Virtua Fighter 5 REVO · v1.10 · Region: North America
KingSeti88
Characters played — VF5's own record
| Vanessa | 39 | 1,543 | 944 | 599 | 61.2% |
|---|---|---|---|---|---|
| Brad | 40 | 623 | 423 | 200 | 67.9% |
| El Blaze | 34 | 257 | 192 | 65 | 74.7% |
| Jeffry | 34 | 219 | 156 | 63 | 71.2% |
| Shun | 30 | 214 | 137 | 77 | 64.0% |
| Goh | 27 | 24 | 18 | 6 | 75.0% |
| Lau | — | 4 | 3 | 1 | 75.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Pai | 26 | 20 | 6 | 76.9% | +11.4 |
|---|---|---|---|---|---|
| Dural | 22 | 11 | 11 | 50.0% | -8.8 |
| Shun | 19 | 14 | 5 | 73.7% | +7.8 |
| Jacky | 18 | 13 | 5 | 72.2% | +14.8 |
| Sarah | 17 | 12 | 5 | 70.6% | +13.1 |
| Aoi | 12 | 9 | 3 | 75.0% | +7.3 |
| Lau | 11 | 7 | 4 | 63.6% | +4.3 |
| Brad | 10 | 5 | 5 | 50.0% | -14.6 |
| Lei Fei | 9 | 5 | 4 | 55.6% | -2.9 |
| Akira | 8 | 2 | 6 | 25.0% | -51.5 |
| Wolf | 8 | 5 | 3 | 62.5% | -20.1 |
| Kage | 6 | 2 | 4 | 33.3% | -25.3 |
| Goh | 5 | 4 | 1 | 80.0% | +20.7 |
| El Blaze | 2 | 2 | 0 | 100.0% | +44.9 |
| Lion | 2 | 2 | 0 | 100.0% | +26.4 |
| Taka | 2 | 2 | 0 | 100.0% | +2.2 |
| Vanessa | 2 | 0 | 2 | 0.0% | -86.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 34 | 19 | 15 | 55.9% | -4.8 |
|---|---|---|---|---|---|
| Low Fence | 25 | 17 | 8 | 68.0% | -2.4 |
| Full Fence | 23 | 18 | 5 | 78.3% | +12.2 |
| Half Fence | 21 | 12 | 9 | 57.1% | +0.8 |
| Rectangle | 21 | 14 | 7 | 66.7% | +7.2 |
| Breakable Full Fence | 14 | 11 | 3 | 78.6% | +13.1 |
| Single Wall | 12 | 7 | 5 | 58.3% | -1.3 |
| Breakable Half Fence | 10 | 7 | 3 | 70.0% | -12.3 |
| Octagon | 6 | 4 | 2 | 66.7% | -1.5 |
| Full Fence and Open | 4 | 2 | 2 | 50.0% | -30.4 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 95 | 69.5% | 64.9% | +4.6 |
| No walls | 71 | 60.6% | 63.4% | -2.8 |
Walls against open: +7.4 points (95% range -7.3 to +22.1), p 0.323 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| BLACKSTAR (Rank 38) | 18 | 11 | 7 | 61.1% |
|---|---|---|---|---|
| Da-Goat-Pawn (Rank 31) | 11 | 8 | 3 | 72.7% |
| 無謀 (Rank 34) | 11 | 5 | 6 | 45.5% |
| GangBanger9000 (Rank 37) | 10 | 6 | 4 | 60.0% |
| blackula1981 (Rank 35) | 10 | 5 | 5 | 50.0% |
| rich.tapestry (Rank 30) | 10 | 7 | 3 | 70.0% |
| Jiikae (Rank 32) | 9 | 6 | 3 | 66.7% |
| seedash (Rank 33) | 9 | 9 | 0 | 100.0% |
| chexmixofdeath (Rank 32) | 8 | 6 | 2 | 75.0% |
| Blargh (Rank 29) | 7 | 4 | 3 | 57.1% |
| PeliaDoorKarazteco (Rank 27) | 7 | 5 | 2 | 71.4% |
| DDRMONKEY (Rank 27) | 5 | 4 | 1 | 80.0% |
| GenesisFrenzy (Rank 38) | 5 | 2 | 3 | 40.0% |
| iKillYouXChicken (Rank 38) | 4 | 0 | 4 | 0.0% |
| BRG|Moon (Rank 16) | 3 | 2 | 1 | 66.7% |
| Crashing_Blow2003 (Rank 30) | 3 | 1 | 2 | 33.3% |
| Crawlman (Rank 36) | 3 | 2 | 1 | 66.7% |
| DFAxCalamity (Rank 36) | 3 | 1 | 2 | 33.3% |
| I'monlysleeping (Rank 35) | 3 | 2 | 1 | 66.7% |
| Radamyr (Rank 24) | 3 | 3 | 0 | 100.0% |
| Wodin (Rank 26) | 3 | 2 | 1 | 66.7% |
| unreasonablygruff (Rank 25) | 3 | 1 | 2 | 33.3% |
| MashPotatoTower (Rank 27) | 2 | 2 | 0 | 100.0% |
