Virtua Fighter 5 REVO · v1.10 · Region: Asia
I_Dondyo_I
Characters played — VF5's own record
| Akira | 31 | 605 | 350 | 255 | 57.9% |
|---|---|---|---|---|---|
| Pai | 31 | 432 | 280 | 152 | 64.8% |
| El Blaze | 29 | 293 | 194 | 99 | 66.2% |
| Jean | 19 | 70 | 47 | 23 | 67.1% |
| Shun | 23 | 68 | 55 | 13 | 80.9% |
| Jacky | 19 | 63 | 46 | 17 | 73.0% |
| Sarah | — | 25 | 16 | 9 | 64.0% |
| Lau | — | 22 | 19 | 3 | 86.4% |
| Kage | — | 1 | 0 | 1 | 0.0% |
| Brad | 11 | 0 | 0 | 0 | — |
| Dural | — | 0 | 0 | 0 | — |
| Lion | — | 0 | 0 | 0 | — |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Aoi | 24 | 11 | 13 | 45.8% | -14.8 |
|---|---|---|---|---|---|
| Akira | 15 | 9 | 6 | 60.0% | +4.7 |
| Sarah | 14 | 7 | 7 | 50.0% | +0.7 |
| Goh | 11 | 8 | 3 | 72.7% | +12.5 |
| Kage | 11 | 9 | 2 | 81.8% | +24.1 |
| Pai | 11 | 6 | 5 | 54.5% | -3.8 |
| Shun | 11 | 8 | 3 | 72.7% | +17.6 |
| Vanessa | 9 | 5 | 4 | 55.6% | +2.2 |
| El Blaze | 7 | 4 | 3 | 57.1% | -1.7 |
| Brad | 6 | 2 | 4 | 33.3% | -18.0 |
| Jean | 6 | 4 | 2 | 66.7% | +14.4 |
| Jeffry | 6 | 2 | 4 | 33.3% | -28.4 |
| Jacky | 5 | 1 | 4 | 20.0% | -26.7 |
| Lau | 5 | 3 | 2 | 60.0% | -1.4 |
| Lion | 5 | 1 | 4 | 20.0% | -30.3 |
| Wolf | 5 | 2 | 3 | 40.0% | -11.1 |
| Lei Fei | 4 | 4 | 0 | 100.0% | +36.1 |
| Eileen | 3 | 3 | 0 | 100.0% | +34.8 |
| Taka | 2 | 1 | 1 | 50.0% | -7.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 27 | 17 | 10 | 63.0% | +6.2 |
|---|---|---|---|---|---|
| Open | 20 | 10 | 10 | 50.0% | -3.7 |
| Low Fence | 19 | 12 | 7 | 63.2% | +6.0 |
| Single Wall | 19 | 7 | 12 | 36.8% | -24.1 |
| Octagon | 18 | 12 | 6 | 66.7% | +10.0 |
| Full Fence | 15 | 6 | 9 | 40.0% | -16.2 |
| Breakable Half Fence | 14 | 9 | 5 | 64.3% | +9.6 |
| Half Fence | 11 | 8 | 3 | 72.7% | +17.7 |
| Full Fence and Open | 10 | 6 | 4 | 60.0% | +6.9 |
| Rectangle | 3 | 3 | 0 | 100.0% | +46.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 88 | 62.5% | 56.6% | +5.9 |
| No walls | 58 | 50.0% | 56.4% | -6.4 |
Walls against open: +12.3 points (95% range -4.3 to +28.9), p 0.148 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| NORESPECT (Rank 30) | 6 | 2 | 4 | 33.3% |
|---|---|---|---|---|
| AMUSEUM (Rank 32) | 5 | 4 | 1 | 80.0% |
| XiaoMing.SH (Rank 28) | 5 | 3 | 2 | 60.0% |
| え~る (Rank 29) | 5 | 4 | 1 | 80.0% |
| BANANA (Rank 29) | 4 | 2 | 2 | 50.0% |
| MikuMartineau (Rank 33) | 4 | 1 | 3 | 25.0% |
| SEGAAAAAA (Rank 26) | 4 | 3 | 1 | 75.0% |
| しぐりこ (Rank 25) | 4 | 3 | 1 | 75.0% |
| アベル (Rank 32) | 4 | 2 | 2 | 50.0% |
| 躑躅 (Rank 34) | 4 | 0 | 4 | 0.0% |
| Martin1833 (Rank 24) | 3 | 2 | 1 | 66.7% |
| kazu (Rank 31) | 3 | 1 | 2 | 33.3% |
| r1s1d8 (Rank 25) | 3 | 2 | 1 | 66.7% |
| お~ちゃん (Rank 33) | 3 | 1 | 2 | 33.3% |
| しゅが~nsr (Rank 26) | 3 | 1 | 2 | 33.3% |
| はやとっこりー物語 (Rank 32) | 3 | 1 | 2 | 33.3% |
