Virtua Fighter 5 REVO · v1.10 · Region: Asia
Yamaino
Characters played — VF5's own record
| Wolf | 40 | 538 | 328 | 210 | 61.0% |
|---|---|---|---|---|---|
| Jacky | 30 | 392 | 209 | 183 | 53.3% |
| Akira | 30 | 381 | 221 | 160 | 58.0% |
| Sarah | — | 364 | 202 | 162 | 55.5% |
| Shun | 30 | 181 | 117 | 64 | 64.6% |
| Pai | 29 | 155 | 87 | 68 | 56.1% |
| Brad | 30 | 154 | 94 | 60 | 61.0% |
| Jeffry | 29 | 121 | 76 | 45 | 62.8% |
| El Blaze | — | 57 | 44 | 13 | 77.2% |
| Jean | — | 39 | 30 | 9 | 76.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 26 | 16 | 10 | 61.5% | -0.9 |
|---|---|---|---|---|---|
| Jeffry | 14 | 9 | 5 | 64.3% | +7.1 |
| Lau | 14 | 9 | 5 | 64.3% | +10.8 |
| Jacky | 13 | 8 | 5 | 61.5% | -0.7 |
| Sarah | 13 | 10 | 3 | 76.9% | +19.7 |
| Pai | 11 | 4 | 7 | 36.4% | -25.8 |
| Wolf | 10 | 5 | 5 | 50.0% | -6.6 |
| Lei Fei | 8 | 5 | 3 | 62.5% | +3.1 |
| Brad | 7 | 3 | 4 | 42.9% | -23.2 |
| El Blaze | 6 | 4 | 2 | 66.7% | +13.8 |
| Vanessa | 5 | 2 | 3 | 40.0% | -26.1 |
| Eileen | 4 | 2 | 2 | 50.0% | -15.3 |
| Aoi | 3 | 2 | 1 | 66.7% | +10.3 |
| Dural | 3 | 3 | 0 | 100.0% | +28.4 |
| Kage | 3 | 2 | 1 | 66.7% | +9.4 |
| Lion | 3 | 1 | 2 | 33.3% | -19.5 |
| Shun | 3 | 2 | 1 | 66.7% | +6.7 |
| Jean | 2 | 2 | 0 | 100.0% | +37.2 |
| Goh | 1 | 0 | 1 | 0.0% | -50.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 21 | 11 | 10 | 52.4% | -12.1 |
|---|---|---|---|---|---|
| Open | 19 | 14 | 5 | 73.7% | +18.2 |
| Full Fence | 17 | 8 | 9 | 47.1% | -13.6 |
| Rectangle | 16 | 8 | 8 | 50.0% | -9.4 |
| Half Fence | 15 | 10 | 5 | 66.7% | +11.4 |
| Single Wall | 15 | 8 | 7 | 53.3% | -9.6 |
| Breakable Full Fence | 11 | 8 | 3 | 72.7% | +12.3 |
| Low Fence | 10 | 5 | 5 | 50.0% | -12.4 |
| Breakable Half Fence | 9 | 7 | 2 | 77.8% | +14.1 |
| Full Fence and Open | 6 | 4 | 2 | 66.7% | +17.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 89 | 58.4% | 60.2% | -1.8 |
| No walls | 44 | 61.4% | 60.1% | +1.3 |
Walls against open: -3.1 points (95% range -22.4 to +16.2), p 0.753 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| たか (Rank 30) | 9 | 6 | 3 | 66.7% |
|---|---|---|---|---|
| BANANA (Rank 29) | 4 | 4 | 0 | 100.0% |
| ER_higante (Rank 28) | 4 | 2 | 2 | 50.0% |
| IzumiKyoka_bungo (Rank 30) | 4 | 3 | 1 | 75.0% |
| 44884 (Rank 31) | 3 | 2 | 1 | 66.7% |
| BeheritX5674 (Rank 30) | 3 | 1 | 2 | 33.3% |
| JOHNFLOE (Rank 30) | 3 | 3 | 0 | 100.0% |
| be-shedded (Rank 29) | 3 | 1 | 2 | 33.3% |
| elf4sale (Rank 30) | 3 | 2 | 1 | 66.7% |
| laga1007 (Rank 26) | 3 | 3 | 0 | 100.0% |
| oblique-bulb2014 (Rank 30) | 3 | 1 | 2 | 33.3% |
| spacejamplus (Rank 26) | 3 | 3 | 0 | 100.0% |
| super_great_5 (Rank 25) | 3 | 2 | 1 | 66.7% |
| sword-moon-light (Rank 26) | 3 | 2 | 1 | 66.7% |
