Virtua Fighter 5 REVO · v1.10 · Region: Asia
rikojjang
Characters played — VF5's own record
| El Blaze | 39 | 1,057 | 707 | 350 | 66.9% |
|---|---|---|---|---|---|
| Lion | 41 | 887 | 623 | 264 | 70.2% |
| Akira | 40 | 861 | 624 | 237 | 72.5% |
| Kage | 40 | 691 | 505 | 186 | 73.1% |
| Lau | 39 | 677 | 459 | 218 | 67.8% |
| Pai | — | 628 | 464 | 164 | 73.9% |
| Jeffry | 40 | 605 | 472 | 133 | 78.0% |
| Brad | 39 | 596 | 411 | 185 | 69.0% |
| Goh | 39 | 507 | 377 | 130 | 74.4% |
| Shun | — | 485 | 371 | 114 | 76.5% |
| Jean | — | 354 | 288 | 66 | 81.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Shun | 46 | 33 | 13 | 71.7% | +3.7 |
|---|---|---|---|---|---|
| Jacky | 33 | 20 | 13 | 60.6% | -8.3 |
| Pai | 27 | 19 | 8 | 70.4% | +1.2 |
| Wolf | 25 | 20 | 5 | 80.0% | +0.9 |
| Akira | 22 | 16 | 6 | 72.7% | +0.7 |
| Lion | 15 | 10 | 5 | 66.7% | -4.0 |
| Brad | 12 | 9 | 3 | 75.0% | +10.6 |
| Kage | 12 | 11 | 1 | 91.7% | +16.6 |
| Taka | 12 | 7 | 5 | 58.3% | -3.0 |
| Lau | 11 | 6 | 5 | 54.5% | -10.1 |
| Sarah | 11 | 7 | 4 | 63.6% | +0.1 |
| Goh | 7 | 7 | 0 | 100.0% | +7.5 |
| Jeffry | 7 | 5 | 2 | 71.4% | -14.0 |
| Jean | 6 | 1 | 5 | 16.7% | -37.7 |
| Aoi | 5 | 4 | 1 | 80.0% | -4.5 |
| El Blaze | 5 | 4 | 1 | 80.0% | +17.6 |
| Dural | 2 | 2 | 0 | 100.0% | +21.2 |
| Lei Fei | 2 | 2 | 0 | 100.0% | +38.6 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 35 | 26 | 9 | 74.3% | +2.7 |
|---|---|---|---|---|---|
| Half Fence | 34 | 23 | 11 | 67.7% | +1.4 |
| Open | 30 | 17 | 13 | 56.7% | -12.4 |
| Octagon | 29 | 21 | 8 | 72.4% | -5.0 |
| Rectangle | 27 | 18 | 9 | 66.7% | +1.7 |
| Single Wall | 27 | 19 | 8 | 70.4% | +2.8 |
| Full Fence | 23 | 16 | 7 | 69.6% | -7.7 |
| Breakable Full Fence | 14 | 11 | 3 | 78.6% | +11.1 |
| Breakable Half Fence | 12 | 9 | 3 | 75.0% | +2.8 |
| Full Fence and Open | 4 | 4 | 0 | 100.0% | +17.6 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 139 | 70.5% | 70.7% | -0.2 |
| No walls | 92 | 67.4% | 69.3% | -2.0 |
Walls against open: +1.8 points (95% range -9.7 to +13.2), p 0.763 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 村長~災禍の中心~ (Rank 39) | 21 | 11 | 10 | 52.4% |
|---|---|---|---|---|
| omasu_miyazaki (Rank 37) | 14 | 7 | 7 | 50.0% |
| lesser-pram7 (Rank 40) | 9 | 6 | 3 | 66.7% |
| hitosasiyubi777 (Rank 37) | 8 | 6 | 2 | 75.0% |
| M&E (Rank 23) | 6 | 6 | 0 | 100.0% |
| ManEater (Rank 36) | 6 | 5 | 1 | 83.3% |
| Source-chaude-Pa (Rank 38) | 6 | 2 | 4 | 33.3% |
| ぁ やごろ (Rank 36) | 6 | 5 | 1 | 83.3% |
| ちゃあ (Rank 38) | 6 | 4 | 2 | 66.7% |
| PuzzG/ぱず爺 (Rank 36) | 5 | 5 | 0 | 100.0% |
| ctraum (Rank 34) | 5 | 3 | 2 | 60.0% |
| nassy-0106 (Rank 38) | 5 | 2 | 3 | 40.0% |
| オムレツハンター© (Rank 32) | 5 | 4 | 1 | 80.0% |
| 筋トレ職人 (Rank 34) | 5 | 4 | 1 | 80.0% |
