Virtua Fighter 5 REVO · v1.10 · Region: Asia
h3-esports
Characters played — VF5's own record
| Jeffry | 34 | 798 | 469 | 329 | 58.8% |
|---|---|---|---|---|---|
| Lei Fei | 40 | 346 | 242 | 104 | 69.9% |
| Jacky | 30 | 94 | 82 | 12 | 87.2% |
| Akira | 29 | 54 | 44 | 10 | 81.5% |
| Brad | 29 | 30 | 28 | 2 | 93.3% |
| Vanessa | 27 | 18 | 11 | 7 | 61.1% |
| Lau | 21 | 2 | 2 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 64 | 42 | 22 | 65.6% | -2.8 |
|---|---|---|---|---|---|
| Jacky | 56 | 39 | 17 | 69.6% | +2.1 |
| Wolf | 49 | 30 | 19 | 61.2% | -7.8 |
| Brad | 46 | 33 | 13 | 71.7% | +6.0 |
| Jeffry | 44 | 32 | 12 | 72.7% | +5.6 |
| Aoi | 42 | 22 | 20 | 52.4% | -17.7 |
| Sarah | 34 | 23 | 11 | 67.7% | +1.6 |
| Goh | 33 | 22 | 11 | 66.7% | -5.5 |
| Shun | 31 | 25 | 6 | 80.7% | +13.2 |
| Lau | 27 | 20 | 7 | 74.1% | +8.1 |
| Lion | 26 | 19 | 7 | 73.1% | +6.7 |
| El Blaze | 21 | 14 | 7 | 66.7% | -0.9 |
| Jean | 20 | 11 | 9 | 55.0% | -10.9 |
| Pai | 20 | 17 | 3 | 85.0% | +21.9 |
| Kage | 19 | 10 | 9 | 52.6% | -14.9 |
| Eileen | 18 | 8 | 10 | 44.4% | -25.4 |
| Lei Fei | 12 | 12 | 0 | 100.0% | +32.4 |
| Vanessa | 9 | 5 | 4 | 55.6% | -8.4 |
| Taka | 7 | 5 | 2 | 71.4% | +10.8 |
| Dural | 6 | 5 | 1 | 83.3% | +16.9 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 87 | 62 | 25 | 71.3% | +5.9 |
|---|---|---|---|---|---|
| Breakable Full Fence | 70 | 46 | 24 | 65.7% | -1.4 |
| Half Fence | 66 | 51 | 15 | 77.3% | +13.0 |
| Rectangle | 60 | 44 | 16 | 73.3% | +4.8 |
| Breakable Half Fence | 58 | 40 | 18 | 69.0% | -0.6 |
| Single Wall | 55 | 36 | 19 | 65.5% | -5.2 |
| Octagon | 53 | 31 | 22 | 58.5% | -8.7 |
| Open | 40 | 23 | 17 | 57.5% | -10.6 |
| Low Fence | 37 | 20 | 17 | 54.0% | -14.8 |
| Full Fence and Open | 36 | 24 | 12 | 66.7% | +1.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 394 | 69.5% | 67.2% | +2.3 |
| No walls | 132 | 59.8% | 68.7% | -8.9 |
Walls against open: +11.2 points (95% range +1.3 to +21.1), p 0.027 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| NORESPECT (Rank 34) | 11 | 6 | 5 | 54.5% |
|---|---|---|---|---|
| bh_iflg (Rank 34) | 9 | 6 | 3 | 66.7% |
| らうらう (Rank 30) | 8 | 2 | 6 | 25.0% |
| 寿司眼鉄 (Rank 36) | 8 | 3 | 5 | 37.5% |
| LEO (Rank 36) | 7 | 2 | 5 | 28.6% |
| hsat0310 (Rank 35) | 7 | 1 | 6 | 14.3% |
| tawava (Rank 30) | 7 | 6 | 1 | 85.7% |
| クレウル (Rank 36) | 7 | 3 | 4 | 42.9% |
| ASSERT(m_pThink); (Rank 21) | 6 | 6 | 0 | 100.0% |
| aomaro-IX (Rank 27) | 6 | 3 | 3 | 50.0% |
| chottodakeyo_ (Rank 27) | 6 | 6 | 0 | 100.0% |
| raduakira (Rank 36) | 6 | 3 | 3 | 50.0% |
| こて (Rank 27) | 6 | 4 | 2 | 66.7% |
| 津古さん (Rank 36) | 6 | 4 | 2 | 66.7% |
