Virtua Fighter 5 REVO · v1.10 · Region: South America
piyohiko-084
Characters played — VF5's own record
| Jean | 30 | 604 | 357 | 247 | 59.1% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 6 | 4 | 2 | 66.7% | +22.4 |
|---|---|---|---|---|---|
| Kage | 5 | 1 | 4 | 20.0% | -34.4 |
| Shun | 4 | 4 | 0 | 100.0% | +46.4 |
| Jeffry | 2 | 0 | 2 | 0.0% | -60.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 4 | 0 | 4 | 0.0% | -61.4 |
|---|---|---|---|---|---|
| Rectangle | 4 | 4 | 0 | 100.0% | +54.8 |
| Open | 3 | 1 | 2 | 33.3% | -13.3 |
| Full Fence and Open | 2 | 2 | 0 | 100.0% | +38.1 |
| Low Fence | 2 | 2 | 0 | 100.0% | +42.3 |
| Octagon | 2 | 0 | 2 | 0.0% | -50.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 10 | 40.0% | 50.9% | -10.9 |
| No walls | 5 | 60.0% | 51.7% | +8.3 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Koromo (Rank 32) | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|
| ヘニオ (Rank 30) | 4 | 2 | 2 | 50.0% |
| 電気髭@barba_elettrica (Rank 27) | 4 | 4 | 0 | 100.0% |
| tonchan145656 (Rank 30) | 2 | 0 | 2 | 0.0% |
| アナパイ1973 (Rank 27) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| ヘニオ (Rank 30) | 2026/04/17 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| tonchan145656 (Rank 30) | 2026/03/28 | 2 | 0 | 2 | 0.0% |
| Koromo (Rank 32) | 2026/03/26 | 5 | 1 | 4 | 20.0% |
| 電気髭@barba_elettrica (Rank 27) | 2026/03/26 | 4 | 4 | 0 | 100.0% |
| アナパイ1973 (Rank 27) | 2026/03/26 | 2 | 2 | 0 | 100.0% |
Round openings
Jean
| evade up into forward dash | 5 | 7.3% |
|---|---|---|
| Gyaku Seikenzuki66P into Yoko'enpi6P | 4 | 5.9% |
| backdash into evade up | 4 | 5.9% |
| crouch into Shitamaeken2P | 4 | 5.9% |
| forward movement into Maeken~Joudan MawashigeriPK | 3 | 4.4% |
| guardG into throwP+G | 3 | 4.4% |
| backdash into Kake'uchi~Maekeri'age46PK | 2 | 2.9% |
| crouch dash forward into evade down | 2 | 2.9% |
| crouch dash forward into guardG | 2 | 2.9% |
| crouch into Shitanagi Shutou1P | 2 | 2.9% |
| guardG into Chudan Mawashigeri3K | 2 | 2.9% |
| Gyaku Seikenzuki66P | 1 | 1.5% |
| Gyaku Seikenzuki66P into throwP+G | 1 | 1.5% |
| Harai'uke (Deflect)4P+K+G | 1 | 1.5% |
| Harai'uke (Deflect)4P+K+G into punchP | 1 | 1.5% |
31 further openings account for the other 31 rounds.
