Virtua Fighter 5 REVO · v1.10 · Region: Asia
babukichi
Characters played — VF5's own record
| Akira | 43 | 2,457 | 1,482 | 975 | 60.3% |
|---|---|---|---|---|---|
| Jean | 43 | 412 | 273 | 139 | 66.3% |
| Jacky | 42 | 292 | 197 | 95 | 67.5% |
| Brad | 39 | 205 | 136 | 69 | 66.3% |
| Kage | 37 | 115 | 82 | 33 | 71.3% |
| Wolf | 35 | 54 | 43 | 11 | 79.6% |
| Shun | — | 33 | 23 | 10 | 69.7% |
| Goh | 33 | 19 | 13 | 6 | 68.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Brad | 41 | 29 | 12 | 70.7% | +3.9 |
|---|---|---|---|---|---|
| Kage | 40 | 29 | 11 | 72.5% | +8.8 |
| Akira | 37 | 17 | 20 | 46.0% | -22.2 |
| Lau | 32 | 20 | 12 | 62.5% | -0.1 |
| Jean | 27 | 18 | 9 | 66.7% | -0.1 |
| Jeffry | 26 | 19 | 7 | 73.1% | +8.6 |
| Lion | 26 | 17 | 9 | 65.4% | -1.1 |
| Jacky | 22 | 15 | 7 | 68.2% | +6.5 |
| Aoi | 18 | 7 | 11 | 38.9% | -26.1 |
| Pai | 17 | 11 | 6 | 64.7% | +0.6 |
| Vanessa | 16 | 12 | 4 | 75.0% | +10.9 |
| El Blaze | 12 | 8 | 4 | 66.7% | +4.3 |
| Wolf | 12 | 8 | 4 | 66.7% | -1.1 |
| Eileen | 8 | 7 | 1 | 87.5% | +20.5 |
| Goh | 8 | 5 | 3 | 62.5% | -8.8 |
| Lei Fei | 8 | 5 | 3 | 62.5% | +0.1 |
| Shun | 8 | 5 | 3 | 62.5% | -5.5 |
| Taka | 8 | 6 | 2 | 75.0% | +11.9 |
| Sarah | 5 | 4 | 1 | 80.0% | +8.2 |
| Dural | 1 | 1 | 0 | 100.0% | +26.7 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 50 | 35 | 15 | 70.0% | +5.1 |
|---|---|---|---|---|---|
| Breakable Half Fence | 44 | 29 | 15 | 65.9% | +1.4 |
| Half Fence | 44 | 27 | 17 | 61.4% | -4.3 |
| Rectangle | 41 | 20 | 21 | 48.8% | -16.0 |
| Open | 39 | 24 | 15 | 61.5% | -0.6 |
| Low Fence | 33 | 24 | 9 | 72.7% | +5.6 |
| Breakable Full Fence | 32 | 20 | 12 | 62.5% | -5.9 |
| Single Wall | 32 | 23 | 9 | 71.9% | +3.4 |
| Octagon | 29 | 20 | 9 | 69.0% | +1.8 |
| Full Fence and Open | 10 | 8 | 2 | 80.0% | +13.6 |
0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 240 | 62.9% | 65.4% | -2.5 |
| No walls | 104 | 68.3% | 65.9% | +2.4 |
Walls against open: -4.9 points (95% range -15.7 to +6.0), p 0.378 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| jinmenusagi (Rank 41) | 20 | 12 | 8 | 60.0% |
|---|---|---|---|---|
| おさげ (Rank 41) | 11 | 6 | 5 | 54.5% |
| ぱりぱり (Rank 41) | 11 | 9 | 2 | 81.8% |
| シズラヒモビッチ (Rank 41) | 11 | 4 | 7 | 36.4% |
| マハリータまるこ (Rank 39) | 9 | 6 | 3 | 66.7% |
| Gz-KYO (Rank 32) | 8 | 6 | 2 | 75.0% |
| かめやま (Rank 41) | 8 | 5 | 3 | 62.5% |
| キルア (Rank 41) | 7 | 4 | 3 | 57.1% |
| 灘琉豪/HSA (Rank 44) | 7 | 3 | 4 | 42.9% |
| ikkyusaaan (Rank 40) | 6 | 6 | 0 | 100.0% |
| シエロJ (Rank 43) | 6 | 4 | 2 | 66.7% |
| Sore (Rank 35) | 5 | 3 | 2 | 60.0% |
| ji-ru_11 (Rank 33) | 5 | 4 | 1 | 80.0% |
| spacex_falcon_heavy (Rank 41) | 5 | 5 | 0 | 100.0% |