| アオゾラ。のびしろF (Rank 24) | 3 | 2 | 1 | 66.7% |
| コナモン@konnamon (Rank 31) | 3 | 1 | 2 | 33.3% |
| セロニアス (Rank 26) | 3 | 3 | 0 | 100.0% |
| 以前用姊夫的乾淨又衛生㊣gtkuo (Rank 31) | 3 | 2 | 1 | 66.7% |
| 砂の橋 (Rank 25) | 3 | 3 | 0 | 100.0% |
| 50路 (Rank 26) | 2 | 1 | 1 | 50.0% |
| BigBoin (Rank 32) | 2 | 0 | 2 | 0.0% |
| fazz00r (Rank 26) | 2 | 0 | 2 | 0.0% |
| 黒シャツ (Rank 30) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| Martin1833 (Rank 24) | 2026/09/13 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| NORESPECT (Rank 30) | 2026/08/30 | 6 | 2 | 4 | 33.3% |
| セロニアス (Rank 26) | 2026/08/17 | 3 | 3 | 0 | 100.0% |
| 躑躅 (Rank 34) | 2026/07/06 | 4 | 0 | 4 | 0.0% |
| お~ちゃん (Rank 33) | 2026/06/26 | 3 | 1 | 2 | 33.3% |
| え~る (Rank 29) | 2026/06/21 | 5 | 4 | 1 | 80.0% |
| 黒シャツ (Rank 30) | 2026/06/13 | 2 | 1 | 1 | 50.0% |
| アベル (Rank 32) | 2026/06/11 | 4 | 2 | 2 | 50.0% |
| BANANA (Rank 29) | 2026/06/11 | 4 | 2 | 2 | 50.0% |
| SEGAAAAAA (Rank 26) | 2026/06/11 | 4 | 3 | 1 | 75.0% |
| BigBoin (Rank 32) | 2026/06/11 | 2 | 0 | 2 | 0.0% |
| コナモン@konnamon (Rank 31) | 2026/06/11 | 3 | 1 | 2 | 33.3% |
| AMUSEUM (Rank 32) | 2026/06/07 | 5 | 4 | 1 | 80.0% |
| はやとっこりー物語 (Rank 32) | 2026/06/07 | 3 | 1 | 2 | 33.3% |
| kazu (Rank 31) | 2026/06/07 | 3 | 1 | 2 | 33.3% |
| MikuMartineau (Rank 33) | 2026/06/07 | 4 | 1 | 3 | 25.0% |
| 以前用姊夫的乾淨又衛生㊣gtkuo (Rank 31) | 2026/05/25 | 3 | 2 | 1 | 66.7% |
| しぐりこ (Rank 25) | 2026/05/23 | 4 | 3 | 1 | 75.0% |
| fazz00r (Rank 26) | 2026/05/21 | 2 | 0 | 2 | 0.0% |
| 砂の橋 (Rank 25) | 2026/05/17 | 3 | 3 | 0 | 100.0% |
| 50路 (Rank 26) | 2026/05/17 | 2 | 1 | 1 | 50.0% |
| しゅが~nsr (Rank 26) | 2026/05/10 | 3 | 1 | 2 | 33.3% |
| アオゾラ。のびしろF (Rank 24) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
| XiaoMing.SH (Rank 28) | 2026/05/05 | 5 | 3 | 2 | 60.0% |
| r1s1d8 (Rank 25) | 2026/05/05 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| crouch dash back into Koboku214P | 32 | 5.1% |
|---|---|---|
| crouch dash back into Honrakukyaku46K+G | 19 | 3.0% |
| forward movement into RenshouPP | 17 | 2.7% |
| Haitenkyaku7K into guardG | 16 | 2.5% |
| Meishouho4P+K+G into Ensei SenpukyakuK+G | 16 | 2.5% |
| forward movement into punchP | 16 | 2.5% |
| Haitenkyaku7K | 15 | 2.4% |
| Rimon Chouchu66P | 14 | 2.2% |
| Shouda46PP into Rising Back Spin Kick46PPK | 13 | 2.1% |
| up, up-back kick+guard87K+G into Rocket Discharge6P+K+G | 13 | 2.1% |
| forward dash into Jouho Touken6P | 12 | 1.9% |
| crouch dash back into Ensei Touku Haikyaku66K+G | 11 | 1.7% |
| crouch into down-back kick1K | 11 | 1.7% |
| evade down into Senzankou66P+K | 11 | 1.7% |
| backdash into Honrakukyaku46K+G | 10 | 1.6% |
208 further openings account for the other 406 rounds.
Counted from 156 of the 160 matches played. The rest were not pulled for openings.
