VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Brad

AiokometeZ

  • El Blaze
  • Wolf
  • Kage
  • Akira
  • Jean
  • Lei Fei
  • Pai
  • Sarah
  • Lion
  • Jacky
  • Eileen
  • Vanessa
  • Jeffry
  • Goh
  • Aoi
  • Lau
  • Shun
Career matches7,118
Career win rate54.9%
Round win rate44.2%
Peak rank26
Distinct opponents521
Period2026/03/26 – 2026/10/18

Elo rating

Overall, and on each character played 10+ times

1382 #2,746 of 3,686 on the Elo list →

The overall rating moves on every match, whatever was picked; a character's rating adds this player's own adjustment on it. Both run from every recorded match since v1.10; how they are worked out is on the Elo list.

Characters played — VF5's own record

Brad2584041642449.5%
Akira2574339534853.2%
El Blaze2568033234848.8%
Wolf2666230635646.2%
Kage2661130930250.6%
Jean2560230729551.0%
Lei Fei2540623417257.6%
Lion2531118712460.1%
Goh2629417511959.5%
Pai2528016911160.4%
Sarah2427316510860.4%
Eileen2526815811059.0%
Lau252471598864.4%
Aoi252231398462.3%
Jacky251911207162.8%
Vanessa251871246366.3%
Jeffry251661115566.9%
Shun251341003474.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Inputs per second

7,799 of 7,800 rounds counted

8.4 inputs a second (506 a minute) this season. Faster than 79% of the 4,069 regulars with enough rounds counted to compare.

By character played

El Blaze8.95341,139
Wolf8.14841,048
Brad7.54491,054
Kage8.4506843
Akira8.7524841
Jean8.6515779
Lei Fei8.7524589
Pai8.5511381
Sarah8.7521264
Lion8.8528203
Jacky8.8529152
Eileen8.9533126
Vanessa8.651597
Jeffry7.846695
Goh8.651569
Aoi8.651760
Lau9.456553
Shun8.85316

By opponent's character

Akira8.6515862
Jacky8.5509822
Aoi8.1485593
Pai8.6516558
Lion8.4502535
Shun8.2494450
Jeffry8.3499458
Wolf8.5509439
Sarah8.6517457
Jean8.3496392
Goh8.5509357
Kage8.6513345
Lau8.7524324
Brad8.6518275
Vanessa8.7519250
El Blaze8.4504208
Taka8.1483200
Lei Fei8.2492156
Eileen8.148893
Dural8.852525

An input is any change on the controller (a new stick direction, a button pressed or released) from the bell to the moment a round is decided, over the live time of the round. Only rounds whose inputs have been decoded are counted. Who you face changes the pace too: see the inputs-per-second article under News.

Against each character

Akira2169112542.1%-0.7
Jacky2087513336.1%-1.2
Aoi149727748.3%+9.1
Pai143539037.1%+0.6
Lion138528637.7%-3.6
Shun119526743.7%+4.2
Jeffry117477040.2%-1.7
Wolf116377931.9%-4.4
Sarah113506344.2%-1.5
Jean98366236.7%-1.9
Goh90464451.1%+8.6
Kage88444450.0%+1.4
Lau84354941.7%-5.1
Brad68333548.5%+1.1
Vanessa61263542.6%-8.6
El Blaze53213239.6%-1.5
Taka53193435.9%+7.0
Lei Fei40162440.0%-9.5
Eileen25141156.0%+9.8
Dural61516.7%-20.0

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence2238314037.2%-2.1
Low Fence22010211846.4%+4.5
Rectangle2108412640.0%-0.8
Full Fence2048711742.6%+1.4
Octagon2037213135.5%-1.6
Open1978411342.6%-0.5
Single Wall1957512038.5%-2.1
Breakable Half Fence1857810742.2%-0.4
Breakable Full Fence156787850.0%+4.8
Full Fence and Open109387134.9%-5.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,18140.8%40.8%+0.0
No walls61242.6%42.0%+0.7