| temp002 (Rank 30) | 3 | 2 | 1 | 66.7% |
| zeronana (Rank 28) | 3 | 2 | 1 | 66.7% |
| なっちゃんねる (Rank 25) | 3 | 3 | 0 | 100.0% |
| ・・・・ (Rank 27) | 3 | 2 | 1 | 66.7% |
| Lukas Anderson1990 (Rank 26) | 2 | 0 | 2 | 0.0% |
| banpal/バンパル (Rank 33) | 2 | 0 | 2 | 0.0% |
| え~る (Rank 27) | 2 | 2 | 0 | 100.0% |
| しゅが~nsr (Rank 26) | 2 | 0 | 2 | 0.0% |
| イチゲン (Rank 29) | 2 | 1 | 1 | 50.0% |
| シゲオ (Rank 32) | 2 | 0 | 2 | 0.0% |
| 青山@はなちゃん (Rank 30) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| ・・・・ (Rank 27) | 2026/09/14 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| temp002 (Rank 30) | 2026/09/14 | 3 | 2 | 1 | 66.7% |
| spacejamplus (Rank 26) | 2026/09/14 | 3 | 3 | 0 | 100.0% |
| oblique-bulb2014 (Rank 30) | 2026/09/14 | 3 | 1 | 2 | 33.3% |
| sword-moon-light (Rank 26) | 2026/09/14 | 3 | 2 | 1 | 66.7% |
| たか (Rank 30) | 2026/09/14 | 9 | 6 | 3 | 66.7% |
| しゅが~nsr (Rank 26) | 2026/09/14 | 2 | 0 | 2 | 0.0% |
| BeheritX5674 (Rank 30) | 2026/09/13 | 3 | 1 | 2 | 33.3% |
| 44884 (Rank 31) | 2026/09/13 | 3 | 2 | 1 | 66.7% |
| be-shedded (Rank 29) | 2026/09/06 | 3 | 1 | 2 | 33.3% |
| イチゲン (Rank 29) | 2026/09/06 | 2 | 1 | 1 | 50.0% |
| IzumiKyoka_bungo (Rank 30) | 2026/09/06 | 4 | 3 | 1 | 75.0% |
| ER_higante (Rank 28) | 2026/09/02 | 4 | 2 | 2 | 50.0% |
| 青山@はなちゃん (Rank 30) | 2026/09/02 | 2 | 1 | 1 | 50.0% |
| JOHNFLOE (Rank 30) | 2026/08/31 | 3 | 3 | 0 | 100.0% |
| zeronana (Rank 28) | 2026/08/31 | 3 | 2 | 1 | 66.7% |
| シゲオ (Rank 32) | 2026/08/30 | 2 | 0 | 2 | 0.0% |
| laga1007 (Rank 26) | 2026/08/17 | 3 | 3 | 0 | 100.0% |
| BANANA (Rank 29) | 2026/08/04 | 4 | 4 | 0 | 100.0% |
| なっちゃんねる (Rank 25) | 2026/08/04 | 3 | 3 | 0 | 100.0% |
| Lukas Anderson1990 (Rank 26) | 2026/08/03 | 2 | 0 | 2 | 0.0% |
| super_great_5 (Rank 25) | 2026/07/27 | 3 | 2 | 1 | 66.7% |
| え~る (Rank 27) | 2026/07/26 | 2 | 2 | 0 | 100.0% |
| banpal/バンパル (Rank 33) | 2026/07/20 | 2 | 0 | 2 | 0.0% |
| elf4sale (Rank 30) | 2026/06/24 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| backdash into evade up | 53 | 9.0% |
|---|---|---|
| Rimon Chouchu66P into punchP | 24 | 4.1% |
| punchP into Double KnucklePP | 22 | 3.7% |
| punchP into RengekiPP | 17 | 2.9% |
| Ducking Low2K+G into Destruction WaveK+G | 10 | 1.7% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 10 | 1.7% |
| backdash into punchP | 10 | 1.7% |
| crouch dash forward into guardG | 10 | 1.7% |
| forward dash into evade up | 10 | 1.7% |
| Jab StraightPP into Jab Double StraightPPP | 9 | 1.5% |
| Rimon Chouchu66P into Jouho Touken6P | 9 | 1.5% |
| crouch dash forward into throwP+G | 9 | 1.5% |
| evade down into throwP+G | 9 | 1.5% |
| evade down into guardG | 8 | 1.4% |
| Ducking Low2K+G | 7 | 1.2% |
230 further openings account for the other 373 rounds.
