Virtua Fighter 5 REVO · v1.10
gigantic-show422
Characters played — VF5's own record
| Jacky | 33 | 2,088 | 1,045 | 1,043 | 50.0% |
|---|---|---|---|---|---|
| Lion | 34 | 1,733 | 927 | 806 | 53.5% |
| Vanessa | 26 | 1 | 0 | 1 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 101 | 52 | 49 | 51.5% | +3.8 |
|---|---|---|---|---|---|
| Wolf | 97 | 35 | 62 | 36.1% | -13.7 |
| Akira | 81 | 36 | 45 | 44.4% | -2.9 |
| Jean | 80 | 33 | 47 | 41.2% | -10.8 |
| Jeffry | 73 | 37 | 36 | 50.7% | +0.7 |
| El Blaze | 45 | 27 | 18 | 60.0% | +6.6 |
| Shun | 42 | 26 | 16 | 61.9% | +15.1 |
| Pai | 34 | 17 | 17 | 50.0% | -0.1 |
| Lion | 32 | 16 | 16 | 50.0% | +4.5 |
| Sarah | 32 | 15 | 17 | 46.9% | -3.5 |
| Taka | 31 | 19 | 12 | 61.3% | +18.9 |
| Kage | 30 | 19 | 11 | 63.3% | +16.1 |
| Aoi | 19 | 14 | 5 | 73.7% | +21.8 |
| Lau | 17 | 8 | 9 | 47.1% | +3.2 |
| Brad | 16 | 8 | 8 | 50.0% | -1.0 |
| Vanessa | 16 | 8 | 8 | 50.0% | -4.0 |
| Goh | 15 | 7 | 8 | 46.7% | -8.0 |
| Lei Fei | 13 | 6 | 7 | 46.1% | -7.7 |
| Eileen | 7 | 1 | 6 | 14.3% | -28.4 |
| Dural | 2 | 0 | 2 | 0.0% | -66.7 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 97 | 46 | 51 | 47.4% | -4.3 |
|---|---|---|---|---|---|
| Rectangle | 91 | 44 | 47 | 48.4% | -2.2 |
| Breakable Full Fence | 88 | 48 | 40 | 54.5% | +5.8 |
| Low Fence | 85 | 41 | 44 | 48.2% | -0.4 |
| Full Fence | 84 | 50 | 34 | 59.5% | +11.8 |
| Open | 77 | 40 | 37 | 52.0% | +4.0 |
| Single Wall | 77 | 43 | 34 | 55.8% | +10.3 |
| Half Fence | 60 | 25 | 35 | 41.7% | -13.6 |
| Breakable Half Fence | 58 | 28 | 30 | 48.3% | +5.5 |
| Full Fence and Open | 23 | 6 | 17 | 26.1% | -27.4 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 478 | 50.4% | 49.7% | +0.7 |
| No walls | 239 | 51.9% | 47.9% | +4.0 |
Walls against open: -3.3 points (95% range -12.1 to +5.5), p 0.461 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| マクシミリアン15世 (Rank 31) | 74 | 41 | 33 | 55.4% |
|---|---|---|---|---|
| タイヨウ (Rank 32) | 31 | 16 | 15 | 51.6% |
| 役小角 (Rank 32) | 30 | 20 | 10 | 66.7% |
| hikabun (Rank 36) | 28 | 10 | 18 | 35.7% |
| 滝太郎(Takitarou) (Rank 32) | 22 | 11 | 11 | 50.0% |
| cokeshi (Rank 29) | 21 | 11 | 10 | 52.4% |
| カミナリおやじ (Rank 30) | 21 | 12 | 9 | 57.1% |
| ヘニオ (Rank 34) | 18 | 7 | 11 | 38.9% |
| nanami.madogiwa (Rank 34) | 17 | 7 | 10 | 41.2% |
| ブロッサム (Rank 35) | 16 | 6 | 10 | 37.5% |
| fwnd1396 (Rank 35) | 15 | 6 | 9 | 40.0% |
| 太鼓の別人@夏Bonus無し (Rank 32) | 15 | 8 | 7 | 53.3% |
| interceptor (Rank 39) | 14 | 2 | 12 | 14.3% |
| ミルク警察 (Rank 33) | 14 | 7 | 7 | 50.0% |
| やまだ.com (Rank 36) | 13 | 7 | 6 | 53.9% |
| ヒ・ジハー (Rank 35) | 12 | 5 | 7 | 41.7% |
| be-shedded (Rank 29) | 11 | 8 | 3 | 72.7% |
| bonbon (Rank 35) | 11 | 2 | 9 | 18.2% |
| ちょいそる (Rank 28) | 11 | 6 | 5 | 54.5% |
| delicioso (Rank 33) | 10 | 3 | 7 | 30.0% |
| けいすけ新宿 (Rank 33) | 10 | 7 | 3 | 70.0% |
| MikuMartineau (Rank 30) | 9 | 5 | 4 | 55.6% |
| ガリバー (Rank 31) | 9 | 6 | 3 | 66.7% |
| 筋トレ職人 (Rank 32) | 9 | 6 | 3 | 66.7% |
| シエロJ (Rank 34) | 8 | 2 | 6 | 25.0% |
Most played opponents, most recent first
| 役小角 (Rank 32) | 2026/09/18 | 30 | 20 | 10 | 66.7% |
|---|---|---|---|---|---|
| マクシミリアン15世 (Rank 31) | 2026/09/18 | 74 | 41 | 33 | 55.4% |
| タイヨウ (Rank 32) | 2026/09/18 | 31 | 16 | 15 | 51.6% |
| ヘニオ (Rank 34) | 2026/09/17 | 18 | 7 | 11 | 38.9% |
| bonbon (Rank 35) | 2026/09/12 | 11 | 2 | 9 | 18.2% |
| 滝太郎(Takitarou) (Rank 32) | 2026/09/12 | 22 | 11 | 11 | 50.0% |
| be-shedded (Rank 29) | 2026/09/11 | 11 | 8 | 3 | 72.7% |
| hikabun (Rank 36) | 2026/09/09 | 28 | 10 | 18 | 35.7% |
| ミルク警察 (Rank 33) | 2026/09/09 | 14 | 7 | 7 | 50.0% |
