Virtua Fighter 5 REVO · v1.10 · Region: Asia
エスメラルダ走り
Characters played — VF5's own record
| Lau | 39 | 734 | 428 | 306 | 58.3% |
|---|---|---|---|---|---|
| Vanessa | 38 | 366 | 241 | 125 | 65.8% |
| Sarah | 38 | 365 | 242 | 123 | 66.3% |
| Goh | 38 | 340 | 233 | 107 | 68.5% |
| Kage | 38 | 317 | 218 | 99 | 68.8% |
| Jacky | 37 | 264 | 181 | 83 | 68.6% |
| Jeffry | 39 | 246 | 189 | 57 | 76.8% |
| Lion | 38 | 222 | 174 | 48 | 78.4% |
| Wolf | 37 | 204 | 160 | 44 | 78.4% |
| Aoi | 37 | 151 | 127 | 24 | 84.1% |
| Dural | — | 92 | 72 | 20 | 78.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 87 | 68 | 19 | 78.2% | +3.9 |
|---|---|---|---|---|---|
| Jacky | 71 | 57 | 14 | 80.3% | +5.8 |
| Wolf | 69 | 55 | 14 | 79.7% | +3.9 |
| Jean | 62 | 44 | 18 | 71.0% | -4.9 |
| Sarah | 60 | 46 | 14 | 76.7% | +3.2 |
| Lau | 55 | 45 | 10 | 81.8% | +9.8 |
| Lion | 53 | 37 | 16 | 69.8% | -2.9 |
| Kage | 51 | 37 | 14 | 72.5% | -1.3 |
| Jeffry | 50 | 36 | 14 | 72.0% | -4.2 |
| Brad | 49 | 37 | 12 | 75.5% | +1.3 |
| Pai | 47 | 34 | 13 | 72.3% | -4.5 |
| Goh | 45 | 35 | 10 | 77.8% | +2.4 |
| Vanessa | 36 | 24 | 12 | 66.7% | -7.8 |
| Aoi | 31 | 21 | 10 | 67.7% | -6.8 |
| El Blaze | 27 | 18 | 9 | 66.7% | -8.2 |
| Shun | 26 | 16 | 10 | 61.5% | -11.7 |
| Lei Fei | 25 | 19 | 6 | 76.0% | +1.0 |
| Eileen | 12 | 11 | 1 | 91.7% | +17.6 |
| Taka | 12 | 8 | 4 | 66.7% | -5.9 |
| Dural | 6 | 4 | 2 | 66.7% | -11.2 |
0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 101 | 79 | 22 | 78.2% | +3.1 |
|---|---|---|---|---|---|
| Low Fence | 89 | 66 | 23 | 74.2% | -1.4 |
| Breakable Full Fence | 88 | 66 | 22 | 75.0% | +0.8 |
| Breakable Half Fence | 85 | 57 | 28 | 67.1% | -8.6 |
| Octagon | 84 | 64 | 20 | 76.2% | +3.5 |
| Single Wall | 83 | 58 | 25 | 69.9% | -4.9 |
| Open | 81 | 63 | 18 | 77.8% | +3.1 |
| Half Fence | 80 | 62 | 18 | 77.5% | +3.1 |
| Full Fence | 73 | 58 | 15 | 79.5% | +4.7 |
| Full Fence and Open | 50 | 32 | 18 | 64.0% | -9.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 511 | 75.5% | 74.6% | +0.9 |
| No walls | 253 | 73.9% | 74.9% | -1.0 |
Walls against open: +1.9 points (95% range -4.9 to +8.8), p 0.580 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| sutesute777 (Rank 40) | 11 | 7 | 4 | 63.6% |
|---|---|---|---|---|
| 都筑まもる君 (Rank 33) | 11 | 10 | 1 | 90.9% |
| えなお (Rank 37) | 10 | 7 | 3 | 70.0% |
| Reezent_Sousui (Rank 36) | 9 | 5 | 4 | 55.6% |
| ken3000wo (Rank 35) | 8 | 8 | 0 | 100.0% |
| XXX (Rank 29) | 7 | 6 | 1 | 85.7% |
| 〔ネ単〕-ZEN- (Rank 38) | 7 | 5 | 2 | 71.4% |
| うるヲ参拾 (Rank 38) | 7 | 5 | 2 | 71.4% |
| ゲッパー (Rank 37) | 7 | 3 | 4 | 42.9% |
| RUSH (Rank 36) | 7 | 3 | 4 | 42.9% |
| anzenpai (Rank 34) | 6 | 5 | 1 | 83.3% |
