VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

El Blaze

いくお

Career matches15,827
Career win rate60.7%
Round win rate58.0%
Peak rank44
Distinct opponents368
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze4415,7229,5406,18260.7%
Jacky3458411770.7%
Goh3337231462.2%
Brad3352340.0%
Wolf3353260.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau44626518159.4%-2.9
Akira28418010463.4%+1.8
Jacky2511678466.5%+3.1
Kage2161368063.0%+0.8
Lion2111327962.6%-2.0
Lei Fei176928452.3%-11.7
Sarah1741215369.5%+4.2
Brad1691115865.7%+0.8
Goh1571025565.0%+1.7
Shun1481133576.3%+9.2
Pai133755856.4%-8.5
Jean106772972.6%+5.8
Aoi105634260.0%-2.7
Jeffry104634160.6%-5.9
El Blaze102693367.7%-3.0
Vanessa99742574.8%+7.4
Eileen95682771.6%+6.4
Wolf90603066.7%+3.1
Taka48301862.5%-0.7
Dural1811761.1%-7.6

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence33521711864.8%-0.7
Octagon32521610966.5%+1.6
Breakable Half Fence32220511763.7%+0.2
Half Fence32219712561.2%-4.4
Full Fence31120310865.3%+1.3
Single Wall30919911064.4%+0.6
Breakable Full Fence29218510763.4%-0.6
Open28818210663.2%-0.3
Rectangle2761829465.9%+2.8
Full Fence and Open1871177062.6%+0.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,84864.3%64.2%+0.1
No walls93264.2%64.3%-0.1

Walls against open: +0.2 points (95% range -4.2 to +4.5), p 0.931 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

kothiyasanae (Rank 45)2026/09/2347113623.4%
CrossGorgonzola (Rank 41)2026/09/2348272156.2%
マハリータまるこ (Rank 40)2026/09/232823582.1%
かめやま (Rank 42)2026/09/2230141646.7%
ikkyusaaan (Rank 40)2026/09/2234231167.7%
jean (Rank 42)2026/09/2272462663.9%
ス~パ~オヤツマ~ン (Rank 43)2026/09/2259293049.1%
expensive-sand (Rank 36)2026/09/1828171160.7%
ちび太☆らふぁ~る (Rank 42)2026/09/1855312456.4%
pesonkun0519 (Rank 41)2026/09/1228181064.3%
ATTIME (Rank 39)2026/09/1241271465.8%
かっこいいらう (Rank 44)2026/09/1255282750.9%
shenron0321 (Rank 41)2026/09/113021970.0%
めがじぇね (Rank 43)2026/09/1039172243.6%
manatsu_7 (Rank 43)2026/09/09109535648.6%
cyomiko (Rank 41)2026/09/0958441475.9%
堂島様 (Rank 43)2026/09/0867313646.3%
ハマラウ (Rank 42)2026/09/0643271662.8%
カルティカ (Rank 41)2026/09/0275453060.0%
rocku (Rank 41)2026/08/304135685.4%
ハティーン (Rank 40)2026/08/2842291369.0%
藪からBOY (Rank 43)2026/08/2873462763.0%
GP (Rank 40)2026/08/0429161355.2%
キルア (Rank 42)2026/07/2837221559.5%
せろり☆ (Rank 43)2026/05/2335122334.3%

Round openings

Every character

backdash into evade down1,0908.9%
backdash into High-Speed Jab46P1,0618.6%
backdash into Rising Back Spin Kick46PPK8436.9%
backdash into evade up8046.5%
crouch dash forward into evade down4783.9%
backdash into forward dash3903.2%
evade up into forward dash3673.0%
backdash3402.8%
forward dash into Volcano Upper4P+K3112.5%
Straight6P+K into Quick Combo6P+KP2982.4%
backdash into Darkness Sword43K+G2672.2%
forward dash into Rolling Low Knuckle1P2622.1%
forward dash into throwP+G2622.1%
Shadow Lance66K2241.8%
backdash into guardG2131.7%

452 further openings account for the other 5,081 rounds.

Counted from 3,058 of the 3,132 matches played. The rest were not pulled for openings.

El Blaze

backdash into High-Speed Jab46P1,0618.8%
backdash into evade down1,0468.7%
backdash into Rising Back Spin Kick46PPK8437.0%
backdash into evade up7736.4%
crouch dash forward into evade down4703.9%
backdash into forward dash3783.1%
evade up into forward dash3613.0%
backdash3312.8%
forward dash into Volcano Upper4P+K3112.6%
Straight6P+K into Quick Combo6P+KP2982.5%
backdash into Darkness Sword43K+G2672.2%
forward dash into Rolling Low Knuckle1P2622.2%
forward dash into throwP+G2612.2%
Shadow Lance66K2241.9%
backdash into guardG2111.8%

391 further openings account for the other 4,936 rounds.

Counted from 2,994 of the 3,068 matches played. The rest were not pulled for openings.

Goh

backdash into evade up2117.6%
backdash into evade down1916.0%
backdash into Karura4P+K1210.1%
backdash into forward dash97.6%
backdash into Maegeri3K86.7%
backdash into Soukyu46P86.7%
backdash54.2%
backdash into Shouda~KasumigoroshiPK43.4%
backdash into forward movement43.4%
backdash into guardG21.7%
backdash into throwP+G21.7%
guardG into evade up21.7%
Garyu66K10.8%
Hiji'ate6P into evade down10.8%
Maegeri3K10.8%

20 further openings account for the other 20 rounds.

Jacky

backdash into evade down1921.1%
crouch dash forward into evade down88.9%
crouch dash forward into guardG66.7%
Dash Hammer Kick66K55.6%
evade down into forward dash55.6%
backdash into High Angle Upper Kick6K44.4%
backdash33.3%
backdash into Dash Hammer Kick66K33.3%
backdash into Middle Smash6P33.3%
backdash into evade up33.3%
backdash into forward dash33.3%
evade down into crouch dash forward33.3%
forward dash into Slant Back Knuckle1P33.3%
Jab StraightPP into Jab Double StraightPPP22.2%
Step-in Middle Kick66K+G into backward movement22.2%

18 further openings account for the other 18 rounds.

Brad

backdash into evade up517.9%
backdash into evade down310.7%
backdash into Destruction Body3P+K27.1%
punchP into Jab StraightPP27.1%
throwP+G27.1%
Ducking6P+K+G into Crush Knee KickK+G13.6%
Middle Spin Kick66K13.6%
Rapid Double JabP+K13.6%
Sharp Shoot1P13.6%
Shovel Hook2P+K into Shovel Hook Double2P+KP13.6%
Spine Whip4P into evade up13.6%
backdash13.6%
backdash into Jackal Straight46P+K13.6%
backdash into Kao Loy6K+G13.6%
backdash into Sawk Klab6P+K13.6%

4 further openings account for the other 4 rounds.

Wolf

evade up into forward dash523.8%
backdash into evade down314.3%
backdash into evade up29.5%
Low Hammer2P into forward dash14.8%
backdash into Low Drop Kick62K14.8%
backdash into Low Hammer2P14.8%
backdash into Short Shoulder46P+K14.8%
backdash into backward movement14.8%
evade down into Screw Hook63214P14.8%
evade up into Body Blow6P14.8%
evade up into crouch dash forward14.8%
evade up into throwP+G14.8%
guardG into Level Back CrushP+K14.8%
guardG into backdash14.8%