Walls against open: -0.7 points (95% range -5.6 to +4.3), p 0.799 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

a39611619 (Rank 21)2026/10/1534201458.8%
dalmax72 (Rank 21)2026/10/15178947.1%
ちぇびーまるやま (Rank 23)2026/10/141771041.2%
TAIDADA (Rank 28)2026/10/131331023.1%
みらめたる (Rank 22)2026/10/132317673.9%
sk901 (Rank 21)2026/10/131712570.6%
zxyzguy (Rank 27)2026/10/1229111837.9%
廿撚二 (Rank 21)2026/10/12128466.7%
makoto.qo.op (Rank 22)2026/10/071611568.8%
ASSERT(m_pThink); (Rank 22)2026/10/071510566.7%
chimichama (Rank 21)2026/10/06149564.3%
Sevengar01 (Rank 24)2026/10/06136746.1%
BangJae (Rank 21)2026/10/052320387.0%
nakamine0824 (Rank 23)2026/10/05124833.3%
T0_MoA_Ki227 (Rank 23)2026/10/04124833.3%
うをん (Rank 33)2026/09/281221016.7%
富美 (Rank 21)2026/09/24138561.5%
yusyusonna (Rank 24)2026/09/241331023.1%
トローリロートル (Rank 21)2026/09/171410471.4%
nekodiver2 (Rank 22)2026/09/151961331.6%
TAPIOKA (Rank 29)2026/09/06135838.5%
CLEARCARE (Rank 41)2026/09/03220220.0%
GWO (Rank 22)2026/08/28124833.3%
けいすけ新宿 (Rank 24)2026/08/24123925.0%
天道酬勤 (Rank 21)2026/08/24146842.9%

Round openings

Every character

guardG1943.0%
Middle Spin Kick66K891.4%
punchP781.2%
evade down into guardG661.0%
kickK661.0%
Rakujin Gaeri44P621.0%
Jackal Straight46P+K590.9%
R.A.W. AvengerP+K+G into throwP+G560.9%
Quick Shoulder66P+K550.8%
Midday HeatKK into Combo Twilight GlowKKK530.8%
offensive move520.8%
Savate4K480.7%
forward dash into throwP+G480.7%
Jab StraightPP into One Two UpperPPP450.7%
offensive move into evade up440.7%

1,661 further openings account for the other 5,441 rounds.

Counted from 1,653 of the 1,985 matches played. The rest were not pulled for openings.

El Blaze

Career
332–348 · 48.8%
This season
288 matches · 38.9%
Peak rank
25

First hit in 43.6% of 1,059 rounds. Won 44.4% of the rounds they struck first, 38.5% of the rounds they were struck first.

Significant Tells

  • In round 3: opens with “G guard” in 6.0% of rounds, against 1.9% in their other rounds.

How is this tested?

Midday HeatKK into Combo Twilight GlowKKK535.0%
Volcano Upper4P+K424.0%
Shadow Lance66K343.2%
guardG312.9%
offensive move into evade up232.2%
Darkness Sword43K+G into forward dash222.1%
Shadow Spear6K into forward dash222.1%
offensive move212.0%
Backswing Rocket1P+K201.9%
Fade Roll Kick7K201.9%
Rolling Low Knuckle1P201.9%
Shouda46PP into Rising Back Spin Kick46PPK171.6%
evade up into backdash161.5%
punchP into Jab~High KickPK151.4%
Hook2KP into Face Hit2KPP131.2%

297 further openings account for the other 694 rounds.

Counted from 269 of the 288 matches played. The rest were not pulled for openings.

By stage type

Record against each character on walled and open stages, as El Blaze

OpponentWallsNo wallsWalls vs open, rank-adjusted, pts
Akira9–17 · 35%4–6 · 40%too few to test
Lion7–15 · 32%0–2 · 0%too few to test
Aoi3–6 · 33%2–8 · 20%too few to test

Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.

19 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.

How is this tested?

Brad

Career
416–424 · 49.5%
This season
269 matches · 44.2%
Peak rank
25

First hit in 44.4% of 1,005 rounds. Won 48.6% of the rounds they struck first, 42.9% of the rounds they were struck first.

Significant Tells

No reliable tells for this character.

How is this tested?

Middle Spin Kick66K898.8%
Jackal Straight46P+K595.8%
Turn Savate44K393.8%
crouch into Jaguar Tail2K+G343.4%
Spine Whip4P into evade up313.0%
guardG303.0%
Upper Elbow44P292.9%
Spine Whip4P282.8%
Dtee Sawk Dtrohng4P+K262.6%
Sharp Shoot1P232.3%
Low Kick2K into Double Strike2KK181.8%
punchP into Jab~High KickPK181.8%
Jolt Upper3P into Jolt Double Shot3PP+K151.5%
Stop Kick4K into forward dash151.5%
backdash into Further Low1K+G151.5%

203 further openings account for the other 546 rounds.