| hayate (Rank 29) | 6 | 6 | 0 | 100.0% |
| interceptor (Rank 38) | 6 | 5 | 1 | 83.3% |
| mikumoJacky (Rank 33) | 6 | 5 | 1 | 83.3% |
| yta_k (Rank 34) | 6 | 5 | 1 | 83.3% |
| けいすけ新宿 (Rank 34) | 6 | 5 | 1 | 83.3% |
| ちび太★らふぁ~る (Rank 41) | 6 | 2 | 4 | 33.3% |
| ちょいそる (Rank 33) | 6 | 5 | 1 | 83.3% |
| つっくん (Rank 30) | 6 | 5 | 1 | 83.3% |
| なめ (Rank 31) | 6 | 4 | 2 | 66.7% |
| ピーエス (Rank 39) | 6 | 4 | 2 | 66.7% |
| 小名浜DC (Rank 37) | 6 | 3 | 3 | 50.0% |
| 涙ブーツ (Rank 37) | 6 | 3 | 3 | 50.0% |
| 続きは敗れている… (Rank 38) | 6 | 2 | 4 | 33.3% |
| 超ボタン連打マ~ン (Rank 43) | 5 | 2 | 3 | 40.0% |
Most played opponents, most recent first
| sutesute777 (Rank 40) | 2026/08/23 | 11 | 7 | 4 | 63.6% |
|---|---|---|---|---|---|
| ピーエス (Rank 39) | 2026/08/23 | 6 | 4 | 2 | 66.7% |
| Reezent_Sousui (Rank 36) | 2026/08/23 | 9 | 5 | 4 | 55.6% |
| えなお (Rank 37) | 2026/08/02 | 10 | 7 | 3 | 70.0% |
| 都筑まもる君 (Rank 33) | 2026/07/31 | 11 | 10 | 1 | 90.9% |
| anzenpai (Rank 34) | 2026/07/31 | 6 | 5 | 1 | 83.3% |
| うるヲ参拾 (Rank 38) | 2026/07/31 | 7 | 5 | 2 | 71.4% |
| ちょいそる (Rank 33) | 2026/07/27 | 6 | 5 | 1 | 83.3% |
| けいすけ新宿 (Rank 34) | 2026/07/27 | 6 | 5 | 1 | 83.3% |
| mikumoJacky (Rank 33) | 2026/07/25 | 6 | 5 | 1 | 83.3% |
| ゲッパー (Rank 37) | 2026/07/14 | 7 | 3 | 4 | 42.9% |
| ken3000wo (Rank 35) | 2026/07/14 | 8 | 8 | 0 | 100.0% |
| ちび太★らふぁ~る (Rank 41) | 2026/07/14 | 6 | 2 | 4 | 33.3% |
| 超ボタン連打マ~ン (Rank 43) | 2026/07/14 | 5 | 2 | 3 | 40.0% |
| 〔ネ単〕-ZEN- (Rank 38) | 2026/07/14 | 7 | 5 | 2 | 71.4% |
| 続きは敗れている… (Rank 38) | 2026/07/14 | 6 | 2 | 4 | 33.3% |
| yta_k (Rank 34) | 2026/07/11 | 6 | 5 | 1 | 83.3% |
| RUSH (Rank 36) | 2026/07/02 | 7 | 3 | 4 | 42.9% |
| 小名浜DC (Rank 37) | 2026/07/02 | 6 | 3 | 3 | 50.0% |
| 涙ブーツ (Rank 37) | 2026/06/30 | 6 | 3 | 3 | 50.0% |
| なめ (Rank 31) | 2026/06/19 | 6 | 4 | 2 | 66.7% |
| つっくん (Rank 30) | 2026/06/17 | 6 | 5 | 1 | 83.3% |
| XXX (Rank 29) | 2026/06/17 | 7 | 6 | 1 | 85.7% |
| hayate (Rank 29) | 2026/05/22 | 6 | 6 | 0 | 100.0% |
| interceptor (Rank 38) | 2026/05/18 | 6 | 5 | 1 | 83.3% |
Round openings
Every character
| forward movement into punchP | 124 | 3.6% |
|---|---|---|
| Hiji'ate6P | 111 | 3.2% |
| Elbow Butt | 109 | 3.2% |
| backdash into guardG | 109 | 3.2% |
| backdash into evade up | 107 | 3.1% |
| guardG into throwP+G | 76 | 2.2% |
| Banchu6P | 69 | 2.0% |
| Chudan Hiji'ate6P | 65 | 1.9% |
| Hiji'uchi6P | 60 | 1.8% |
| Middle Smash6P | 48 | 1.4% |
| Defensive Style: Wind Elbow | 43 | 1.2% |
| backdash into Aragami4K | 39 | 1.1% |
| backdash into Double Hammer Down43P | 39 | 1.1% |
| Dash Hammer Kick66K | 35 | 1.0% |
| throwP+G | 35 | 1.0% |
704 further openings account for the other 2,368 rounds.
