Virtua Fighter 5 REVO · v1.10 · Region: Asia
ハマラウ
Characters played — VF5's own record
| Lau | 43 | 23,065 | 13,083 | 9,982 | 56.7% |
|---|---|---|---|---|---|
| Shun | 36 | 776 | 402 | 374 | 51.8% |
| Wolf | 36 | 341 | 191 | 150 | 56.0% |
| Jacky | 33 | 65 | 34 | 31 | 52.3% |
| Jeffry | 33 | 33 | 15 | 18 | 45.5% |
| Akira | 33 | 18 | 9 | 9 | 50.0% |
| Goh | 33 | 1 | 0 | 1 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 386 | 215 | 171 | 55.7% | +1.3 |
|---|---|---|---|---|---|
| Akira | 300 | 176 | 124 | 58.7% | -2.6 |
| Lau | 271 | 160 | 111 | 59.0% | -0.3 |
| Kage | 260 | 142 | 118 | 54.6% | -4.0 |
| Lion | 251 | 145 | 106 | 57.8% | +0.1 |
| Shun | 220 | 130 | 90 | 59.1% | +0.1 |
| Pai | 216 | 137 | 79 | 63.4% | -0.2 |
| Aoi | 169 | 115 | 54 | 68.0% | +5.6 |
| El Blaze | 143 | 80 | 63 | 55.9% | -0.4 |
| Lei Fei | 137 | 83 | 54 | 60.6% | +3.6 |
| Brad | 132 | 74 | 58 | 56.1% | -3.6 |
| Jeffry | 131 | 84 | 47 | 64.1% | +2.4 |
| Goh | 116 | 51 | 65 | 44.0% | -15.2 |
| Sarah | 113 | 63 | 50 | 55.8% | -6.6 |
| Wolf | 105 | 74 | 31 | 70.5% | +5.9 |
| Jean | 97 | 67 | 30 | 69.1% | +11.3 |
| Taka | 74 | 49 | 25 | 66.2% | +4.1 |
| Eileen | 63 | 33 | 30 | 52.4% | -7.3 |
| Vanessa | 36 | 32 | 4 | 88.9% | +25.1 |
| Dural | 8 | 7 | 1 | 87.5% | +20.5 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 347 | 203 | 144 | 58.5% | -2.7 |
|---|---|---|---|---|---|
| Full Fence | 345 | 211 | 134 | 61.2% | +4.2 |
| Low Fence | 340 | 205 | 135 | 60.3% | +1.2 |
| Single Wall | 340 | 207 | 133 | 60.9% | +1.3 |
| Octagon | 323 | 199 | 124 | 61.6% | +3.6 |
| Breakable Half Fence | 316 | 190 | 126 | 60.1% | +0.5 |
| Half Fence | 310 | 184 | 126 | 59.4% | -0.0 |
| Open | 297 | 162 | 135 | 54.5% | -5.6 |
| Breakable Full Fence | 284 | 177 | 107 | 62.3% | +2.0 |
| Full Fence and Open | 161 | 89 | 72 | 55.3% | -5.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,925 | 60.5% | 59.4% | +1.1 |
| No walls | 977 | 58.8% | 59.5% | -0.8 |
Walls against open: +1.9 points (95% range -2.6 to +6.3), p 0.415 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| おろち ぽっぽ (Rank 44) | 109 | 39 | 70 | 35.8% |
|---|---|---|---|---|
| lesser-pram7 (Rank 42) | 69 | 41 | 28 | 59.4% |
| lost-growth6050 (Rank 43) | 58 | 34 | 24 | 58.6% |
| あむざん (Rank 43) | 57 | 29 | 28 | 50.9% |
| 藪からBOY (Rank 41) | 54 | 16 | 38 | 29.6% |
| デネ (Rank 42) | 51 | 21 | 30 | 41.2% |
| tu-kun0223 (Rank 41) | 49 | 35 | 14 | 71.4% |
| ちび太☆らふぁ~る (Rank 42) | 48 | 27 | 21 | 56.2% |
| いくお (Rank 43) | 43 | 16 | 27 | 37.2% |
| CrossGorgonzola (Rank 43) | 42 | 14 | 28 | 33.3% |
| マハリータまるこ (Rank 42) | 41 | 27 | 14 | 65.8% |
| 超ボタン連打マ~ン (Rank 42) | 41 | 14 | 27 | 34.1% |
| Mochi/かしわもち (Rank 41) | 40 | 29 | 11 | 72.5% |
| ikkyusaaan (Rank 41) | 39 | 30 | 9 | 76.9% |
| ちぃつが (Rank 41) | 35 | 22 | 13 | 62.9% |
| kenzan1955 (Rank 38) | 31 | 21 | 10 | 67.7% |
| シエロJ (Rank 42) | 31 | 15 | 16 | 48.4% |
| かっこいいらう (Rank 44) | 30 | 10 | 20 | 33.3% |
| ラーメソマソ (Rank 45) | 30 | 10 | 20 | 33.3% |
| 天狗から逃げるな (Rank 41) | 29 | 17 | 12 | 58.6% |
| hanabilei (Rank 40) | 28 | 23 | 5 | 82.1% |
| hikabun (Rank 40) | 28 | 22 | 6 | 78.6% |
