 329 | 176 | 153 | 53.5% |
| Brad | 29 | 276 | 148 | 128 | 53.6% |
| Pai | 29 | 274 | 146 | 128 | 53.3% |
| Lau | — | 208 | 105 | 103 | 50.5% |
| Lion | 29 | 143 | 85 | 58 | 59.4% |
| Jeffry | 30 | 101 | 68 | 33 | 67.3% |
| Sarah | 26 | 88 | 43 | 45 | 48.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 126 | 77 | 49 | 61.1% | +9.7 |
|---|---|---|---|---|---|
| Jacky | 114 | 64 | 50 | 56.1% | +5.8 |
| Akira | 80 | 41 | 39 | 51.2% | +1.6 |
| Jeffry | 58 | 23 | 35 | 39.7% | -10.3 |
| Aoi | 55 | 26 | 29 | 47.3% | -10.5 |
| Jean | 46 | 28 | 18 | 60.9% | +8.1 |
| Shun | 44 | 15 | 29 | 34.1% | -17.0 |
| Lion | 41 | 19 | 22 | 46.3% | -0.5 |
| Pai | 27 | 21 | 6 | 77.8% | +20.3 |
| Sarah | 24 | 15 | 9 | 62.5% | +5.1 |
| Kage | 23 | 9 | 14 | 39.1% | -9.3 |
| Goh | 19 | 7 | 12 | 36.8% | -16.7 |
| Vanessa | 19 | 8 | 11 | 42.1% | -7.7 |
| Lei Fei | 17 | 8 | 9 | 47.1% | +3.2 |
| Lau | 16 | 2 | 14 | 12.5% | -30.6 |
| El Blaze | 14 | 6 | 8 | 42.9% | -9.9 |
| Taka | 13 | 4 | 9 | 30.8% | -1.9 |
| Eileen | 11 | 7 | 4 | 63.6% | +14.0 |
| Brad | 5 | 4 | 1 | 80.0% | +44.2 |
0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 93 | 48 | 45 | 51.6% | +2.3 |
|---|---|---|---|---|---|
| Low Fence | 92 | 45 | 47 | 48.9% | -2.4 |
| Rectangle | 90 | 50 | 40 | 55.6% | +2.8 |
| Single Wall | 83 | 42 | 41 | 50.6% | +0.9 |
| Breakable Full Fence | 76 | 45 | 31 | 59.2% | +9.9 |
| Open | 75 | 31 | 44 | 41.3% | -6.7 |
| Full Fence | 67 | 27 | 40 | 40.3% | -12.1 |
| Breakable Half Fence | 60 | 35 | 25 | 58.3% | +6.5 |
| Half Fence | 58 | 31 | 27 | 53.5% | +1.6 |
| Full Fence and Open | 28 | 20 | 8 | 71.4% | +14.8 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 444 | 53.2% | 51.4% | +1.8 |
| No walls | 250 | 47.2% | 49.5% | -2.3 |
Walls against open: +4.1 points (95% range -4.5 to +12.7), p 0.350 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| μ (Rank 26) | 24 | 20 | 4 | 83.3% |
|---|---|---|---|---|
| マクシミリアン15世 (Rank 33) | 24 | 15 | 9 | 62.5% |
| gans.sk602 (Rank 32) | 23 | 14 | 9 | 60.9% |
| カミナリおやじ (Rank 30) | 15 | 8 | 7 | 53.3% |
| pizaman (Rank 34) | 13 | 5 | 8 | 38.5% |
| 超煌神 (Rank 30) | 13 | 5 | 8 | 38.5% |
| Wonda15426 (Rank 29) | 11 | 6 | 5 | 54.5% |
| nasumiso (Rank 28) | 11 | 6 | 5 | 54.5% |
| アルコール中学 (Rank 29) | 11 | 6 | 5 | 54.5% |
| イチゲン (Rank 27) | 11 | 8 | 3 | 72.7% |
| 煽るアホは0721してろ (Rank 34) | 11 | 1 | 10 | 9.1% |
| Rosagigantea (Rank 28) | 10 | 9 | 1 | 90.0% |
| nanami.madogiwa (Rank 30) | 10 | 4 | 6 | 40.0% |
| naska3th (Rank 26) | 10 | 6 | 4 | 60.0% |
| ☆ガルド☆ (Rank 30) | 10 | 2 | 8 | 20.0% |
| かえる (Rank 38) | 10 | 2 | 8 | 20.0% |