Goh
| Hiji'ate6P | 111 | 17.9% |
|---|---|---|
| backdash into Aragami4K | 39 | 6.3% |
| backdash into guardG | 28 | 4.5% |
| backdash into evade up | 26 | 4.2% |
| crouch into Sune'uchi2P | 25 | 4.0% |
| forward movement into punchP | 24 | 3.9% |
| backdash into Karura4P+K | 22 | 3.5% |
| guardG into throwP+G | 20 | 3.2% |
| Soukyu46P | 16 | 2.6% |
| backdash into kickK | 16 | 2.6% |
| Garyu66K | 14 | 2.2% |
| crouch into Ni'oudaoshi3K+G | 13 | 2.1% |
| backdash into throwP+G | 10 | 1.6% |
| kickK | 10 | 1.6% |
| backward movement | 8 | 1.3% |
110 further openings account for the other 239 rounds.
Jeffry
| Elbow Butt6P | 95 | 19.7% |
|---|---|---|
| backdash into Double Hammer Down43P | 39 | 8.1% |
| crouch into Low Knuckle2P | 27 | 5.6% |
| backdash into guardG | 19 | 3.9% |
| crouch into Ducking Low2K+G | 18 | 3.7% |
| Middle Hell Stab6P+K | 16 | 3.3% |
| Overblow Shoulder66P+K into backward movement | 14 | 2.9% |
| forward movement into punchP | 14 | 2.9% |
| backdash into Smash Upper3P | 11 | 2.3% |
| backdash into evade up | 10 | 2.1% |
| Low Knuckle2P | 8 | 1.7% |
| Overblow Shoulder66P+K | 8 | 1.7% |
| backdash into Middle Hell Stab6P+K | 8 | 1.7% |
| backward movement | 8 | 1.7% |
| guardG into throwP+G | 7 | 1.4% |
99 further openings account for the other 181 rounds.
Lion
| Banchu6P | 69 | 15.6% |
|---|---|---|
| forward movement into punchP | 33 | 7.5% |
| backdash into evade up | 20 | 4.5% |
| backdash into Senshippo66P | 19 | 4.3% |
| Banchu6P into Banchu Renkanshu6PP | 14 | 3.2% |
| Juchou Senshou8P+K | 14 | 3.2% |
| backdash into Fujinkyaku66K | 11 | 2.5% |
| backdash into Souji SenpuP+K | 10 | 2.3% |
| crouch into Katousui2P | 10 | 2.3% |
| guardG into throwP+G | 10 | 2.3% |
| throwP+G | 10 | 2.3% |
| backdash into Sentai4K | 9 | 2.0% |
| backdash into Tanhikyaku46K | 9 | 2.0% |
| backdash into guardG | 8 | 1.8% |
| punchP into kickK | 8 | 1.8% |
101 further openings account for the other 189 rounds.
Wolf
| forward movement into Elbow Butt4P | 34 | 9.2% |
|---|---|---|
| backdash into Mow Down Chop1P+K | 27 | 7.3% |
| Arrow Knuckle3P | 21 | 5.7% |
| backdash into guardG | 21 | 5.7% |
| Arrow Knuckle3P into guardG | 15 | 4.1% |
| backdash into evade up | 15 | 4.1% |
| Elbow Butt4P | 14 | 3.8% |
| crouch into Low Hammer2P | 13 | 3.5% |
| evade down into Elbow Butt4P | 13 | 3.5% |
| Rolling Savate6K+G | 12 | 3.2% |
| Savate4K | 10 | 2.7% |
| backdash into Short Shoulder46P+K | 10 | 2.7% |
| guardG into throwP+G | 10 | 2.7% |
| Elbow Butt4P into punchP | 9 | 2.4% |
| backdash into Gasp Kneel Palm Bomb6P+K | 9 | 2.4% |
85 further openings account for the other 136 rounds.
Kage
| Hiji'uchi6P | 60 | 16.4% |
|---|---|---|
| backdash into Furikakato OtoshiK+G | 22 | 6.0% |
| forward movement into punchP | 19 | 5.2% |
| crouch into Jizuridan2P | 16 | 4.4% |
| backdash into Kasumi Yaiba66P+K | 15 | 4.1% |
| backdash into guardG | 15 | 4.1% |
| backdash into Kodachinuki4K | 13 | 3.5% |
| backward movement into guardG | 10 | 2.7% |
| Hiji'uchi6P into crouch dash forward | 8 | 2.2% |
| Hiji'uchi6P into forward dash | 8 | 2.2% |
| backdash into Ura Tsumujigeri44K | 8 | 2.2% |
| crouch into Nirenkyaku3KK | 8 | 2.2% |
| evade down into Kasumi Yaiba66P+K | 8 | 2.2% |
| Senpujin2P+K | 6 | 1.6% |
| backward movement | 6 | 1.6% |
74 further openings account for the other 145 rounds.
