Virtua Fighter 5 REVO · v1.10 · Region: North America
nora-tanuki07
Characters played — VF5's own record
| Akira | 26 | 916 | 469 | 447 | 51.2% |
|---|---|---|---|---|---|
| Kage | 29 | 839 | 462 | 377 | 55.1% |
| Lion | 28 | 700 | 381 | 319 | 54.4% |
| Shun | 27 | 560 | 303 | 257 | 54.1% |
| Jean | 27 | 544 | 279 | 265 | 51.3% |
| Aoi | — | 416 | 226 | 190 | 54.3% |
| Wolf | 27 | 375 | 213 | 162 | 56.8% |
| Lau | 27 | 359 | 200 | 159 | 55.7% |
| Vanessa | 30 | 351 | 218 | 133 | 62.1% |
| El Blaze | 27 | 348 | 198 | 150 | 56.9% |
| Pai | 27 | 348 | 203 | 145 | 58.3% |
| Goh | 26 | 310 | 186 | 124 | 60.0% |
| Brad | 25 | 302 | 178 | 124 | 58.9% |
| Sarah | 26 | 300 | 166 | 134 | 55.3% |
| Jeffry | 26 | 285 | 166 | 119 | 58.2% |
| Jacky | 27 | 269 | 160 | 109 | 59.5% |
| Lei Fei | 26 | 268 | 156 | 112 | 58.2% |
| Eileen | — | 251 | 150 | 101 | 59.8% |
| Taka | — | 139 | 107 | 32 | 77.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 68 | 38 | 30 | 55.9% | +6.6 |
|---|---|---|---|---|---|
| Jeffry | 51 | 23 | 28 | 45.1% | -13.3 |
| Jacky | 47 | 25 | 22 | 53.2% | -0.2 |
| Aoi | 37 | 22 | 15 | 59.5% | +3.1 |
| Wolf | 35 | 16 | 19 | 45.7% | -7.8 |
| Sarah | 26 | 17 | 9 | 65.4% | +11.0 |
| Goh | 22 | 12 | 10 | 54.5% | -4.3 |
| Lion | 22 | 12 | 10 | 54.5% | -2.8 |
| Shun | 22 | 15 | 7 | 68.2% | +19.6 |
| Jean | 18 | 7 | 11 | 38.9% | -19.4 |
| Kage | 17 | 10 | 7 | 58.8% | +4.1 |
| El Blaze | 16 | 10 | 6 | 62.5% | +18.5 |
| Pai | 15 | 7 | 8 | 46.7% | -11.2 |
| Lau | 13 | 7 | 6 | 53.9% | +1.5 |
| Vanessa | 10 | 5 | 5 | 50.0% | -8.6 |
| Eileen | 5 | 3 | 2 | 60.0% | +18.0 |
| Dural | 4 | 3 | 1 | 75.0% | +36.1 |
| Taka | 4 | 1 | 3 | 25.0% | -30.5 |
| Lei Fei | 3 | 1 | 2 | 33.3% | -19.8 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 56 | 31 | 25 | 55.4% | +0.1 |
|---|---|---|---|---|---|
| Full Fence | 48 | 29 | 19 | 60.4% | +4.9 |
| Low Fence | 48 | 25 | 23 | 52.1% | -1.4 |
| Breakable Half Fence | 46 | 30 | 16 | 65.2% | +7.7 |
| Breakable Full Fence | 42 | 20 | 22 | 47.6% | -7.3 |
| Rectangle | 42 | 18 | 24 | 42.9% | -5.8 |
| Single Wall | 38 | 21 | 17 | 55.3% | +1.9 |
| Octagon | 37 | 14 | 23 | 37.8% | -17.2 |
| Open | 30 | 19 | 11 | 63.3% | +9.6 |
| Full Fence and Open | 27 | 16 | 11 | 59.3% | +10.2 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 271 | 52.4% | 54.4% | -2.0 |
| No walls | 116 | 56.0% | 53.7% | +2.4 |
