Virtua Fighter 5 REVO · v1.10 · Region: North America
JustFRAMEshawty
Characters played — VF5's own record
| Lion | 42 | 2,158 | 1,517 | 641 | 70.3% |
|---|---|---|---|---|---|
| El Blaze | 42 | 1,057 | 758 | 299 | 71.7% |
| Goh | 34 | 151 | 106 | 45 | 70.2% |
| Wolf | 33 | 75 | 55 | 20 | 73.3% |
| Dural | 33 | 16 | 6 | 10 | 37.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| El Blaze | 103 | 50 | 53 | 48.5% | -2.7 |
|---|---|---|---|---|---|
| Sarah | 102 | 71 | 31 | 69.6% | +2.3 |
| Akira | 76 | 48 | 28 | 63.2% | +4.8 |
| Lion | 58 | 30 | 28 | 51.7% | -7.4 |
| Pai | 58 | 36 | 22 | 62.1% | -0.5 |
| Wolf | 49 | 31 | 18 | 63.3% | -1.1 |
| Brad | 39 | 29 | 10 | 74.4% | +8.1 |
| Jean | 39 | 24 | 15 | 61.5% | -10.3 |
| Lau | 35 | 24 | 11 | 68.6% | +2.4 |
| Jacky | 27 | 19 | 8 | 70.4% | +5.3 |
| Kage | 22 | 12 | 10 | 54.5% | -11.4 |
| Lei Fei | 20 | 10 | 10 | 50.0% | -15.5 |
| Goh | 19 | 16 | 3 | 84.2% | +13.8 |
| Shun | 17 | 17 | 0 | 100.0% | +21.2 |
| Aoi | 16 | 11 | 5 | 68.8% | +9.8 |
| Dural | 12 | 4 | 8 | 33.3% | -40.2 |
| Eileen | 6 | 6 | 0 | 100.0% | +6.4 |
| Jeffry | 6 | 6 | 0 | 100.0% | +29.3 |
| Vanessa | 6 | 4 | 2 | 66.7% | +5.9 |
| Taka | 2 | 2 | 0 | 100.0% | +34.4 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 92 | 58 | 34 | 63.0% | -4.3 |
|---|---|---|---|---|---|
| Octagon | 89 | 62 | 27 | 69.7% | +9.1 |
| Open | 76 | 52 | 24 | 68.4% | +7.5 |
| Full Fence | 73 | 46 | 27 | 63.0% | +4.7 |
| Half Fence | 72 | 44 | 28 | 61.1% | -5.9 |
| Low Fence | 64 | 39 | 25 | 60.9% | +1.0 |
| Rectangle | 57 | 35 | 22 | 61.4% | -6.8 |
| Breakable Full Fence | 52 | 31 | 21 | 59.6% | -4.2 |
| Full Fence and Open | 47 | 31 | 16 | 66.0% | +3.3 |
| Breakable Half Fence | 44 | 24 | 20 | 54.5% | -8.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 387 | 62.5% | 63.2% | -0.7 |
| No walls | 232 | 64.2% | 63.3% | +0.9 |
Walls against open: -1.6 points (95% range -9.2 to +5.9), p 0.667 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| n.fang (Rank 39) | 69 | 37 | 32 | 53.6% |
|---|---|---|---|---|
| RareEntity (Rank 43) | 57 | 23 | 34 | 40.4% |
| DEExTHAxGEE (Rank 40) | 47 | 18 | 29 | 38.3% |
| BLACKSTAR (Rank 31) | 46 | 21 | 25 | 45.6% |
| RentalAnimator (Rank 42) | 42 | 20 | 22 | 47.6% |
| Akai (Rank 41) | 36 | 18 | 18 | 50.0% |
| daRockReaper (Rank 39) | 24 | 15 | 9 | 62.5% |
| iKillYouXChicken (Rank 36) | 22 | 15 | 7 | 68.2% |
| BrodiMAN (Rank 41) | 19 | 11 | 8 | 57.9% |
| KNR (Rank 41) | 19 | 11 | 8 | 57.9% |
| Twice-A-Day (Rank 33) | 19 | 9 | 10 | 47.4% |
| Crashing_Blow2003 (Rank 33) | 18 | 12 | 6 | 66.7% |
| Pudding (Rank 39) | 15 | 10 | 5 | 66.7% |
| SC1_Signia (Rank 37) | 14 | 8 | 6 | 57.1% |
| seedash (Rank 32) | 12 | 12 | 0 | 100.0% |
| TangyBanana (Rank 37) | 11 | 6 | 5 | 54.5% |
| brucelabestia (Rank 35) | 10 | 8 | 2 | 80.0% |
| onuelito (Rank 39) | 10 | 6 | 4 | 60.0% |
| GenesisFrenzy (Rank 38) | 8 | 6 | 2 | 75.0% |
| JAWattack (Rank 28) | 8 | 7 | 1 | 87.5% |
| BranberryJam (Rank 8) | 7 | 7 | 0 | 100.0% |
| JINXHAND (Rank 31) | 7 | 4 | 3 | 57.1% |
| JellybeanKillaYT (Rank 6) | 7 | 7 | 0 | 100.0% |
