VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

chibaken_1992

Career matches4,588
Career win rate57.8%
Round win rate50.8%
Peak rank42
Distinct opponents165
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau422,1231,18593855.8%
Shun3998055742356.8%
Taka3963837626258.9%
Jeffry3550629621058.5%
Wolf331541025266.2%
Lei Fei3395682771.6%
Jacky3062481477.4%
Kage331912763.2%
El Blaze33116554.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky45222348.9%-0.4
Lau42202247.6%+0.0
Kage39172243.6%-5.5
Goh33221166.7%+11.5
Wolf33161748.5%+7.0
Akira31171454.8%+4.1
Vanessa28101835.7%-9.9
Sarah2415962.5%+9.1
Shun2415962.5%+11.1
Lion23101343.5%-6.0
Jean22121054.5%+7.4
Jeffry1911857.9%+0.5
Eileen1641225.0%-13.9
Aoi1510566.7%+13.9
Brad113827.3%-11.4
Pai114736.4%-15.1
El Blaze105550.0%-7.0
Lei Fei83537.5%-17.2
Taka83537.5%-3.5
Dural3030.0%-57.8

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon54272750.0%+0.8
Full Fence51262551.0%+0.8
Breakable Full Fence46222447.8%+2.0
Open46163034.8%-16.1
Breakable Half Fence42222052.4%-0.4
Rectangle41182343.9%-4.8
Half Fence39182146.1%-3.3
Low Fence38201852.6%+0.8
Single Wall33181554.5%+8.6
Full Fence and Open28171160.7%+10.0

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls27348.7%49.3%-0.6
No walls11746.2%49.4%-3.2

Walls against open: +2.6 points (95% range -8.0 to +13.2), p 0.625 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Tokkovanessa_VF (Rank 42)2026/09/22124833.3%
banjar (Rank 38)2026/09/2297277.8%
ひかる (Rank 40)2026/09/18107370.0%
おろち ぽっぽ (Rank 44)2026/09/1863350.0%
ピーエス (Rank 39)2026/09/111610662.5%
マハリータまるこ (Rank 39)2026/09/0874357.1%
cyomiko (Rank 41)2026/09/05127558.3%
ぷこ (Rank 30)2026/09/0551420.0%
マサオ(AO) (Rank 39)2026/09/0353260.0%
ちび太★らふぁ~る (Rank 42)2026/08/2651420.0%
klkun (Rank 41)2026/08/1864266.7%
NORESPECT (Rank 35)2026/08/1852340.0%
Aki (Rank 41)2026/08/175050.0%
uomofastidioso (Rank 39)2026/08/1752340.0%
ミスプロ狼@tenrishoko (Rank 40)2026/08/17117463.6%
デネ (Rank 41)2026/08/1773442.9%
ぶーん (Rank 35)2026/08/1753260.0%
stepan_BVFA (Rank 39)2026/08/0553260.0%
montanmo (Rank 37)2026/08/0343175.0%
interceptor (Rank 40)2026/07/291812666.7%
『ρε』.α (Rank 41)2026/06/255050.0%
つがさん (Rank 36)2026/06/2543175.0%
こんにちわアキラ (Rank 42)2026/05/1051420.0%
GP (Rank 39)2026/04/3052340.0%
PuzzG/ぱず爺 (Rank 35)2026/04/02660100.0%

Round openings

Every character

forward movement into punchP965.6%
guardG into throwP+G895.2%
forward dash into throwP+G623.6%
throwP+G543.1%
punchP412.4%
backdash into guardG342.0%
forward dash into guardG342.0%
backdash into Sako Soushou4P+K321.9%
crouch into Senchutai3K321.9%
crouch into Haisenchu1P271.6%
crouch dash forward into throwP+G261.5%
Fukko Kensou1P241.4%
evade down into throwP+G201.2%
guardG into evade down201.2%
guardG into evade up191.1%

463 further openings account for the other 1,110 rounds.

Counted from 429 of the 445 matches played. The rest were not pulled for openings.

Lau

forward movement into punchP525.8%
forward dash into throwP+G465.1%
guardG into throwP+G455.0%
throwP+G333.7%
backdash into Sako Soushou4P+K323.5%
crouch into Senchutai3K323.5%
Fukko Kensou1P242.7%
backdash into guardG202.2%
forward dash into guardG202.2%
Chugeki6P171.9%
punchP171.9%
punchP into crouch dash back161.8%
crouch dash forward into throwP+G141.6%
guardG into evade down131.4%
Fukko Kensou1P into guardG121.3%

205 further openings account for the other 508 rounds.

