VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Goh

NU郎

Career matches1,690
Career win rate52.1%
Round win rate49.3%
Peak rank35
Distinct opponents48
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Goh351,69088180952.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky179852.9%+2.8
Goh146842.9%-9.9
Jeffry138561.5%+14.1
Jean124833.3%-11.3
Shun73442.9%-18.8
Kage52340.0%-7.8
Lau53260.0%+7.3
Lei Fei51420.0%-15.8
Taka53260.0%+8.9
Vanessa53260.0%+25.9
Akira42250.0%+2.3
Aoi42250.0%-3.8
Lion31233.3%-7.2
Sarah32166.7%+14.3
El Blaze220100.0%+54.1
Pai1010.0%-47.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon1541126.7%-26.0
Full Fence148657.1%+13.2
Open125741.7%-3.3
Breakable Full Fence106460.0%+11.0
Breakable Half Fence107370.0%+24.8
Half Fence107370.0%+22.2
Rectangle92722.2%-25.1
Low Fence86275.0%+20.6
Single Wall83537.5%-16.0
Full Fence and Open73442.9%-8.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6850.0%47.9%+2.1
No walls2850.0%50.0%-0.0

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

kenzan1955 (Rank 37)2026/09/1431233.3%
hattori1357 (Rank 35)2026/09/14220100.0%
west-muta (Rank 32)2026/09/1432166.7%
kansimamoto (Rank 32)2026/09/144040.0%
じゃんぬ兄(公認) (Rank 37)2026/09/1453260.0%
カミナリおやじ (Rank 33)2026/09/1453260.0%
lemon-sour (Rank 32)2026/09/14330100.0%
イイダ (Rank 31)2026/09/1473442.9%
Reezent_Sousui (Rank 35)2026/09/1431233.3%
neary (Rank 34)2026/09/1431233.3%
Laphroaig10 (Rank 37)2026/09/1421150.0%
ジャキる。 (Rank 33)2026/09/1486275.0%
REFAUZ (Rank 32)2026/09/1432166.7%
ごちももも (Rank 35)2026/09/1431233.3%
cass+terra (Rank 32)2026/09/1432166.7%
okamiaoi_127 (Rank 34)2026/09/1421150.0%
yorosikosan (Rank 35)2026/09/142020.0%
ルビーロマン葵 (Rank 33)2026/09/07220100.0%
sueokisonomama (Rank 32)2026/09/0721150.0%
arafif-50 (Rank 31)2026/09/0721150.0%
danimura (Rank 35)2026/09/0732166.7%
LEO (Rank 34)2026/07/21220100.0%
soul-to-denchi (Rank 31)2026/07/212020.0%
南獄ノンファット (Rank 35)2026/06/2821150.0%
tu-kun0223 (Rank 34)2026/03/30220100.0%

Round openings

Goh

Karura4P+K6514.6%
forward dash into throwP+G4911.0%
backdash into throwP+G419.2%
backdash into evade down398.7%
throwP+G286.3%
Soukyu46P235.2%
evade up into throwP+G204.5%
forward dash into Ni'oudaoshi3K+G173.8%
forward dash into Hiji'ate6P132.9%
evade up into forward dash122.7%
kickK122.7%
Garyu66K102.2%
forward dash into Tsukikage6K102.2%
no input102.2%
backdash into Karura4P+K81.8%

44 further openings account for the other 89 rounds.