Walls against open: -4.4 points (95% range -17.1 to +8.3), p 0.496 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| バチャモトさん (Rank 22) | 12 | 10 | 2 | 83.3% |
|---|---|---|---|---|
| ちょいそる (Rank 25) | 11 | 10 | 1 | 90.9% |
| aona (Rank 29) | 10 | 6 | 4 | 60.0% |
| kimxxxtt (Rank 24) | 10 | 5 | 5 | 50.0% |
| CELIS (Rank 26) | 9 | 6 | 3 | 66.7% |
| juste (Rank 30) | 9 | 5 | 4 | 55.6% |
| 無槪念野獸/무개념야수 (Rank 25) | 9 | 5 | 4 | 55.6% |
| トローリロートル (Rank 23) | 8 | 5 | 3 | 62.5% |
| M&E (Rank 25) | 7 | 4 | 3 | 57.1% |
| fazz00r (Rank 26) | 7 | 5 | 2 | 71.4% |
| orz (Rank 29) | 7 | 3 | 4 | 42.9% |
| syounai (Rank 29) | 7 | 6 | 1 | 85.7% |
| AGジャッキー (Rank 27) | 6 | 2 | 4 | 33.3% |
| DDaDDai (Rank 28) | 6 | 2 | 4 | 33.3% |
| gimoring (Rank 26) | 6 | 4 | 2 | 66.7% |
| 銀 (Rank 26) | 6 | 3 | 3 | 50.0% |
| 86g (Rank 22) | 5 | 1 | 4 | 20.0% |
| dalmax72 (Rank 21) | 5 | 0 | 5 | 0.0% |
| masami.mac (Rank 27) | 5 | 2 | 3 | 40.0% |
| ☆瞳氷☆ (Rank 23) | 5 | 4 | 1 | 80.0% |
| ラウアキ (Rank 24) | 5 | 2 | 3 | 40.0% |
| 失礼!スマッシュ☆彡 (Rank 27) | 5 | 1 | 4 | 20.0% |
| 胃弱 (Rank 25) | 5 | 3 | 2 | 60.0% |
| 茗荷【みょうが】 (Rank 25) | 5 | 3 | 2 | 60.0% |
| 金田一の少年 (Rank 26) | 5 | 4 | 1 | 80.0% |
Most played opponents, most recent first
| juste (Rank 30) | 2026/09/22 | 9 | 5 | 4 | 55.6% |
|---|---|---|---|---|---|
| DDaDDai (Rank 28) | 2026/09/19 | 6 | 2 | 4 | 33.3% |
| aona (Rank 29) | 2026/09/19 | 10 | 6 | 4 | 60.0% |
| AGジャッキー (Rank 27) | 2026/09/19 | 6 | 2 | 4 | 33.3% |
| masami.mac (Rank 27) | 2026/09/16 | 5 | 2 | 3 | 40.0% |
| M&E (Rank 25) | 2026/09/16 | 7 | 4 | 3 | 57.1% |
| 失礼!スマッシュ☆彡 (Rank 27) | 2026/09/12 | 5 | 1 | 4 | 20.0% |
| ちょいそる (Rank 25) | 2026/09/09 | 11 | 10 | 1 | 90.9% |
| トローリロートル (Rank 23) | 2026/09/05 | 8 | 5 | 3 | 62.5% |
| orz (Rank 29) | 2026/09/03 | 7 | 3 | 4 | 42.9% |
| kimxxxtt (Rank 24) | 2026/08/25 | 10 | 5 | 5 | 50.0% |
| CELIS (Rank 26) | 2026/08/02 | 9 | 6 | 3 | 66.7% |
| 無槪念野獸/무개념야수 (Rank 25) | 2026/08/02 | 9 | 5 | 4 | 55.6% |
| ☆瞳氷☆ (Rank 23) | 2026/07/22 | 5 | 4 | 1 | 80.0% |
| dalmax72 (Rank 21) | 2026/07/22 | 5 | 0 | 5 | 0.0% |
| バチャモトさん (Rank 22) | 2026/07/17 | 12 | 10 | 2 | 83.3% |
| 胃弱 (Rank 25) | 2026/07/17 | 5 | 3 | 2 | 60.0% |
| ラウアキ (Rank 24) | 2026/07/13 | 5 | 2 | 3 | 40.0% |
| gimoring (Rank 26) | 2026/07/05 | 6 | 4 | 2 | 66.7% |
| 銀 (Rank 26) | 2026/06/22 | 6 | 3 | 3 | 50.0% |
| syounai (Rank 29) | 2026/06/21 | 7 | 6 | 1 | 85.7% |