Jeffry
| punchP into Double KnucklePP | 22 | 12.9% |
|---|---|---|
| backdash into evade up | 11 | 6.5% |
| Ducking Low2K+G into Destruction WaveK+G | 10 | 5.9% |
| Ducking Low2K+G | 7 | 4.1% |
| crouch dash forward into guardG | 6 | 3.5% |
| backdash into Full Swing Upper33P | 5 | 2.9% |
| crouch dash forward into throwP+G | 5 | 2.9% |
| evade down into guardG | 5 | 2.9% |
| Low Knuckle2P | 4 | 2.4% |
| backdash into punchP | 4 | 2.4% |
| Dash Elbow66P into Dash Elbow Upper66PP | 3 | 1.8% |
| Side Kick3K into Knee Attack6K | 3 | 1.8% |
| evade down into throwP+G | 3 | 1.8% |
| guardG into punchP | 3 | 1.8% |
| punchP into Knuckle KickPK | 3 | 1.8% |
61 further openings account for the other 76 rounds.
Shun
| backdash into evade up | 17 | 13.1% |
|---|---|---|
| punchP into RengekiPP | 17 | 13.1% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 10 | 7.7% |
| forward dash into evade up | 7 | 5.4% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 6 | 4.6% |
| Haisenchu1P | 4 | 3.1% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 3 | 2.3% |
| backdash into Fukuchougeki2P | 3 | 2.3% |
| backdash into Rensai Gakushu46PP | 3 | 2.3% |
| crouch dash back | 3 | 2.3% |
| evade down into Kasen Zenbokushou6PP | 3 | 2.3% |
| guardG into evade down | 3 | 2.3% |
| guardG into throwP+G | 3 | 2.3% |
| Gyousentai2K | 2 | 1.5% |
| forward dash into Fukuchougeki2P | 2 | 1.5% |
42 further openings account for the other 44 rounds.
Akira
| Rimon Chouchu66P into punchP | 24 | 21.4% |
|---|---|---|
| Rimon Chouchu66P into Jouho Touken6P | 9 | 8.0% |
| Yakuho Chouchu666P into punchP | 6 | 5.4% |
| backdash into evade up | 5 | 4.5% |
| Souka Housui3P+K | 4 | 3.6% |
| evade down into Jouho Touken6P | 4 | 3.6% |
| Souka Housui3P+K into SoutoP+K | 3 | 2.7% |
| Yakuho Chouchu666P into Jouho Touken6P | 3 | 2.7% |
| backdash into punchP | 3 | 2.7% |
| forward dash into Rimon Chouchu66P | 3 | 2.7% |
| Chouyoushu1P into Koboku214P | 2 | 1.8% |
| Jouho Senshou46P into forward movement | 2 | 1.8% |
| backdash into Jouho Senshou46P | 2 | 1.8% |
| backdash into Souka Housui3P+K | 2 | 1.8% |
| crouch dash back into Jouho Touken6P | 2 | 1.8% |
34 further openings account for the other 38 rounds.
