Virtua Fighter 5 REVO · v1.10 · Region: North America
tempest8933
Characters played — VF5's own record
| Dural | 31 | 600 | 330 | 270 | 55.0% |
|---|---|---|---|---|---|
| Lau | 27 | 562 | 327 | 235 | 58.2% |
| Lion | 27 | 504 | 285 | 219 | 56.5% |
| Lei Fei | 28 | 488 | 291 | 197 | 59.6% |
| Jacky | 28 | 327 | 211 | 116 | 64.5% |
| Wolf | 26 | 279 | 139 | 140 | 49.8% |
| Goh | 25 | 251 | 141 | 110 | 56.2% |
| Shun | 26 | 245 | 140 | 105 | 57.1% |
| Pai | 26 | 210 | 132 | 78 | 62.9% |
| Kage | 25 | 180 | 111 | 69 | 61.7% |
| Sarah | 25 | 137 | 93 | 44 | 67.9% |
| Vanessa | 26 | 128 | 88 | 40 | 68.8% |
| Jean | 23 | 70 | 38 | 32 | 54.3% |
| Aoi | 26 | 46 | 23 | 23 | 50.0% |
| Akira | 26 | 11 | 7 | 4 | 63.6% |
| Eileen | 21 | 5 | 2 | 3 | 40.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 57 | 31 | 26 | 54.4% | +3.2 |
|---|---|---|---|---|---|
| Jacky | 34 | 15 | 19 | 44.1% | -9.2 |
| Sarah | 29 | 12 | 17 | 41.4% | -6.8 |
| Wolf | 26 | 14 | 12 | 53.9% | +3.0 |
| Pai | 25 | 14 | 11 | 56.0% | +2.6 |
| Goh | 23 | 13 | 10 | 56.5% | +5.2 |
| Jeffry | 17 | 8 | 9 | 47.1% | -5.1 |
| Aoi | 16 | 13 | 3 | 81.2% | +28.3 |
| Shun | 14 | 4 | 10 | 28.6% | -18.1 |
| Jean | 13 | 7 | 6 | 53.9% | -1.6 |
| Lei Fei | 13 | 8 | 5 | 61.5% | +6.4 |
| Kage | 12 | 5 | 7 | 41.7% | -15.2 |
| Brad | 11 | 5 | 6 | 45.5% | -0.8 |
| Lau | 11 | 4 | 7 | 36.4% | -15.6 |
| Lion | 11 | 7 | 4 | 63.6% | +18.6 |
| El Blaze | 10 | 5 | 5 | 50.0% | -0.6 |
| Vanessa | 7 | 5 | 2 | 71.4% | +26.7 |
| Eileen | 5 | 2 | 3 | 40.0% | -9.4 |
| Taka | 3 | 1 | 2 | 33.3% | -19.3 |
| Dural | 2 | 1 | 1 | 50.0% | -7.3 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 43 | 20 | 23 | 46.5% | -1.9 |
|---|---|---|---|---|---|
| Octagon | 40 | 23 | 17 | 57.5% | +7.2 |
| Low Fence | 38 | 18 | 20 | 47.4% | -8.4 |
| Open | 38 | 20 | 18 | 52.6% | +3.3 |
| Breakable Half Fence | 34 | 18 | 16 | 52.9% | -2.7 |
| Rectangle | 32 | 18 | 14 | 56.2% | +7.7 |
| Breakable Full Fence | 27 | 16 | 11 | 59.3% | +6.8 |
| Full Fence | 27 | 15 | 12 | 55.6% | +4.5 |
| Half Fence | 27 | 14 | 13 | 51.9% | +2.8 |
| Full Fence and Open | 17 | 4 | 13 | 23.5% | -29.0 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 187 | 55.6% | 51.6% | +4.0 |
| No walls | 119 | 48.7% | 50.8% | -2.0 |
Walls against open: +6.0 points (95% range -5.2 to +17.2), p 0.290 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| CELIS (Rank 28) | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|
| ゅろぽ (Rank 25) | 6 | 4 | 2 | 66.7% |
| BANANA (Rank 30) | 5 | 1 | 4 | 20.0% |
| KillBill (Rank 30) | 5 | 3 | 2 | 60.0% |
| SpaceKnight (Rank 28) | 5 | 4 | 1 | 80.0% |
| jackgnhang (Rank 26) | 5 | 2 | 3 | 40.0% |
| NEKOz (Rank 25) | 4 | 2 | 2 | 50.0% |
| cs2skoda (Rank 22) | 4 | 2 | 2 | 50.0% |
| headup11 (Rank 27) | 4 | 2 | 2 | 50.0% |
| megadora5 (Rank 28) | 4 | 2 | 2 | 50.0% |