Pai
| crouch dash back into Honrakukyaku46K+G | 19 | 7.2% |
|---|---|---|
| forward movement into RenshouPP | 17 | 6.4% |
| Haitenkyaku7K into guardG | 16 | 6.0% |
| Meishouho4P+K+G into Ensei SenpukyakuK+G | 16 | 6.0% |
| Haitenkyaku7K | 15 | 5.7% |
| crouch dash back into Ensei Touku Haikyaku66K+G | 11 | 4.2% |
| crouch into down-back kick1K | 11 | 4.2% |
| backdash into Honrakukyaku46K+G | 10 | 3.8% |
| crouch into Ensei Haikyaku4K | 10 | 3.8% |
| crouch into Souka Raigekishou3PPP | 9 | 3.4% |
| Meishouho4P+K+G | 8 | 3.0% |
| forward movement into RaigekishouPPP | 8 | 3.0% |
| backdash into Tenshin Oushoushou46P+K | 6 | 2.3% |
| Honrakukyaku46K+G | 5 | 1.9% |
| Meishouho4P+K+G into punchP | 5 | 1.9% |
68 further openings account for the other 99 rounds.
Akira
| crouch dash back into Koboku214P | 32 | 15.3% |
|---|---|---|
| Rimon Chouchu66P | 14 | 6.7% |
| forward dash into Jouho Touken6P | 12 | 5.7% |
| evade down into Senzankou66P+K | 11 | 5.3% |
| backdash into Jouho Senshou46P | 10 | 4.8% |
| backdash into Souka Housui3P+K | 10 | 4.8% |
| forward movement into punchP | 9 | 4.3% |
| crouch dash back into Jouho Touken6P | 8 | 3.8% |
| backdash into Chouzan Housui46P+K | 6 | 2.9% |
| crouch dash back into Tetsuzankou466P+K | 5 | 2.4% |
| Chouyoushu1P | 4 | 1.9% |
| Rimon Chouchu66P into forward dash | 4 | 1.9% |
| Senzankou66P+K into throwP+G | 4 | 1.9% |
| evade down into Kaikyusei4P | 4 | 1.9% |
| Chouyoushu1P into guardG | 3 | 1.4% |
52 further openings account for the other 73 rounds.
Counted from 51 of the 55 matches played. The rest were not pulled for openings.
El Blaze
| Shouda46PP into Rising Back Spin Kick46PPK | 13 | 11.2% |
|---|---|---|
| up, up-back kick+guard87K+G into Rocket Discharge6P+K+G | 13 | 11.2% |
| up-back kick+guard7K+G into Rocket Discharge6P+K+G | 9 | 7.8% |
| backdash into Darkness Sword43K+G | 8 | 6.9% |
| Backswing Rocket1P+K into forward movement | 6 | 5.2% |
| Demon Dance9P+K into Demon's Tail9P+KK | 5 | 4.3% |
| Volcano Upper4P+K | 5 | 4.3% |
| Backswing Rocket1P+K | 3 | 2.6% |
| High Spin KickK+G | 2 | 1.7% |
| High-Speed Jab46P into Flame Toe Kick46PK | 2 | 1.7% |
| Low Drop Kick1K+G | 2 | 1.7% |
| back, up-back kick+guard47K+G into Rocket Discharge6P+K+G | 2 | 1.7% |
| crouch dash back into Head Smash Kick46K | 2 | 1.7% |
| evade up into Head Smash Kick46K | 2 | 1.7% |
| evade up into crouch dash back | 2 | 1.7% |
36 further openings account for the other 40 rounds.
Shun
| crouch into Gyou'in Haishu3P | 3 | 13.6% |
|---|---|---|
| offensive move | 3 | 13.6% |
| Kouhi Tentai7K+G into Kasen Gyou'in6P+K+G | 2 | 9.1% |
| forward movement into RengekiPP | 2 | 9.1% |
| forward movement into punchP | 2 | 9.1% |
| punchP into RengekiPP | 2 | 9.1% |
| Gyou'in Haishu3P into crouch | 1 | 4.5% |
| Koushinhi4P+K+G into Honshin TankaP+K | 1 | 4.5% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 1 | 4.5% |
| crouch dash back into Haisenchu1P | 1 | 4.5% |
| crouch dash back into Kasen Gyou'in6P+K+G | 1 | 4.5% |
| crouch dash forward into Gyou'in Haishu3P | 1 | 4.5% |
| evade down into Chougeki RigoutaiPK | 1 | 4.5% |
| guardG into throwP+G | 1 | 4.5% |
Jean
| Gyaku Seikenzuki66P | 2 | 18.2% |
|---|---|---|
| Nozuchi1P+K | 2 | 18.2% |
| Nozuchi1P+K into evade down | 1 | 9.1% |
| Oihiji4P+K into guardG | 1 | 9.1% |
| evade down into Hizageri4K | 1 | 9.1% |
| forward dash into Yoko'enpi6P | 1 | 9.1% |
| forward movement into punchP | 1 | 9.1% |
| guardG into forward dash | 1 | 9.1% |
| punchP into crouch | 1 | 9.1% |
Jacky
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 4 | 66.7% |
|---|---|---|
| crouch dash back into Body Blow3P+K | 1 | 16.7% |
| crouch dash back into Long Stride Back Knuckle4P+K | 1 | 16.7% |
Brad
| Sway Back4P+K+G into Mighty Knee UpperK | 1 | 33.3% |
|---|---|---|
| forward movement into Combination UpperPPP | 1 | 33.3% |
| forward movement into guardG | 1 | 33.3% |