| JeanKujo (Rank 29) | 5 | 3 | 2 | 60.0% |
| MNDZ (Rank 30) | 5 | 4 | 1 | 80.0% |
| ji-ru_11 (Rank 30) | 5 | 3 | 2 | 60.0% |
| ぱーまん (Rank 30) | 5 | 4 | 1 | 80.0% |
| ぽぽたこ (Rank 33) | 5 | 2 | 3 | 40.0% |
| Hi:D (Rank 34) | 4 | 4 | 0 | 100.0% |
| k (Rank 34) | 4 | 1 | 3 | 25.0% |
| smogh (Rank 14) | 4 | 4 | 0 | 100.0% |
| tubaki_ok (Rank 30) | 4 | 2 | 2 | 50.0% |
| え~る (Rank 30) | 4 | 3 | 1 | 75.0% |
| カミナリおやじ (Rank 28) | 4 | 4 | 0 | 100.0% |
Most played opponents, most recent first
| hsat0310 (Rank 35) | 2026/09/16 | 7 | 1 | 6 | 14.3% |
|---|---|---|---|---|---|
| ぽぽたこ (Rank 33) | 2026/09/16 | 5 | 2 | 3 | 40.0% |
| こて (Rank 27) | 2026/09/14 | 6 | 4 | 2 | 66.7% |
| クレウル (Rank 36) | 2026/08/27 | 7 | 3 | 4 | 42.9% |
| ぱーまん (Rank 30) | 2026/08/27 | 5 | 4 | 1 | 80.0% |
| LEO (Rank 36) | 2026/08/27 | 7 | 2 | 5 | 28.6% |
| ji-ru_11 (Rank 30) | 2026/08/27 | 5 | 3 | 2 | 60.0% |
| tubaki_ok (Rank 30) | 2026/08/27 | 4 | 2 | 2 | 50.0% |
| 津古さん (Rank 36) | 2026/08/22 | 6 | 4 | 2 | 66.7% |
| raduakira (Rank 36) | 2026/08/03 | 6 | 3 | 3 | 50.0% |
| 寿司眼鉄 (Rank 36) | 2026/08/03 | 8 | 3 | 5 | 37.5% |
| bh_iflg (Rank 34) | 2026/08/03 | 9 | 6 | 3 | 66.7% |
| Hi:D (Rank 34) | 2026/08/03 | 4 | 4 | 0 | 100.0% |
| らうらう (Rank 30) | 2026/07/27 | 8 | 2 | 6 | 25.0% |
| え~る (Rank 30) | 2026/07/16 | 4 | 3 | 1 | 75.0% |
| k (Rank 34) | 2026/07/16 | 4 | 1 | 3 | 25.0% |
| MNDZ (Rank 30) | 2026/07/16 | 5 | 4 | 1 | 80.0% |
| JeanKujo (Rank 29) | 2026/07/04 | 5 | 3 | 2 | 60.0% |
| NORESPECT (Rank 34) | 2026/06/27 | 11 | 6 | 5 | 54.5% |
| tawava (Rank 30) | 2026/06/11 | 7 | 6 | 1 | 85.7% |
| aomaro-IX (Rank 27) | 2026/06/04 | 6 | 3 | 3 | 50.0% |
| カミナリおやじ (Rank 28) | 2026/06/04 | 4 | 4 | 0 | 100.0% |
| chottodakeyo_ (Rank 27) | 2026/05/30 | 6 | 6 | 0 | 100.0% |
| ASSERT(m_pThink); (Rank 21) | 2026/05/30 | 6 | 6 | 0 | 100.0% |
| smogh (Rank 14) | 2026/05/09 | 4 | 4 | 0 | 100.0% |
Round openings
Every character
| forward movement into punchP | 149 | 6.4% |
|---|---|---|
| backdash into evade up | 123 | 5.3% |
| backdash into evade down | 79 | 3.4% |
| Dantai4K | 71 | 3.1% |
| guardG into evade down | 70 | 3.0% |
| Hammer Slide1P | 64 | 2.8% |
| Overblow Shoulder66P+K | 60 | 2.6% |
| backdash into Kenka Hook46P | 59 | 2.5% |
| backdash into offensive move | 50 | 2.2% |
| backdash into Double Hammer Down43P | 48 | 2.1% |
| Overblow Shoulder66P+K into forward dash | 42 | 1.8% |
| forward movement into Double KnucklePP | 39 | 1.7% |
| Overblow Shoulder66P+K into forward movement | 37 | 1.6% |
| Overblow Shoulder66P+K into throwP+G | 37 | 1.6% |
| guardG into throwP+G | 34 | 1.5% |
408 further openings account for the other 1,353 rounds.