| 茗荷【みょうが】 (Rank 25) | 2026/06/07 | 5 | 3 | 2 | 60.0% |
| 86g (Rank 22) | 2026/05/08 | 5 | 1 | 4 | 20.0% |
| fazz00r (Rank 26) | 2026/05/05 | 7 | 5 | 2 | 71.4% |
| 金田一の少年 (Rank 26) | 2026/04/02 | 5 | 4 | 1 | 80.0% |
Round openings
Every character
| guardG | 101 | 5.7% |
|---|---|---|
| forward movement into punchP | 90 | 5.1% |
| backdash into Chouzan Housui46P+K | 72 | 4.1% |
| backdash into guardG | 65 | 3.7% |
| Souka Housui3P+K | 55 | 3.1% |
| backdash into Gen'you4K+G | 38 | 2.1% |
| evade up into guardG | 36 | 2.0% |
| Rimon Chouchu66P into Jouho Touken6P | 28 | 1.6% |
| forward dash into Jouho Touken6P | 27 | 1.5% |
| backdash into Doumawashi Kaitengeri46K+G | 24 | 1.4% |
| evade up | 23 | 1.3% |
| Touku Kosenkyaku9K | 22 | 1.2% |
| backdash into Kosoushou46P | 20 | 1.1% |
| Shitanagi Shutou1P | 17 | 1.0% |
| Taizan Soukoushu4P+K | 17 | 1.0% |
459 further openings account for the other 1,130 rounds.
Counted from 430 of the 435 matches played. The rest were not pulled for openings.
Akira
| backdash into Chouzan Housui46P+K | 72 | 16.6% |
|---|---|---|
| Souka Housui3P+K | 55 | 12.7% |
| Rimon Chouchu66P into Jouho Touken6P | 28 | 6.5% |
| forward dash into Jouho Touken6P | 27 | 6.2% |
| guardG | 27 | 6.2% |
| backdash into guardG | 18 | 4.2% |
| evade up into Jouho Senshou46P | 14 | 3.2% |
| forward dash into Rimon Chouchu66P | 14 | 3.2% |
| evade up into guardG | 13 | 3.0% |
| evade up into Chouzan Housui46P+K | 11 | 2.5% |
| Jouho Touken6P into Tsutenhou (Deflect)4P+K+G | 9 | 2.1% |
| backdash into Jouho Senshou46P | 9 | 2.1% |
| evade up into Souka Housui3P+K | 9 | 2.1% |
| Chouzan Housui46P+K | 8 | 1.8% |
| down-back punch+kick1P+K | 8 | 1.8% |
65 further openings account for the other 112 rounds.
Lau
| Touku Kosenkyaku9K | 22 | 8.1% |
|---|---|---|
| backdash into Kosoushou46P | 20 | 7.3% |
| guardG | 18 | 6.6% |
| Chisoutai2K+G | 16 | 5.9% |
| Fukko Kensou1P | 16 | 5.9% |
| forward movement into punchP | 14 | 5.2% |
| backdash into guardG | 10 | 3.7% |
| Honshin Hekiken1P+K | 8 | 2.9% |
| backdash into Touku Kosenkyaku9K | 8 | 2.9% |
| crouch into Chisoutai2K+G | 6 | 2.2% |
| crouch into Renkanshou3PPP | 6 | 2.2% |
| backdash | 5 | 1.8% |
| backdash into Fukko Kensou1P | 5 | 1.8% |
| backdash into Sako Soushou4P+K | 5 | 1.8% |
| evade up into Kosoushou46P | 5 | 1.8% |
71 further openings account for the other 108 rounds.
