VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

elf4sale

Career matches17,036
Career win rate50.1%
Round win rate49.8%
Peak rank35
Distinct opponents516
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira354,2622,1602,10250.7%
Brad303,6321,7821,85049.1%
Lau332,5121,2921,22051.4%
Jean312,3891,2061,18350.5%
Eileen2,3461,1501,19649.0%
Jeffry331,89595494150.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky34816318546.8%-3.4
Akira2421439959.1%+8.4
Wolf1981079154.0%+2.4
Sarah185929349.7%-0.2
Jeffry175809545.7%-5.7
Pai148905860.8%+9.9
Goh132716153.8%+3.0
El Blaze117506742.7%-6.1
Brad110575351.8%+0.6
Kage101564555.5%+3.4
Lei Fei100406040.0%-5.5
Lau96435344.8%-4.5
Jean93484551.6%+2.0
Vanessa81384346.9%-0.4
Lion70333747.1%-2.6
Shun70403057.1%+4.2
Aoi66323448.5%-1.9
Dural59263344.1%-4.7
Eileen30111936.7%-14.3
Taka124833.3%-18.8

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence29314315048.8%-1.0
Octagon27614413252.2%+1.2
Full Fence26814112752.6%+1.2
Half Fence26411914545.1%-6.0
Rectangle25113411753.4%+3.7
Single Wall22511411150.7%+0.2
Open22012010054.5%+4.2
Breakable Half Fence2121159754.2%+4.0
Breakable Full Fence1959010546.1%-4.3
Full Fence and Open113506344.2%-4.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,46650.7%50.7%+0.0
No walls73851.1%50.2%+0.8

Walls against open: -0.8 points (95% range -5.4 to +3.7), p 0.722 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

jiwoonpk (Rank 32)2026/09/1843241955.8%
BigBoin (Rank 34)2026/09/1826121446.1%
五寸釘くん (Rank 36)2026/09/171771041.2%
MELTBUTTER (Rank 30)2026/09/1641192246.3%
gans.sk602 (Rank 30)2026/09/162417770.8%
orz (Rank 29)2026/09/1651302158.8%
무파ZeroBlue (Rank 35)2026/09/1527101737.0%
calmknight[냠냠] (Rank 30)2026/09/141812666.7%
jinjin (Rank 32)2026/09/143021970.0%
BANANA (Rank 30)2026/09/1127151255.6%
rosenkim (Rank 30)2026/09/112081240.0%
chileung18 (Rank 32)2026/09/1132191359.4%
ps-splitsecond (Rank 31)2026/09/062141719.1%
fwnd1396 (Rank 30)2026/09/0522111150.0%
NORESPECT (Rank 30)2026/09/0438162242.1%
vivid_dot4 (Rank 35)2026/09/02167943.8%
windowkhs (Rank 30)2026/08/3134201458.8%
구닥스트렌져 (Rank 33)2026/08/022581732.0%
danimura (Rank 35)2026/07/282011955.0%
HiHo-HiHo_daho (Rank 30)2026/07/271971236.8%
headup11 (Rank 29)2026/07/221910952.6%
おーちんちーん (Rank 29)2026/07/201761135.3%
kkotgerang (Rank 31)2026/06/1552193336.5%
OgreAunt (Rank 33)2026/06/042041620.0%
whitnes (Rank 32)2026/05/31221214.5%

Round openings

Every character

backdash into evade down1,11511.3%
backdash into evade up9259.4%
punchP5185.3%
punchP into Double KnucklePP2402.4%
evade down into Rimon Chouchu66P2132.2%
backdash into Jouho Senshou46P2052.1%
Low Knuckle2P1591.6%
evade up into crouch dash forward1541.6%
evade down into crouch dash forward1411.4%
punchP into kickK1361.4%
backdash into punchP1321.3%
backdash into Hekishou43P1311.3%
evade down into forward dash1051.1%
evade up into punchP981.0%
forward dash into Jouho Touken6P951.0%

881 further openings account for the other 5,458 rounds.

Counted from 2,417 of the 2,433 matches played. The rest were not pulled for openings.

Akira

backdash into evade down58013.4%
backdash into evade up51511.9%
punchP3117.2%
evade down into Rimon Chouchu66P2134.9%
backdash into Jouho Senshou46P2054.8%
backdash into Hekishou43P1313.0%
forward dash into Jouho Touken6P952.2%
crouch into Souka Housui3P+K882.0%
crouch dash back into Koboku214P811.9%
backdash into punchP781.8%
evade down into Jouho Touken6P591.4%
evade down into forward dash581.4%
backdash into Jouho Touken6P561.3%
Housui2P551.3%
backdash into Rimon Chouchu66P521.2%

265 further openings account for the other 1,734 rounds.

Counted from 1,058 of the 1,074 matches played. The rest were not pulled for openings.

Jeffry

backdash into evade down39211.4%
backdash into evade up2828.2%
punchP into Double KnucklePP2407.0%
Low Knuckle2P1594.6%
punchP1524.4%
evade up into crouch dash forward902.6%
crouch into Low Knuckle2P742.1%
evade down into crouch dash forward682.0%
backdash into Torpedo Head Butt4P+K651.9%
Middle Hell Stab6P+K641.9%
evade up into punchP541.6%
evade up into forward dash461.3%
crouch dash forward into guardG431.2%
crouch dash forward into Knee Attack6K401.2%
backdash into punchP361.1%

320 further openings account for the other 1,639 rounds.

Lau

RenshouPP into Renshou Senputai3PPK537.2%
crouch dash back into Kasoutai2K506.8%
backdash into evade down476.3%
backdash into evade up456.1%
punchP into kickK283.8%
Chugeki6P into Hou'ou Soushou6PP263.5%
backdash into Sako Soushou4P+K253.4%
punchP into RenshouPP182.4%
Fukko Kensou1P172.3%
backdash into Kosoushou46P141.9%
backdash into Senkyaku Chushou3KP131.8%
crouch into Honshin Hekiken1P+K121.6%
evade down121.6%
crouch dash back into kickK111.5%
evade up into crouch dash forward111.5%

160 further openings account for the other 358 rounds.

Jean

backdash into evade down517.3%
punchP into kickK456.5%
backdash into evade up426.0%
punchP into Gedan Mawashigeri2K365.2%
Shitamaeken2P284.0%
backdash into Konohana Sakuya43P+K233.3%
evade down into Gyaku Seikenzuki66P233.3%
punchP192.7%
punchP into Maeken~Joudan MawashigeriPK192.7%
backdash into Doumawashi Kaitengeri46K+G172.4%
punchP into KounirenPP131.9%
crouch dash forward into Yamakuzushi6K121.7%
crouch dash forward into punchP111.6%
backdash into punchP101.4%
evade down into Ryoutezuki66P+K101.4%

147 further openings account for the other 339 rounds.

Brad

backdash into evade down457.1%
backdash into evade up416.5%
punchP into Jab StraightPP396.2%
punchP into kickK365.7%
Sway Back4P+K+G into Mighty Knee UpperK314.9%
punchP294.6%
offensive move223.5%
backdash into Stop Kick4K142.2%
evade up into crouch dash forward121.9%
Dtee Sawk Dtrohng4P+K111.7%
Sharp Shoot1P into crouch111.7%
Elbow Hook6P into Elbow Hook~Screw High Kick6PK101.6%
punchP into forward movement101.6%
crouch into Sit Jab2P81.3%
Jolt Upper3P into Jolt Upper~Spin Kick3PK71.1%

144 further openings account for the other 306 rounds.