| すぐる (Rank 43) | 5 | 1 | 4 | 20.0% |
| せろり☆ (Rank 42) | 5 | 2 | 3 | 40.0% |
| ピロオ3 (Rank 41) | 5 | 3 | 2 | 60.0% |
| ManEater (Rank 39) | 4 | 2 | 2 | 50.0% |
| interceptor (Rank 40) | 4 | 4 | 0 | 100.0% |
| jean (Rank 41) | 4 | 1 | 3 | 25.0% |
| kagesada (Rank 41) | 4 | 3 | 1 | 75.0% |
| manatsu_7 (Rank 42) | 4 | 1 | 3 | 25.0% |
| カルティカ (Rank 42) | 4 | 2 | 2 | 50.0% |
| マサオJ (Rank 41) | 4 | 2 | 2 | 50.0% |
| マルコメX (Rank 44) | 4 | 0 | 4 | 0.0% |
Most played opponents, most recent first
| manatsu_7 (Rank 42) | 2026/08/27 | 4 | 1 | 3 | 25.0% |
|---|---|---|---|---|---|
| カルティカ (Rank 42) | 2026/08/27 | 4 | 2 | 2 | 50.0% |
| キルア (Rank 41) | 2026/08/17 | 7 | 4 | 3 | 57.1% |
| ピロオ3 (Rank 41) | 2026/07/29 | 5 | 3 | 2 | 60.0% |
| jinmenusagi (Rank 41) | 2026/07/29 | 20 | 12 | 8 | 60.0% |
| ManEater (Rank 39) | 2026/07/26 | 4 | 2 | 2 | 50.0% |
| かめやま (Rank 41) | 2026/07/26 | 8 | 5 | 3 | 62.5% |
| シエロJ (Rank 43) | 2026/07/25 | 6 | 4 | 2 | 66.7% |
| すぐる (Rank 43) | 2026/07/25 | 5 | 1 | 4 | 20.0% |
| シズラヒモビッチ (Rank 41) | 2026/07/25 | 11 | 4 | 7 | 36.4% |
| interceptor (Rank 40) | 2026/07/24 | 4 | 4 | 0 | 100.0% |
| ぱりぱり (Rank 41) | 2026/07/23 | 11 | 9 | 2 | 81.8% |
| ikkyusaaan (Rank 40) | 2026/07/16 | 6 | 6 | 0 | 100.0% |
| spacex_falcon_heavy (Rank 41) | 2026/07/16 | 5 | 5 | 0 | 100.0% |
| jean (Rank 41) | 2026/07/16 | 4 | 1 | 3 | 25.0% |
| Sore (Rank 35) | 2026/07/14 | 5 | 3 | 2 | 60.0% |
| kagesada (Rank 41) | 2026/07/04 | 4 | 3 | 1 | 75.0% |
| せろり☆ (Rank 42) | 2026/06/24 | 5 | 2 | 3 | 40.0% |
| ji-ru_11 (Rank 33) | 2026/06/23 | 5 | 4 | 1 | 80.0% |
| Gz-KYO (Rank 32) | 2026/06/20 | 8 | 6 | 2 | 75.0% |
| マハリータまるこ (Rank 39) | 2026/06/18 | 9 | 6 | 3 | 66.7% |
| マルコメX (Rank 44) | 2026/06/16 | 4 | 0 | 4 | 0.0% |
| 灘琉豪/HSA (Rank 44) | 2026/04/24 | 7 | 3 | 4 | 42.9% |
| おさげ (Rank 41) | 2026/04/23 | 11 | 6 | 5 | 54.5% |
| マサオJ (Rank 41) | 2026/04/09 | 4 | 2 | 2 | 50.0% |
Round openings
Every character
| backdash into evade up | 151 | 10.2% |
|---|---|---|
| Rimon Chouchu66P into Jouho Touken6P | 77 | 5.2% |
| backdash into guardG | 53 | 3.6% |
| backward movement into evade up | 26 | 1.8% |
| backdash into backward movement | 25 | 1.7% |
| crouch into Low Spin Kick1K+G | 22 | 1.5% |
| Rimon Chouchu66P | 21 | 1.4% |
| forward dash into evade up | 21 | 1.4% |
| forward dash into Jouho Touken6P | 20 | 1.4% |
| backdash into throwP+G | 19 | 1.3% |
| guardG | 19 | 1.3% |
| Jouho Touken6P | 17 | 1.1% |
| Senzankou66P+K into throwP+G | 17 | 1.1% |
| guardG into evade down | 17 | 1.1% |
| backdash into Jouho Senshou46P | 15 | 1.0% |
454 further openings account for the other 956 rounds.
