Virtua Fighter 5 REVO · v1.10 · Region: Asia
kido852
Characters played — VF5's own record
| Eileen | 41 | 692 | 472 | 220 | 68.2% |
|---|---|---|---|---|---|
| Brad | 35 | 52 | 39 | 13 | 75.0% |
| Lion | 34 | 16 | 15 | 1 | 93.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 9 | 4 | 5 | 44.4% | -27.6 |
|---|---|---|---|---|---|
| Jeffry | 4 | 3 | 1 | 75.0% | +14.5 |
| Lau | 4 | 2 | 2 | 50.0% | -28.6 |
| Shun | 4 | 4 | 0 | 100.0% | +28.5 |
| Kage | 3 | 1 | 2 | 33.3% | -50.1 |
| Jacky | 2 | 2 | 0 | 100.0% | +46.8 |
| Lion | 2 | 2 | 0 | 100.0% | +31.5 |
| Pai | 2 | 2 | 0 | 100.0% | +25.5 |
| Taka | 1 | 1 | 0 | 100.0% | +39.9 |
| Wolf | 1 | 1 | 0 | 100.0% | +32.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 7 | 3 | 4 | 42.9% | -28.0 |
|---|---|---|---|---|---|
| Open | 7 | 5 | 2 | 71.4% | -4.7 |
| Octagon | 4 | 3 | 1 | 75.0% | -3.9 |
| Breakable Full Fence | 3 | 2 | 1 | 66.7% | -1.0 |
| Full Fence and Open | 3 | 2 | 1 | 66.7% | +1.7 |
| Low Fence | 3 | 2 | 1 | 66.7% | -3.6 |
| Rectangle | 3 | 3 | 0 | 100.0% | +48.0 |
| Full Fence | 2 | 2 | 0 | 100.0% | +37.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 19 | 68.4% | 66.8% | +1.6 |
| No walls | 10 | 70.0% | 73.5% | -3.5 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ROMANSKIN (Rank 36) | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|
| BitchesBrew (Rank 33) | 4 | 4 | 0 | 100.0% |
| ダイゴロー/Daigoro (Rank 36) | 4 | 2 | 2 | 50.0% |
| sugar (Rank 32) | 3 | 1 | 2 | 33.3% |
| GP (Rank 38) | 2 | 1 | 1 | 50.0% |
| jinmenusagi (Rank 41) | 2 | 1 | 1 | 50.0% |
| チンタオ (Rank 38) | 2 | 2 | 0 | 100.0% |
| デビブル (Rank 35) | 2 | 2 | 0 | 100.0% |
| 白い妖精 (Rank 31) | 2 | 2 | 0 | 100.0% |
| luvvvv (Rank 37) | 1 | 0 | 1 | 0.0% |
| zakisan (Rank 35) | 1 | 1 | 0 | 100.0% |
| あむざん (Rank 36) | 1 | 1 | 0 | 100.0% |
| さぎ・なぎ@Vtuber準備中 (Rank 31) | 1 | 1 | 0 | 100.0% |
| ぬっき~@ ☆狼☆ (Rank 33) | 1 | 1 | 0 | 100.0% |
| 貧乏リオン/binboulion (Rank 34) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| GP (Rank 38) | 2026/07/09 | 2 | 1 | 1 | 50.0% |
|---|---|---|---|---|---|
| jinmenusagi (Rank 41) | 2026/07/09 | 2 | 1 | 1 | 50.0% |
| sugar (Rank 32) | 2026/05/21 | 3 | 1 | 2 | 33.3% |
| ROMANSKIN (Rank 36) | 2026/05/21 | 5 | 2 | 3 | 40.0% |
| チンタオ (Rank 38) | 2026/05/21 | 2 | 2 | 0 | 100.0% |
| luvvvv (Rank 37) | 2026/05/19 | 1 | 0 | 1 | 0.0% |
| ダイゴロー/Daigoro (Rank 36) | 2026/05/19 | 4 | 2 | 2 | 50.0% |
| BitchesBrew (Rank 33) | 2026/05/19 | 4 | 4 | 0 | 100.0% |
| あむざん (Rank 36) | 2026/05/16 | 1 | 1 | 0 | 100.0% |
| zakisan (Rank 35) | 2026/05/16 | 1 | 1 | 0 | 100.0% |
| ぬっき~@ ☆狼☆ (Rank 33) | 2026/05/16 | 1 | 1 | 0 | 100.0% |
| デビブル (Rank 35) | 2026/03/30 | 2 | 2 | 0 | 100.0% |
| さぎ・なぎ@Vtuber準備中 (Rank 31) | 2026/03/30 | 1 | 1 | 0 | 100.0% |
| 白い妖精 (Rank 31) | 2026/03/30 | 2 | 2 | 0 | 100.0% |
| 貧乏リオン/binboulion (Rank 34) | 2026/03/30 | 1 | 1 | 0 | 100.0% |
Round openings
Every character
| crouch dash forward into guardG | 9 | 6.8% |
|---|---|---|
| crouch dash forward into Sharp Shoot1P | 8 | 6.0% |
| forward movement into punchP | 8 | 6.0% |
| crouch dash forward into punchP | 6 | 4.5% |
| Dtee Sawk Dtrohng4P+K into forward dash | 5 | 3.8% |
| crouch dash forward into Sit Jab2P | 5 | 3.8% |
| crouch into Sit Jab2P | 5 | 3.8% |
| crouch dash forward into throwP+G | 4 | 3.0% |
| guardG into crouch | 4 | 3.0% |
| Dtee Sawk Dtrohng4P+K into forward movement | 3 | 2.3% |
| Elbow Hook6P into forward dash | 3 | 2.3% |
| Sit Jab2P into throwP+G | 3 | 2.3% |
| Turn Savate44K into kickK | 3 | 2.3% |
| evade down into guardG | 3 | 2.3% |
| guardG into evade up | 3 | 2.3% |
51 further openings account for the other 61 rounds.