Jean
| backdash into Doumawashi Kaitengeri46K+G | 24 | 10.0% |
|---|---|---|
| Shitanagi Shutou1P | 17 | 7.0% |
| forward movement into punchP | 16 | 6.6% |
| guardG | 14 | 5.8% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 10 | 4.2% |
| backdash into Shitanagi Shutou1P | 10 | 4.2% |
| backdash into guardG | 10 | 4.2% |
| Doumawashi Kaitengeri46K+G | 8 | 3.3% |
| backdash into Kake'uchi46P | 7 | 2.9% |
| evade up into Yamakuzushi6K | 6 | 2.5% |
| Gyaku Seikenzuki66P | 5 | 2.1% |
| evade up | 5 | 2.1% |
| evade up into guardG | 5 | 2.1% |
| Oiseikenzuki (Deflect)236P+K into KounirenPP | 4 | 1.7% |
| Shitanagi Shutou1P into evade down | 4 | 1.7% |
67 further openings account for the other 96 rounds.
Kage
| backdash into Gen'you4K+G | 38 | 16.7% |
|---|---|---|
| forward movement into punchP | 17 | 7.5% |
| Fusenjin3P into Shippuzan3PP | 12 | 5.3% |
| Surigeri2K | 12 | 5.3% |
| Engetsugeri9K+G | 8 | 3.5% |
| Ryu'eikyaku66K | 8 | 3.5% |
| backward movement into Nagiharai6P+K | 8 | 3.5% |
| Fusen Renkyaku6K+G | 7 | 3.1% |
| guardG | 7 | 3.1% |
| Hagakure-ryu In Raijingeki46P+K | 6 | 2.6% |
| backdash into Furikakato OtoshiK+G | 6 | 2.6% |
| backdash into guardG | 6 | 2.6% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 4 | 1.8% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 4 | 1.8% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 3 | 1.3% |
62 further openings account for the other 81 rounds.
Counted from 55 of the 60 matches played. The rest were not pulled for openings.
Lion
| forward movement into punchP | 27 | 16.0% |
|---|---|---|
| Taizan Soukoushu4P+K | 17 | 10.1% |
| Shicchi Soutai3K+G | 9 | 5.3% |
| guardG | 9 | 5.3% |
| Tourou Hassou41236P | 7 | 4.1% |
| Kishitsu Kasensou43P | 6 | 3.5% |
| backdash into Kishitsu Kasensou43P | 6 | 3.5% |
| crouch into Kousoutai2K+G | 6 | 3.5% |
| forward movement into Rensui SoushuPPP+K | 6 | 3.5% |
| Juchou Senshou8P+K | 5 | 3.0% |
| backdash into guardG | 5 | 3.0% |
| forward movement into Koushu RensuiPP | 5 | 3.0% |
| backdash into Shicchi Soutai3K+G | 4 | 2.4% |
| Koushutai44K | 3 | 1.8% |
| Tenshin Ryou'inkyaku6K+G | 3 | 1.8% |
39 further openings account for the other 51 rounds.
Sarah
| Leg Slicer2K+G | 12 | 9.7% |
|---|---|---|
| backdash into Full Spin Heel Kick9K | 10 | 8.1% |
| Hide Side Kick (Deflect)P+K | 9 | 7.3% |
| guardG | 9 | 7.3% |
| Full Spin Heel Kick9K | 8 | 6.5% |
| Low Spin Kick3K+G | 8 | 6.5% |
| backdash into guardG | 7 | 5.7% |
| Stiletto66K | 6 | 4.8% |
| backdash | 3 | 2.4% |
| backdash into Leg Slicer2K+G | 3 | 2.4% |
| evade up into guardG | 3 | 2.4% |
| forward dash into Full Spin Heel Kick9K | 3 | 2.4% |
| forward dash into Low Spin Kick3K+G | 3 | 2.4% |
| forward dash into Quick Knee6K | 3 | 2.4% |
| forward movement into punchP | 3 | 2.4% |
30 further openings account for the other 34 rounds.