| echoscreen (Rank 15) | 2 | 2 | 0 | 100.0% |
| leefung._ (Rank 32) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| PeliaDoorKarazteco (Rank 27) | 2026/09/13 | 7 | 5 | 2 | 71.4% |
|---|---|---|---|---|---|
| chexmixofdeath (Rank 32) | 2026/09/13 | 8 | 6 | 2 | 75.0% |
| unreasonablygruff (Rank 25) | 2026/09/13 | 3 | 1 | 2 | 33.3% |
| I'monlysleeping (Rank 35) | 2026/09/06 | 3 | 2 | 1 | 66.7% |
| Blargh (Rank 29) | 2026/09/05 | 7 | 4 | 3 | 57.1% |
| BRG|Moon (Rank 16) | 2026/09/05 | 3 | 2 | 1 | 66.7% |
| 無謀 (Rank 34) | 2026/09/05 | 11 | 5 | 6 | 45.5% |
| leefung._ (Rank 32) | 2026/09/05 | 2 | 2 | 0 | 100.0% |
| GangBanger9000 (Rank 37) | 2026/09/05 | 10 | 6 | 4 | 60.0% |
| Wodin (Rank 26) | 2026/09/05 | 3 | 2 | 1 | 66.7% |
| GenesisFrenzy (Rank 38) | 2026/09/05 | 5 | 2 | 3 | 40.0% |
| MashPotatoTower (Rank 27) | 2026/09/04 | 2 | 2 | 0 | 100.0% |
| seedash (Rank 33) | 2026/08/31 | 9 | 9 | 0 | 100.0% |
| blackula1981 (Rank 35) | 2026/08/31 | 10 | 5 | 5 | 50.0% |
| Crawlman (Rank 36) | 2026/08/31 | 3 | 2 | 1 | 66.7% |
| BLACKSTAR (Rank 38) | 2026/08/30 | 18 | 11 | 7 | 61.1% |
| rich.tapestry (Rank 30) | 2026/08/30 | 10 | 7 | 3 | 70.0% |
| Da-Goat-Pawn (Rank 31) | 2026/08/30 | 11 | 8 | 3 | 72.7% |
| Crashing_Blow2003 (Rank 30) | 2026/08/28 | 3 | 1 | 2 | 33.3% |
| iKillYouXChicken (Rank 38) | 2026/08/24 | 4 | 0 | 4 | 0.0% |
| DFAxCalamity (Rank 36) | 2026/08/24 | 3 | 1 | 2 | 33.3% |
| echoscreen (Rank 15) | 2026/08/23 | 2 | 2 | 0 | 100.0% |
| Jiikae (Rank 32) | 2026/08/20 | 9 | 6 | 3 | 66.7% |
| DDRMONKEY (Rank 27) | 2026/08/02 | 5 | 4 | 1 | 80.0% |
| Radamyr (Rank 24) | 2026/04/14 | 3 | 3 | 0 | 100.0% |
Round openings
Every character
| guardG | 52 | 7.2% |
|---|---|---|
| backdash into evade up | 34 | 4.7% |
| evade up | 31 | 4.3% |
| crouch into Sit Jab | 26 | 3.6% |
| backdash into backward movement | 13 | 1.8% |
| crouch dash back into evade down | 13 | 1.8% |
| backdash into Ducking6P+K+G | 12 | 1.7% |
| backward movement into guardG | 12 | 1.7% |
| punchP | 12 | 1.7% |
| crouch into Low Knuckle2P | 11 | 1.5% |
| backdash into Middle Kick3K | 10 | 1.4% |
| Koushinhi4P+K+G | 9 | 1.2% |
| forward movement into guardG | 8 | 1.1% |
| Knee Push4K into Knee Push Wild Hook4KP | 7 | 1.0% |
| Offensive Style: backdash into evade up | 7 | 1.0% |
284 further openings account for the other 466 rounds.
Brad
| crouch into Sit Jab2P | 19 | 9.1% |
|---|---|---|
| backdash into evade up | 13 | 6.2% |
| evade up | 13 | 6.2% |
| guardG | 13 | 6.2% |
| backdash into Ducking6P+K+G | 12 | 5.7% |
| backdash into Middle Kick3K | 10 | 4.8% |
| backward movement into guardG | 9 | 4.3% |
| Dtee Sawk Dtrohng4P+K | 6 | 2.9% |
| crouch dash back into evade down | 6 | 2.9% |
| punchP into kickK | 6 | 2.9% |
| backdash into backward movement | 5 | 2.4% |
| punchP | 5 | 2.4% |
| Elbow Hook6P into Elbow Hook~Screw High Kick6PK | 4 | 1.9% |
| backdash into Sharp Shoot1P | 4 | 1.9% |
| backdash into Shovel Hook Double2P+KP | 4 | 1.9% |
58 further openings account for the other 81 rounds.
