Virtua Fighter 5 REVO · v1.10 · Region: Asia
いくお
Characters played — VF5's own record
| El Blaze | 44 | 15,722 | 9,540 | 6,182 | 60.7% |
|---|---|---|---|---|---|
| Jacky | 34 | 58 | 41 | 17 | 70.7% |
| Goh | 33 | 37 | 23 | 14 | 62.2% |
| Brad | 33 | 5 | 2 | 3 | 40.0% |
| Wolf | 33 | 5 | 3 | 2 | 60.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 446 | 265 | 181 | 59.4% | -2.9 |
|---|---|---|---|---|---|
| Akira | 284 | 180 | 104 | 63.4% | +1.8 |
| Jacky | 251 | 167 | 84 | 66.5% | +3.1 |
| Kage | 216 | 136 | 80 | 63.0% | +0.8 |
| Lion | 211 | 132 | 79 | 62.6% | -2.0 |
| Lei Fei | 176 | 92 | 84 | 52.3% | -11.7 |
| Sarah | 174 | 121 | 53 | 69.5% | +4.2 |
| Brad | 169 | 111 | 58 | 65.7% | +0.8 |
| Goh | 157 | 102 | 55 | 65.0% | +1.7 |
| Shun | 148 | 113 | 35 | 76.3% | +9.2 |
| Pai | 133 | 75 | 58 | 56.4% | -8.5 |
| Jean | 106 | 77 | 29 | 72.6% | +5.8 |
| Aoi | 105 | 63 | 42 | 60.0% | -2.7 |
| Jeffry | 104 | 63 | 41 | 60.6% | -5.9 |
| El Blaze | 102 | 69 | 33 | 67.7% | -3.0 |
| Vanessa | 99 | 74 | 25 | 74.8% | +7.4 |
| Eileen | 95 | 68 | 27 | 71.6% | +6.4 |
| Wolf | 90 | 60 | 30 | 66.7% | +3.1 |
| Taka | 48 | 30 | 18 | 62.5% | -0.7 |
| Dural | 18 | 11 | 7 | 61.1% | -7.6 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 335 | 217 | 118 | 64.8% | -0.7 |
|---|---|---|---|---|---|
| Octagon | 325 | 216 | 109 | 66.5% | +1.6 |
| Breakable Half Fence | 322 | 205 | 117 | 63.7% | +0.2 |
| Half Fence | 322 | 197 | 125 | 61.2% | -4.4 |
| Full Fence | 311 | 203 | 108 | 65.3% | +1.3 |
| Single Wall | 309 | 199 | 110 | 64.4% | +0.6 |
| Breakable Full Fence | 292 | 185 | 107 | 63.4% | -0.6 |
| Open | 288 | 182 | 106 | 63.2% | -0.3 |
| Rectangle | 276 | 182 | 94 | 65.9% | +2.8 |
| Full Fence and Open | 187 | 117 | 70 | 62.6% | +0.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,848 | 64.3% | 64.2% | +0.1 |
| No walls | 932 | 64.2% | 64.3% | -0.1 |
Walls against open: +0.2 points (95% range -4.2 to +4.5), p 0.931 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| manatsu_7 (Rank 43) | 109 | 53 | 56 | 48.6% |
|---|---|---|---|---|
| カルティカ (Rank 41) | 75 | 45 | 30 | 60.0% |
| 藪からBOY (Rank 43) | 73 | 46 | 27 | 63.0% |
| jean (Rank 42) | 72 | 46 | 26 | 63.9% |
| 堂島様 (Rank 43) | 67 | 31 | 36 | 46.3% |
| ス~パ~オヤツマ~ン (Rank 43) | 59 | 29 | 30 | 49.1% |
| cyomiko (Rank 41) | 58 | 44 | 14 | 75.9% |
| かっこいいらう (Rank 44) | 55 | 28 | 27 | 50.9% |
| ちび太☆らふぁ~る (Rank 42) | 55 | 31 | 24 | 56.4% |
| CrossGorgonzola (Rank 41) | 48 | 27 | 21 | 56.2% |
| kothiyasanae (Rank 45) | 47 | 11 | 36 | 23.4% |
| ハマラウ (Rank 42) | 43 | 27 | 16 | 62.8% |
| ハティーン (Rank 40) | 42 | 29 | 13 | 69.0% |
| ATTIME (Rank 39) | 41 | 27 | 14 | 65.8% |
| rocku (Rank 41) | 41 | 35 | 6 | 85.4% |
| めがじぇね (Rank 43) | 39 | 17 | 22 | 43.6% |
| キルア (Rank 42) | 37 | 22 | 15 | 59.5% |