Lei Fei
| backdash into Kaisei Tento1P+K | 14 | 11.4% |
|---|---|---|
| offensive move | 13 | 10.6% |
| guardG | 12 | 9.8% |
| evade up into guardG | 9 | 7.3% |
| forward movement into punchP | 9 | 7.3% |
| evade up into Kaisei Tento1P+K | 5 | 4.1% |
| Toushou66P | 4 | 3.2% |
| evade up | 4 | 3.2% |
| offensive move into kickK | 4 | 3.2% |
| forward movement into Sayu ShoukenPP | 3 | 2.4% |
| offensive move into Fujinkyaku2K | 3 | 2.4% |
| offensive move into evade down | 3 | 2.4% |
| offensive move into evade up | 3 | 2.4% |
| Dokuritsu Shiki8P+K+G into Juji ToukyakuK | 2 | 1.6% |
| backdash into guardG | 2 | 1.6% |
30 further openings account for the other 33 rounds.
Vanessa
| Defensive Style: Stinger Low Blow | 8 | 15.1% |
|---|---|---|
| Offensive Style: evade up into kickK | 6 | 11.3% |
| Defensive Style: Back Charge Kick | 5 | 9.4% |
| Offensive Style: Back Charge Kick | 5 | 9.4% |
| Defensive Style: Shadow Slicer | 4 | 7.5% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 3 | 5.7% |
| Defensive Style: Leopard Strike (Deflect) into punchP | 2 | 3.8% |
| Defensive Style: Sliding Low Kick | 2 | 3.8% |
| Defensive Style: Stinger Low Blow into evade down | 2 | 3.8% |
| Defensive Style: guard into Stinger Low Blow1P+K | 2 | 3.8% |
| Defensive Style: kick into Switch Left SlicerKK | 2 | 3.8% |
| Offensive Style: evade up | 2 | 3.8% |
| Defensive Style: Heavy Hook into Heavy Hook ComboP+KP | 1 | 1.9% |
| Defensive Style: Leopard Strike (Deflect) into Jab~BodyPP | 1 | 1.9% |
| Defensive Style: Low Spin Slicer | 1 | 1.9% |
7 further openings account for the other 7 rounds.
Pai
| Souka Rensui3PP into Souka Raigekishou3PPP | 13 | 35.1% |
|---|---|---|
| Meishouho4P+K+G into Ensei SenpukyakuK+G | 4 | 10.8% |
| guardG | 3 | 8.1% |
| Hi'en Tenshi2P+K | 2 | 5.4% |
| Honshin Soukyaku1K+G | 2 | 5.4% |
| Senchuken6P | 2 | 5.4% |
| backdash into guardG | 2 | 5.4% |
| Meishouho4P+K+G | 1 | 2.7% |
| Soukasui3P into backward movement | 1 | 2.7% |
| Soukasui3P into forward dash | 1 | 2.7% |
| Soukasui3P into forward movement | 1 | 2.7% |
| back, down-back punch+kick41P+K into backdash | 1 | 2.7% |
| backdash into Ensei SenpukyakuK+G | 1 | 2.7% |
| crouch into Renka Sentai2KK | 1 | 2.7% |
| guardG into Senchuken6P | 1 | 2.7% |
1 further openings account for the other 1 rounds.