Jacky
| Middle Smash6P | 48 | 13.4% |
|---|---|---|
| Dash Hammer Kick66K | 35 | 9.8% |
| forward movement into punchP | 17 | 4.8% |
| backdash into guardG | 13 | 3.6% |
| crouch into Squat Straight2P | 13 | 3.6% |
| guardG into throwP+G | 12 | 3.4% |
| backdash into Spin Heel Sword4K+G | 11 | 3.1% |
| backdash into evade up | 11 | 3.1% |
| Middle Smash6P into kickK | 8 | 2.2% |
| Bil Jee6P+K into forward movement | 7 | 2.0% |
| backdash into punchP | 7 | 2.0% |
| evade down into Dash Hammer Kick66K | 7 | 2.0% |
| Standing Knee Kick4K | 6 | 1.7% |
| backdash into Dash Hammer Kick66K | 6 | 1.7% |
| backdash into throwP+G | 6 | 1.7% |
87 further openings account for the other 150 rounds.
Vanessa
| Defensive Style: Wind Elbow | 43 | 13.9% |
|---|---|---|
| Offensive Style: Body Blow | 16 | 5.2% |
| Defensive Style: backdash into evade up | 14 | 4.5% |
| Offensive Style: backdash into evade up | 13 | 4.2% |
| Defensive Style: backdash into Heel Kick6K+G | 12 | 3.9% |
| Defensive Style: Shadow Slicer | 11 | 3.5% |
| Offensive Style: Long Barrel Blow | 11 | 3.5% |
| Offensive Style: Body Blow into kickK | 10 | 3.2% |
| Offensive Style: backdash into Heel Kick6K+G | 9 | 2.9% |
| Offensive Style: crouch into Leg Guard Crush2P | 9 | 2.9% |
| Offensive Style: backdash into guardG | 6 | 1.9% |
| Offensive Style: forward movement into punchP | 6 | 1.9% |
| Defensive Style: Wind Elbow into forward dash | 5 | 1.6% |
| Defensive Style: backdash into guardG | 5 | 1.6% |
| Offensive Style: Sweet Leg Slash | 5 | 1.6% |
81 further openings account for the other 135 rounds.
Aoi
| Chudan Hiji'ate6P | 65 | 23.1% |
|---|---|---|
| Ouda6P+K into Oushu Hiji'ate6P+KP | 26 | 9.2% |
| Sou'unha66K | 11 | 3.9% |
| Ouda6P+K | 10 | 3.5% |
| backdash into evade up | 10 | 3.5% |
| crouch into Gedan Shouda2P | 9 | 3.2% |
| forward movement into punchP | 8 | 2.8% |
| guardG into throwP+G | 8 | 2.8% |
| backdash into Soushouda46P+K | 7 | 2.5% |
| Ryoushi43P into guardG | 6 | 2.1% |
| backdash into Kasane'ate46P | 6 | 2.1% |
| backdash into Shizuriyuki6K+G | 6 | 2.1% |
| Ryoushi43P | 5 | 1.8% |
| Sanseigan66P+K | 5 | 1.8% |
| Sanseigan66P+K into forward movement | 5 | 1.8% |
67 further openings account for the other 95 rounds.
Sarah
| Rising Elbow6P | 19 | 9.7% |
|---|---|---|
| backdash into Crescent Heel4K+G | 18 | 9.2% |
| backdash into evade up | 11 | 5.6% |
| Long Snap Side Chop3P+K | 8 | 4.1% |
| forward movement into kickK | 8 | 4.1% |
| Rising Elbow6P into kickK | 7 | 3.6% |
| Stiletto66K | 7 | 3.6% |
| Long Snap Side Chop3P+K into guardG | 6 | 3.1% |
| kickK | 5 | 2.6% |
| Quick Knee6K | 4 | 2.0% |
| Snap Side Chop3P | 4 | 2.0% |
| guardG into throwP+G | 4 | 2.0% |
| kickK into punchP | 4 | 2.0% |
| backdash into Full Spin Heel Kick9K | 3 | 1.5% |
| backdash into Serpent Toe Kick2P+K | 3 | 1.5% |
64 further openings account for the other 84 rounds.
Lau
| crouch into Souchuken2P | 2 | 20.0% |
|---|---|---|
| Chugeki6P | 1 | 10.0% |
| Fukko Kensou1P into guardG | 1 | 10.0% |
| Touku Shashou897P+K | 1 | 10.0% |
| backdash into Sako Soushou4P+K | 1 | 10.0% |
| backdash into backward movement | 1 | 10.0% |
| guardG into evade down | 1 | 10.0% |
| kickK | 1 | 10.0% |
| throwP+G | 1 | 10.0% |
