VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Kage

denex1374

Career matches12,797
Career win rate51.0%
Round win rate51.0%
Peak rank43
Distinct opponents472
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage4312,7976,5276,27051.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky34119714457.8%+7.7
Lau31816115750.6%-0.1
Akira31117413756.0%+3.9
Kage25312912451.0%-0.9
Brad23111611550.2%-2.1
Pai22711411350.2%-0.1
Lion2119611545.5%-7.0
Vanessa2059610946.8%-3.8
Shun1801057558.3%+3.2
Wolf170957555.9%+4.8
Sarah154847054.5%+1.9
Aoi134647047.8%-8.5
El Blaze131785359.5%+6.1
Jean125685754.4%+0.1
Jeffry121645752.9%-2.7
Goh107584954.2%+1.9
Lei Fei104475745.2%-4.6
Eileen92434946.7%-6.5
Taka64263840.6%-11.3
Dural63350.0%-6.6

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence40421419053.0%-0.8
Single Wall38621417255.4%+4.1
Low Fence36418717751.4%-1.6
Full Fence35917018947.4%-4.7
Rectangle35617717949.7%-2.1
Octagon34818915954.3%+1.9
Open33217815453.6%+0.7
Breakable Full Fence30817113755.5%+5.1
Breakable Half Fence29014314749.3%-2.8
Full Fence and Open1851038255.7%+4.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2,06551.5%52.1%-0.6
No walls1,08253.5%52.5%+1.0

Walls against open: -1.6 points (95% range -5.6 to +2.4), p 0.432 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ス~パ~オヤツマ~ン (Rank 42)2026/09/1830121840.0%
藪からBOY (Rank 41)2026/09/1826131350.0%
ひらがなであおき (Rank 42)2026/09/1826161061.5%
tu-kun0223 (Rank 41)2026/09/1727111640.7%
ATTIME (Rank 40)2026/09/1727151255.6%
うるヲ参拾 (Rank 39)2026/09/163729878.4%
ひかる (Rank 39)2026/09/1437241364.9%
シズラヒモビッチ (Rank 43)2026/09/1442162638.1%
cyomiko (Rank 42)2026/09/1436152141.7%
マハリータまるこ (Rank 41)2026/09/1326131350.0%
堂島様 (Rank 43)2026/09/132962320.7%
めがじぇね (Rank 43)2026/09/132972224.1%
中四国ウルフ (Rank 42)2026/09/1236231363.9%
pesonkun0519 (Rank 42)2026/09/1030181260.0%
lesser-pram7 (Rank 40)2026/09/102617965.4%
たたみん♪ (Rank 39)2026/09/0928161257.1%
マサオチョップの廻天 (Rank 39)2026/09/0928101835.7%
ハマラウ (Rank 43)2026/09/0351302158.8%
umiyama_kai (Rank 36)2026/08/312617965.4%
chima0818turi (Rank 41)2026/08/2731112035.5%
manatsu_7 (Rank 42)2026/08/2739112828.2%
banjar (Rank 38)2026/08/2540281270.0%
せろり☆ (Rank 42)2026/08/24383357.9%
Source-chaude-Pa (Rank 41)2026/07/1333151845.5%
Tokkovanessa_VF (Rank 42)2026/05/2144232152.3%

Round openings

Kage

Kouten63214P1,47610.5%
crouch dash forward into throwP+G1,0677.6%
crouch dash back into throwP+G9366.7%
Fusenjin3P8566.1%
forward movement into punchP7955.7%
crouch dash back into evade down6164.4%
guardG into throwP+G5463.9%
throwP+G4072.9%
forward movement into ResshouPP4022.9%
crouch dash forward into evade down3912.8%
Hagakure-ryu In Raijingeki46P+K3892.8%
crouch dash back into guardG3552.5%
backdash into evade down3472.5%
forward movement into Rasen4P3002.1%
crouch dash forward into Fusenjin3P2912.1%

340 further openings account for the other 4,861 rounds.

Counted from 3,484 of the 3,485 matches played. The rest were not pulled for openings.