| せろり☆ (Rank 43) | 35 | 12 | 23 | 34.3% |
| ikkyusaaan (Rank 40) | 34 | 23 | 11 | 67.7% |
| shenron0321 (Rank 41) | 30 | 21 | 9 | 70.0% |
| かめやま (Rank 42) | 30 | 14 | 16 | 46.7% |
| GP (Rank 40) | 29 | 16 | 13 | 55.2% |
| expensive-sand (Rank 36) | 28 | 17 | 11 | 60.7% |
| pesonkun0519 (Rank 41) | 28 | 18 | 10 | 64.3% |
| マハリータまるこ (Rank 40) | 28 | 23 | 5 | 82.1% |
Most played opponents, most recent first
| kothiyasanae (Rank 45) | 2026/09/23 | 47 | 11 | 36 | 23.4% |
|---|---|---|---|---|---|
| CrossGorgonzola (Rank 41) | 2026/09/23 | 48 | 27 | 21 | 56.2% |
| マハリータまるこ (Rank 40) | 2026/09/23 | 28 | 23 | 5 | 82.1% |
| かめやま (Rank 42) | 2026/09/22 | 30 | 14 | 16 | 46.7% |
| ikkyusaaan (Rank 40) | 2026/09/22 | 34 | 23 | 11 | 67.7% |
| jean (Rank 42) | 2026/09/22 | 72 | 46 | 26 | 63.9% |
| ス~パ~オヤツマ~ン (Rank 43) | 2026/09/22 | 59 | 29 | 30 | 49.1% |
| expensive-sand (Rank 36) | 2026/09/18 | 28 | 17 | 11 | 60.7% |
| ちび太☆らふぁ~る (Rank 42) | 2026/09/18 | 55 | 31 | 24 | 56.4% |
| pesonkun0519 (Rank 41) | 2026/09/12 | 28 | 18 | 10 | 64.3% |
| ATTIME (Rank 39) | 2026/09/12 | 41 | 27 | 14 | 65.8% |
| かっこいいらう (Rank 44) | 2026/09/12 | 55 | 28 | 27 | 50.9% |
| shenron0321 (Rank 41) | 2026/09/11 | 30 | 21 | 9 | 70.0% |
| めがじぇね (Rank 43) | 2026/09/10 | 39 | 17 | 22 | 43.6% |
| manatsu_7 (Rank 43) | 2026/09/09 | 109 | 53 | 56 | 48.6% |
| cyomiko (Rank 41) | 2026/09/09 | 58 | 44 | 14 | 75.9% |
| 堂島様 (Rank 43) | 2026/09/08 | 67 | 31 | 36 | 46.3% |
| ハマラウ (Rank 42) | 2026/09/06 | 43 | 27 | 16 | 62.8% |
| カルティカ (Rank 41) | 2026/09/02 | 75 | 45 | 30 | 60.0% |
| rocku (Rank 41) | 2026/08/30 | 41 | 35 | 6 | 85.4% |
| ハティーン (Rank 40) | 2026/08/28 | 42 | 29 | 13 | 69.0% |
| 藪からBOY (Rank 43) | 2026/08/28 | 73 | 46 | 27 | 63.0% |
| GP (Rank 40) | 2026/08/04 | 29 | 16 | 13 | 55.2% |
| キルア (Rank 42) | 2026/07/28 | 37 | 22 | 15 | 59.5% |
| せろり☆ (Rank 43) | 2026/05/23 | 35 | 12 | 23 | 34.3% |
Round openings
Every character
| backdash into evade down | 1,090 | 8.9% |
|---|---|---|
| backdash into High-Speed Jab46P | 1,061 | 8.6% |
| backdash into Rising Back Spin Kick46PPK | 843 | 6.9% |
| backdash into evade up | 804 | 6.5% |
| crouch dash forward into evade down | 478 | 3.9% |
| backdash into forward dash | 390 | 3.2% |
| evade up into forward dash | 367 | 3.0% |
| backdash | 340 | 2.8% |
| forward dash into Volcano Upper4P+K | 311 | 2.5% |
| Straight6P+K into Quick Combo6P+KP | 298 | 2.4% |
| backdash into Darkness Sword43K+G | 267 | 2.2% |
| forward dash into Rolling Low Knuckle1P | 262 | 2.1% |
| forward dash into throwP+G | 262 | 2.1% |
| Shadow Lance66K | 224 | 1.8% |
| backdash into guardG | 213 | 1.7% |
452 further openings account for the other 5,081 rounds.
Counted from 3,058 of the 3,132 matches played. The rest were not pulled for openings.