| ヘニオ (Rank 33) | 10 | 0 | 10 | 0.0% |
| Gun-Interceptor (Rank 28) | 9 | 5 | 4 | 55.6% |
| interceptor (Rank 39) | 9 | 2 | 7 | 22.2% |
| maripon (Rank 31) | 9 | 5 | 4 | 55.6% |
| 肉彦さん☆彡 (Rank 31) | 9 | 3 | 6 | 33.3% |
| Bird-Tat (Rank 33) | 8 | 2 | 6 | 25.0% |
| fazz00r (Rank 25) | 8 | 3 | 5 | 37.5% |
| hikabun (Rank 35) | 8 | 3 | 5 | 37.5% |
| neary (Rank 34) | 8 | 0 | 8 | 0.0% |
Most played opponents, most recent first
| pizaman (Rank 34) | 2026/09/18 | 13 | 5 | 8 | 38.5% |
|---|---|---|---|---|---|
| Gun-Interceptor (Rank 28) | 2026/09/18 | 9 | 5 | 4 | 55.6% |
| Bird-Tat (Rank 33) | 2026/09/18 | 8 | 2 | 6 | 25.0% |
| nasumiso (Rank 28) | 2026/09/18 | 11 | 6 | 5 | 54.5% |
| 肉彦さん☆彡 (Rank 31) | 2026/09/12 | 9 | 3 | 6 | 33.3% |
| naska3th (Rank 26) | 2026/09/05 | 10 | 6 | 4 | 60.0% |
| Wonda15426 (Rank 29) | 2026/09/03 | 11 | 6 | 5 | 54.5% |
| アルコール中学 (Rank 29) | 2026/09/02 | 11 | 6 | 5 | 54.5% |
| イチゲン (Rank 27) | 2026/09/02 | 11 | 8 | 3 | 72.7% |
| 超煌神 (Rank 30) | 2026/09/02 | 13 | 5 | 8 | 38.5% |
| nanami.madogiwa (Rank 30) | 2026/08/29 | 10 | 4 | 6 | 40.0% |
| hikabun (Rank 35) | 2026/08/27 | 8 | 3 | 5 | 37.5% |
| ヘニオ (Rank 33) | 2026/08/27 | 10 | 0 | 10 | 0.0% |
| マクシミリアン15世 (Rank 33) | 2026/08/27 | 24 | 15 | 9 | 62.5% |
| かえる (Rank 38) | 2026/08/26 | 10 | 2 | 8 | 20.0% |
| 煽るアホは0721してろ (Rank 34) | 2026/08/24 | 11 | 1 | 10 | 9.1% |
| neary (Rank 34) | 2026/08/22 | 8 | 0 | 8 | 0.0% |
| gans.sk602 (Rank 32) | 2026/08/17 | 23 | 14 | 9 | 60.9% |
| maripon (Rank 31) | 2026/07/29 | 9 | 5 | 4 | 55.6% |
| Rosagigantea (Rank 28) | 2026/07/29 | 10 | 9 | 1 | 90.0% |
| μ (Rank 26) | 2026/07/28 | 24 | 20 | 4 | 83.3% |
| カミナリおやじ (Rank 30) | 2026/07/28 | 15 | 8 | 7 | 53.3% |
| fazz00r (Rank 25) | 2026/07/26 | 8 | 3 | 5 | 37.5% |
| interceptor (Rank 39) | 2026/07/13 | 9 | 2 | 7 | 22.2% |
| ☆ガルド☆ (Rank 30) | 2026/03/28 | 10 | 2 | 8 | 20.0% |
Round openings
Every character
| Rimon Chouchu66P | 161 | 5.3% |
|---|---|---|
| forward dash into Jouho Touken6P | 146 | 4.8% |
| Souka Housui3P+K | 122 | 4.0% |
| backdash into Honrakukyaku46K+G | 110 | 3.6% |
| backdash into evade up | 105 | 3.4% |
| backdash into Jouho Senshou46P | 92 | 3.0% |
| backdash into evade down | 80 | 2.6% |
| guardG into throwP+G | 71 | 2.3% |
| evade down into crouch dash forward | 59 | 1.9% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 50 | 1.6% |
| backdash into Head Attack46P+K | 49 | 1.6% |
| guardG | 40 | 1.3% |
| backdash into Shippuzan3PP | 36 | 1.2% |
| backdash into throwP+G | 34 | 1.1% |
| crouch into Nirenkyaku3KK | 33 | 1.1% |
498 further openings account for the other 1,868 rounds.