| nervyharbor (Rank 31) | 7 | 6 | 1 | 85.7% |
| Chow (Rank 40) | 6 | 3 | 3 | 50.0% |
Most played opponents, most recent first
| seedash (Rank 32) | 2026/07/27 | 12 | 12 | 0 | 100.0% |
|---|---|---|---|---|---|
| SC1_Signia (Rank 37) | 2026/07/27 | 14 | 8 | 6 | 57.1% |
| brucelabestia (Rank 35) | 2026/07/27 | 10 | 8 | 2 | 80.0% |
| iKillYouXChicken (Rank 36) | 2026/07/27 | 22 | 15 | 7 | 68.2% |
| n.fang (Rank 39) | 2026/07/24 | 69 | 37 | 32 | 53.6% |
| BLACKSTAR (Rank 31) | 2026/07/23 | 46 | 21 | 25 | 45.6% |
| RareEntity (Rank 43) | 2026/07/23 | 57 | 23 | 34 | 40.4% |
| DEExTHAxGEE (Rank 40) | 2026/07/23 | 47 | 18 | 29 | 38.3% |
| Akai (Rank 41) | 2026/07/22 | 36 | 18 | 18 | 50.0% |
| BranberryJam (Rank 8) | 2026/07/20 | 7 | 7 | 0 | 100.0% |
| daRockReaper (Rank 39) | 2026/07/17 | 24 | 15 | 9 | 62.5% |
| JellybeanKillaYT (Rank 6) | 2026/07/17 | 7 | 7 | 0 | 100.0% |
| JINXHAND (Rank 31) | 2026/07/14 | 7 | 4 | 3 | 57.1% |
| RentalAnimator (Rank 42) | 2026/07/06 | 42 | 20 | 22 | 47.6% |
| Crashing_Blow2003 (Rank 33) | 2026/07/05 | 18 | 12 | 6 | 66.7% |
| onuelito (Rank 39) | 2026/07/04 | 10 | 6 | 4 | 60.0% |
| JAWattack (Rank 28) | 2026/07/02 | 8 | 7 | 1 | 87.5% |
| Pudding (Rank 39) | 2026/06/30 | 15 | 10 | 5 | 66.7% |
| KNR (Rank 41) | 2026/06/25 | 19 | 11 | 8 | 57.9% |
| Chow (Rank 40) | 2026/06/20 | 6 | 3 | 3 | 50.0% |
| TangyBanana (Rank 37) | 2026/06/20 | 11 | 6 | 5 | 54.5% |
| BrodiMAN (Rank 41) | 2026/06/20 | 19 | 11 | 8 | 57.9% |
| Twice-A-Day (Rank 33) | 2026/06/18 | 19 | 9 | 10 | 47.4% |
| GenesisFrenzy (Rank 38) | 2026/06/15 | 8 | 6 | 2 | 75.0% |
| nervyharbor (Rank 31) | 2026/06/11 | 7 | 6 | 1 | 85.7% |
Round openings
Every character
| Banchu6P into Banchu Renkanshu6PP | 163 | 5.8% |
|---|---|---|
| Taizan Soukoushu4P+K | 139 | 4.9% |
| backdash into evade up | 96 | 3.4% |
| Sentai4K into Sentai Shumen4KP | 95 | 3.4% |
| forward movement into punchP | 92 | 3.3% |
| backdash into backward movement | 78 | 2.8% |
| backdash into Darkness Sword43K+G | 60 | 2.1% |
| backdash into Kishitsu Kasensou43P | 58 | 2.1% |
| evade up | 55 | 1.9% |
| throwP+G | 55 | 1.9% |
| Demon Dance9P+K into Demon's Tail9P+KK | 53 | 1.9% |
| Backswing Rocket1P+K into forward movement | 51 | 1.8% |
| forward dash into throwP+G | 49 | 1.7% |
| Senkyutai1K into kickK | 46 | 1.6% |
| evade up into throwP+G | 46 | 1.6% |
399 further openings account for the other 1,683 rounds.
Lion
| Banchu6P into Banchu Renkanshu6PP | 163 | 9.8% |
|---|---|---|
| Taizan Soukoushu4P+K | 139 | 8.4% |
| Sentai4K into Sentai Shumen4KP | 95 | 5.7% |
| backdash into evade up | 72 | 4.3% |
| forward movement into punchP | 62 | 3.7% |
| backdash into Kishitsu Kasensou43P | 58 | 3.5% |
| Senkyutai1K into kickK | 46 | 2.8% |
| Dantai3K | 45 | 2.7% |
| throwP+G | 42 | 2.5% |
| Shicchi Soutai3K+G | 37 | 2.2% |
| backdash into Sentai4K | 36 | 2.2% |
| evade up into throwP+G | 34 | 2.0% |
| evade up | 31 | 1.9% |
| Senshippo66P | 30 | 1.8% |
| backdash into backward movement | 29 | 1.8% |
201 further openings account for the other 737 rounds.