| アオゾラ。aozora (Rank 27) | 4 | 2 | 2 | 50.0% |
| 무파ZeroBlue (Rank 27) | 4 | 1 | 3 | 25.0% |
| CottonCandy (Rank 21) | 3 | 2 | 1 | 66.7% |
| chimichama (Rank 21) | 3 | 3 | 0 | 100.0% |
| drnneb75 (Rank 27) | 3 | 1 | 2 | 33.3% |
| juste (Rank 30) | 3 | 1 | 2 | 33.3% |
| manekinecogames (Rank 24) | 3 | 2 | 1 | 66.7% |
| pallmtree (Rank 27) | 3 | 1 | 2 | 33.3% |
| syounai (Rank 26) | 3 | 1 | 2 | 33.3% |
| こて (Rank 27) | 3 | 1 | 2 | 33.3% |
| ブルマ天国 (Rank 28) | 3 | 3 | 0 | 100.0% |
| 佑天飯店 (Rank 29) | 3 | 1 | 2 | 33.3% |
| 格雷希欧 (Rank 23) | 3 | 1 | 2 | 33.3% |
| 申 ディレイ2!!! (Rank 29) | 3 | 0 | 3 | 0.0% |
| りてりん (Rank 29) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| manekinecogames (Rank 24) | 2026/09/22 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| アオゾラ。aozora (Rank 27) | 2026/09/12 | 4 | 2 | 2 | 50.0% |
| juste (Rank 30) | 2026/09/12 | 3 | 1 | 2 | 33.3% |
| ゅろぽ (Rank 25) | 2026/09/12 | 6 | 4 | 2 | 66.7% |
| こて (Rank 27) | 2026/09/10 | 3 | 1 | 2 | 33.3% |
| CELIS (Rank 28) | 2026/09/10 | 6 | 3 | 3 | 50.0% |
| BANANA (Rank 30) | 2026/09/10 | 5 | 1 | 4 | 20.0% |
| NEKOz (Rank 25) | 2026/08/30 | 4 | 2 | 2 | 50.0% |
| ブルマ天国 (Rank 28) | 2026/08/27 | 3 | 3 | 0 | 100.0% |
| りてりん (Rank 29) | 2026/08/19 | 2 | 1 | 1 | 50.0% |
| KillBill (Rank 30) | 2026/07/30 | 5 | 3 | 2 | 60.0% |
| SpaceKnight (Rank 28) | 2026/07/27 | 5 | 4 | 1 | 80.0% |
| megadora5 (Rank 28) | 2026/07/24 | 4 | 2 | 2 | 50.0% |
| cs2skoda (Rank 22) | 2026/07/21 | 4 | 2 | 2 | 50.0% |
| 格雷希欧 (Rank 23) | 2026/07/17 | 3 | 1 | 2 | 33.3% |
| 무파ZeroBlue (Rank 27) | 2026/07/03 | 4 | 1 | 3 | 25.0% |
| headup11 (Rank 27) | 2026/06/21 | 4 | 2 | 2 | 50.0% |
| 佑天飯店 (Rank 29) | 2026/06/19 | 3 | 1 | 2 | 33.3% |
| drnneb75 (Rank 27) | 2026/06/03 | 3 | 1 | 2 | 33.3% |
| chimichama (Rank 21) | 2026/05/15 | 3 | 3 | 0 | 100.0% |
| pallmtree (Rank 27) | 2026/05/11 | 3 | 1 | 2 | 33.3% |
| 申 ディレイ2!!! (Rank 29) | 2026/05/11 | 3 | 0 | 3 | 0.0% |
| syounai (Rank 26) | 2026/05/06 | 3 | 1 | 2 | 33.3% |
| jackgnhang (Rank 26) | 2026/04/30 | 5 | 2 | 3 | 40.0% |
| CottonCandy (Rank 21) | 2026/04/16 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| crouch into Zensoutai | 71 | 5.3% |
|---|---|---|
| crouch into down-back kick1K | 61 | 4.6% |
| evade up into guardG | 57 | 4.3% |
| punchP into crouch | 50 | 3.8% |
| crouch into Renkanshou3PPP | 49 | 3.7% |
| punchP | 30 | 2.3% |
| punchP into One TwoPP | 27 | 2.0% |
| Low Spin Kick | 24 | 1.8% |
| backdash into backward movement | 24 | 1.8% |
| forward dash into throwP+G | 21 | 1.6% |
| Screw Hook63214P into Screw Lariat63214PP | 20 | 1.5% |
| backdash into Kensou4P | 19 | 1.4% |
| crouch into Denkou3PP | 19 | 1.4% |
| backdash into guardG | 18 | 1.4% |
| punchP into Low Knuckle2P | 18 | 1.4% |
281 further openings account for the other 818 rounds.
