VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

ア-サ-坂本

Career matches1,987
Career win rate65.1%
Round win rate65.4%
Peak rank42
Distinct opponents3
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai421,9871,29469365.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky32166.7%-0.4
Lei Fei32166.7%-0.3
Jeffry110100.0%+1.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence43175.0%+0.4
Open32166.7%-0.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls475.0%74.8%+0.2
No walls366.7%66.9%-0.2

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

亡霊 (Rank 38)32166.7%
超ボタン連打マ~ン (Rank 41)32166.7%
keke7 (Rank 1)110100.0%

Most played opponents, most recent first

超ボタン連打マ~ン (Rank 41)2026/05/1732166.7%
keke7 (Rank 1)2026/05/17110100.0%
亡霊 (Rank 38)2026/05/1732166.7%

Round openings

Pai

backdash into Honrakukyaku46K+G311.5%
backdash into Senchutai3K311.5%
Hi'en Tankyaku9K into forward movement27.7%
Senchutai3K into forward movement27.7%
backdash into evade up27.7%
forward movement into punchP27.7%
Enbu Renkyaku6K+G into forward movement13.9%
Hi'en Tankyaku9K into crouch dash forward13.9%
Hi'en Tankyaku9K into forward dash13.9%
Honshin Soukyaku1K+G13.9%
Kochoukyaku4K+G into forward movement13.9%
Shi'en Settai2K+G13.9%
backdash into Honshin Soukyaku1K+G13.9%
backdash into Souka Senpukyaku3PK13.9%
backdash into evade down13.9%

3 further openings account for the other 3 rounds.