VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Lei Fei

bow

Career matches2,184
Career win rate51.0%
Round win rate52.1%
Peak rank40
Distinct opponents46
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei402,1841,1131,07151.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lion178947.1%+4.0
Jacky156940.0%-9.1
Brad148657.1%-2.3
Wolf149564.3%+8.1
Akira1311284.6%+20.6
Taka84450.0%-10.4
El Blaze74357.1%-4.8
Shun74357.1%-9.2
Vanessa75271.4%+9.5
Goh54180.0%+24.3
Lau54180.0%+19.7
Pai51420.0%-32.0
Sarah52340.0%-23.4
Kage31233.3%+4.7
Aoi1010.0%-70.2
Jean110100.0%+33.5
Lei Fei1010.0%-66.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon1811761.1%+10.9
Breakable Full Fence1711664.7%+11.6
Full Fence167943.8%-11.1
Breakable Half Fence137653.9%+0.1
Half Fence1310376.9%+16.7
Rectangle126650.0%-13.9
Open107370.0%+11.5
Low Fence95455.6%-6.8
Single Wall91811.1%-44.3
Full Fence and Open74357.1%+10.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls8958.4%55.9%+2.6
No walls2846.4%57.9%-11.5

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

kagesada (Rank 38)2026/09/2332166.7%
jean (Rank 42)2026/09/1331233.3%
じゃんぬ兄(公認) (Rank 35)2026/08/0554180.0%
おさげ (Rank 45)2026/08/0521150.0%
めがじぇね (Rank 41)2026/08/0552340.0%
さみぃ_ANTARES (Rank 36)2026/08/05220100.0%
おかし (Rank 36)2026/07/1443175.0%
つがさん (Rank 36)2026/07/1474357.1%
ちゃあ (Rank 36)2026/07/1432166.7%
ゲッパー (Rank 37)2026/07/1431233.3%
Lidly (Rank 37)2026/07/1432166.7%
超ボタン連打マ~ン (Rank 43)2026/07/14103730.0%
nagato_0519 (Rank 37)2026/07/1454180.0%
ミスタードリられ竿渡 (Rank 41)2026/05/312020.0%
CrossGorgonzola (Rank 41)2026/05/1741325.0%
COSMOX (Rank 41)2026/05/1774357.1%
interceptor (Rank 38)2026/05/1743175.0%
ハンニャ (Rank 36)2026/05/1732166.7%
アメリカヤマシギ (Rank 37)2026/05/1775271.4%
ア-サ-坂本 (Rank 42)2026/05/1731233.3%
タマ@デイトナ志木勢 (Rank 36)2026/05/1753260.0%
もっこり (Rank 35)2026/05/17550100.0%
シードーム ラウチェ (Rank 41)2026/05/172020.0%
しょべるん (Rank 37)2026/05/1752340.0%
指無しライダー (Rank 39)2026/05/1731233.3%

Round openings

Lei Fei

offensive move459.0%
backdash into evade up377.4%
backdash into offensive move346.8%
crouch into Bunkyaku3K295.8%
SokutankyakuK+G into Shishi DaichoukouK+GP275.4%
Rigoutai6K173.4%
guardG into evade down132.6%
crouch dash forward into guardG122.4%
evade down into guardG122.4%
Tenshi Ryusentai6K+G91.8%
backdash into guardG81.6%
evade down81.6%
Kaisei Tento1P+K71.4%
Senpukyaku66K+G71.4%
offensive move into evade down71.4%

107 further openings account for the other 228 rounds.

Counted from 122 of the 128 matches played. The rest were not pulled for openings.