Virtua Fighter 5 REVO · v1.10 · Region: Asia
JimmyPKG
Characters played — VF5's own record
| Eileen | 40 | 1,488 | 839 | 649 | 56.4% |
|---|---|---|---|---|---|
| Wolf | 35 | 368 | 222 | 146 | 60.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Shun | 30 | 17 | 13 | 56.7% | +9.9 |
|---|---|---|---|---|---|
| Vanessa | 27 | 12 | 15 | 44.4% | -3.1 |
| Sarah | 26 | 10 | 16 | 38.5% | -11.5 |
| Jacky | 25 | 12 | 13 | 48.0% | +6.8 |
| Jeffry | 22 | 10 | 12 | 45.5% | -7.0 |
| Akira | 15 | 4 | 11 | 26.7% | -24.1 |
| Kage | 13 | 5 | 8 | 38.5% | -11.2 |
| Jean | 11 | 6 | 5 | 54.5% | -0.3 |
| Lau | 10 | 4 | 6 | 40.0% | -12.0 |
| Brad | 9 | 8 | 1 | 88.9% | +38.9 |
| Lion | 9 | 4 | 5 | 44.4% | -2.5 |
| Aoi | 8 | 4 | 4 | 50.0% | +2.0 |
| Lei Fei | 8 | 6 | 2 | 75.0% | +33.4 |
| Goh | 7 | 4 | 3 | 57.1% | +5.6 |
| Pai | 7 | 5 | 2 | 71.4% | +5.8 |
| Wolf | 6 | 5 | 1 | 83.3% | +30.0 |
| El Blaze | 5 | 1 | 4 | 20.0% | -35.3 |
| Eileen | 3 | 1 | 2 | 33.3% | -22.2 |
| Taka | 2 | 1 | 1 | 50.0% | +10.6 |
| Dural | 1 | 1 | 0 | 100.0% | +39.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 37 | 18 | 19 | 48.6% | +1.3 |
|---|---|---|---|---|---|
| Low Fence | 35 | 19 | 16 | 54.3% | +9.4 |
| Half Fence | 29 | 10 | 19 | 34.5% | -12.8 |
| Breakable Half Fence | 26 | 14 | 12 | 53.9% | +7.5 |
| Single Wall | 23 | 15 | 8 | 65.2% | +13.0 |
| Octagon | 20 | 8 | 12 | 40.0% | -8.3 |
| Rectangle | 19 | 12 | 7 | 63.2% | +11.1 |
| Breakable Full Fence | 18 | 7 | 11 | 38.9% | -12.5 |
| Full Fence and Open | 18 | 10 | 8 | 55.6% | +2.2 |
| Full Fence | 11 | 4 | 7 | 36.4% | -17.1 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 123 | 44.7% | 48.8% | -4.1 |
| No walls | 95 | 54.7% | 48.5% | +6.2 |
Walls against open: -10.3 points (95% range -23.4 to +2.8), p 0.124 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| cyomiko (Rank 40) | 22 | 9 | 13 | 40.9% |
|---|---|---|---|---|
| manatsu_7 (Rank 42) | 17 | 8 | 9 | 47.1% |
| 愛蒔らぶり (Rank 42) | 14 | 5 | 9 | 35.7% |
| jean (Rank 42) | 9 | 2 | 7 | 22.2% |
| 酔竜功久米仙 (Rank 38) | 8 | 5 | 3 | 62.5% |
| くりたろう (Rank 39) | 7 | 3 | 4 | 42.9% |
| AzaeManV (Rank 36) | 6 | 4 | 2 | 66.7% |
| klkun (Rank 41) | 6 | 4 | 2 | 66.7% |
| 究極無敵 (Rank 38) | 6 | 3 | 3 | 50.0% |
| 한덕수도못한짓거릴하네. (Rank 39) | 6 | 6 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 33) | 5 | 5 | 0 | 100.0% |
| エル・シエロ (Rank 41) | 5 | 1 | 4 | 20.0% |
| じゃんぬ兄(公認) (Rank 36) | 4 | 3 | 1 | 75.0% |
| ちび太☆らふぁ~る (Rank 42) | 4 | 1 | 3 | 25.0% |
| インド人を右に (Rank 33) | 4 | 3 | 1 | 75.0% |
| シゲオ (Rank 33) | 4 | 2 | 2 | 50.0% |
| 使われジュニア。 (Rank 42) | 4 | 0 | 4 | 0.0% |
| RUSH (Rank 37) | 4 | 2 | 2 | 50.0% |
| banpal/バンパル (Rank 40) | 3 | 2 | 1 | 66.7% |
| neary (Rank 36) | 3 | 0 | 3 | 0.0% |
| spacex_falcon_heavy (Rank 41) | 3 | 1 | 2 | 33.3% |
| あむざん (Rank 42) | 3 | 1 | 2 | 33.3% |
| ひらがなであおき (Rank 40) | 3 | 2 | 1 | 66.7% |
| 硬め濃いめ少なめお米 (Rank 42) | 3 | 0 | 3 | 0.0% |
| ラーメソマソ (Rank 45) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| シゲオ (Rank 33) | 2026/09/06 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| インド人を右に (Rank 33) | 2026/09/06 | 4 | 3 | 1 | 75.0% |
| ∈挙動不審∋ (Rank 33) | 2026/09/05 | 5 | 5 | 0 | 100.0% |
| AzaeManV (Rank 36) | 2026/08/29 | 6 | 4 | 2 | 66.7% |
| 究極無敵 (Rank 38) | 2026/08/24 | 6 | 3 | 3 | 50.0% |