Counted from 258 of the 269 matches played. The rest were not pulled for openings.

By stage type

Record against each character on walled and open stages, as Brad

OpponentWallsNo wallsWalls vs open, rank-adjusted, pts
Aoi9–12 · 43%8–6 · 57%too few to test
Akira9–13 · 41%6–6 · 50%too few to test
Pai5–10 · 33%5–1 · 83%too few to test
Goh7–8 · 47%5–2 · 71%too few to test
Jean0–5 · 0%4–3 · 57%too few to test

Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.

11 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.

How is this tested?

Wolf

Career
306–356 · 46.2%
This season
275 matches · 31.3%
Peak rank
26

First hit in 44.2% of 996 rounds. Won 39.1% of the rounds they struck first, 35.8% of the rounds they were struck first.

Significant Tells

  • In round 4 or later: opens with “66P+K Quick Shoulder” in 10.6% of rounds, against 4.1% in their other rounds.
  • Against Shun: opens with “4K Savate” in 15.9% of rounds, against 3.7% against everyone else.

How is this tested?

guardG606.0%
R.A.W. AvengerP+K+G into throwP+G565.6%
Quick Shoulder66P+K555.5%
Savate4K484.8%
Jab StraightPP into One Two UpperPPP454.5%
Heavy Toe Kick4K+G into Toe Kick Side4K+GK404.0%
kickK into Double High KickKK333.3%
One-Hand Reverse Hammer4P+K232.3%
crouch into Low Hammer2P212.1%
punchP into Jab StraightPP212.1%
punchP181.8%
throwP+G181.8%
kickK161.6%
forward movement into Elbow Butt4P151.5%
evade down into guardG121.2%

204 further openings account for the other 519 rounds.

Counted from 262 of the 275 matches played. The rest were not pulled for openings.

By stage type

Record against each character on walled and open stages, as Wolf

OpponentWallsNo wallsWalls vs open, rank-adjusted, pts
Wolf5–15 · 25%0–3 · 0%too few to test
Jacky6–12 · 33%2–4 · 33%too few to test
Shun4–9 · 31%1–6 · 14%too few to test
Lion6–9 · 40%0–6 · 0%too few to test

Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.

13 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.

How is this tested?

Kage

Career
309–302 · 50.6%
This season
213 matches · 39.4%
Peak rank
26

First hit in 47.3% of 727 rounds. Won 44.2% of the rounds they struck first, 39.4% of the rounds they were struck first.

Significant Tells

  • Against Aoi: opens with “66K Ryu'eikyaku” in 11.8% of rounds, against 3.2% against everyone else.

How is this tested?

Rakujin Gaeri44P628.5%
punchP into HagasanePK354.8%
Rasen4P344.7%
crouch into Nirenkyaku3KK314.2%
Ryu'eikyaku66K283.8%
punchP into ResshouPP223.0%
Sokudan1P162.2%
guardG152.1%
kickK into punchP152.1%
Ryubisen44K+G131.8%
Hagakure-ryu You Jumonji KamaeP+K+G121.6%
SouhajinP+K121.6%
punchP into crouch121.6%
Fusen Renkyaku6K+G111.5%
Kouten63214P111.5%

170 further openings account for the other 400 rounds.

Counted from 184 of the 213 matches played. The rest were not pulled for openings.

By stage type

Record against each character on walled and open stages, as Kage

OpponentWallsNo wallsWalls vs open, rank-adjusted, pts
Akira6–10 · 38%3–0 · 100%too few to test

Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.

29 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.

How is this tested?

Akira

Career
395–348 · 53.2%
This season
209 matches · 41.1%
Peak rank
25

First hit in 55.6% of 593 rounds. Won 44.9% of the rounds they struck first, 41.1% of the rounds they were struck first.

Significant Tells

No reliable tells for this character.

How is this tested?