| nanami.madogiwa (Rank 34) | 2026/09/08 | 17 | 7 | 10 | 41.2% |
| 太鼓の別人@夏Bonus無し (Rank 32) | 2026/09/04 | 15 | 8 | 7 | 53.3% |
| delicioso (Rank 33) | 2026/09/02 | 10 | 3 | 7 | 30.0% |
| cokeshi (Rank 29) | 2026/09/02 | 21 | 11 | 10 | 52.4% |
| やまだ.com (Rank 36) | 2026/08/29 | 13 | 7 | 6 | 53.9% |
| fwnd1396 (Rank 35) | 2026/08/29 | 15 | 6 | 9 | 40.0% |
| ちょいそる (Rank 28) | 2026/08/27 | 11 | 6 | 5 | 54.5% |
| カミナリおやじ (Rank 30) | 2026/08/05 | 21 | 12 | 9 | 57.1% |
| ガリバー (Rank 31) | 2026/07/25 | 9 | 6 | 3 | 66.7% |
| けいすけ新宿 (Rank 33) | 2026/07/19 | 10 | 7 | 3 | 70.0% |
| シエロJ (Rank 34) | 2026/07/17 | 8 | 2 | 6 | 25.0% |
| interceptor (Rank 39) | 2026/07/10 | 14 | 2 | 12 | 14.3% |
| ヒ・ジハー (Rank 35) | 2026/06/17 | 12 | 5 | 7 | 41.7% |
| 筋トレ職人 (Rank 32) | 2026/06/17 | 9 | 6 | 3 | 66.7% |
| ブロッサム (Rank 35) | 2026/06/04 | 16 | 6 | 10 | 37.5% |
| MikuMartineau (Rank 30) | 2026/05/19 | 9 | 5 | 4 | 55.6% |
Round openings
Every character
| guardG into throwP+G | 235 | 7.3% |
|---|---|---|
| backdash into evade up | 178 | 5.5% |
| backdash into evade down | 149 | 4.6% |
| forward movement into punchP | 127 | 4.0% |
| backdash into backward movement | 96 | 3.0% |
| crouch into Katousui2P | 94 | 2.9% |
| backdash into throwP+G | 81 | 2.5% |
| punchP | 78 | 2.4% |
| crouch into Squat Straight2P | 73 | 2.3% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 71 | 2.2% |
| backdash into Slide Shuffle (Deflect)4P+K+G | 68 | 2.1% |
| Dash Hammer Kick66K | 64 | 2.0% |
| Slant Back Knuckle1P into Rage Kick1PK | 53 | 1.6% |
| backdash into guardG | 52 | 1.6% |
| guardG | 46 | 1.4% |
419 further openings account for the other 1,748 rounds.
Jacky
| guardG into throwP+G | 163 | 7.8% |
|---|---|---|
| backdash into evade up | 124 | 5.9% |
| backdash into evade down | 114 | 5.4% |
| backdash into backward movement | 74 | 3.5% |
| crouch into Squat Straight2P | 73 | 3.5% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 71 | 3.4% |
| backdash into Slide Shuffle (Deflect)4P+K+G | 68 | 3.2% |
| Dash Hammer Kick66K | 64 | 3.0% |
| backdash into throwP+G | 59 | 2.8% |
| forward movement into punchP | 54 | 2.6% |
| Slant Back Knuckle1P into Rage Kick1PK | 53 | 2.5% |
| punchP | 52 | 2.5% |
| forward movement into Punch High KickPK | 36 | 1.7% |
| guardG | 34 | 1.6% |
| crouch into Middle Kick3K | 33 | 1.6% |
237 further openings account for the other 1,028 rounds.
Lion
| crouch into Katousui2P | 94 | 8.5% |
|---|---|---|
| forward movement into punchP | 73 | 6.6% |
| guardG into throwP+G | 72 | 6.5% |
| backdash into evade up | 54 | 4.9% |
| backdash into evade down | 35 | 3.2% |
| punchP | 26 | 2.4% |
| crouch dash forward into Sen'inshou3P | 23 | 2.1% |
| crouch into Dantai3K | 23 | 2.1% |
| backdash into backward movement | 22 | 2.0% |
| backdash into throwP+G | 22 | 2.0% |
| Banchu6P into Banchu Renkanshu6PP | 21 | 1.9% |
| Juchou Senshou8P+K | 20 | 1.8% |
| backdash into guardG | 20 | 1.8% |
| guardG into punchP | 18 | 1.6% |
| Katousui2P | 17 | 1.5% |
209 further openings account for the other 565 rounds.
Vanessa
| Defensive Style: Bone Crush Middle into guardG | 1 | 12.5% |
|---|---|---|
| Defensive Style: Wind Elbow | 1 | 12.5% |
| Defensive Style: backdash into evade down | 1 | 12.5% |
| Defensive Style: guard | 1 | 12.5% |
| Defensive Style: guard into evade down | 1 | 12.5% |
| Offensive Style: backward movement into evade down | 1 | 12.5% |
| Offensive Style: evade down into Sweet Leg Slash1P | 1 | 12.5% |
| Offensive Style: evade up into crouch dash back | 1 | 12.5% |