Brad
| Sharp Shoot1P | 3 | 10.7% |
|---|---|---|
| backdash into Stop Kick4K | 3 | 10.7% |
| Jumping Dtee Sawk Bon9P+K | 2 | 7.1% |
| Turn Savate44K | 2 | 7.1% |
| backdash into Sharp Shoot1P | 2 | 7.1% |
| backdash into Sway Back4P+K+G | 2 | 7.1% |
| backdash into backward movement | 2 | 7.1% |
| backdash into guardG | 2 | 7.1% |
| backdash | 1 | 3.6% |
| backdash into Destruction Body3P+K | 1 | 3.6% |
| backdash into crouch | 1 | 3.6% |
| backward movement into Sawk Klab6P+K | 1 | 3.6% |
| evade up | 1 | 3.6% |
| evade up into High Spin KickK+G | 1 | 3.6% |
| forward dash into throwP+G | 1 | 3.6% |
3 further openings account for the other 3 rounds.
Shun
| Getsuga Gakushu46P into Rensai Gakushu46PP | 2 | 11.1% |
|---|---|---|
| backdash into guardG | 2 | 11.1% |
| crouch into Gyou'in Haishu3P | 2 | 11.1% |
| offensive move | 2 | 11.1% |
| Getsuga Gakushu46P | 1 | 5.6% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 1 | 5.6% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 1 | 5.6% |
| Senpu Soutai3K+G | 1 | 5.6% |
| Senshi9K+G | 1 | 5.6% |
| Senshi9K+G into offensive move | 1 | 5.6% |
| Tenshin Kashitai1K+G into evade down | 1 | 5.6% |
| backdash into Tenshin Souchushou6P+K | 1 | 5.6% |
| evade up into Tenshin Souchushou6P+K | 1 | 5.6% |
| forward dash into Tenshin Souchushou6P+K | 1 | 5.6% |
Wolf
| Low Drop Kick62K | 2 | 14.3% |
|---|---|---|
| Rolling Savate6K+G | 2 | 14.3% |
| Elbow Butt4P into punchP | 1 | 7.1% |
| Pounding Elbow9P+K | 1 | 7.1% |
| Quick Shoulder66P+K | 1 | 7.1% |
| Quick Shoulder66P+K into forward movement | 1 | 7.1% |
| Tomahawk Chop9P | 1 | 7.1% |
| backdash | 1 | 7.1% |
| backdash into Elbow Butt4P | 1 | 7.1% |
| evade up into Low Drop Kick62K | 1 | 7.1% |
| evade up into Rolling Savate6K+G | 1 | 7.1% |
| forward movement into punchP | 1 | 7.1% |
Jacky
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 3 | 33.3% |
|---|---|---|
| Low Spin Kick1K+G | 2 | 22.2% |
| Dash Hammer Kick66K | 1 | 11.1% |
| backdash into Double Back Knuckle4PP | 1 | 11.1% |
| backdash into Long Stride Back Knuckle4P+K | 1 | 11.1% |
| evade up into guardG | 1 | 11.1% |
Goh
| Karura4P+K | 1 | 16.7% |
|---|---|---|
| Raijinsatsu6K+G | 1 | 16.7% |
| backdash | 1 | 16.7% |
| backdash into Muchi'uchigeri4K+G | 1 | 16.7% |
| evade down | 1 | 16.7% |
| evade up | 1 | 16.7% |
El Blaze
| Rocket Discharge6P+K+G into Fake Roll41236P | 1 | 20.0% |
|---|---|---|
| Rocket Discharge6P+K+G into Sunrise KneeK | 1 | 20.0% |
| backdash into Volcano Upper4P+K | 1 | 20.0% |
| backdash into evade up | 1 | 20.0% |
| crouch dash back into Hammer Smash46P+K | 1 | 20.0% |
Jeffry
| backdash into Head Attack46P+K | 1 | 20.0% |
|---|---|---|
| backdash into Scoop Kick4K+G | 1 | 20.0% |
| backdash into guardG | 1 | 20.0% |
| forward movement into punchP | 1 | 20.0% |
| guardG | 1 | 20.0% |