Akira
| Rimon Chouchu66P into Jouho Touken6P | 77 | 12.8% |
|---|---|---|
| backdash into evade up | 59 | 9.8% |
| Rimon Chouchu66P | 21 | 3.5% |
| forward dash into Jouho Touken6P | 20 | 3.3% |
| backdash into guardG | 19 | 3.2% |
| Jouho Touken6P | 17 | 2.8% |
| Senzankou66P+K into throwP+G | 17 | 2.8% |
| backdash into Jouho Senshou46P | 15 | 2.5% |
| evade up into Rimon Chouchu66P | 15 | 2.5% |
| Jouho Senshou46P | 13 | 2.2% |
| backdash into Rimon Chouchu66P | 12 | 2.0% |
| Rimon Chouchu66P into Youteitou6K | 10 | 1.7% |
| forward dash into Yakuho Chouchu666P | 8 | 1.3% |
| guardG into Jouho Touken6P | 8 | 1.3% |
| backdash into backward movement | 7 | 1.2% |
142 further openings account for the other 284 rounds.
Jacky
| backdash into evade up | 57 | 14.2% |
|---|---|---|
| crouch into Low Spin Kick1K+G | 22 | 5.5% |
| backward movement into evade up | 16 | 4.0% |
| Bil Jee6P+K into forward movement | 13 | 3.2% |
| backdash into throwP+G | 11 | 2.8% |
| evade up into evade down | 11 | 2.8% |
| backdash into guardG | 10 | 2.5% |
| Bil Jee6P+K | 9 | 2.2% |
| forward dash into evade up | 8 | 2.0% |
| backdash into Lightning Back Knuckle3PPP | 6 | 1.5% |
| backdash into backward movement | 6 | 1.5% |
| evade up into forward dash | 6 | 1.5% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 5 | 1.2% |
| High Angle Upper Kick6K into forward movement | 5 | 1.2% |
| backdash into Bil Jee6P+K | 5 | 1.2% |
128 further openings account for the other 210 rounds.
Jean
| Gyaku Seikenzuki66P into Yoko'enpi6P | 14 | 8.5% |
|---|---|---|
| backdash into evade up | 10 | 6.1% |
| Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP | 7 | 4.2% |
| backdash into Doumawashi Kaitengeri46K+G | 5 | 3.0% |
| backdash into guardG | 4 | 2.4% |
| evade down into guardG | 4 | 2.4% |
| evade down into punchP | 4 | 2.4% |
| forward dash into Gyaku Seikenzuki66P | 4 | 2.4% |
| forward dash into Kousenshu4KP | 4 | 2.4% |
| forward dash into evade up | 4 | 2.4% |
| Gyaku Seikenzuki66P | 3 | 1.8% |
| Hizageri4K into Kousenshu4KP | 3 | 1.8% |
| Shutoukiri4P into Chinshin Seichuken4PP | 3 | 1.8% |
| backdash into throwP+G | 3 | 1.8% |
| evade up into crouch dash forward | 3 | 1.8% |
69 further openings account for the other 90 rounds.