| Sleipnir-kzm (Rank 36) | 4 | 3 | 1 | 75.0% |
| Tukuyomi_4X (Rank 10) | 4 | 4 | 0 | 100.0% |
| manatsu_7 (Rank 42) | 4 | 2 | 2 | 50.0% |
| nidaimebannai (Rank 39) | 4 | 4 | 0 | 100.0% |
| ほーげつ (Rank 24) | 4 | 4 | 0 | 100.0% |
| パパ (Rank 38) | 4 | 2 | 2 | 50.0% |
| Lidly (Rank 37) | 3 | 3 | 0 | 100.0% |
| かえる (Rank 38) | 3 | 2 | 1 | 66.7% |
| ふかふか (Rank 35) | 3 | 2 | 1 | 66.7% |
| タカアラシと心中 (Rank 41) | 3 | 0 | 3 | 0.0% |
| 龍仙人【鬼手仏心】 (Rank 26) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| ぁ やごろ (Rank 36) | 2026/08/31 | 6 | 5 | 1 | 83.3% |
|---|---|---|---|---|---|
| manatsu_7 (Rank 42) | 2026/08/30 | 4 | 2 | 2 | 50.0% |
| PuzzG/ぱず爺 (Rank 36) | 2026/08/30 | 5 | 5 | 0 | 100.0% |
| かえる (Rank 38) | 2026/08/26 | 3 | 2 | 1 | 66.7% |
| ちゃあ (Rank 38) | 2026/08/26 | 6 | 4 | 2 | 66.7% |
| Source-chaude-Pa (Rank 38) | 2026/05/10 | 6 | 2 | 4 | 33.3% |
| lesser-pram7 (Rank 40) | 2026/05/10 | 9 | 6 | 3 | 66.7% |
| hitosasiyubi777 (Rank 37) | 2026/05/06 | 8 | 6 | 2 | 75.0% |
| タカアラシと心中 (Rank 41) | 2026/05/06 | 3 | 0 | 3 | 0.0% |
| ほーげつ (Rank 24) | 2026/05/06 | 4 | 4 | 0 | 100.0% |
| ctraum (Rank 34) | 2026/05/05 | 5 | 3 | 2 | 60.0% |
| パパ (Rank 38) | 2026/04/26 | 4 | 2 | 2 | 50.0% |
| nidaimebannai (Rank 39) | 2026/04/22 | 4 | 4 | 0 | 100.0% |
| omasu_miyazaki (Rank 37) | 2026/04/22 | 14 | 7 | 7 | 50.0% |
| M&E (Rank 23) | 2026/04/22 | 6 | 6 | 0 | 100.0% |
| Tukuyomi_4X (Rank 10) | 2026/04/22 | 4 | 4 | 0 | 100.0% |
| 筋トレ職人 (Rank 34) | 2026/04/22 | 5 | 4 | 1 | 80.0% |
| Lidly (Rank 37) | 2026/04/04 | 3 | 3 | 0 | 100.0% |
| Sleipnir-kzm (Rank 36) | 2026/03/30 | 4 | 3 | 1 | 75.0% |
| ふかふか (Rank 35) | 2026/03/30 | 3 | 2 | 1 | 66.7% |
| ManEater (Rank 36) | 2026/03/30 | 6 | 5 | 1 | 83.3% |
| 村長~災禍の中心~ (Rank 39) | 2026/03/30 | 21 | 11 | 10 | 52.4% |
| 龍仙人【鬼手仏心】 (Rank 26) | 2026/03/28 | 3 | 2 | 1 | 66.7% |
| nassy-0106 (Rank 38) | 2026/03/28 | 5 | 2 | 3 | 40.0% |
| オムレツハンター© (Rank 32) | 2026/03/28 | 5 | 4 | 1 | 80.0% |
Round openings
Every character
| backdash into evade up | 96 | 9.6% |
|---|---|---|
| forward movement into punchP | 87 | 8.7% |
| backdash into evade down | 68 | 6.8% |
| forward movement into backdash | 42 | 4.2% |
| forward movement into Sit Jab | 34 | 3.4% |
| forward movement into Low Knuckle2P | 22 | 2.2% |
| Rimon Chouchu66P | 20 | 2.0% |
| backdash into Double Hammer Down43P | 13 | 1.3% |
| backdash into Goko Shutsudou3K+GP | 13 | 1.3% |
| crouch dash back into backdash | 13 | 1.3% |
| Ura Tsumujigeri44K | 12 | 1.2% |
| forward movement into Rolling Low Knuckle1P | 12 | 1.2% |
| forward dash into evade up | 11 | 1.1% |
| forward movement into Double KnucklePP | 11 | 1.1% |
| backdash into Volcano Upper4P+K | 10 | 1.0% |
269 further openings account for the other 536 rounds.