Akira
| Rimon Chouchu66P | 161 | 12.7% |
|---|---|---|
| forward dash into Jouho Touken6P | 146 | 11.5% |
| Souka Housui3P+K | 122 | 9.6% |
| backdash into Jouho Senshou46P | 92 | 7.3% |
| backdash into evade up | 44 | 3.5% |
| forward dash into Rimon Chouchu66P | 33 | 2.6% |
| backdash into Geimon Tessen46P+K+G | 32 | 2.5% |
| guardG into Jouho Touken6P | 30 | 2.4% |
| backdash into evade down | 29 | 2.3% |
| evade down into Souka Housui3P+K | 29 | 2.3% |
| forward dash into Jouho Senshou46P | 24 | 1.9% |
| backdash into throwP+G | 23 | 1.8% |
| evade down into crouch dash forward | 22 | 1.7% |
| backdash into Souka Housui3P+K | 20 | 1.6% |
| guardG into Rimon Chouchu66P | 19 | 1.5% |
135 further openings account for the other 441 rounds.
El Blaze
| guardG into throwP+G | 52 | 12.5% |
|---|---|---|
| evade down into Straight6P+K | 26 | 6.3% |
| evade down into crouch dash forward | 23 | 5.5% |
| Volcano Upper4P+K into ElbowP+K | 20 | 4.8% |
| backdash into evade up | 17 | 4.1% |
| backdash into evade down | 16 | 3.9% |
| guardG | 16 | 3.9% |
| backdash into Darkness Sword43K+G | 13 | 3.1% |
| guardG into evade down | 12 | 2.9% |
| evade down | 11 | 2.6% |
| evade up into crouch dash forward | 11 | 2.6% |
| Demon Dance9P+K into Demon's Tail9P+KK | 10 | 2.4% |
| backdash into Straight6P+K | 9 | 2.2% |
| Rolling Low Knuckle1P into Back Knuckle4P | 8 | 1.9% |
| throwP+G | 8 | 1.9% |
78 further openings account for the other 163 rounds.
Kage
| backdash into Shippuzan3PP | 36 | 9.5% |
|---|---|---|
| crouch into Nirenkyaku3KK | 33 | 8.7% |
| backdash into Fusenjin3P | 31 | 8.2% |
| Ryu'eikyaku66K into forward kick6K | 30 | 7.9% |
| backdash into evade up | 20 | 5.3% |
| backdash into Doukudaki46K | 18 | 4.8% |
| backdash into evade down | 17 | 4.5% |
| Ryu'eikyaku66K into kickK | 13 | 3.4% |
| Engetsugeri9K+G | 12 | 3.2% |
| backdash into Gen'you4K+G | 11 | 2.9% |
| Hagakure-ryu In Raijingeki46P+K | 9 | 2.4% |
| forward dash into forward kick6K | 9 | 2.4% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 8 | 2.1% |
| crouch into Nakageri3K | 8 | 2.1% |
| Engetsugeri9K+G into Hagaryu66K+G | 6 | 1.6% |
70 further openings account for the other 118 rounds.
Pai
| backdash into Honrakukyaku46K+G | 110 | 40.3% |
|---|---|---|
| Honshin Soukyaku1K+G | 24 | 8.8% |
| Koutankyaku66K into Renkan Tanheki66KP | 11 | 4.0% |
| backdash into evade down | 10 | 3.7% |
| Kochoukyaku4K+G | 8 | 2.9% |
| Kochoukyaku4K+G into Ensei SenpukyakuK+G | 6 | 2.2% |
| crouch into Senchutai3K | 6 | 2.2% |
| Hi'en Tankyaku9K into Hi'en Rekkyaku9KK | 5 | 1.8% |
| Honrakukyaku46K+G | 5 | 1.8% |
| Honshin Soukyaku1K+G into Kochoukyaku4K+G | 5 | 1.8% |
| evade down into Souanshou3P+K | 5 | 1.8% |
| evade down into crouch dash forward | 5 | 1.8% |
| backdash | 4 | 1.5% |
| backdash into evade up | 4 | 1.5% |
| crouch into Honshin Soukyaku1K+G | 3 | 1.1% |
47 further openings account for the other 62 rounds.
Jeffry
| backdash into Head Attack46P+K | 49 | 19.5% |
|---|---|---|
| backdash into Rising Hammer43PP | 19 | 7.6% |
| backdash into Kenka Hook46P | 18 | 7.2% |
| Smash Upper3P into Double Upper3PP | 17 | 6.8% |
| backdash into Double Hammer Down43P | 17 | 6.8% |
| Middle Hell Stab6P+K | 15 | 6.0% |
| backdash into Tsunami Beat3K+G | 14 | 5.6% |
| Hammer Slide1P into Grizzly Hammer1PP | 10 | 4.0% |
| backdash into evade up | 7 | 2.8% |
| evade down into Knee Attack6K | 6 | 2.4% |
| Middle Hell Stab6P+K into Body CrushP+K | 5 | 2.0% |
| backdash into Full Swing Double Hammer41236P+K | 4 | 1.6% |
| backdash into Megaton Knuckle43P+K | 4 | 1.6% |
| evade down into crouch dash forward | 4 | 1.6% |
| guardG | 4 | 1.6% |
46 further openings account for the other 58 rounds.