| ぱお (Rank 41) | 28 | 21 | 7 | 75.0% |
| おさげ (Rank 43) | 27 | 14 | 13 | 51.9% |
| 竹を干して竿 (Rank 40) | 27 | 15 | 12 | 55.6% |
Most played opponents, most recent first
| lesser-pram7 (Rank 42) | 2026/09/19 | 69 | 41 | 28 | 59.4% |
|---|---|---|---|---|---|
| CrossGorgonzola (Rank 43) | 2026/09/18 | 42 | 14 | 28 | 33.3% |
| マハリータまるこ (Rank 42) | 2026/09/18 | 41 | 27 | 14 | 65.8% |
| 藪からBOY (Rank 41) | 2026/09/18 | 54 | 16 | 38 | 29.6% |
| おろち ぽっぽ (Rank 44) | 2026/09/12 | 109 | 39 | 70 | 35.8% |
| ちび太☆らふぁ~る (Rank 42) | 2026/09/12 | 48 | 27 | 21 | 56.2% |
| おさげ (Rank 43) | 2026/09/11 | 27 | 14 | 13 | 51.9% |
| かっこいいらう (Rank 44) | 2026/09/11 | 30 | 10 | 20 | 33.3% |
| ikkyusaaan (Rank 41) | 2026/09/10 | 39 | 30 | 9 | 76.9% |
| あむざん (Rank 43) | 2026/09/08 | 57 | 29 | 28 | 50.9% |
| kenzan1955 (Rank 38) | 2026/09/08 | 31 | 21 | 10 | 67.7% |
| ぱお (Rank 41) | 2026/09/06 | 28 | 21 | 7 | 75.0% |
| 超ボタン連打マ~ン (Rank 42) | 2026/09/06 | 41 | 14 | 27 | 34.1% |
| いくお (Rank 43) | 2026/09/06 | 43 | 16 | 27 | 37.2% |
| tu-kun0223 (Rank 41) | 2026/09/06 | 49 | 35 | 14 | 71.4% |
| 天狗から逃げるな (Rank 41) | 2026/09/05 | 29 | 17 | 12 | 58.6% |
| デネ (Rank 42) | 2026/09/03 | 51 | 21 | 30 | 41.2% |
| ラーメソマソ (Rank 45) | 2026/08/28 | 30 | 10 | 20 | 33.3% |
| lost-growth6050 (Rank 43) | 2026/08/28 | 58 | 34 | 24 | 58.6% |
| Mochi/かしわもち (Rank 41) | 2026/08/25 | 40 | 29 | 11 | 72.5% |
| 竹を干して竿 (Rank 40) | 2026/08/18 | 27 | 15 | 12 | 55.6% |
| シエロJ (Rank 42) | 2026/08/05 | 31 | 15 | 16 | 48.4% |
| ちぃつが (Rank 41) | 2026/08/03 | 35 | 22 | 13 | 62.9% |
| hanabilei (Rank 40) | 2026/07/29 | 28 | 23 | 5 | 82.1% |
| hikabun (Rank 40) | 2026/07/17 | 28 | 22 | 6 | 78.6% |
Round openings
Every character
| backdash into evade up | 787 | 6.0% |
|---|---|---|
| backdash into evade down | 776 | 5.9% |
| guardG into throwP+G | 639 | 4.9% |
| Souchuken2P | 449 | 3.4% |
| forward movement into punchP | 417 | 3.2% |
| crouch dash forward into throwP+G | 371 | 2.8% |
| crouch into Senchutai3K | 330 | 2.5% |
| backdash into guardG | 324 | 2.5% |
| throwP+G | 304 | 2.3% |
| backdash into throwP+G | 299 | 2.3% |
| Fukko Kensou1P | 218 | 1.7% |
| Sako Soushou4P+K into Kensou4P | 205 | 1.6% |
| backdash into Sako Soushou4P+K | 199 | 1.5% |
| backdash into Tenshin EngekishouP+K | 197 | 1.5% |
| crouch dash back into guardG | 183 | 1.4% |
646 further openings account for the other 7,402 rounds.
Counted from 3,222 of the 3,225 matches played. The rest were not pulled for openings.
Lau
| backdash into evade up | 729 | 6.0% |
|---|---|---|
| backdash into evade down | 647 | 5.3% |
| guardG into throwP+G | 624 | 5.2% |
| Souchuken2P | 449 | 3.7% |
| forward movement into punchP | 371 | 3.1% |
| crouch dash forward into throwP+G | 359 | 3.0% |
| crouch into Senchutai3K | 330 | 2.7% |
| backdash into guardG | 317 | 2.6% |
| throwP+G | 292 | 2.4% |
| backdash into throwP+G | 270 | 2.2% |
| Fukko Kensou1P | 218 | 1.8% |
| Sako Soushou4P+K into Kensou4P | 205 | 1.7% |
| backdash into Sako Soushou4P+K | 199 | 1.6% |
| backdash into Tenshin EngekishouP+K | 197 | 1.6% |
| Chugeki6P | 177 | 1.5% |
475 further openings account for the other 6,737 rounds.