El Blaze
| backdash into evade up | 52 | 12.2% |
|---|---|---|
| backdash into evade down | 39 | 9.1% |
| forward movement into Sit Jab2P | 31 | 7.3% |
| forward movement into punchP | 18 | 4.2% |
| forward movement into backdash | 17 | 4.0% |
| forward movement into Rolling Low Knuckle1P | 12 | 2.8% |
| backdash into Volcano Upper4P+K | 10 | 2.3% |
| forward dash into evade up | 9 | 2.1% |
| up-back kick+guard7K+G | 9 | 2.1% |
| Shadow Strike6P | 8 | 1.9% |
| forward dash into Rolling Low Knuckle1P | 7 | 1.6% |
| backdash into Head Smash Kick46K | 6 | 1.4% |
| backdash into Sit Jab2P | 6 | 1.4% |
| crouch dash back into backdash | 6 | 1.4% |
| forward dash into Shadow Strike6P | 6 | 1.4% |
104 further openings account for the other 191 rounds.
Jeffry
| forward movement into punchP | 48 | 22.2% |
|---|---|---|
| forward movement into Low Knuckle2P | 22 | 10.2% |
| backdash into evade down | 21 | 9.7% |
| backdash into evade up | 18 | 8.3% |
| backdash into Double Hammer Down43P | 13 | 6.0% |
| forward movement into Double KnucklePP | 11 | 5.1% |
| backdash into Toe Kick2K | 9 | 4.2% |
| backward movement into evade up | 5 | 2.3% |
| Low Knuckle2P | 4 | 1.9% |
| backdash into Hell Claw236P | 4 | 1.9% |
| backdash into forward dash | 4 | 1.9% |
| Elbow Butt6P | 3 | 1.4% |
| backdash into Body CrushP+K | 3 | 1.4% |
| backdash into Middle Hell Stab6P+K | 3 | 1.4% |
| forward movement into Hammer Slide1P | 3 | 1.4% |
39 further openings account for the other 45 rounds.
Akira
| Rimon Chouchu66P | 20 | 14.3% |
|---|---|---|
| backdash into Goko Shutsudou3K+GP | 13 | 9.3% |
| backdash into evade up | 8 | 5.7% |
| Rimon Chouchu66P into forward dash | 6 | 4.3% |
| forward dash into Jouho Touken6P | 6 | 4.3% |
| forward movement into backdash | 6 | 4.3% |
| forward movement into punchP | 5 | 3.6% |
| backdash into Youhou33P | 4 | 2.9% |
| forward movement into Goko Shutsudou3K+GP | 4 | 2.9% |
| guardG into Goko Shutsudou3K+GP | 4 | 2.9% |
| backdash into Senzankou66P+K | 3 | 2.1% |
| crouch dash back into backdash | 3 | 2.1% |
| crouch into Housui2P | 3 | 2.1% |
| Housui2P into forward dash | 2 | 1.4% |
| Rimon Chouchu66P into crouch dash forward | 2 | 1.4% |
41 further openings account for the other 51 rounds.
