VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

エスメラルダ走り

Career matches3,301
Career win rate68.6%
Round win rate64.1%
Peak rank39
Distinct opponents362
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau3973442830658.3%
Vanessa3836624112565.8%
Sarah3836524212366.3%
Goh3834023310768.5%
Kage383172189968.8%
Jacky372641818368.6%
Jeffry392461895776.8%
Lion382221744878.4%
Wolf372041604478.4%
Aoi371511272484.1%
Dural92722078.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira87681978.2%+3.9
Jacky71571480.3%+5.8
Wolf69551479.7%+3.9
Jean62441871.0%-4.9
Sarah60461476.7%+3.2
Lau55451081.8%+9.8
Lion53371669.8%-2.9
Kage51371472.5%-1.3
Jeffry50361472.0%-4.2
Brad49371275.5%+1.3
Pai47341372.3%-4.5
Goh45351077.8%+2.4
Vanessa36241266.7%-7.8
Aoi31211067.7%-6.8
El Blaze2718966.7%-8.2
Shun26161061.5%-11.7
Lei Fei2519676.0%+1.0
Eileen1211191.7%+17.6
Taka128466.7%-5.9
Dural64266.7%-11.2

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle101792278.2%+3.1
Low Fence89662374.2%-1.4
Breakable Full Fence88662275.0%+0.8
Breakable Half Fence85572867.1%-8.6
Octagon84642076.2%+3.5
Single Wall83582569.9%-4.9
Open81631877.8%+3.1
Half Fence80621877.5%+3.1
Full Fence73581579.5%+4.7
Full Fence and Open50321864.0%-9.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls51175.5%74.6%+0.9
No walls25373.9%74.9%-1.0

Walls against open: +1.9 points (95% range -4.9 to +8.8), p 0.580 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

sutesute777 (Rank 40)2026/08/23117463.6%
ピーエス (Rank 39)2026/08/2364266.7%
Reezent_Sousui (Rank 36)2026/08/2395455.6%
えなお (Rank 37)2026/08/02107370.0%
都筑まもる君 (Rank 33)2026/07/311110190.9%
anzenpai (Rank 34)2026/07/3165183.3%
うるヲ参拾 (Rank 38)2026/07/3175271.4%
ちょいそる (Rank 33)2026/07/2765183.3%
けいすけ新宿 (Rank 34)2026/07/2765183.3%
mikumoJacky (Rank 33)2026/07/2565183.3%
ゲッパー (Rank 37)2026/07/1473442.9%
ken3000wo (Rank 35)2026/07/14880100.0%
ちび太★らふぁ~る (Rank 41)2026/07/1462433.3%
超ボタン連打マ~ン (Rank 43)2026/07/1452340.0%
〔ネ単〕-ZEN- (Rank 38)2026/07/1475271.4%
続きは敗れている… (Rank 38)2026/07/1462433.3%
yta_k (Rank 34)2026/07/1165183.3%
RUSH (Rank 36)2026/07/0273442.9%
小名浜DC (Rank 37)2026/07/0263350.0%
涙ブーツ (Rank 37)2026/06/3063350.0%
なめ (Rank 31)2026/06/1964266.7%
つっくん (Rank 30)2026/06/1765183.3%
XXX (Rank 29)2026/06/1776185.7%
hayate (Rank 29)2026/05/22660100.0%
interceptor (Rank 38)2026/05/1865183.3%

Round openings

Every character

forward movement into punchP1243.6%
Hiji'ate6P1113.2%
Elbow Butt1093.2%
backdash into guardG1093.2%
backdash into evade up1073.1%
guardG into throwP+G762.2%
Banchu6P692.0%
Chudan Hiji'ate6P651.9%
Hiji'uchi6P601.8%
Middle Smash6P481.4%
Defensive Style: Wind Elbow431.2%
backdash into Aragami4K391.1%
backdash into Double Hammer Down43P391.1%
Dash Hammer Kick66K351.0%
throwP+G351.0%

704 further openings account for the other 2,368 rounds.

Goh

Hiji'ate6P11117.9%
backdash into Aragami4K396.3%
backdash into guardG284.5%
backdash into evade up264.2%
crouch into Sune'uchi2P254.0%
forward movement into punchP243.9%
backdash into Karura4P+K223.5%
guardG into throwP+G203.2%
Soukyu46P162.6%
backdash into kickK162.6%
Garyu66K142.2%
crouch into Ni'oudaoshi3K+G132.1%
backdash into throwP+G101.6%
kickK101.6%
backward movement81.3%

110 further openings account for the other 239 rounds.

Jeffry

Elbow Butt6P9519.7%
backdash into Double Hammer Down43P398.1%
crouch into Low Knuckle2P275.6%
backdash into guardG193.9%
crouch into Ducking Low2K+G183.7%
Middle Hell Stab6P+K163.3%
Overblow Shoulder66P+K into backward movement142.9%
forward movement into punchP142.9%
backdash into Smash Upper3P112.3%
backdash into evade up102.1%
Low Knuckle2P81.7%
Overblow Shoulder66P+K81.7%
backdash into Middle Hell Stab6P+K81.7%
backward movement81.7%
guardG into throwP+G71.4%

99 further openings account for the other 181 rounds.