Rimon Chouchu66P366.0%
Souka Housui3P+K274.5%
kickK244.0%
Rimon Chouchu66P into forward dash223.7%
Souka Housui3P+K into guardG152.5%
Jouho Touken6P into backdash142.4%
forward punch+kick6P+K142.4%
guardG142.4%
Jouho Senshou46P132.2%
Jouho Touken6P into backward movement132.2%
crouch into Sokutai3K132.2%
forward dash into throwP+G111.9%
Chouzan Housui46P+K101.7%
backdash into Jouho Senshou46P101.7%
punchP101.7%

172 further openings account for the other 350 rounds.

Counted from 149 of the 209 matches played. The rest were not pulled for openings.

By stage type

Record against each character on walled and open stages, as Akira

OpponentWallsNo wallsWalls vs open, rank-adjusted, pts
Jacky7–14 · 33%2–8 · 20%too few to test

Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.

60 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.

How is this tested?

Jean

Career
307–295 · 51.0%
This season
196 matches · 41.3%
Peak rank
25

First hit in 52.3% of 463 rounds. Won 49.2% of the rounds they struck first, 33.5% of the rounds they were struck first.

Significant Tells

No reliable tells for this character.

How is this tested?

crouch into Chudan~Joudan Mawashigeri3KK235.0%
Doumawashi Kaitengeri46K+G into Joudan Ushiro MawashigeriK+G224.7%
Gedan Mawashigeri2K into Gedan~Joudan Mawashigeri2KK214.5%
evade down into guardG204.3%
Gyaku Seikenzuki66P153.2%
backdash into Nozuchi1P+K132.8%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK112.4%
backdash into Doumawashi Kaitengeri46K+G102.2%
guardG102.2%
Hangetsu NirenzukiP+K91.9%
Hizageri4K into Kousenshu4KP91.9%
punchP91.9%
Kouyoushu4KK into Kouyou Getsugashu4KKK81.7%
crouch into Renge Karitsumi2K+G81.7%
kickK into punchP71.5%

134 further openings account for the other 269 rounds.

Counted from 122 of the 196 matches played. The rest were not pulled for openings.

By stage type

Record against each character on walled and open stages, as Jean

OpponentWallsNo wallsWalls vs open, rank-adjusted, pts
Jacky7–6 · 54%2–2 · 50%too few to test

Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.

74 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.

How is this tested?

Lei Fei

Career
234–172 · 57.6%
This season
147 matches · 51.7%
Peak rank
25

First hit in 48.4% of 409 rounds. Won 51.5% of the rounds they struck first, 43.1% of the rounds they were struck first.

Significant Tells

No reliable tells for this character.

How is this tested?

offensive move into Kinkei DokuritsuP+K297.0%
punchP into Sayu ShoukenPP245.8%
offensive move184.4%
offensive move into evade up174.1%
offensive move into evade down153.6%
Toushou66P143.4%
Zaban Hekishou66P+K143.4%
offensive move into kickK143.4%
Toushou66P into forward dash112.7%
guardG112.7%
Sayu ShoukenPP into Renkan MahosuiPPP92.2%
Souryu Shukkai43P+K92.2%
Katoken3P+K81.9%
offensive move into punchP71.7%
Shouhi Renkyaku4K+GK into Soushouhi Kousoutai4K+GKK61.4%

124 further openings account for the other 207 rounds.

Counted from 105 of the 147 matches played. The rest were not pulled for openings.

Sarah

Career
165–108 · 60.4%
This season
66 matches · 45.5%
Peak rank
24

First hit in 49.1% of 226 rounds. Won 43.2% of the rounds they struck first, 45.2% of the rounds they were struck first.

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

Hide Side Kick (Deflect)P+K3113.7%
Stiletto66K229.7%
Full Spin Heel Kick9K125.3%
Sharpsword44K into Sharpsword Combo44KK125.3%
Back Knuckle Turn44P104.4%
Low Spin Kick3K+G83.5%
backdash into Crescent Heel4K+G73.1%
Sharpsword44K62.6%
Back Knuckle Turn44P into crouch52.2%
Snap Side Chop3P into Snap Side Chop Double3PP52.2%
crouch into Leg Slicer2K+G52.2%
kickK into forward dash52.2%
punchP into Jab StraightPP52.2%
Breeze Shot6P+K into Wind Knuckle6P+KP41.8%
evade up into guardG41.8%

60 further openings account for the other 86 rounds.

Counted from 57 of the 66 matches played. The rest were not pulled for openings.