Kage
| Ura Tsumujigeri44K | 12 | 16.0% |
|---|---|---|
| forward movement into punchP | 8 | 10.7% |
| backdash into evade up | 5 | 6.7% |
| Hiji'uchi6P | 4 | 5.3% |
| Kouten63214P | 3 | 4.0% |
| backdash into Gen'you4K+G | 3 | 4.0% |
| forward movement into Senpujin2P+K | 3 | 4.0% |
| backdash into Nakageri3K | 2 | 2.7% |
| backdash into Senpujin2P+K | 2 | 2.7% |
| backdash into evade down | 2 | 2.7% |
| crouch dash back into backdash | 2 | 2.7% |
| forward dash into Hiji'uchi6P | 2 | 2.7% |
| forward dash into guardG | 2 | 2.7% |
| forward movement into Hagakure-ryu In Raijingeki46P+K | 2 | 2.7% |
| forward movement into Rasen4P | 2 | 2.7% |
20 further openings account for the other 21 rounds.
Lau
| backdash into evade up | 9 | 13.6% |
|---|---|---|
| forward movement into backdash | 7 | 10.6% |
| forward movement into Souchuken2P | 6 | 9.1% |
| crouch dash back into guardG | 4 | 6.1% |
| forward movement into punchP | 4 | 6.1% |
| forward movement into Fukko Kensou1P | 3 | 4.5% |
| Souchuken2P | 2 | 3.0% |
| Souko Sensou66P+K | 2 | 3.0% |
| backdash into throwP+G | 2 | 3.0% |
| crouch into Souchuken2P | 2 | 3.0% |
| forward movement into Chugeki6P | 2 | 3.0% |
| forward movement into Senkyaku Chushou3KP | 2 | 3.0% |
| Chugeki6P | 1 | 1.5% |
| Enjin Senpukyaku4K+G | 1 | 1.5% |
| Fukko Kensou1P | 1 | 1.5% |
18 further openings account for the other 18 rounds.
Brad
| forward movement into backdash | 5 | 14.3% |
|---|---|---|
| backdash into evade up | 4 | 11.4% |
| Sway Back4P+K+G into Jab StraightPP | 3 | 8.6% |
| forward movement into Sit Jab2P | 3 | 8.6% |
| forward movement into punchP | 2 | 5.7% |
| Sit Jab2P | 1 | 2.9% |
| Sway Back4P+K+G into punchP | 1 | 2.9% |
| backdash into Destruction Body3P+K | 1 | 2.9% |
| backdash into Jackal Straight46P+K | 1 | 2.9% |
| backdash into Middle Kick3K | 1 | 2.9% |
| evade down into guardG | 1 | 2.9% |
| forward dash into punchP | 1 | 2.9% |
| forward movement into Combination LowPPK | 1 | 2.9% |
| forward movement into Dtee Sawk Dtrohng4P+K | 1 | 2.9% |
| forward movement into Ducking6P+K+G | 1 | 2.9% |
8 further openings account for the other 8 rounds.
Lion
| Juchou Senshou8P+K | 4 | 13.8% |
|---|---|---|
| crouch into Katousui2P | 4 | 13.8% |
| forward movement into backdash | 3 | 10.3% |
| backdash into Sentai4K | 2 | 6.9% |
| backdash into evade down | 2 | 6.9% |
| forward movement into punchP | 2 | 6.9% |
| Senputai8K | 1 | 3.5% |
| Shicchi Soutai3K+G | 1 | 3.5% |
| backdash into Senshippo66P | 1 | 3.5% |
| backward movement into Banchu6P | 1 | 3.5% |
| forward dash into Dantai3K | 1 | 3.5% |
| forward movement into Juchou Senshou8P+K | 1 | 3.5% |
| forward movement into Katousui2P | 1 | 3.5% |
| forward movement into Rensui SoushuPPP+K | 1 | 3.5% |
| forward movement into Shicchi Soutai3K+G | 1 | 3.5% |
3 further openings account for the other 3 rounds.
Goh
| forward movement into Sune'uchi2P | 2 | 16.7% |
|---|---|---|
| backdash into Maegeri3K | 1 | 8.3% |
| backdash into evade down | 1 | 8.3% |
| crouch dash back into punchP | 1 | 8.3% |
| crouch into Sune'uchi2P | 1 | 8.3% |
| evade down into guardG | 1 | 8.3% |
| forward movement into Ni'oudaoshi3K+G | 1 | 8.3% |
| forward movement into Shouda~KasumigoroshiPK | 1 | 8.3% |
| forward movement into backdash | 1 | 8.3% |
| forward movement into guardG | 1 | 8.3% |
| guardG into backdash | 1 | 8.3% |