| neary (Rank 36) | 2026/08/24 | 3 | 0 | 3 | 0.0% |
| RUSH (Rank 37) | 2026/08/17 | 4 | 2 | 2 | 50.0% |
| manatsu_7 (Rank 42) | 2026/08/02 | 17 | 8 | 9 | 47.1% |
| あむざん (Rank 42) | 2026/08/02 | 3 | 1 | 2 | 33.3% |
| 愛蒔らぶり (Rank 42) | 2026/08/02 | 14 | 5 | 9 | 35.7% |
| 酔竜功久米仙 (Rank 38) | 2026/07/29 | 8 | 5 | 3 | 62.5% |
| cyomiko (Rank 40) | 2026/07/29 | 22 | 9 | 13 | 40.9% |
| spacex_falcon_heavy (Rank 41) | 2026/07/29 | 3 | 1 | 2 | 33.3% |
| ラーメソマソ (Rank 45) | 2026/07/26 | 3 | 1 | 2 | 33.3% |
| 使われジュニア。 (Rank 42) | 2026/07/26 | 4 | 0 | 4 | 0.0% |
| jean (Rank 42) | 2026/07/25 | 9 | 2 | 7 | 22.2% |
| くりたろう (Rank 39) | 2026/07/20 | 7 | 3 | 4 | 42.9% |
| 硬め濃いめ少なめお米 (Rank 42) | 2026/07/19 | 3 | 0 | 3 | 0.0% |
| 한덕수도못한짓거릴하네. (Rank 39) | 2026/07/19 | 6 | 6 | 0 | 100.0% |
| klkun (Rank 41) | 2026/07/12 | 6 | 4 | 2 | 66.7% |
| ひらがなであおき (Rank 40) | 2026/07/05 | 3 | 2 | 1 | 66.7% |
| じゃんぬ兄(公認) (Rank 36) | 2026/07/04 | 4 | 3 | 1 | 75.0% |
| ちび太☆らふぁ~る (Rank 42) | 2026/06/28 | 4 | 1 | 3 | 25.0% |
| エル・シエロ (Rank 41) | 2026/06/13 | 5 | 1 | 4 | 20.0% |
| banpal/バンパル (Rank 40) | 2026/05/31 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| backdash into evade down | 96 | 9.8% |
|---|---|---|
| offensive move into kickK | 49 | 5.0% |
| guardG | 38 | 3.9% |
| guardG into evade up | 26 | 2.7% |
| backdash into evade up | 25 | 2.5% |
| Arrow Knuckle3P | 24 | 2.5% |
| backward movement into evade down | 23 | 2.4% |
| crouch dash forward into Enkou Toutou3P+K | 23 | 2.4% |
| backdash into Enkou Kenka46P | 22 | 2.2% |
| backward movement into evade up | 22 | 2.2% |
| Hikou Senshi66K into Hikou Niki6K | 20 | 2.0% |
| Hikou Senshi66K into forward movement | 20 | 2.0% |
| forward movement into punchP | 19 | 1.9% |
| backdash into punchP | 18 | 1.8% |
| Douchu6P | 16 | 1.6% |
216 further openings account for the other 538 rounds.
Eileen
| backdash into evade down | 77 | 10.6% |
|---|---|---|
| offensive move into kickK | 49 | 6.7% |
| guardG | 29 | 4.0% |
| crouch dash forward into Enkou Toutou3P+K | 23 | 3.2% |
| guardG into evade up | 23 | 3.2% |
| backdash into Enkou Kenka46P | 22 | 3.0% |
| Hikou Senshi66K into Hikou Niki6K | 20 | 2.8% |
| Hikou Senshi66K into forward movement | 20 | 2.8% |
| backdash into evade up | 19 | 2.6% |
| Douchu6P | 16 | 2.2% |
| backward movement into evade up | 16 | 2.2% |
| guardG into Enkou Kenka46P | 16 | 2.2% |
| guardG into evade down | 16 | 2.2% |
| backward movement into evade down | 14 | 1.9% |
| forward movement into punchP | 14 | 1.9% |
152 further openings account for the other 354 rounds.
Wolf
| Arrow Knuckle3P | 24 | 9.6% |
|---|---|---|
| backdash into evade down | 19 | 7.6% |
| Low Hammer2P | 16 | 6.4% |
| Arrow Knuckle3P into guardG | 9 | 3.6% |
| Quick Shoulder66P+K into forward movement | 9 | 3.6% |
| backward movement into evade down | 9 | 3.6% |
| guardG | 9 | 3.6% |
| Heavy Middle Kick3K+G | 8 | 3.2% |
| backdash into Low Hammer2P | 7 | 2.8% |
| backdash into evade up | 6 | 2.4% |
| backward movement into evade up | 6 | 2.4% |
| guardG into Low Hammer2P | 6 | 2.4% |
| backdash into punchP | 5 | 2.0% |
| backward movement into Low Hammer2P | 5 | 2.0% |
| forward movement into punchP | 5 | 2.0% |
69 further openings account for the other 108 rounds.