Jacky
| Dash Hammer Kick66K into High Angle Upper Kick6K | 50 | 22.8% |
|---|---|---|
| forward dash into High Angle Upper Kick6K | 24 | 11.0% |
| Slant Back Knuckle1P | 13 | 5.9% |
| Low Spin Kick1K+G | 9 | 4.1% |
| Low Spin Kick1K+G into Spin Heel Sword4K+G | 9 | 4.1% |
| forward dash into Dash Hammer Kick66K | 9 | 4.1% |
| backdash into evade up | 6 | 2.7% |
| Dash Hammer Kick66K into kickK | 5 | 2.3% |
| High Angle Upper Kick6K | 5 | 2.3% |
| backdash into Spin Heel Sword4K+G | 5 | 2.3% |
| Low Spin Kick1K+G into kickK | 4 | 1.8% |
| backdash into Middle Spin Kick46K+G | 4 | 1.8% |
| guardG | 4 | 1.8% |
| guardG into throwP+G | 4 | 1.8% |
| Groin Kick6K+G | 3 | 1.4% |
46 further openings account for the other 65 rounds.
Brad
| Middle Spin Kick66K into Ten Kao6K | 28 | 21.2% |
|---|---|---|
| Sharp Shoot1P | 8 | 6.1% |
| Sharp Shoot1P into Sit Jab2P | 8 | 6.1% |
| Middle Spin Kick66K into kickK | 7 | 5.3% |
| Spine Whip4P | 6 | 4.5% |
| backdash into Stop Kick4K | 5 | 3.8% |
| backdash into evade up | 5 | 3.8% |
| evade down into Sharp Shoot1P | 5 | 3.8% |
| Sharp Shoot1P into Spine Whip4P | 4 | 3.0% |
| Sharp Shoot1P into punchP | 4 | 3.0% |
| Spine Whip4P into evade up | 4 | 3.0% |
| Dtee Sawk Dtrohng4P+K | 3 | 2.3% |
| Rapid Double JabP+K into Rapid Short UpperP+KP | 3 | 2.3% |
| Spine Whip4P into Sharp Shoot1P | 2 | 1.5% |
| Sway Back4P+K+G into BreakdownP+K | 2 | 1.5% |
31 further openings account for the other 38 rounds.
Lion
| backdash into Touku Rigou Bantaitetsu46K+G | 15 | 18.5% |
|---|---|---|
| backdash into Kishitsu Kasensou43P | 9 | 11.1% |
| Senputai8K into Katoutai8KK | 7 | 8.6% |
| Kishitsu Kasensou43P | 5 | 6.2% |
| Tourou Hassou41236P into punchP | 4 | 4.9% |
| backdash into Sentai4K | 4 | 4.9% |
| Sen'inshou3P into Rakugekishou3PP | 3 | 3.7% |
| backward movement into Banchu Renkanshu6PP | 3 | 3.7% |
| Kousoutai2K+G | 2 | 2.5% |
| Touku Rigou Bantaitetsu46K+G | 2 | 2.5% |
| Tourou Hassou41236P | 2 | 2.5% |
| backdash into punchP | 2 | 2.5% |
| backward movement into Rakugekishou3PP | 2 | 2.5% |
| In'you4P into Ni In'you4PP | 1 | 1.2% |
| Juchou Senshou8P+K | 1 | 1.2% |
19 further openings account for the other 19 rounds.
Wolf
| backdash into Heavy Middle Kick3K+G | 5 | 12.8% |
|---|---|---|
| backdash into Short Shoulder46P+K | 3 | 7.7% |
| forward dash into Gasp Kneel Palm Bomb6P+K | 3 | 7.7% |
| Pounding Elbow9P+K | 2 | 5.1% |
| Rolling Savate6K+G | 2 | 5.1% |
| backdash into Kenka Kick1K+G | 2 | 5.1% |
| guardG into evade down | 2 | 5.1% |
| Elbow Butt4P into punchP | 1 | 2.6% |
| Knee Lift6K into Low Drop Kick62K | 1 | 2.6% |
| Level Back CrushP+K into throwP+G | 1 | 2.6% |
| Low Drop Kick62K into kickK | 1 | 2.6% |
| Low Smash2K into kickK | 1 | 2.6% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 1 | 2.6% |
| Quick Shoulder66P+K into Level Back CrushP+K | 1 | 2.6% |
| Screw Hook63214P into Screw Lariat63214PP | 1 | 2.6% |
12 further openings account for the other 12 rounds.
Not counted here: Sarah. Their matches were not pulled for openings.