Brad
| crouch dash forward into Sharp Shoot1P | 8 | 8.8% |
|---|---|---|
| crouch dash forward into guardG | 7 | 7.7% |
| crouch dash forward into punchP | 6 | 6.6% |
| Dtee Sawk Dtrohng4P+K into forward dash | 5 | 5.5% |
| crouch dash forward into Sit Jab2P | 5 | 5.5% |
| crouch into Sit Jab2P | 5 | 5.5% |
| forward movement into punchP | 5 | 5.5% |
| guardG into crouch | 4 | 4.4% |
| Dtee Sawk Dtrohng4P+K into forward movement | 3 | 3.3% |
| Elbow Hook6P into forward dash | 3 | 3.3% |
| Sit Jab2P into throwP+G | 3 | 3.3% |
| Turn Savate44K into kickK | 3 | 3.3% |
| crouch dash forward into throwP+G | 3 | 3.3% |
| evade down into guardG | 3 | 3.3% |
| guardG into evade up | 3 | 3.3% |
20 further openings account for the other 25 rounds.
Lion
| forward movement into punchP | 3 | 12.0% |
|---|---|---|
| Touku Rigou Bantaitetsu46K+G into forward dash | 2 | 8.0% |
| guardG into Taizan Soukoushu4P+K | 2 | 8.0% |
| Juchou Senshou8P+K into forward movement | 1 | 4.0% |
| Katousui2P into forward movement | 1 | 4.0% |
| Souji SenpuP+K into Taizan Soukoushu4P+K | 1 | 4.0% |
| Taizan Soukoushu4P+K | 1 | 4.0% |
| Tenshin Ryou'inkyaku6K+G into forward movement | 1 | 4.0% |
| Tourou Hassou41236P into forward movement | 1 | 4.0% |
| backdash into Touku Rigou Bantaitetsu46K+G | 1 | 4.0% |
| backward movement into Touku Rigou Bantaitetsu46K+G | 1 | 4.0% |
| crouch dash back into forward movement | 1 | 4.0% |
| crouch dash back into throwP+G | 1 | 4.0% |
| crouch dash forward into Katousui2P | 1 | 4.0% |
| crouch dash forward into Senkyutai1K | 1 | 4.0% |
6 further openings account for the other 6 rounds.
Eileen
| crouch dash forward into Enkou Toutou3P+K | 2 | 11.8% |
|---|---|---|
| evade up into Sokutantai3K | 2 | 11.8% |
| Douchu6P into forward dash | 1 | 5.9% |
| Enkou Kenka46P into forward movement | 1 | 5.9% |
| Enkou Tekitou1P+K into Enkou Soutekitou1P+KP | 1 | 5.9% |
| Enkou Toutou3P+K into forward movement | 1 | 5.9% |
| Fukushinshou2P into forward movement | 1 | 5.9% |
| Hikou Senshi66K into kickK | 1 | 5.9% |
| crouch dash forward into guardG | 1 | 5.9% |
| crouch dash forward into throwP+G | 1 | 5.9% |
| evade down into throwP+G | 1 | 5.9% |
| evade up into throwP+G | 1 | 5.9% |
| guardG into Douchu6P | 1 | 5.9% |
| guardG into Hikou Senshi66K | 1 | 5.9% |
| guardG into Sokutantai3K | 1 | 5.9% |