Pai

Career
169–111 · 60.4%
This season
99 matches · 45.5%
Peak rank
25

First hit in 52.4% of 187 rounds. Won 49.0% of the rounds they struck first, 38.2% of the rounds they were struck first.

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

Henshin Engeki44P2211.8%
Heiho Chutenshou64P into Takuten Soudou64PP115.9%
punchP105.3%
Hi'en Tenshi2P+K into Tenshi Katsumentai Haishin2P+KK73.7%
Meishouho4P+K+G73.7%
Souka Rensui3PP into Souka Raigekishou3PPP73.7%
Enshi Soushou66P into Hien Dantai66PK63.2%
RenshouPP into RaigekishouPPP63.2%
Hi'en Tankyaku9K52.7%
Meishouho4P+K+G into punchP42.1%
Senchutai3K into Senkyaku Chushou3KP42.1%
guardG42.1%
Enbu Renkyaku6K+G into Ensei SenpukyakuK+G31.6%
Haitenkyaku7K31.6%
Senkyaku Chushou3KP into Renkan Soukashou3KPP31.6%

70 further openings account for the other 85 rounds.

Counted from 50 of the 99 matches played. The rest were not pulled for openings.

Lion

Career
187–124 · 60.1%
This season
49 matches · 59.2%
Peak rank
25

First hit in 47.5% of 181 rounds. Won 59.3% of the rounds they struck first, 48.4% of the rounds they were struck first.

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

crouch into Zensoutai2KK147.7%
Koushu RensuiPP into Renkan SenshouPPP105.5%
Juchou Senshou8P+K84.4%
guardG73.9%
Shicchi Soutai3K+G into Tenshin Ryou'inkyaku6K+G52.8%
crouch into Dantai3K52.8%
crouch into Tougeki Rensui1PP52.8%
In'you4P into Ni In'you4PP42.2%
punchP into Koushu RensuiPP42.2%
punchP into up punch8P42.2%
Senkyutai1K into kickK31.7%
Senshippo66P31.7%
Senshou Haiten44P31.7%
Shicchi Soutai3K+G31.7%
Shicchi Soutai3K+G into KouhaitaiK+G31.7%

72 further openings account for the other 100 rounds.

Counted from 43 of the 49 matches played. The rest were not pulled for openings.

Jacky

Career
120–71 · 62.8%
This season
40 matches · 42.5%
Peak rank
25

First hit in 44.6% of 148 rounds. Won 40.9% of the rounds they struck first, 47.6% of the rounds they were struck first.

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

punchP into Spinning Arm Kick4PK128.1%
kickK into Double Spinning KickKK85.4%
Side Hook Turn44P74.7%
Dash Hammer Kick66K64.0%
punchP into Jab StraightPP64.0%
Jab StraightPP into Jab Double StraightPPP53.4%
Slant Back Knuckle1P42.7%
forward dash into throwP+G42.7%
Middle Spin Kick46K+G into Spinning KickK+G32.0%
Side Hook Turn44P into crouch32.0%
Slant Back Knuckle1P into Rage Kick1PK32.0%
Switch StepP+K+G into Switch Chopping BlowP+K+GP32.0%
backdash into evade up32.0%
kickK into punchP32.0%
punchP into Middle Back Knuckle Spin6PPK32.0%

61 further openings account for the other 75 rounds.

Counted from 39 of the 40 matches played. The rest were not pulled for openings.

Eileen

Career
158–110 · 59.0%
This season
32 matches · 46.9%
Peak rank
25

First hit in 47.3% of 112 rounds. Won 43.4% of the rounds they struck first, 40.7% of the rounds they were struck first.

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

Goku Senshin (Deflect)4P+K+G54.5%
Goku Shicchi (Interrupt Moves)6P+K+G54.5%
punchP into Enkou RensouPP54.5%
Enkou RensouPP into Rensou HekizanPPP43.6%
Zensoutai2K+G into Zensou Senpu2K+GK43.6%
Matsubi Tenshin44P32.7%
Matsubi Tenshin44P into crouch32.7%
crouch into Sokutantai3K32.7%
guardG32.7%
Enkou Chousou3P into Enkou Santen3PP21.8%
Enkou Kenka46P21.8%
Enkou Nyurin66P21.8%
Hikou Senshi66K21.8%
Jinraishou6P+K into Sayu Gekishou6P+KP21.8%
Sokutantai3K into Hikou Senshi66K21.8%

58 further openings account for the other 65 rounds.