Counted from 2,974 of the 2,977 matches played. The rest were not pulled for openings.
Shun
| backdash into evade down | 105 | 12.7% |
|---|---|---|
| backdash into evade up | 54 | 6.5% |
| crouch into Fukuchougeki2P | 46 | 5.5% |
| forward movement into punchP | 41 | 4.9% |
| backdash into throwP+G | 28 | 3.4% |
| Haisenchu1P | 25 | 3.0% |
| crouch into Gyou'in Haishu3P | 24 | 2.9% |
| backdash into Getsuga Gakushu46P | 23 | 2.8% |
| Fukuchougeki2P | 19 | 2.3% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 19 | 2.3% |
| Getsuga Gakushu46P | 15 | 1.8% |
| Gyou'in Haishu3P | 14 | 1.7% |
| Kasen Chugeki6P | 14 | 1.7% |
| guardG into throwP+G | 13 | 1.6% |
| backdash into Kasen Gyou'in6P+K+G | 12 | 1.4% |
154 further openings account for the other 378 rounds.
Akira
| backdash into evade down | 15 | 19.7% |
|---|---|---|
| backdash into Koboku214P | 10 | 13.2% |
| backdash into Rimon Chouchu66P | 5 | 6.6% |
| evade down into Jouho Touken6P | 4 | 5.3% |
| backdash into evade up | 3 | 4.0% |
| crouch dash forward into Rimon Chouchu66P | 3 | 4.0% |
| backdash into Youhou33P | 2 | 2.6% |
| crouch dash back into guardG | 2 | 2.6% |
| evade down into Rimon Chouchu66P | 2 | 2.6% |
| forward dash into Rimon Chouchu66P | 2 | 2.6% |
| forward movement into punchP | 2 | 2.6% |
| guardG into Rimon Chouchu66P | 2 | 2.6% |
| Jouho Touken6P | 1 | 1.3% |
| Koboku214P | 1 | 1.3% |
| Rimon Chouchu66P | 1 | 1.3% |
21 further openings account for the other 21 rounds.
Jeffry
| backdash into Tsunami Beat3K+G | 3 | 10.0% |
|---|---|---|
| forward movement into punchP | 3 | 10.0% |
| Ducking Low2K+G | 2 | 6.7% |
| Toe Kick2K | 2 | 6.7% |
| backdash into Rising Hammer43PP | 2 | 6.7% |
| backdash into Toe Kick2K | 2 | 6.7% |
| guardG into Low Knuckle2P | 2 | 6.7% |
| Body CrushP+K into punchP | 1 | 3.3% |
| backdash into Double Hammer Down43P | 1 | 3.3% |
| backdash into Full Swing Upper33P | 1 | 3.3% |
| backdash into Head Attack46P+K | 1 | 3.3% |
| backdash into evade down | 1 | 3.3% |
| backdash into evade up | 1 | 3.3% |
| backdash into punchP | 1 | 3.3% |
| crouch dash back into Head Attack46P+K | 1 | 3.3% |
6 further openings account for the other 6 rounds.
Wolf
| Rolling Savate6K+G | 3 | 12.0% |
|---|---|---|
| Low Hammer2P | 2 | 8.0% |
| backdash into evade down | 2 | 8.0% |
| backdash into Heavy Middle Kick3K+G | 1 | 4.0% |
| backdash into Mow Down Chop1P+K | 1 | 4.0% |
| backdash into Quick Shoulder66P+K | 1 | 4.0% |
| backdash into Rolling Savate6K+G | 1 | 4.0% |
| backdash into crouch dash back | 1 | 4.0% |
| backdash into throwP+G | 1 | 4.0% |
| crouch dash back into Elbow Butt4P | 1 | 4.0% |
| crouch dash forward into Rolling Savate6K+G | 1 | 4.0% |
| crouch into Face Lift Kick3K | 1 | 4.0% |
| forward dash into crouch dash forward | 1 | 4.0% |
| forward movement into Screw Lariat63214PP | 1 | 4.0% |
| guardG into Low Hammer2P | 1 | 4.0% |
6 further openings account for the other 6 rounds.
Goh
| backdash into evade down | 6 | 33.3% |
|---|---|---|
| backdash into Karura4P+K | 3 | 16.7% |
| Ni'oudaoshi3K+G | 1 | 5.6% |
| backdash into Kurogane Kudaki66P | 1 | 5.6% |
| backdash into Muchi'uchigeri4K+G | 1 | 5.6% |
| backdash into kickK | 1 | 5.6% |
| backdash into punchP | 1 | 5.6% |
| crouch dash forward into Onikubikari66K+G | 1 | 5.6% |
| crouch into Maegeri3K | 1 | 5.6% |
| forward dash into Karura4P+K | 1 | 5.6% |
| guardG into Sune'uchi2P | 1 | 5.6% |
Not counted here: Jacky. Their matches were not pulled for openings.