Counted from 329 of the 339 matches played. The rest were not pulled for openings.
Dural
| crouch into Zensoutai2KK | 56 | 17.4% |
|---|---|---|
| punchP into crouch | 33 | 10.2% |
| punchP into One TwoPP | 27 | 8.4% |
| punchP | 20 | 6.2% |
| evade up into guardG | 18 | 5.6% |
| punchP into Low Knuckle2P | 18 | 5.6% |
| Attai2K into Zensoutai2KK | 12 | 3.7% |
| punchP into Punch High KickPK | 12 | 3.7% |
| punchP into Zensoutai2KK | 11 | 3.4% |
| backdash into backward movement | 9 | 2.8% |
| backdash into back kick+guard4K+G | 8 | 2.5% |
| backdash into back, down, down-forward kick+guard423K+G | 8 | 2.5% |
| backdash into guardG | 8 | 2.5% |
| evade up into back kick+guard4K+G | 5 | 1.6% |
| punchP into down punch+kick2P+K | 4 | 1.2% |
48 further openings account for the other 73 rounds.
Counted from 80 of the 82 matches played. The rest were not pulled for openings.
Lau
| crouch into Renkanshou3PPP | 49 | 21.6% |
|---|---|---|
| crouch into down-back kick1K | 45 | 19.8% |
| backdash into Kensou4P | 19 | 8.4% |
| crouch into Kasoutai2K | 16 | 7.0% |
| Chisoutai2K+G | 7 | 3.1% |
| backdash into backward movement | 7 | 3.1% |
| Kasoutai2K into down-back kick1K | 6 | 2.6% |
| crouch into Chisoutai2K+G | 6 | 2.6% |
| crouch into Saishikkyaku4K | 6 | 2.6% |
| down-back kick1K | 6 | 2.6% |
| RenshouPP into Renkanshou3PPP | 5 | 2.2% |
| backdash into Chisoutai2K+G | 5 | 2.2% |
| backdash into crouch | 5 | 2.2% |
| backdash into evade down | 4 | 1.8% |
| evade up into Hi'en Renshou44PP | 4 | 1.8% |
23 further openings account for the other 37 rounds.
Lion
| crouch into Senkyutai1K | 17 | 10.6% |
|---|---|---|
| crouch into Zensoutai2KK | 14 | 8.7% |
| punchP into crouch | 14 | 8.7% |
| Banchu6P into Banchu Renkanshu6PP | 12 | 7.5% |
| backdash into Shicchi Soutai3K+G | 10 | 6.2% |
| evade up into guardG | 10 | 6.2% |
| Senkyutai1K | 7 | 4.3% |
| Juchou Senshou8P+K | 6 | 3.7% |
| Shicchi Soutai3K+G | 6 | 3.7% |
| Senkyutai1K into kickK | 5 | 3.1% |
| KouhaitaiK+G into Shicchi Soutai3K+G | 4 | 2.5% |
| backdash | 4 | 2.5% |
| punchP into Touho Soushu2P+K | 4 | 2.5% |
| Koushu RensuiPP into Rensui SoushuPPP+K | 3 | 1.9% |
| backdash into Sentai4K | 3 | 1.9% |
28 further openings account for the other 42 rounds.
Lei Fei
| Souryu Shukkai43P+K into guardG | 15 | 11.9% |
|---|---|---|
| backdash into offensive move | 14 | 11.1% |
| offensive move into evade up | 11 | 8.7% |
| Souryu Shukkai43P+K | 9 | 7.1% |
| backward movement into Katoken3P+K | 8 | 6.3% |
| backdash into Kaisei Tento1P+K | 7 | 5.6% |
| Zaban Hekishou66P+K | 6 | 4.8% |
| Soushou2P+K into guardG | 5 | 4.0% |
| evade down into guardG | 5 | 4.0% |
| evade up into Hai Shiki2P+K+G | 4 | 3.2% |
| evade up into guardG | 4 | 3.2% |
| forward dash into throwP+G | 4 | 3.2% |
| backdash into Soushou2P+K | 3 | 2.4% |
| evade up into throwP+G | 3 | 2.4% |
| Souhikyaku9K+G | 2 | 1.6% |
20 further openings account for the other 26 rounds.