Counted from 28 of the 32 matches played. The rest were not pulled for openings.

Vanessa

Career
124–63 · 66.3%
This season
26 matches · 38.5%
Peak rank
25

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

Defensive Style: Shadow Slicer1012.5%
Defensive Style: Back Charge Kick56.2%
Defensive Style: Low Spin Slicer into Hind Back Spin KickK+G33.8%
Defensive Style: Stopping Low into Stopping Low Combo2KP33.8%
Offensive Style: Stopping Low Combo into Stopping Low Smash2KPP33.8%
Defensive Style: Ducking Body Blow22.5%
Defensive Style: Low Spin Slicer22.5%
Defensive Style: Stinger Low Blow22.5%
Defensive Style: evade down into guardG22.5%
Defensive Style: evade up into forward dash22.5%
Defensive Style: forward dash into Cut-in Knee Kick6K22.5%
Defensive Style: kick into Switch Left SlicerKK22.5%
Offensive Style: Stopping Low22.5%
Offensive Style: throw22.5%
Defensive Style: Back Knuckle High into Back Knuckle Stream6PKK11.2%

37 further openings account for the other 37 rounds.

Counted from 22 of the 26 matches played. The rest were not pulled for openings.

Jeffry

Career
111–55 · 66.9%
This season
25 matches · 36.0%
Peak rank
25

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

crouch into Grizzly Hammer1PP57.8%
evade up34.7%
forward dash into guardG34.7%
guardG34.7%
punchP into Double KnucklePP34.7%
Dash Elbow66P into Dash Elbow Upper66PP23.1%
Double KnucklePP into Double Knuckle~UpperPPP23.1%
backdash into Heel Drop6K+G23.1%
crouch into Side Kick3K23.1%
evade down into guardG23.1%
guardG into evade up23.1%
kickK into punchP23.1%
no input23.1%
Body CrushP+K11.6%
Drop Anchor1K+G11.6%

29 further openings account for the other 29 rounds.

Counted from 17 of the 25 matches played. The rest were not pulled for openings.

Goh

Career
175–119 · 59.5%
This season
19 matches · 26.3%
Peak rank
26

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

Zenpou Kaiten Ukemi6P+K+G into throwP+G58.2%
backdash into Raijinsatsu6K+G58.2%
evade down into guardG46.6%
backdash into Kyousengeri46K34.9%
backdash into Sune Kudaki43P34.9%
Garyu66K23.3%
Ni'oudaoshi3K+G23.3%
Urahiji44P23.3%
backdash into Karura4P+K23.3%
punchP23.3%
BasaraP+K+G into Jibishou3P+K11.6%
BasaraP+K+G into throwP+G11.6%
Kokuryusatsu Ni46P+KP into Kokuryusatsu Ni~Tsukami46P+KPP+G11.6%
Kyousengeri46K into evade up11.6%
Maegeri3K into Batousatsu3KP11.6%

26 further openings account for the other 26 rounds.

Counted from 17 of the 19 matches played. The rest were not pulled for openings.

Aoi

Career
139–84 · 62.3%
This season
16 matches · 50.0%
Peak rank
25

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

Uzumaki Shutou44P610.0%
punchP into NirentotsuPP610.0%
Kamageri4K46.7%
punchP into up punch8P46.7%
Kusanagi2K+G into down punch+kick+guard2P+K+G35.0%
NirentotsuPP into Nirentotsu OuchuPPP35.0%
Sou'unha66K35.0%
Ogamigeri4K+G into ShigureK+G23.3%
Ryusen3P+K into Ryusen Soushou39P+KP23.3%
Sanseigan66P+K into Ouka66P+KP23.3%
back punch+kick+guard4P+K+G23.3%
kickK23.3%
punchP into ShougerigasanePK23.3%
Jousei Ryusenshou214P+K11.7%
Kamageri4K into forward dash11.7%

17 further openings account for the other 17 rounds.

