VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

チョコチップ

Career matches837
Career win rate55.4%
Round win rate52.2%
Peak rank30
Distinct opponents89
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion3083746437355.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky33171651.5%+0.9
Akira31171454.8%+0.1
Kage1913668.4%+11.5
Wolf1913668.4%+10.5
Sarah145935.7%-17.9
Brad136746.1%-7.5
Shun138561.5%+1.1
Goh104640.0%-20.1
Lau106460.0%+6.7
El Blaze85362.5%+2.2
Jean76185.7%+26.8
Lion72528.6%-19.1
Vanessa65183.3%+28.3
Aoi31233.3%-28.8
Pai32166.7%+0.6
Jeffry2020.0%-35.3
Dural1010.0%-37.0
Eileen110100.0%+43.0
Taka1010.0%-52.9

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon29151451.7%-7.2
Breakable Full Fence27151255.6%-1.0
Half Fence2112957.1%-3.1
Rectangle2061430.0%-25.8
Breakable Half Fence1811761.1%+6.6
Single Wall1812666.7%+14.3
Open1711664.7%+13.0
Full Fence148657.1%+7.3
Low Fence136746.1%-1.4
Full Fence and Open74357.1%+6.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls12951.9%56.0%-4.0
No walls4860.4%51.7%+8.8

Walls against open: -12.8 points (95% range -30.6 to +5.0), p 0.158 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

TAPIOKA (Rank 29)73442.9%
ps-splitsecond (Rank 30)71614.3%
鳩男 (Rank 28)73442.9%
juste (Rank 31)63350.0%
orz (Rank 29)63350.0%
パニガーレ (Rank 25)660100.0%
wh-ida2 (Rank 26)54180.0%
フルメタル (Rank 29)54180.0%
マクシミリアン15世 (Rank 31)4040.0%
HIROCHILL (Rank 29)32166.7%
OCHA&NORI (Rank 31)330100.0%
Sasuquatchfabrix (Rank 32)31233.3%
TOMORV (Rank 26)32166.7%
Wonda15426 (Rank 27)32166.7%
fazz00r (Rank 28)31233.3%
fwnd1396 (Rank 31)31233.3%
gigantic-show422 (Rank 33)31233.3%
haira_76 (Rank 30)32166.7%
moga_moga24 (Rank 27)31233.3%
private-ryan-yk (Rank 30)31233.3%
wcc6181 (Rank 27)32166.7%
あかげら (Rank 22)32166.7%
ねこ吉 (Rank 26)32166.7%
イチゲン (Rank 29)32166.7%
ジャキる。 (Rank 28)31233.3%

Most played opponents, most recent first

HIROCHILL (Rank 29)2026/09/2232166.7%
Sasuquatchfabrix (Rank 32)2026/09/2231233.3%
orz (Rank 29)2026/09/1863350.0%
haira_76 (Rank 30)2026/09/1832166.7%
ps-splitsecond (Rank 30)2026/09/1871614.3%
マクシミリアン15世 (Rank 31)2026/09/174040.0%
gigantic-show422 (Rank 33)2026/09/1731233.3%
private-ryan-yk (Rank 30)2026/09/1731233.3%
wh-ida2 (Rank 26)2026/09/1754180.0%
juste (Rank 31)2026/09/1663350.0%
fwnd1396 (Rank 31)2026/09/1531233.3%
OCHA&NORI (Rank 31)2026/09/14330100.0%
ねこ吉 (Rank 26)2026/09/1432166.7%
fazz00r (Rank 28)2026/09/1231233.3%
イチゲン (Rank 29)2026/09/1232166.7%
wcc6181 (Rank 27)2026/09/1232166.7%
鳩男 (Rank 28)2026/09/1173442.9%
TAPIOKA (Rank 29)2026/09/0973442.9%
Wonda15426 (Rank 27)2026/09/0832166.7%
フルメタル (Rank 29)2026/09/0554180.0%
TOMORV (Rank 26)2026/08/3032166.7%
あかげら (Rank 22)2026/08/3032166.7%
ジャキる。 (Rank 28)2026/08/2931233.3%
パニガーレ (Rank 25)2026/08/28660100.0%
moga_moga24 (Rank 27)2026/08/2731233.3%

Round openings

Lion

forward movement into punchP16121.1%
crouch into Katousui2P14318.7%
Juchou Senshou8P+K8411.0%
backdash into evade down385.0%
Banchu6P364.7%
backdash into Sentai4K354.6%
crouch into Tougeki Rensui1PP202.6%
In'you4P182.4%
evade up into throwP+G131.7%
crouch into Dantai3K111.4%
backdash into Tanhikyaku46K91.2%
punchP91.2%
Senputai8K81.1%
Shicchi Soutai3K+G81.1%
forward movement into Banchu Renkanshu6PP60.8%

96 further openings account for the other 166 rounds.

Counted from 192 of the 201 matches played. The rest were not pulled for openings.