Wolf
| backdash into guardG | 17 | 12.8% |
|---|---|---|
| backdash into evade up | 8 | 6.0% |
| Knee Lift6K into forward movement | 6 | 4.5% |
| backdash into backward movement | 6 | 4.5% |
| Knee Lift6K | 4 | 3.0% |
| backdash into Short Shoulder46P+K | 3 | 2.3% |
| forward movement into Elbow Butt4P | 3 | 2.3% |
| guardG into Knee Lift6K | 3 | 2.3% |
| Low Drop Kick62K | 2 | 1.5% |
| backdash into Face Lift Kick3K | 2 | 1.5% |
| backdash into Heavy Middle Kick3K+G | 2 | 1.5% |
| backdash into Knee Lift6K | 2 | 1.5% |
| backdash into Low Hammer2P | 2 | 1.5% |
| backdash into Mow Down Chop1P+K | 2 | 1.5% |
| backdash into Quick Shoulder66P+K | 2 | 1.5% |
59 further openings account for the other 69 rounds.
Kage
| guardG | 8 | 9.4% |
|---|---|---|
| backdash into Gen'you4K+G | 7 | 8.2% |
| forward dash into evade up | 5 | 5.9% |
| Rasen4P | 3 | 3.5% |
| backdash into Ryubisen44K+G | 3 | 3.5% |
| backdash into evade up | 3 | 3.5% |
| backward movement into evade up | 3 | 3.5% |
| forward dash into guardG | 3 | 3.5% |
| Ura Tsumujigeri44K into Kodachinuki4K | 2 | 2.4% |
| backdash into Fusen Renkyaku6K+G | 2 | 2.4% |
| backdash into Nagiharai6P+K | 2 | 2.4% |
| forward movement into SandangekiPPP | 2 | 2.4% |
| forward movement into punchP | 2 | 2.4% |
| guardG into Fusenjin3P | 2 | 2.4% |
| Fusenjin3P into guardG | 1 | 1.2% |
37 further openings account for the other 37 rounds.
Brad
| backdash into evade up | 10 | 15.9% |
|---|---|---|
| Sawk Klab6P+K | 4 | 6.3% |
| Spine Whip4P into evade down | 4 | 6.3% |
| Dtee Sawk Dtrohng4P+K | 3 | 4.8% |
| backward movement into evade up | 2 | 3.2% |
| crouch into Jaguar Tail2K+G | 2 | 3.2% |
| evade up into crouch dash forward | 2 | 3.2% |
| forward dash into evade down | 2 | 3.2% |
| Middle Spin Kick66K into forward movement | 1 | 1.6% |
| Sawk Klab6P+K into backward movement | 1 | 1.6% |
| Stop Kick4K into crouch | 1 | 1.6% |
| Sway Back4P+K+G into BreakdownP+K | 1 | 1.6% |
| Turn Savate44K | 1 | 1.6% |
| backdash into Dtee Sawk Dtrohng4P+K | 1 | 1.6% |
| backdash into Jackal Straight46P+K | 1 | 1.6% |
27 further openings account for the other 27 rounds.
Goh
| backdash into evade up | 4 | 14.3% |
|---|---|---|
| backdash into backward movement | 3 | 10.7% |
| Karura4P+K | 2 | 7.1% |
| backdash into Karura4P+K | 2 | 7.1% |
| backdash into guardG | 2 | 7.1% |
| guardG into evade down | 2 | 7.1% |
| Haraigeri2K+G into crouch | 1 | 3.6% |
| Soukyu46P | 1 | 3.6% |
| Tsukikage6K | 1 | 3.6% |
| Tsukikage6K into forward movement | 1 | 3.6% |
| backdash into Soukyu46P | 1 | 3.6% |
| backdash into Tsukikage6K | 1 | 3.6% |
| backdash into Urahiji44P | 1 | 3.6% |
| backward movement into Hoderi~Shikigami4PP | 1 | 3.6% |
| crouch into Denkou3PP | 1 | 3.6% |
4 further openings account for the other 4 rounds.
