VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

ぶーん

Career matches13,971
Career win rate40.5%
Round win rate44.0%
Peak rank35
Distinct opponents297
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3513,9715,6528,31940.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira144549037.5%-1.5
Jean136548239.7%-0.8
Kage115427336.5%-3.1
Jeffry108337530.6%-9.2
Wolf104455943.3%+4.3
Lion98475148.0%+10.4
Lau93336035.5%-4.3
Jacky87404746.0%+8.5
Sarah81255630.9%-8.9
Shun72333945.8%+6.7
Goh70274338.6%-0.9
Aoi66303645.5%+6.5
Brad65263940.0%+2.5
Pai64253939.1%+0.9
Lei Fei51222943.1%+6.6
Vanessa40122830.0%-8.2
El Blaze29101934.5%+0.4
Eileen26101638.5%-2.9
Taka2351821.7%-15.0
Dural4040.0%-26.8

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence162689442.0%+4.0
Rectangle161639839.1%+0.4
Open1606010037.5%-0.5
Breakable Full Fence149539635.6%-2.8
Breakable Half Fence149698046.3%+7.9
Full Fence149638642.3%+3.9
Half Fence138498935.5%-5.1
Single Wall129418831.8%-7.2
Octagon128488037.5%-0.8
Full Fence and Open75274836.0%-3.9

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls87439.5%38.9%+0.6
No walls45137.5%38.3%-0.8

Walls against open: +1.4 points (95% range -4.4 to +7.2), p 0.641 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

reiya---0602 (Rank 34)2026/09/221441028.6%
小名浜DC (Rank 37)2026/09/22136746.1%
★闘将拉麵男★ (Rank 36)2026/09/221871138.9%
ぼっさん (Rank 36)2026/09/19125741.7%
貧乏リオン/binboulion (Rank 36)2026/09/16125741.7%
ken3000wo (Rank 36)2026/09/161751229.4%
都筑まもる君 (Rank 35)2026/09/1625131252.0%
あいりく (Rank 36)2026/09/162261627.3%
hikabun (Rank 35)2026/09/152281436.4%
paoya0423 (Rank 36)2026/09/152872125.0%
ケツバッターA (Rank 36)2026/09/141771041.2%
なめ (Rank 37)2026/09/141751229.4%
anzenpai (Rank 34)2026/09/13146842.9%
tompte_1010 (Rank 36)2026/09/132011955.0%
ニトロ (Rank 36)2026/09/1335112431.4%
moto__666 (Rank 35)2026/09/112171433.3%
ゲッパー (Rank 34)2026/09/112081240.0%
ジークリオン (Rank 35)2026/09/111712570.6%
tu-kun0223 (Rank 35)2026/09/10124833.3%
ヘニオ (Rank 34)2026/09/101741323.5%
ねこむーと (Rank 38)2026/09/031841422.2%
どっせ (Rank 42)2026/08/311881044.4%
NORESPECT (Rank 36)2026/08/262542116.0%
pnt_555 (Rank 37)2026/08/25178947.1%
kansimamoto (Rank 33)2026/07/26123925.0%

Round openings

Jacky

guardG5609.6%
forward dash into guardG5479.4%
guardG into throwP+G3145.4%
forward dash into throwP+G2293.9%
backdash into guardG2193.8%
punchP2073.5%
Dash Hammer Kick66K1743.0%
Low Spin Kick1K+G1532.6%
Slide Shuffle (Deflect)4P+K+G1482.5%
backward movement into Groin Kick6K+G1312.2%
backdash into Long Stride Back Knuckle4P+K1302.2%
Middle Kick3K1152.0%
crouch into Squat Straight2P1001.7%
Groin Kick6K+G881.5%
evade down into guardG841.4%

335 further openings account for the other 2,642 rounds.

Counted from 1,430 of the 1,476 matches played. The rest were not pulled for openings.