Wolf
| Screw Hook63214P into Screw Lariat63214PP | 20 | 19.6% |
|---|---|---|
| Low Drop Kick62K | 17 | 16.7% |
| forward movement into Elbow Butt4P | 9 | 8.8% |
| Comet Hook1P into Knuckle Part1PP | 8 | 7.8% |
| evade up into guardG | 5 | 4.9% |
| forward movement into Knuckle Part1PP | 5 | 4.9% |
| Body Blow6P | 3 | 2.9% |
| Face Lift Kick3K into guardG | 3 | 2.9% |
| evade up into Body Blow6P | 3 | 2.9% |
| punchP into throwP+G | 3 | 2.9% |
| Knee Lift6K into evade down | 2 | 2.0% |
| Low Hammer2P into Dragonfish Blow6PP | 2 | 2.0% |
| forward dash into throwP+G | 2 | 2.0% |
| Elbow Butt4P into Dragonfish Blow6PP | 1 | 1.0% |
| Face Lift Kick3K | 1 | 1.0% |
18 further openings account for the other 18 rounds.
Counted from 24 of the 32 matches played. The rest were not pulled for openings.
Jacky
| Low Spin Kick1K+G | 17 | 16.8% |
|---|---|---|
| crouch into Low Spin Kick1K+G | 12 | 11.9% |
| punchP into Double Back Knuckle4PP | 8 | 7.9% |
| backdash into Spin Heel Sword4K+G | 7 | 6.9% |
| punchP into Jab StraightPP | 6 | 5.9% |
| crouch into Rage Kick1PK | 4 | 4.0% |
| evade up into guardG | 4 | 4.0% |
| punchP into Spinning Arm Kick4PK | 4 | 4.0% |
| Low Spin Kick1K+G into guardG | 3 | 3.0% |
| backdash into Rage Kick1PK | 3 | 3.0% |
| backdash into guardG | 3 | 3.0% |
| evade down into guardG | 3 | 3.0% |
| Dash Hammer Kick66K | 2 | 2.0% |
| Low Spin Kick1K+G into Spinning KickK+G | 2 | 2.0% |
| backdash into Low Spin Kick1K+G | 2 | 2.0% |
18 further openings account for the other 21 rounds.
Shun
| crouch into Haisenchu Kaikakyaku1PK | 13 | 18.3% |
|---|---|---|
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 8 | 11.3% |
| punchP into Chougeki RigoutaiPK | 8 | 11.3% |
| crouch into Haisenchu1P | 7 | 9.9% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 6 | 8.4% |
| crouch into Gyou'in Haishu3P | 4 | 5.6% |
| guardG | 3 | 4.2% |
| Haisenchu1P | 2 | 2.8% |
| Koushu Katai1K into Koushu Rentai1KK | 2 | 2.8% |
| evade up into guardG | 2 | 2.8% |
| Fukuchougeki2P into Haisenchu Kaikakyaku1PK | 1 | 1.4% |
| Fukuchougeki2P into Koushu Rentai1KK | 1 | 1.4% |
| Gyou'in Haishu3P into Gyoushintai3K | 1 | 1.4% |
| backdash into Haisenchu Kaikakyaku1PK | 1 | 1.4% |
| crouch into Koushu Rentai1KK | 1 | 1.4% |
11 further openings account for the other 11 rounds.
Goh
| crouch into Denkou3PP | 19 | 28.4% |
|---|---|---|
| crouch into Batousatsu3KP | 6 | 9.0% |
| evade up into guardG | 6 | 9.0% |
| crouch into Kusabigeri2K | 4 | 6.0% |
| forward dash into throwP+G | 4 | 6.0% |
| backdash into Batousatsu3KP | 3 | 4.5% |
| backdash into Maegeri3K | 3 | 4.5% |
| Hiji'ate6P | 2 | 3.0% |
| evade up into Maegeri3K | 2 | 3.0% |
| guardG | 2 | 3.0% |
| Kusabigeri2K | 1 | 1.5% |
| Kyousengeri46K | 1 | 1.5% |
| Maegeri3K into Batousatsu3KP | 1 | 1.5% |
| Sune Kudaki43P into guardG | 1 | 1.5% |
| backdash into Karura4P+K | 1 | 1.5% |
11 further openings account for the other 11 rounds.