Counted from 583 of the 584 matches played. The rest were not pulled for openings.
Jeffry
| forward movement into punchP | 107 | 7.9% |
|---|---|---|
| guardG into evade down | 66 | 4.9% |
| Hammer Slide1P | 64 | 4.7% |
| Overblow Shoulder66P+K | 60 | 4.4% |
| backdash into Kenka Hook46P | 59 | 4.4% |
| backdash into Double Hammer Down43P | 48 | 3.6% |
| Overblow Shoulder66P+K into forward dash | 42 | 3.1% |
| forward movement into Double KnucklePP | 39 | 2.9% |
| Overblow Shoulder66P+K into forward movement | 37 | 2.7% |
| Overblow Shoulder66P+K into throwP+G | 37 | 2.7% |
| guardG | 30 | 2.2% |
| guardG into crouch | 29 | 2.1% |
| backdash into Megaton Knuckle43P+K | 27 | 2.0% |
| guardG into evade up | 26 | 1.9% |
| guardG into throwP+G | 26 | 1.9% |
190 further openings account for the other 653 rounds.
Counted from 334 of the 335 matches played. The rest were not pulled for openings.
Lei Fei
| backdash into evade up | 75 | 13.8% |
|---|---|---|
| Dantai4K | 71 | 13.1% |
| backdash into offensive move | 50 | 9.2% |
| backdash into evade down | 47 | 8.6% |
| forward movement into punchP | 34 | 6.2% |
| crouch dash back into evade down | 15 | 2.8% |
| forward dash into evade up | 12 | 2.2% |
| punchP into crouch dash forward | 12 | 2.2% |
| backdash into Touku Tenshinkyaku8K+G | 11 | 2.0% |
| Fukusoushou2P | 10 | 1.8% |
| Tenshi Ryusentai6K+G into kickK | 10 | 1.8% |
| backdash into Shatenshou33P | 10 | 1.8% |
| backdash into punchP | 9 | 1.6% |
| backdash into throwP+G | 8 | 1.5% |
| Tenshi Ryusentai6K+G into Rigoutai6K | 7 | 1.3% |
81 further openings account for the other 163 rounds.
Jacky
| backdash into evade up | 17 | 8.2% |
|---|---|---|
| Squat Straight2P | 15 | 7.3% |
| Middle Smash6P | 13 | 6.3% |
| backdash into Middle Smash6P | 13 | 6.3% |
| Bil Jee6P+K | 12 | 5.8% |
| backdash into evade down | 8 | 3.9% |
| Dash Hammer Kick66K into kickK | 7 | 3.4% |
| backdash into High Angle Upper Kick6K | 7 | 3.4% |
| backdash into Spin Heel Sword4K+G | 7 | 3.4% |
| forward movement into Jab Double StraightPPP | 7 | 3.4% |
| Slant Back Knuckle1P | 6 | 2.9% |
| Bil Jee6P+K into forward movement | 5 | 2.4% |
| forward dash into evade up | 5 | 2.4% |
| forward movement into punchP | 5 | 2.4% |
| forward dash into Slant Back Knuckle1P | 4 | 1.9% |
54 further openings account for the other 75 rounds.