Pai
| backdash into evade up | 12 | 11.5% |
|---|---|---|
| RenshouPP into RaigekishouPPP | 7 | 6.7% |
| Senkyaku Chushou3KP into Renkan Soukashou3KPP | 7 | 6.7% |
| Sensaitai2K into Renka Sentai2KK | 7 | 6.7% |
| Honshin Soukyaku1K+G into Ensei SenpukyakuK+G | 5 | 4.8% |
| Honshin Soukyaku1K+G into Kochoukyaku4K+G | 4 | 3.9% |
| Koutankyaku66K into Renkan Tanheki66KP | 3 | 2.9% |
| backward movement into evade up | 3 | 2.9% |
| crouch dash forward into guardG | 3 | 2.9% |
| crouch dash forward into throwP+G | 3 | 2.9% |
| Ensei Haikyaku4K into kickK | 2 | 1.9% |
| Senchuken6P | 2 | 1.9% |
| Senchutai3K | 2 | 1.9% |
| Senchutai3K into Senkyaku Chushou3KP | 2 | 1.9% |
| backdash into backward movement | 2 | 1.9% |
36 further openings account for the other 40 rounds.
Jacky
| Jab StraightPP into Jab Double StraightPPP | 9 | 21.4% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 4 | 9.5% |
| backdash into evade up | 4 | 9.5% |
| Low Spin Kick1K+G into Spin Heel Sword4K+G | 2 | 4.8% |
| backdash into Jab Double StraightPPP | 2 | 4.8% |
| evade down into throwP+G | 2 | 4.8% |
| Low Spin Kick1K+G into Spinning KickK+G | 1 | 2.4% |
| Slant Back Knuckle1P into Rage Kick1PK | 1 | 2.4% |
| Slide Shuffle (Deflect)4P+K+G | 1 | 2.4% |
| Spin Heel Sword4K+G into forward movement | 1 | 2.4% |
| backdash into Low Spin Kick1K+G | 1 | 2.4% |
| backdash into Step-in Middle Kick66K+G | 1 | 2.4% |
| backdash into crouch dash back | 1 | 2.4% |
| backward movement into evade up | 1 | 2.4% |
| backward movement into punchP | 1 | 2.4% |
10 further openings account for the other 10 rounds.
Brad
| backdash into evade up | 4 | 21.1% |
|---|---|---|
| Ducking6P+K+G into Crush Knee KickK+G | 2 | 10.5% |
| Middle Spin Kick66K into kickK | 2 | 10.5% |
| Dtee Sawk Dtrohng4P+K into Rapid Double JabP+K | 1 | 5.3% |
| Sit Jab2P | 1 | 5.3% |
| backdash into Ducking6P+K+G | 1 | 5.3% |
| backdash into Elbow Hook6P | 1 | 5.3% |
| backdash into punchP | 1 | 5.3% |
| crouch dash forward into Dtee Sawk Combination3PP | 1 | 5.3% |
| evade down into throwP+G | 1 | 5.3% |
| forward dash into Sit Jab2P | 1 | 5.3% |
| forward dash into Ten Kao6K | 1 | 5.3% |
| guardG | 1 | 5.3% |
| punchP into Jab~High KickPK | 1 | 5.3% |
Wolf
| Low Hammer2P into punchP | 2 | 15.4% |
|---|---|---|
| Jab StraightPP into One Two UpperPPP | 1 | 7.7% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 1 | 7.7% |
| Screw Hook63214P | 1 | 7.7% |
| crouch dash back into Quick Shoulder66P+K | 1 | 7.7% |
| crouch dash forward into Elbow Butt4P | 1 | 7.7% |
| crouch dash forward into Gasp Kneel Palm Bomb6P+K | 1 | 7.7% |
| evade down into punchP | 1 | 7.7% |
| forward dash into Knee Lift6K | 1 | 7.7% |
| forward dash into Low Drop Kick62K | 1 | 7.7% |
| forward dash into Low Hammer2P | 1 | 7.7% |
| forward movement into Elbow Butt4P | 1 | 7.7% |