Pai
| crouch into down-back kick1K | 16 | 27.6% |
|---|---|---|
| down-back kick1K | 5 | 8.6% |
| Honshin Soukyaku1K+G | 3 | 5.2% |
| crouch into Ensei Haikyaku4K | 3 | 5.2% |
| up-forward kick+guard9K+G into Ensei SenpukyakuK+G | 3 | 5.2% |
| Ensei Haikyaku4K | 2 | 3.5% |
| Sensaitai2K into Renka Sentai2KK | 2 | 3.5% |
| backdash into Honshin Soukyaku1K+G | 2 | 3.5% |
| backdash into backward movement | 2 | 3.5% |
| evade up into guardG | 2 | 3.5% |
| Ensei Haikyaku4K into crouch | 1 | 1.7% |
| Hi'en Tankyaku9K into Hi'en Rekkyaku9KK | 1 | 1.7% |
| Rikensui1P | 1 | 1.7% |
| Senchutai3K | 1 | 1.7% |
| backdash into Kochoukyaku4K+G | 1 | 1.7% |
13 further openings account for the other 13 rounds.
Sarah
| Low Spin Kick3K+G | 7 | 17.1% |
|---|---|---|
| punchP | 5 | 12.2% |
| Low Spin Kick3K+G into guardG | 3 | 7.3% |
| Rising Elbow6P | 3 | 7.3% |
| Rising Elbow6P into Double Joint Butt6PK | 3 | 7.3% |
| backdash into evade up | 3 | 7.3% |
| crouch into Low Spin Kick3K+G | 3 | 7.3% |
| Rising Elbow6P into Elbow Side Chop6PP | 2 | 4.9% |
| forward dash into throwP+G | 2 | 4.9% |
| Stiletto66K | 1 | 2.4% |
| backdash into backward movement | 1 | 2.4% |
| backward movement into throwP+G | 1 | 2.4% |
| evade up into guardG | 1 | 2.4% |
| forward dash into Low Spin Kick3K+G | 1 | 2.4% |
| guardG | 1 | 2.4% |
4 further openings account for the other 4 rounds.
Aoi
| Chudan Hiji'ate6P into Tsumujisakura6PP | 4 | 18.2% |
|---|---|---|
| punchP into ShougerigasanePK | 3 | 13.6% |
| Kusanagi2K+G | 2 | 9.1% |
| back punch+kick+guard4P+K+G | 2 | 9.1% |
| punchP into crouch | 2 | 9.1% |
| Raijinha6K into Kumogeri6KK | 1 | 4.5% |
| Tenchi In'youP+K+G | 1 | 4.5% |
| crouch into Kusanagi2K+G | 1 | 4.5% |
| evade up into guardG | 1 | 4.5% |
| guardG | 1 | 4.5% |
| guardG into backdash | 1 | 4.5% |
| guardG into punchP | 1 | 4.5% |
| punchP | 1 | 4.5% |
| punchP into Gedan Shouda2P | 1 | 4.5% |
Akira
| Souka Housui3P+K | 2 | 22.2% |
|---|---|---|
| Jouho Touken6P into Sayu Kaikyu4PP | 1 | 11.1% |
| Souka Housui3P+K into guardG | 1 | 11.1% |
| Yakuho Chouchu666P | 1 | 11.1% |
| backdash into Souka Housui3P+K | 1 | 11.1% |
| forward dash into guardG | 1 | 11.1% |
| forward dash into throwP+G | 1 | 11.1% |
| punchP into forward movement | 1 | 11.1% |
Vanessa
| Defensive Style: Low Spin Slicer | 2 | 25.0% |
|---|---|---|
| Defensive Style: backdash into guardG | 2 | 25.0% |
| Defensive Style: backdash into Low Spin Slicer2K+G | 1 | 12.5% |
| Defensive Style: guard into evade down | 1 | 12.5% |
| Defensive Style: punch into Cut-in Knee Kick6K | 1 | 12.5% |
| Offensive Style: Body Blow~Bullet Hook into Stride Combination6PPK | 1 | 12.5% |
Eileen
| Douchu6P into Jouho Chu'un6PP | 1 | 25.0% |
|---|---|---|
| crouch into Zensoutai2K+G | 1 | 25.0% |
| guardG into evade down | 1 | 25.0% |
| punchP into Enkou RensouPP | 1 | 25.0% |
Jean
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 3 | 75.0% |
|---|---|---|
| evade up into guardG | 1 | 25.0% |