Lau

Career
159–88 · 64.4%
This season
14 matches · 50.0%
Peak rank
25

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

Hi'en Tenshinshou44P into Hi'en Renshou44PP36.0%
Renkanshou3PPP into Renshou Tenshinkyaku3PPPK36.0%
Souko Sensou66P+K36.0%
Chisoutai2K+G into Senpuga~KokeiK+G24.0%
Touku Kosenkyaku9K24.0%
forward dash into throwP+G24.0%
Enjin Senpukyaku4K+G into Senpuga~KokeiK+G12.0%
Fukko Kensou1P into guardG12.0%
Gako Choushitsu6K into Touku Kosenkyaku9K12.0%
Genchi Senpukyaku8K+G12.0%
Hi'en Tenshinshou44P into Hi'en Senpukyaku44PK+G12.0%
Hi'en Tenshinshou44P into crouch12.0%
Kasoutai2K into Ko'en Kasou Renshou2KP12.0%
Ko'en Senshi66K+G into Senpuga~KokeiK+G12.0%
Kokyaku Haiten7K12.0%

26 further openings account for the other 26 rounds.

Counted from 13 of the 14 matches played. The rest were not pulled for openings.

Shun

Career
100–34 · 74.6%
This season
2 matches · 50.0%
Peak rank
25

Significant Tells

Too few rounds to test opener patterns.

How is this tested?

Gyoushintai3K into Rentai Kanshu3KP116.7%
Hiten Hougeki9P+K into offensive move116.7%
Tanhi ChougekiK+G116.7%
offensive move116.7%
offensive move into Kasen Gyou'in6P+K+G116.7%
offensive move into throwP+G116.7%

How these are tested

A tell is a habit in how this player starts a round: something they do clearly more often in one situation than in the others — backing off more in round 2, say, or opening with one move more against one character. Each situation is compared with how they actually opened their rounds, and a tell is listed only if it is too strong to be a fluke even after allowing for how many situations were checked on this page. Anything weaker is left out, so a character with no tells listed may still have habits, just none the data can show for certain.

  • An opener is filed by what the player did first: attack (a named move or any button), move in (forward dash, forward movement or crouch dash forward), wait (guard, crouch or no input), back off (backdash, crouch dash back or backward movement) or evade. Each is also tested as the exact opener: the character's five most used, and the rest together.
  • Up to ten things known before a round starts are tested against the opener: which round it is, the opponent's character, the ring shape, how the player opened the round before and how the opponent did, whether they won or lost the round before, who landed the first hit of the round before, whether they go into it ahead, level or behind, and -- where a Shun is playing -- the drink points he starts it on: the player's own if they are Shun, the opponent's if they face one. Each is a chi-square test, divided by how much more alike the rounds of one match are than separate rounds would be, and never made more generous by it. Checked by shuffling the data so that nothing is there: the tests then find something no more often than chance allows.
  • Round results and drink points come from each match's round record, matched to its openers by the two players and the date. A match whose record is missing, lacks rounds the openers have, or does not add up to the match's result sits out of those four tests only. These four are compared only between rounds of the same number -- the score and the drinks follow from which round it is (every match starts level and on no drinks), so a pattern that is only “the first round is different” is not counted as one of theirs. Drawn rounds count toward neither side of the score, and the round after one has no previous result. Drink points are grouped as on the Shun report (none, 1–4, 5–9 and so on), with neighbouring groups joined where they are thin.
  • A character is tested with at least 300 rounds from 30 matches. Rare cases are pooled before testing, and a pattern is only named where it holds up after correcting for every test on this page (98 here; about 4.9 would come up by chance alone before the correction).
  • Walls against open is tested per opponent with 30+ matches and 10+ different players on each side, allowing for both players' ranks, and corrected across every player page at once: 0 of 2,552 hold up. With stages shuffled at random: 0 of 2,651–2,673.

Tests behind each character's list

  • El Blaze: 1 of 14 tests hold up
  • Brad: 0 of 15 tests hold up
  • Wolf: 2 of 15 tests hold up
  • Kage: 1 of 15 tests hold up
  • Akira: 0 of 14 tests hold up
  • Jean: 0 of 11 tests hold up
  • Lei Fei: 0 of 14 tests hold up
  • Sarah: not tested (too few rounds)
  • Pai: not tested (too few rounds)
  • Lion: not tested (too few rounds)
  • Jacky: not tested (too few rounds)
  • Eileen: not tested (too few rounds)
  • Vanessa: not tested (too few rounds)
  • Jeffry: not tested (too few rounds)
  • Goh: not tested (too few rounds)
  • Aoi: not tested (too few rounds)
  • Lau: not tested (too few rounds)
  • Shun: not tested (too few rounds)