VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

【麦酒】がちょ

Career matches1,107
Career win rate66.7%
Round win rate58.6%
Peak rank39
Distinct opponents104
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3970044125963.0%
Shun2872028570.4%
Lau34117932479.5%
Kage2632166.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky41261563.4%-5.6
Kage2416866.7%-0.1
Akira2317673.9%+9.3
Jean1913668.4%+3.7
Pai1917289.5%+22.4
Lau1712570.6%+8.6
Vanessa1771041.2%-23.0
Aoi119281.8%+14.1
Lei Fei116554.5%-5.9
Brad104640.0%-28.1
Goh990100.0%+36.0
Jeffry92722.2%-48.4
Sarah95455.6%-9.7
El Blaze84450.0%-5.1
Dural770100.0%+32.2
Lion73442.9%-19.2
Shun76185.7%+21.9
Wolf54180.0%+6.8
Taka42250.0%-21.5

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall41241758.5%-9.1
Breakable Half Fence34241070.6%+4.6
Full Fence30161453.3%-8.2
Half Fence2617965.4%+1.8
Octagon2416866.7%-0.6
Rectangle2417770.8%+3.8
Open2213959.1%-12.2
Low Fence2113861.9%-3.1
Breakable Full Fence1916384.2%+16.3
Full Fence and Open54180.0%+19.8

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls15767.5%65.5%+2.0
No walls8459.5%66.9%-7.4

Walls against open: +9.4 points (95% range -5.3 to +24.1), p 0.211 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

nanbara (Rank 36)2026/08/3131233.3%
jikacho-Gigas (Rank 41)2026/08/1732166.7%
uomofastidioso (Rank 39)2026/08/0532166.7%
futaba-34 (Rank 34)2026/07/1942250.0%
IkebukuroSarah (Rank 36)2026/06/0943175.0%
トーマス軍団残党K (Rank 36)2026/06/09440100.0%
MikuMartineau (Rank 31)2026/05/2253260.0%
Wallaby360 (Rank 32)2026/05/22440100.0%
伍の人 (Rank 29)2026/05/2210100100.0%
warukumadorikuma (Rank 29)2026/05/22440100.0%
ひらりん。 (Rank 27)2026/05/22660100.0%
poncho (Rank 38)2026/05/2231233.3%
Hijima-J (Rank 27)2026/05/14440100.0%
バルゴ・デミーラ (Rank 41)2026/05/1352340.0%
ごーどん (Rank 35)2026/05/1131233.3%
siroiro_16bit (Rank 37)2026/05/1171614.3%
ついで (Rank 39)2026/05/1143175.0%
zakisan (Rank 36)2026/05/1052340.0%
nidaimebannai (Rank 37)2026/05/1032166.7%
GP (Rank 39)2026/05/1052340.0%
えなお (Rank 35)2026/05/0854180.0%
ダイゴロー/Daigoro (Rank 36)2026/05/0852340.0%
hurikake1999 (Rank 37)2026/05/05330100.0%
Roki_ryudoukan (Rank 33)2026/05/0531233.3%
ラーメソマソ (Rank 39)2026/04/303030.0%

Round openings

Every character

backdash into evade down969.2%
Groin Kick6K+G585.6%
forward movement into punchP585.6%
forward dash into Low Spin Kick1K+G565.4%
backdash into Spin Heel Sword4K+G535.1%
backdash into Beat KnuckleP+K424.0%
forward dash into evade up353.4%
backdash into Kosoushou46P262.5%
forward movement into Jab StraightPP232.2%
Fukko Kensou1P201.9%
crouch dash back into Kosoushou46P201.9%
backdash into evade up191.8%
Chugeki6P161.5%
evade up into crouch dash forward161.5%
forward movement into Jab Double StraightPPP161.5%

185 further openings account for the other 490 rounds.

Jacky

backdash into evade down7710.9%
Groin Kick6K+G588.2%
forward dash into Low Spin Kick1K+G567.9%
backdash into Spin Heel Sword4K+G537.5%
backdash into Beat KnuckleP+K426.0%
forward movement into punchP334.7%
forward dash into evade up314.4%
forward movement into Jab StraightPP233.3%
forward movement into Jab Double StraightPPP162.3%
evade down into Dash Hammer Kick66K152.1%
backdash into evade up142.0%
crouch into Lightning Kick 22K+GK131.8%
forward dash into throwP+G121.7%
backdash into Slant Back Knuckle1P111.6%
evade up into crouch dash forward101.4%

98 further openings account for the other 242 rounds.

Lau

backdash into Kosoushou46P267.9%
forward movement into punchP257.6%
Fukko Kensou1P206.1%
crouch dash back into Kosoushou46P206.1%
backdash into evade down195.8%
Chugeki6P164.8%
Souko Sensou66P+K154.5%
crouch into Senchutai3K154.5%
evade down into backdash72.1%
crouch into down-back kick1K61.8%
evade up into crouch dash forward61.8%
Kosoushou46P51.5%
backdash into Honten Rakutoutai46K+G51.5%
backdash into Touku Kosenkyaku9K51.5%
backdash into evade up51.5%

84 further openings account for the other 135 rounds.

Kage

crouch into Nirenkyaku3KK225.0%
Hagakure-ryu In Raijingeki46P+K112.5%
Rasen4P112.5%
Rasen4P into backward movement112.5%
Surigeri2K112.5%
backdash into Nakageri3K112.5%
backward movement into Nagiharai6P+K112.5%