VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Vanessa

babystar0919

Career matches2,960
Career win rate54.9%
Round win rate49.7%
Peak rank32
Distinct opponents168
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Vanessa321,26068157954.0%
Lei Fei311,03957046954.9%
Lion3062034827256.1%
El Blaze2735211460.0%
Pai2664266.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira56342260.7%+13.8
Wolf32161650.0%+0.6
Jacky31131841.9%-2.9
Jeffry27111640.7%-10.2
Jean23101343.5%-3.3
Sarah1811761.1%+12.1
El Blaze178947.1%+1.4
Goh156940.0%-16.0
Brad137653.9%+10.4
Shun135838.5%-10.6
Pai123925.0%-25.5
Lei Fei113827.3%-16.1
Vanessa96366.7%+13.9
Aoi84450.0%+1.6
Lau63350.0%+2.3
Kage53260.0%+11.7
Lion52340.0%-8.1
Eileen41325.0%-22.7
Taka330100.0%+48.0
Dural21150.0%+2.5

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon43192444.2%-4.8
Full Fence35142140.0%-9.1
Single Wall35171848.6%-1.0
Breakable Full Fence30131743.3%-0.5
Open29111837.9%-10.2
Breakable Half Fence28161257.1%+7.0
Rectangle27121544.4%-7.3
Low Fence2517868.0%+19.3
Full Fence and Open20101050.0%+4.0
Half Fence2011955.0%+6.2

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls18346.4%48.4%-2.0
No walls8950.6%48.9%+1.6

Walls against open: -3.6 points (95% range -16.2 to +9.0), p 0.574 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

MaBoy (Rank 34)2026/09/2283537.5%
うめおに。 (Rank 33)2026/09/1463350.0%
以前用姊夫的乾淨又衛生㊣gtkuo (Rank 29)2026/08/2843175.0%
sby (Rank 29)2026/08/0331233.3%
juste (Rank 30)2026/08/0332166.7%
ヘニオ (Rank 34)2026/08/0342250.0%
IIOld2Play (Rank 29)2026/07/3031233.3%
BANANA (Rank 28)2026/07/1065183.3%
え~る (Rank 29)2026/07/1083537.5%
jiwoonpk (Rank 32)2026/07/0862433.3%
Sinabro (Rank 28)2026/06/2754180.0%
ふぇに (Rank 33)2026/06/264040.0%
pinturicchio (Rank 30)2026/06/2664266.7%
LEO (Rank 33)2026/06/2363350.0%
windowkhs (Rank 27)2026/06/2295455.6%
XXX (Rank 29)2026/06/1931233.3%
MikuMartineau (Rank 30)2026/06/0253260.0%
究極無敵 (Rank 32)2026/05/2832166.7%
太鼓の別人/TaikoStrike (Rank 30)2026/05/27330100.0%
HAM (Rank 32)2026/05/2151420.0%
しゅが~nsr (Rank 28)2026/05/20330100.0%
elf4sale (Rank 28)2026/05/2094544.4%
OgreAunt (Rank 32)2026/05/2041325.0%
sraosha1 (Rank 28)2026/04/2275271.4%
AnchorMan (Rank 29)2026/04/22440100.0%

Round openings

Every character

guardG725.9%
punchP into Kakushu Suirengeki6PP695.6%
punchP into Souji SenpuP+K483.9%
Defensive Style: guard473.8%
backdash into evade down433.5%
Defensive Style: guard into Stinger Low Blow1P+K403.2%
punchP into Kakushu Suigeki6P383.1%
offensive move373.0%
Defensive Style: Parrying High Kick (Deflect)322.6%
backdash into Kaisei Tento1P+K292.4%
Offensive Style: crouch into Sweet Leg Slash1P252.0%
guardG into Senkyutai1K252.0%
Defensive Style: backdash into evade up231.9%
punchP231.9%
Defensive Style: backdash into Stinger Low Blow1P+K211.7%

270 further openings account for the other 657 rounds.

Counted from 298 of the 310 matches played. The rest were not pulled for openings.

Vanessa

Defensive Style: guard479.3%
Defensive Style: guard into Stinger Low Blow1P+K407.9%
Defensive Style: Parrying High Kick (Deflect)326.3%
Offensive Style: crouch into Sweet Leg Slash1P255.0%
Defensive Style: backdash into evade up234.6%
Defensive Style: backdash into Stinger Low Blow1P+K214.2%
Defensive Style: backdash into evade down193.8%
Defensive Style: crouch into Stinger Low Blow1P+K163.2%
Defensive Style: backdash into Sliding Low Kick1K+G102.0%
Defensive Style: guard into kickK102.0%
Defensive Style: evade up into Stinger Low Blow1P+K91.8%
Offensive Style: backdash into evade down91.8%
Defensive Style: Stinger Low Blow71.4%
Offensive Style: evade up into Long Barrel Blow66P71.4%
Defensive Style: crouch into down-back kick1K61.2%

115 further openings account for the other 223 rounds.

Counted from 123 of the 125 matches played. The rest were not pulled for openings.

Lei Fei

punchP into Kakushu Suirengeki6PP6918.6%
guardG4211.3%
punchP into Kakushu Suigeki6P3810.3%
offensive move369.7%
backdash into Kaisei Tento1P+K297.8%
guardG into Rigoutai6K164.3%
backdash into evade down143.8%
guardG into Niki Bunkyaku9K71.9%
offensive move into crouch71.9%
backdash into crouch61.6%
crouch into Fukusoushou2P61.6%
offensive move into Fujinkyaku2K61.6%
backdash into Chinheki4P+K51.4%
backdash into evade up51.4%
backdash into punchP41.1%

55 further openings account for the other 80 rounds.

Counted from 89 of the 99 matches played. The rest were not pulled for openings.

Lion

punchP into Souji SenpuP+K4814.9%
backdash into evade down257.7%
guardG into Senkyutai1K257.7%
guardG237.1%
punchP216.5%
backdash into Kishitsu Kasensou43P134.0%
backdash into evade up103.1%
Koushu RensuiPP into Rensui SoushuPPP+K82.5%
crouch into Zensoutai2KK82.5%
punchP into Koushu RensuiPP82.5%
crouch into Katousui2P72.2%
backdash into Souji SenpuP+K61.9%
backdash into crouch61.9%
evade down into forward dash51.6%
Taizan Soukoushu4P+K41.2%

71 further openings account for the other 106 rounds.

El Blaze

guardG521.7%
Shouda46PP into Rising Back Spin Kick46PPK28.7%
backdash into evade down28.7%
crouch into Low Drop Kick1K+G28.7%
Backswing Rocket1P+K into forward movement14.3%
Low Drop Kick1K+G14.3%
backdash into Hammer Smash46P+K14.3%
backdash into Rising Back Spin Kick46PPK14.3%
backdash into Volcano Upper4P+K14.3%
crouch into Low Spin Kick2K+G14.3%
evade up into forward dash14.3%
evade up into guardG14.3%
guardG into Low Spin Kick2K+G14.3%
guardG into Rolling Low Knuckle1P14.3%
guardG into Sit Jab2P14.3%

1 further openings account for the other 1 rounds.

Pai

crouch into Souka Rensui3PP333.3%
backdash into evade down222.2%
guardG222.2%
guardG into Ensei Haikyaku4K111.1%
guardG into down-back kick1K111.1%