El Blaze
| backdash into High-Speed Jab46P | 1,061 | 8.8% |
|---|---|---|
| backdash into evade down | 1,046 | 8.7% |
| backdash into Rising Back Spin Kick46PPK | 843 | 7.0% |
| backdash into evade up | 773 | 6.4% |
| crouch dash forward into evade down | 470 | 3.9% |
| backdash into forward dash | 378 | 3.1% |
| evade up into forward dash | 361 | 3.0% |
| backdash | 331 | 2.8% |
| forward dash into Volcano Upper4P+K | 311 | 2.6% |
| Straight6P+K into Quick Combo6P+KP | 298 | 2.5% |
| backdash into Darkness Sword43K+G | 267 | 2.2% |
| forward dash into Rolling Low Knuckle1P | 262 | 2.2% |
| forward dash into throwP+G | 261 | 2.2% |
| Shadow Lance66K | 224 | 1.9% |
| backdash into guardG | 211 | 1.8% |
391 further openings account for the other 4,936 rounds.
Counted from 2,994 of the 3,068 matches played. The rest were not pulled for openings.
Goh
| backdash into evade up | 21 | 17.6% |
|---|---|---|
| backdash into evade down | 19 | 16.0% |
| backdash into Karura4P+K | 12 | 10.1% |
| backdash into forward dash | 9 | 7.6% |
| backdash into Maegeri3K | 8 | 6.7% |
| backdash into Soukyu46P | 8 | 6.7% |
| backdash | 5 | 4.2% |
| backdash into Shouda~KasumigoroshiPK | 4 | 3.4% |
| backdash into forward movement | 4 | 3.4% |
| backdash into guardG | 2 | 1.7% |
| backdash into throwP+G | 2 | 1.7% |
| guardG into evade up | 2 | 1.7% |
| Garyu66K | 1 | 0.8% |
| Hiji'ate6P into evade down | 1 | 0.8% |
| Maegeri3K | 1 | 0.8% |
20 further openings account for the other 20 rounds.
Jacky
| backdash into evade down | 19 | 21.1% |
|---|---|---|
| crouch dash forward into evade down | 8 | 8.9% |
| crouch dash forward into guardG | 6 | 6.7% |
| Dash Hammer Kick66K | 5 | 5.6% |
| evade down into forward dash | 5 | 5.6% |
| backdash into High Angle Upper Kick6K | 4 | 4.4% |
| backdash | 3 | 3.3% |
| backdash into Dash Hammer Kick66K | 3 | 3.3% |
| backdash into Middle Smash6P | 3 | 3.3% |
| backdash into evade up | 3 | 3.3% |
| backdash into forward dash | 3 | 3.3% |
| evade down into crouch dash forward | 3 | 3.3% |
| forward dash into Slant Back Knuckle1P | 3 | 3.3% |
| Jab StraightPP into Jab Double StraightPPP | 2 | 2.2% |
| Step-in Middle Kick66K+G into backward movement | 2 | 2.2% |
18 further openings account for the other 18 rounds.
Brad
| backdash into evade up | 5 | 17.9% |
|---|---|---|
| backdash into evade down | 3 | 10.7% |
| backdash into Destruction Body3P+K | 2 | 7.1% |
| punchP into Jab StraightPP | 2 | 7.1% |
| throwP+G | 2 | 7.1% |
| Ducking6P+K+G into Crush Knee KickK+G | 1 | 3.6% |
| Middle Spin Kick66K | 1 | 3.6% |
| Rapid Double JabP+K | 1 | 3.6% |
| Sharp Shoot1P | 1 | 3.6% |
| Shovel Hook2P+K into Shovel Hook Double2P+KP | 1 | 3.6% |
| Spine Whip4P into evade up | 1 | 3.6% |
| backdash | 1 | 3.6% |
| backdash into Jackal Straight46P+K | 1 | 3.6% |
| backdash into Kao Loy6K+G | 1 | 3.6% |
| backdash into Sawk Klab6P+K | 1 | 3.6% |
4 further openings account for the other 4 rounds.
Wolf
| evade up into forward dash | 5 | 23.8% |
|---|---|---|
| backdash into evade down | 3 | 14.3% |
| backdash into evade up | 2 | 9.5% |
| Low Hammer2P into forward dash | 1 | 4.8% |
| backdash into Low Drop Kick62K | 1 | 4.8% |
| backdash into Low Hammer2P | 1 | 4.8% |
| backdash into Short Shoulder46P+K | 1 | 4.8% |
| backdash into backward movement | 1 | 4.8% |
| evade down into Screw Hook63214P | 1 | 4.8% |
| evade up into Body Blow6P | 1 | 4.8% |
| evade up into crouch dash forward | 1 | 4.8% |
| evade up into throwP+G | 1 | 4.8% |
| guardG into Level Back CrushP+K | 1 | 4.8% |
| guardG into backdash | 1 | 4.8% |