Lion

Banchu6P6915.6%
forward movement into punchP337.5%
backdash into evade up204.5%
backdash into Senshippo66P194.3%
Banchu6P into Banchu Renkanshu6PP143.2%
Juchou Senshou8P+K143.2%
backdash into Fujinkyaku66K112.5%
backdash into Souji SenpuP+K102.3%
crouch into Katousui2P102.3%
guardG into throwP+G102.3%
throwP+G102.3%
backdash into Sentai4K92.0%
backdash into Tanhikyaku46K92.0%
backdash into guardG81.8%
punchP into kickK81.8%

101 further openings account for the other 189 rounds.

Wolf

forward movement into Elbow Butt4P349.2%
backdash into Mow Down Chop1P+K277.3%
Arrow Knuckle3P215.7%
backdash into guardG215.7%
Arrow Knuckle3P into guardG154.1%
backdash into evade up154.1%
Elbow Butt4P143.8%
crouch into Low Hammer2P133.5%
evade down into Elbow Butt4P133.5%
Rolling Savate6K+G123.2%
Savate4K102.7%
backdash into Short Shoulder46P+K102.7%
guardG into throwP+G102.7%
Elbow Butt4P into punchP92.4%
backdash into Gasp Kneel Palm Bomb6P+K92.4%

85 further openings account for the other 136 rounds.

Kage

Hiji'uchi6P6016.4%
backdash into Furikakato OtoshiK+G226.0%
forward movement into punchP195.2%
crouch into Jizuridan2P164.4%
backdash into Kasumi Yaiba66P+K154.1%
backdash into guardG154.1%
backdash into Kodachinuki4K133.5%
backward movement into guardG102.7%
Hiji'uchi6P into crouch dash forward82.2%
Hiji'uchi6P into forward dash82.2%
backdash into Ura Tsumujigeri44K82.2%
crouch into Nirenkyaku3KK82.2%
evade down into Kasumi Yaiba66P+K82.2%
Senpujin2P+K61.6%
backward movement61.6%

74 further openings account for the other 145 rounds.

Jacky

Middle Smash6P4813.4%
Dash Hammer Kick66K359.8%
forward movement into punchP174.8%
backdash into guardG133.6%
crouch into Squat Straight2P133.6%
guardG into throwP+G123.4%
backdash into Spin Heel Sword4K+G113.1%
backdash into evade up113.1%
Middle Smash6P into kickK82.2%
Bil Jee6P+K into forward movement72.0%
backdash into punchP72.0%
evade down into Dash Hammer Kick66K72.0%
Standing Knee Kick4K61.7%
backdash into Dash Hammer Kick66K61.7%
backdash into throwP+G61.7%

87 further openings account for the other 150 rounds.

Vanessa

Defensive Style: Wind Elbow4313.9%
Offensive Style: Body Blow165.2%
Defensive Style: backdash into evade up144.5%
Offensive Style: backdash into evade up134.2%
Defensive Style: backdash into Heel Kick6K+G123.9%
Defensive Style: Shadow Slicer113.5%
Offensive Style: Long Barrel Blow113.5%
Offensive Style: Body Blow into kickK103.2%
Offensive Style: backdash into Heel Kick6K+G92.9%
Offensive Style: crouch into Leg Guard Crush2P92.9%
Offensive Style: backdash into guardG61.9%
Offensive Style: forward movement into punchP61.9%
Defensive Style: Wind Elbow into forward dash51.6%
Defensive Style: backdash into guardG51.6%
Offensive Style: Sweet Leg Slash51.6%

81 further openings account for the other 135 rounds.

Aoi

Chudan Hiji'ate6P6523.1%
Ouda6P+K into Oushu Hiji'ate6P+KP269.2%
Sou'unha66K113.9%
Ouda6P+K103.5%
backdash into evade up103.5%
crouch into Gedan Shouda2P93.2%
forward movement into punchP82.8%
guardG into throwP+G82.8%
backdash into Soushouda46P+K72.5%
Ryoushi43P into guardG62.1%
backdash into Kasane'ate46P62.1%
backdash into Shizuriyuki6K+G62.1%
Ryoushi43P51.8%
Sanseigan66P+K51.8%
Sanseigan66P+K into forward movement51.8%

67 further openings account for the other 95 rounds.

Sarah

Rising Elbow6P199.7%
backdash into Crescent Heel4K+G189.2%
backdash into evade up115.6%
Long Snap Side Chop3P+K84.1%
forward movement into kickK84.1%
Rising Elbow6P into kickK73.6%
Stiletto66K73.6%
Long Snap Side Chop3P+K into guardG63.1%
kickK52.6%
Quick Knee6K42.0%
Snap Side Chop3P42.0%
guardG into throwP+G42.0%
kickK into punchP42.0%
backdash into Full Spin Heel Kick9K31.5%
backdash into Serpent Toe Kick2P+K31.5%

64 further openings account for the other 84 rounds.

Lau

crouch into Souchuken2P220.0%
Chugeki6P110.0%
Fukko Kensou1P into guardG110.0%
Touku Shashou897P+K110.0%
backdash into Sako Soushou4P+K110.0%
backdash into backward movement110.0%
guardG into evade down110.0%
kickK110.0%
throwP+G110.0%