Shun

crouch into Haisenchu1P278.2%
guardG into throwP+G144.3%
Getsuga Gakushu46P113.3%
Kasen Chugeki6P113.3%
Gyou'in Haishu3P92.7%
evade up into Gyou'in Haishu3P92.7%
punchP92.7%
crouch into Fukuchougeki2P82.4%
punchP into RengekiPP82.4%
throwP+G82.4%
forward dash into throwP+G72.1%
forward movement into punchP72.1%
backdash into guardG61.8%
evade up into throwP+G61.8%
backdash into throwP+G51.5%

110 further openings account for the other 184 rounds.

Counted from 83 of the 95 matches played. The rest were not pulled for openings.

Taka

forward movement into punchP198.6%
guardG into throwP+G177.7%
kickK146.3%
punchP into Tsuppari 2PP115.0%
Tsuppari 2PP into Tsuppari 3PPP104.5%
backdash into Zangeki33P94.1%
punchP94.1%
throwP+G94.1%
crouch into Shita Harite2P62.7%
forward dash into throwP+G41.8%
Hiji'ate6P31.4%
backdash into Dohyouwari43P31.4%
backdash into evade up31.4%
crouch dash forward into throwP+G31.4%
forward dash into guardG31.4%

74 further openings account for the other 98 rounds.

Counted from 56 of the 58 matches played. The rest were not pulled for openings.

Jeffry

forward movement into punchP86.6%
Overblow Shoulder66P+K75.7%
guardG into throwP+G75.7%
forward dash into guardG64.9%
crouch into Low Knuckle2P54.1%
Torpedo Head Butt4P+K43.3%
punchP43.3%
backdash into Tsunami Beat3K+G32.5%
forward dash into throwP+G32.5%
kickK into Stunner KnuckleKP32.5%
backdash into Kenka Hook46P21.6%
backdash into Scoop Kick4K+G21.6%
backward movement into throwP+G21.6%
forward dash into Elbow Butt6P21.6%
forward dash into Hammer Slide1P21.6%

57 further openings account for the other 62 rounds.

Wolf

Quick Shoulder66P+K into Level Back CrushP+K56.7%
forward movement into punchP56.7%
backdash into guardG45.3%
crouch into Arrow Knuckle3P45.3%
crouch into Low Hammer2P45.3%
guardG into throwP+G34.0%
Rolling Savate6K+G22.7%
Screw Hook63214P22.7%
backdash into Elbow Butt4P22.7%
crouch dash forward into throwP+G22.7%
evade down into throwP+G22.7%
guardG into evade up22.7%
punchP22.7%
Arrow Knuckle3P11.3%
Arrow Knuckle3P into Low Hammer2P11.3%

34 further openings account for the other 34 rounds.

Lei Fei

forward movement into punchP59.1%
guardG into throwP+G35.5%
Dantai4K23.6%
Gaiken6P+K23.6%
Toushou66P into punchP23.6%
crouch into Bunkyaku3K23.6%
forward dash into Kakushu Suirengeki6PP23.6%
forward dash into evade down23.6%
forward dash into throwP+G23.6%
punchP into Sayu ShoukenPP23.6%
Chutenhou3P into Renkan Geimenshou3PP11.8%
Kakushu Suigeki6P into Kakushu Suirengeki6PP11.8%
Rigoutai6K11.8%
Souryu Shukkai43P+K into Bunkyaku3K11.8%
Toushou66P into Kakushu Suigeki6P11.8%

26 further openings account for the other 26 rounds.

Counted from 13 of the 15 matches played. The rest were not pulled for openings.

Jacky

Jab StraightPP into Jab Double StraightPPP114.3%
backdash into guardG114.3%
crouch into Middle Kick3K114.3%
evade down into punchP114.3%
forward dash into Middle Smash6P114.3%
punchP into Punch High KickPK114.3%
throwP+G114.3%

Kage

backdash into Furikakato OtoshiK+G228.6%
Rasen4P into backdash114.3%
crouch into Jizuridan2P114.3%
forward dash into guardG114.3%
forward movement into Rasen4P114.3%
punchP into kickK114.3%

El Blaze

Hammer Smash46P+K133.3%
evade down into Straight6P+K133.3%
forward dash into Shadow Lance66K133.3%