Vanessa
| Offensive Style: backdash into evade up | 7 | 4.7% |
|---|---|---|
| Defensive Style: backdash into Bone Crush Middle3K | 5 | 3.3% |
| Defensive Style: backdash into Stinger Low Blow1P+K | 5 | 3.3% |
| Offensive Style: backdash into Spinning Savate66K+G | 5 | 3.3% |
| Offensive Style: crouch into Leg Guard Crush2P | 5 | 3.3% |
| Defensive Style: backdash into back kick4K | 4 | 2.7% |
| Defensive Style: backdash into evade up | 4 | 2.7% |
| Offensive Style: punch into throwP+G | 4 | 2.7% |
| Defensive Style: crouch into throwP+G | 3 | 2.0% |
| Defensive Style: guard | 3 | 2.0% |
| Defensive Style: guard into Stinger Low Blow1P+K | 3 | 2.0% |
| Defensive Style: punch into kickK | 3 | 2.0% |
| Offensive Style: backdash into Long Barrel Blow66P | 3 | 2.0% |
| Offensive Style: guard | 3 | 2.0% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 2 | 1.3% |
78 further openings account for the other 91 rounds.
Jeffry
| guardG | 22 | 15.1% |
|---|---|---|
| crouch into Low Knuckle2P | 11 | 7.5% |
| backdash into evade up | 10 | 6.8% |
| evade up | 9 | 6.2% |
| Knee Push4K into Knee Push Wild Hook4KP | 7 | 4.8% |
| backdash into Head Attack46P+K | 4 | 2.7% |
| backdash into backward movement | 4 | 2.7% |
| punchP | 4 | 2.7% |
| Dash Elbow66P into Dash Elbow Upper66PP | 3 | 2.0% |
| backdash into Tsunami Beat3K+G | 3 | 2.0% |
| crouch into Toe Kick2K | 3 | 2.0% |
| crouch into down-back kick1K | 3 | 2.0% |
| backdash | 2 | 1.4% |
| backdash into Knee Attack6K | 2 | 1.4% |
| backdash into Knee Push4K | 2 | 1.4% |
50 further openings account for the other 57 rounds.
El Blaze
| crouch into Sit Jab2P | 7 | 6.9% |
|---|---|---|
| backdash into Head Smash Kick46K | 6 | 5.9% |
| backdash into Jumping Savate9K+G | 6 | 5.9% |
| guardG | 6 | 5.9% |
| evade up | 5 | 5.0% |
| Straight6P+K | 4 | 4.0% |
| backdash into evade up | 4 | 4.0% |
| Fade Roll Kick7K | 3 | 3.0% |
| backdash into Demon's Tail9P+KK | 3 | 3.0% |
| crouch dash back | 3 | 3.0% |
| crouch dash back into backdash | 3 | 3.0% |
| Hammer Smash46P+K | 2 | 2.0% |
| backdash into Darkness Sword43K+G | 2 | 2.0% |
| backdash into Hammer Smash46P+K | 2 | 2.0% |
| backdash into Volcano Knee6K+G | 2 | 2.0% |
39 further openings account for the other 43 rounds.
Shun
| Koushinhi4P+K+G | 9 | 9.7% |
|---|---|---|
| guardG | 8 | 8.6% |
| backdash into evade up | 6 | 6.5% |
| crouch into Gyou'in Haishu3P | 6 | 6.5% |
| backward movement into Kasen Zenbokushou6PP | 4 | 4.3% |
| evade up | 4 | 4.3% |
| forward dash into forward movement | 4 | 4.3% |
| forward movement into guardG | 4 | 4.3% |
| backdash into backward movement | 3 | 3.2% |
| backdash | 2 | 2.1% |
| backdash into punchP | 2 | 2.1% |
| backward movement into guardG | 2 | 2.1% |
| crouch into Fukuchougeki2P | 2 | 2.1% |
| crouch into Haisenchu Kaikakyaku1PK | 2 | 2.1% |
| punchP into Chougeki RigoutaiPK | 2 | 2.1% |
32 further openings account for the other 33 rounds.
Goh
| crouch dash back into evade down | 3 | 13.0% |
|---|---|---|
| guardG | 3 | 13.0% |
| Aragami4K into throwP+G | 2 | 8.7% |
| backdash into Karura4P+K | 2 | 8.7% |
| evade down into guardG | 2 | 8.7% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 1 | 4.3% |
| Kyousengeri46K into Tsukikage6K | 1 | 4.3% |
| Tsukikage6K | 1 | 4.3% |
| Urahiji44P into Hoderi~Shikigami4PP | 1 | 4.3% |
| backdash into Hoderi4P | 1 | 4.3% |
| backdash into Kyousengeri46K | 1 | 4.3% |
| backdash into Soukyu46P | 1 | 4.3% |
| backdash into Sune Kudaki43P | 1 | 4.3% |
| backdash into evade up | 1 | 4.3% |
| backdash into guardG | 1 | 4.3% |
1 further openings account for the other 1 rounds.