Akira
| backdash into evade down | 9 | 7.6% |
|---|---|---|
| backdash into throwP+G | 9 | 7.6% |
| Senzankou66P+K into throwP+G | 8 | 6.8% |
| crouch into Ekishou3P | 8 | 6.8% |
| crouch dash forward into Jouho Touken6P | 6 | 5.1% |
| crouch dash forward into forward dash | 6 | 5.1% |
| crouch dash forward into guardG | 6 | 5.1% |
| Rimon Chouchu66P | 5 | 4.2% |
| Jouho Touken6P | 4 | 3.4% |
| forward dash into Jouho Touken6P | 4 | 3.4% |
| backdash into evade up | 3 | 2.5% |
| punchP into Jouho Touken6P | 3 | 2.5% |
| Rimon Chouchu66P into Jouho Touken6P | 2 | 1.7% |
| backdash into Jouho Touken6P | 2 | 1.7% |
| backdash into Souka Housui3P+K | 2 | 1.7% |
37 further openings account for the other 41 rounds.
Vanessa
| Offensive Style: crouch dash forward into evade down | 5 | 8.9% |
|---|---|---|
| Defensive Style: guard | 4 | 7.1% |
| Offensive Style: guard | 3 | 5.4% |
| Defensive Style: guard into Stinger Low Blow1P+K | 2 | 3.6% |
| Offensive Style: crouch dash forward into Leg Guard Crush2P | 2 | 3.6% |
| Offensive Style: evade up into Uppercut3P+K | 2 | 3.6% |
| Offensive Style: guard into Backswing BodyP+K | 2 | 3.6% |
| Defensive Style: Back Knuckle into Back Knuckle High6PK | 1 | 1.8% |
| Defensive Style: Switch Back Middle | 1 | 1.8% |
| Defensive Style: backdash into guardG | 1 | 1.8% |
| Defensive Style: crouch dash back into guardG | 1 | 1.8% |
| Defensive Style: crouch dash forward into Cut Upper3P | 1 | 1.8% |
| Defensive Style: crouch dash forward into Stinger Low Blow1P+K | 1 | 1.8% |
| Defensive Style: crouch dash forward into Switch Left SlicerKK | 1 | 1.8% |
| Defensive Style: crouch dash forward into crouch | 1 | 1.8% |
28 further openings account for the other 28 rounds.
Brad
| backdash into evade up | 4 | 10.8% |
|---|---|---|
| crouch dash back into evade down | 4 | 10.8% |
| backdash into evade down | 2 | 5.4% |
| guardG into throwP+G | 2 | 5.4% |
| Middle Spin Kick66K | 1 | 2.7% |
| Middle Spin Kick66K into kickK | 1 | 2.7% |
| Sharp Shoot1P into Low Kick2K | 1 | 2.7% |
| Sit Jab2P | 1 | 2.7% |
| backdash into Jolt Upper~Spin Kick3PK | 1 | 2.7% |
| backdash into Sit Jab2P | 1 | 2.7% |
| backdash into Sway Back4P+K+G | 1 | 2.7% |
| backdash into throwP+G | 1 | 2.7% |
| crouch dash back into Elbow Hook~Screw High Kick6PK | 1 | 2.7% |
| crouch dash back into Jolt Upper~Spin Kick3PK | 1 | 2.7% |
| crouch dash back into Sway Back4P+K+G | 1 | 2.7% |
14 further openings account for the other 14 rounds.
Lau
| Fukko Kensou1P | 1 | 25.0% |
|---|---|---|
| Sako Soushou4P+K | 1 | 25.0% |
| Touku Shashou897P+K into evade up | 1 | 25.0% |
| guardG into punchP | 1 | 25.0% |