El Blaze
| backdash into Darkness Sword43K+G | 60 | 6.2% |
|---|---|---|
| Demon Dance9P+K into Demon's Tail9P+KK | 53 | 5.4% |
| Backswing Rocket1P+K into forward movement | 51 | 5.2% |
| backdash into backward movement | 37 | 3.8% |
| forward movement into High Spin KickK+G | 37 | 3.8% |
| forward dash into throwP+G | 36 | 3.7% |
| Volcano Upper4P+K | 32 | 3.3% |
| Volcano Upper4P+K into crouch | 31 | 3.2% |
| forward movement into punchP | 29 | 3.0% |
| Fake Roll41236P into VenusP | 26 | 2.7% |
| backward movement into Shadow Strike6P | 22 | 2.3% |
| evade up | 22 | 2.3% |
| Backswing Rocket1P+K | 21 | 2.1% |
| forward dash into Volcano Knee6K+G | 21 | 2.1% |
| backdash into evade up | 19 | 1.9% |
142 further openings account for the other 478 rounds.
Wolf
| backdash into Short Shoulder46P+K | 10 | 11.1% |
|---|---|---|
| forward movement into Elbow Butt4P | 7 | 7.8% |
| forward movement into Low Smash2K | 7 | 7.8% |
| forward dash into Low Drop Kick62K | 6 | 6.7% |
| Elbow Butt4P into punchP | 4 | 4.4% |
| backdash into Heavy Middle Kick3K+G | 4 | 4.4% |
| crouch into Heavy Middle Kick3K+G | 4 | 4.4% |
| evade up into Savate4K | 4 | 4.4% |
| Low Drop Kick62K | 3 | 3.3% |
| Quick Shoulder66P+K into forward dash | 3 | 3.3% |
| backdash into Elbow Butt4P | 3 | 3.3% |
| evade down into Elbow Butt4P | 3 | 3.3% |
| Quick Shoulder66P+K | 2 | 2.2% |
| Screw Hook63214P into Screw Lariat63214PP | 2 | 2.2% |
| backdash into backward movement | 2 | 2.2% |
22 further openings account for the other 26 rounds.
Goh
| backdash into Raijinsatsu6K+G | 9 | 12.0% |
|---|---|---|
| backdash into backward movement | 8 | 10.7% |
| backdash into evade up | 5 | 6.7% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 4 | 5.3% |
| backward movement into Hiji'ate6P | 4 | 5.3% |
| evade up into throwP+G | 4 | 5.3% |
| Garyu66K | 3 | 4.0% |
| backward movement into Ropputsubushi6P+K | 3 | 4.0% |
| throwP+G | 3 | 4.0% |
| Garyu66K into crouch | 2 | 2.7% |
| Kokuryusatsu Ni46P+KP into Kokuryusatsu Ni~Tsukami46P+KPP+G | 2 | 2.7% |
| Kurogane Kudaki66P | 2 | 2.7% |
| backdash into Jibishou3P+K | 2 | 2.7% |
| backdash into Soukyu46P | 2 | 2.7% |
| forward dash into throwP+G | 2 | 2.7% |
20 further openings account for the other 20 rounds.
Dural
| backdash into backward movement | 2 | 8.7% |
|---|---|---|
| Dash Hammer Kick66K | 1 | 4.3% |
| Hi'en Tankyaku9K into Hi'en Rekkyaku9KK | 1 | 4.3% |
| Hi'en Tankyaku9K into forward movement | 1 | 4.3% |
| Nakageri3K into Nakageri~Rapid Kick3KK | 1 | 4.3% |
| Rising Elbow6P into Double Joint Butt6PK | 1 | 4.3% |
| Slant Back Knuckle1P | 1 | 4.3% |
| Slant Back Knuckle1P into High Spin Kick1PK | 1 | 4.3% |
| Somersault Kick7K into Somersault Zwei7KK | 1 | 4.3% |
| Spine Whip4P into forward movement | 1 | 4.3% |
| backdash into Fudousatsu Arata6KP | 1 | 4.3% |
| backdash into Knee Kick6K | 1 | 4.3% |
| backdash into Soukyu46P | 1 | 4.3% |
| crouch dash forward into Dragon Smash Cannon1K | 1 | 4.3% |
| down-back punch+kick1P+K into punchP | 1 | 4.3% |
7 further openings account for the other 7 rounds.
